Mass Effect - Best RPG series of all time?

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Re: Mass Effect - Best RPG series of all time?

Postby Gracerath » Mon Jul 02, 2012 11:03 am

So I finally beat ME3 with the Synthesis ending.

Either people are WAY too critical and nitpicky or the extended cut stuff really did its job. I well and truly enjoyed the ending I experienced. It was all worth it to see Joker and EDI standing together looking off into the distance.
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Re: Mass Effect - Best RPG series of all time?

Postby sahiel » Mon Jul 02, 2012 12:16 pm

Gracerath wrote:So I finally beat ME3 with the Synthesis ending.

Either people are WAY too critical and nitpicky or the extended cut stuff really did its job. I well and truly enjoyed the ending I experienced. It was all worth it to see Joker and EDI standing together looking off into the distance.

Extended cut made a reasonably significant difference, I really am glad for the people who finish the game now and the endings they get, it's a far more appropriate finish to the saga and avoids all the confusion/upset that people were feeling when they finished before :)
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Re: Mass Effect - Best RPG series of all time?

Postby Fivelives » Mon Jul 02, 2012 2:08 pm

I was about to load it up and play it through, but then I realized that I didn't have a save in the right spot.

So I said screw it, and youtubed the endings.
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Re: Mass Effect - Best RPG series of all time?

Postby sahiel » Mon Jul 02, 2012 2:33 pm

Fivelives wrote:I was about to load it up and play it through, but then I realized that I didn't have a save in the right spot.

So I said screw it, and youtubed the endings.

Of note, it's potentially more than just the endings, if you load pre battle of Earth your companions can have different things to say to you before you visit the sky :)
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Re: Mass Effect - Best RPG series of all time?

Postby Fivelives » Mon Jul 02, 2012 4:50 pm

Yeah, the DLC kicks in just before the assault on the Cerberus base.
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Re: Mass Effect - Best RPG series of all time?

Postby Flex » Mon Jul 02, 2012 9:48 pm

Playing through it again, the explanation for how the squadmates get on the Normandy is pretty dumbtarded.
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Re: Mass Effect - Best RPG series of all time?

Postby Gracerath » Tue Jul 03, 2012 1:43 am

Flex wrote:Playing through it again, the explanation for how the squadmates get on the Normandy is pretty dumbtarded.


I think it made more sense the old way. There is a big chunk of time when Shepard and Anderson are having a chat at the end and it isn't too much of a stretch to think that they got picked up sometime during that but people couldn't just come to that conclusion on their own for some strange reason so Bioware made it quite clear, even if it involved a 5 second trip from orbit down to their exact location right in front of a giant Reaper pooping laser beams of doom all over the place.
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Re: Mass Effect - Best RPG series of all time?

Postby aureon » Tue Jul 03, 2012 5:08 am

Gracerath wrote:So I finally beat ME3 with the Synthesis ending.

Either people are WAY too critical and nitpicky or the extended cut stuff really did its job. I well and truly enjoyed the ending I experienced. It was all worth it to see Joker and EDI standing together looking off into the distance.

Synthetesis, apart of not making the slightest bit of sense, is quite good.
You should keep in mind that the endings you've seen are not the ones that spawned the controversy, though.
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Re: Mass Effect - Best RPG series of all time?

Postby Flex » Tue Jul 03, 2012 8:01 am

Gracerath wrote:
Flex wrote:Playing through it again, the explanation for how the squadmates get on the Normandy is pretty dumbtarded.


I think it made more sense the old way. There is a big chunk of time when Shepard and Anderson are having a chat at the end and it isn't too much of a stretch to think that they got picked up sometime during that but people couldn't just come to that conclusion on their own for some strange reason so Bioware made it quite clear, even if it involved a 5 second trip from orbit down to their exact location right in front of a giant Reaper pooping laser beams of doom all over the place.


I know right. The heroes stop moving and don't get hit by the laser beams and I'm supposed to buy that? Maybe the Reapers can only see movement like the t-rex in Jurassic Park.
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Re: Mass Effect - Best RPG series of all time?

Postby Arnock » Wed Jul 04, 2012 6:46 pm

So I've been avoiding this thread like the plague for the past week or two until I had a chance to finally play through the DLC.



*******spoilers ahead***************




I am a bit happier about the ending now, though there were still a few plot holes. I'm still not a big fan of the whole "Magic space-child" thing, but it works a bit better after the changes.


One thing that I don't really understand why the starchild couldn't have simply called the reapers off for now? Why does Shepard have to take control of the reapers in order to prevent destruction or synthesis, if the starchild already has control, shouldn't he be able to accomplish the control path without Shepard having to sacrifice himself?


Also, was there additional content added outside of the finale? Because they still didn't explain how the entire crew managed to show up on the Normandy.
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Re: Mass Effect - Best RPG series of all time?

Postby Klaudandus » Wed Jul 04, 2012 7:50 pm

if you notice... the starchild has the same voice as... harbinger if you go with refusal
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Re: Mass Effect - Best RPG series of all time?

Postby Gracerath » Thu Jul 05, 2012 1:01 am

Arnock wrote:Also, was there additional content added outside of the finale? Because they still didn't explain how the entire crew managed to show up on the Normandy.


We kind of addressed it a few posts up. There was the new "extraction" scene and as for the rest of the crew? There was lots of time while Shepard and Anderson were doing their thing. I imagine the Normandy picked them up during that time. I don't need a scene depicting it. Occam's Razor and all that.
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Re: Mass Effect - Best RPG series of all time?

Postby aureon » Thu Jul 05, 2012 11:15 am

Gracerath wrote:
Arnock wrote:Also, was there additional content added outside of the finale? Because they still didn't explain how the entire crew managed to show up on the Normandy.


We kind of addressed it a few posts up. There was the new "extraction" scene and as for the rest of the crew? There was lots of time while Shepard and Anderson were doing their thing. I imagine the Normandy picked them up during that time. I don't need a scene depicting it. Occam's Razor and all that.

Reality is: Hammer is down there BECAUSE we can't drop off near the beam.
If we can drop off AND take off near the beam, the whole thing becomes kind of retarded.
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Re: Mass Effect - Best RPG series of all time?

Postby Gracerath » Thu Jul 05, 2012 12:32 pm

aureon wrote:
Gracerath wrote:
Arnock wrote:Also, was there additional content added outside of the finale? Because they still didn't explain how the entire crew managed to show up on the Normandy.


We kind of addressed it a few posts up. There was the new "extraction" scene and as for the rest of the crew? There was lots of time while Shepard and Anderson were doing their thing. I imagine the Normandy picked them up during that time. I don't need a scene depicting it. Occam's Razor and all that.

Reality is: Hammer is down there BECAUSE we can't drop off near the beam.
If we can drop off AND take off near the beam, the whole thing becomes kind of retarded.


Which is why I thought the new extraction scene made less sense then just imagining a possible retreat in my head where they were picked up somewhere else during the final scenes of the game.
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Re: Mass Effect - Best RPG series of all time?

Postby Flex » Thu Jul 05, 2012 12:43 pm

Galactic Pillow review of the DLC endings where hsi biggest issue with the original was the squad mate issue and his biggest problem in the DLC was the heavy handed addressing of the squad mate issue.
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Re: Mass Effect - Best RPG series of all time?

Postby Fivelives » Thu Jul 05, 2012 10:22 pm

Gracerath wrote:There is a big chunk of time when Shepard and Anderson are having a chat at the end and it isn't too much of a stretch to think that they got picked up sometime during that but people couldn't just come to that conclusion on their own for some strange reason so Bioware made it quite clear, even if it involved a 5 second trip from orbit down to their exact location right in front of a giant Reaper pooping laser beams of doom all over the place.

Except that you only get that chat if you do everything exactly right. That's the "extended" ending - and in order to get it, you have to have done every paragon/renegade option with TIM through the entire game.

Unless you're talking about TIM's scene?
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Re: Mass Effect - Best RPG series of all time?

Postby Passionario » Fri Jul 06, 2012 12:14 am

aureon wrote:Reality is: Hammer is down there BECAUSE we can't drop off near the beam.
If we can drop off AND take off near the beam, the whole thing becomes kind of retarded.


The way I see it, now that the Hammer is down there in force, it provides sufficient distraction to allow a single cloaked ship to approach from a distance, do a quick pickup, and dash away. Presumably, Harbinger did not fire at the fleeing Normandy because he's too busy incinerating Krogan heavy cavalry that was charging directly at the Citadel beam from another direction. :)

Supporting argument: you only get the pickup scene if your EMS rating is high enough (i.e., if Hammer provides enough distraction). Otherwise, it's molten metal death for your teammates.
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Re: Mass Effect - Best RPG series of all time?

Postby Gracerath » Fri Jul 06, 2012 3:25 am

Fivelives wrote:
Gracerath wrote:There is a big chunk of time when Shepard and Anderson are having a chat at the end and it isn't too much of a stretch to think that they got picked up sometime during that but people couldn't just come to that conclusion on their own for some strange reason so Bioware made it quite clear, even if it involved a 5 second trip from orbit down to their exact location right in front of a giant Reaper pooping laser beams of doom all over the place.

Except that you only get that chat if you do everything exactly right. That's the "extended" ending - and in order to get it, you have to have done every paragon/renegade option with TIM through the entire game.

Unless you're talking about TIM's scene?


Well, there is the part where Shep and Anderson are talking to eachother over the radio or whatever as they are both trying to head towards the central chamber (slowly, I might add) and then yeah, I guess the part where you are both talking to TIM. I'm not sure if I managed to do every paragon option with TIM through the whole game. I think I missed the very first one on Mars but I can't remember. At any rate, enough time spent there that other stuff could have been happening elsewhere, such as a pickup.
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Re: Mass Effect - Best RPG series of all time?

Postby Flex » Fri Jul 06, 2012 9:46 am

Passionario wrote:
aureon wrote:Reality is: Hammer is down there BECAUSE we can't drop off near the beam.
If we can drop off AND take off near the beam, the whole thing becomes kind of retarded.


The way I see it, now that the Hammer is down there in force, it provides sufficient distraction to allow a single cloaked ship to approach from a distance, do a quick pickup, and dash away.


Except that multiple Makos come in and circle the extraction point. Previously we saw Harbinger had no problem smiting a single Mako that was moving, so a few of them not moving would make a nice big juicy target.

It's the worst and Bioware should feel bad for adding it.
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Re: Mass Effect - Best RPG series of all time?

Postby Arnock » Fri Jul 06, 2012 4:01 pm

Yeah, I read back through the thread after making my post, my game was saved just before Marauder Shields made his heroic last efforts to protect me from the ending, so I didn't see any more of the additional content.


I'm going to have to replay back through ME3 eventually, I guess this is as good of an excuse as any.
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Re: Mass Effect - Best RPG series of all time?

Postby culhag » Mon Jul 09, 2012 11:16 am

Sorry, I haven't been following this thread, but I just came here to say that the extended cut is bad bad bad. :evil:
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Re: Mass Effect - Best RPG series of all time?

Postby Snake-Aes » Mon Jul 09, 2012 8:19 pm

I liked the endings, contrary to apparently most. The convos with the Catalyst were "not in character", and the explanations afterwards are waaaay vague.
But they don't detract from the ending enough for me to dislike the endings.

Fun fact: I got ME1 in November together with my xbox. It was pretty much the first game I picked up for a console ever since Xenogears and Parasite Eve 2 (heh, been a while)
I fell in love. Hard. "play through every possibility twice on insanity" hard.
Then in February I got ME2. Bam.
Pre-ordered 3. Baaaaam.
Never played ME2 or ME3 in any difficulty other than "insane". Fun times.
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Re: Mass Effect - Best RPG series of all time?

Postby Klaudandus » Mon Jul 09, 2012 8:39 pm

^
w00t, xenogears!

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Sorry, threadjack over. I just don't know many Xenosaga/Xenogears fans =P
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Re: Mass Effect - Best RPG series of all time?

Postby Snake-Aes » Mon Jul 09, 2012 8:49 pm

Klaudandus wrote:^
w00t, xenogears!

My fist is the divine breath! Blossom, o fallen seed, and draw upon thy hidden powers!! Grant unto thee the power of the glorious 'Mother of Destruction'!

Sorry, threadjack over. I just don't know many Xenosaga/Xenogears fans =P

Threadjack NOT over! http://www.youtube.com/watch?v=GN6z3jJ7ENw
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Re: Mass Effect - Best RPG series of all time?

Postby Klaudandus » Mon Jul 09, 2012 8:57 pm

I still play Xenogears from start to finish at least once a year. =P

Chu-chu died for your sins.

Also, don't know if you have checked this out already =P
http://www.youtube.com/playlist?list=PL ... ature=plcp
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