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A Call to Arms - MoP Mechanics Testing

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Re: A Call to Arms - MoP Mechanics Testing

Postby Klaudandus » Wed Jul 25, 2012 9:36 am

Those Holy Prisms were cast on self (/cast [target=player] Holy Prism) -- I believe that's what you asked, right?
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Re: A Call to Arms - MoP Mechanics Testing

Postby theckhd » Wed Jul 25, 2012 11:03 am

Yes, and that's the formula I'm comparing the results to.
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Re: A Call to Arms - MoP Mechanics Testing

Postby Klaudandus » Wed Jul 25, 2012 5:45 pm

Test #4 - Windsong
Attachments
#4-windsong-15882.rar
(50.72 KiB) Downloaded 35 times
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Re: A Call to Arms - MoP Mechanics Testing

Postby Klaudandus » Wed Jul 25, 2012 6:01 pm

Colossus running for 15 mins, has not procced once from auto attacks
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Re: A Call to Arms - MoP Mechanics Testing

Postby Klaudandus » Wed Jul 25, 2012 6:11 pm

Blah!! Server restart in the middle of the 60 min log...
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Re: A Call to Arms - MoP Mechanics Testing

Postby theckhd » Wed Jul 25, 2012 6:27 pm

Yeah, I got the server restart message about 10 minutes after I logged on. Hooray?

I think I'm going to go to bed though, and take a look at your log in the morning.
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Re: A Call to Arms - MoP Mechanics Testing

Postby theckhd » Wed Jul 25, 2012 6:29 pm

Wait, what? No Colossus procs in 15 minutes of auto-attacks? That has to be a bug. Make sure your weapon really is enchanted with Colossus, and test it again for a minute or two once the server comes back up (in case it was a server issue). If you still don't see a proc in one-two minutes, don't bother with the rest of the test. 60 minutes with 0 procs is just as useless as 15 minutes with 0 procs. Bugged enchant is bugged.
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Re: A Call to Arms - MoP Mechanics Testing

Postby Klaudandus » Wed Jul 25, 2012 6:30 pm

do you need the 60 mins to be continuous? I have not seen a single Colossus proc with just autoattacks
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Re: A Call to Arms - MoP Mechanics Testing

Postby theckhd » Wed Jul 25, 2012 6:31 pm

Klaudandus wrote:do you need the 60 mins to be continuous? I have not seen a single Colossus proc with just autoattacks

Edited my earlier post while you were posting. See above.

If you get time tonight, the WoG/HPr re-test would be really useful. The more I think about it, the more I'm convinced that WoG and HPr got a stealth buff (either intentionally or not) and the tooltip hasn't been updated yet.

A separate re-test (i.e. separate log) of Holy Prism on an enemy target would be good as well, just in case. Just make sure you don't test both versions of Holy Prism in the same log.
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Re: A Call to Arms - MoP Mechanics Testing

Postby Klaudandus » Wed Jul 25, 2012 6:33 pm

server came back, still no procs...

my weapon says Colossus

I searched the colossus log for Spell_aura_applied and got zero results, searched for colossus and got zero results

Did the same with windsong, i could find both spell_aura_applied and windsong
Last edited by Klaudandus on Wed Jul 25, 2012 6:34 pm, edited 1 time in total.
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Re: A Call to Arms - MoP Mechanics Testing

Postby theckhd » Wed Jul 25, 2012 6:34 pm

Yeah, skip that one for now then. And file a bug report, if you don't mind. I'm going to bed, my head is killing me.
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Re: A Call to Arms - MoP Mechanics Testing

Postby Klaudandus » Wed Jul 25, 2012 6:35 pm

sounds good, and that sounds like a cluster headache
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Re: A Call to Arms - MoP Mechanics Testing

Postby Tengrilethos » Thu Jul 26, 2012 12:52 am

I have done my first test.

Gameversion is 5.03 Build 15882

AP: 19810 SP: 9905
Weapon used is a Shado-Pan Battlemace with 3.6 speed (Questgreen iirc) 6892 - 10340 (2393 dps) with elemental force enchant.
Test done as a ret lvl 90 against a lvl 60 dummy
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Re: A Call to Arms - MoP Mechanics Testing

Postby Tengrilethos » Thu Jul 26, 2012 2:43 am

Next one.

Gameversion is 5.03 Build 15882

AP: 19810 SP: 9905
Weapon used is a Malevolent Gladiator's Greatsword with Windsong enchant.
Test done as a ret lvl 90 against a lvl 60 dummy.

You can have all 3 proccs at the same time, and it looks like that a new procc overwrites the existing one.

Is it possible do to test #6 with a ret? And would it be a Problem if I use SoI und aplly the debuff by myself?
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Re: A Call to Arms - MoP Mechanics Testing

Postby theckhd » Thu Jul 26, 2012 5:36 am

#6 can be done as ret, and it's fine to apply the physical vulnerability debuff yourself. But you'll still need someone else to apply Sunder and spell vulnerability, I think. I can be around all day today, so I can roll up a pre-made to help if need be.
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