League of Legends

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Re: League of Legends

Postby Donut » Sat Jun 09, 2012 9:28 am

All shields factor in target's resists... and lulu op.
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Re: League of Legends

Postby Arkesh » Sun Jun 17, 2012 5:33 pm

So I finally started playing ranked games. Placement matches went better than I expected, won 7, ended up at 1350 elo I was quite chuffed. Playing mostly jungle, taric support if that gets taken. Boy I was lulled into a false sense of security with my first couple games after placements, everyone was friendly let mistakes slide. Now past few games even if we're winning people go apeshit if you miss a cleaver or whatever and if we're losing cause they gave away first blood whilst I was still killing 1:40 wraiths blame the jungle why don't you! My ignore list is taking a hell of hit and I can't get anyone to duo queue with :'( My cofidence is broken.

Oh and everyone's banning Nautilus all of a sudden, wth is that about?
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Re: League of Legends

Postby Aubade » Sun Jun 17, 2012 6:49 pm

I'll Duo Q with you!

And yeah, people in our elo like to bitch and bitch and bitch.

Unfortunately, the best way to deal with it is to stay positive and HOPE that they calm down enough for you to win.

My summoner name is Aubade! I'll be on tonight if you wanna play some.
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Re: League of Legends

Postby Arkesh » Mon Jun 18, 2012 3:15 am

Thanks for the offer but unfortunately I'm on the EUW server. I think after I lose a match I'll start taking breaks to clear my head of the 14 year olds that aren't man enough to admit their own mistakes. At least when I do something stupid I apologise rather than the default "blame the jungler". I guess this is how healers in WoW feel.
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Re: League of Legends

Postby Aubade » Mon Jun 18, 2012 8:19 am

Well damn =[

I'm trying to find a Duo Q partner around my Elo (Anywhere from 1100-1485) depending on the retards of solo-Q that particular day.

Matter of fact I just dropped from 1300 to 1166 this morning, thanks to a bountiful group of....special people.
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Re: League of Legends

Postby Arkesh » Thu Jun 21, 2012 4:30 am

I've been trying Riven jungle the past couple days, laning phase almost always goes in our favour - dem ganks too stronk. But once we get into the zomg group up and force baron bit I try to jump onto their carries about half the time (Usually depends if we have an AD carry or ezreal -.- ) kill then and die in the process, even if I build really tanky. :(

By far the most annoying thing is when using her Q, sometimes she'll randomly go backwards - even when my cursor is in the opposite direction - toward the enemy or minions and I end up getting blitz hooked or something because of it. Is there a way to prevent this?
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Re: League of Legends

Postby Aubade » Thu Jun 21, 2012 11:39 am

I've pretty much dedicated myself to jungling/Solotop now in Ranked Q's. I feel it's a very strong role for me, and also a good solo Q position as how I can single-handedly turn the tide of games.

I still feel pretty strong in the AD carry role as well. but for some reason AP carrying or Supporting leads to me going HERP DERP HOW DO I SHOT WEB?!?!?!

In that topic, UDYR TOO STRONG!!!

Seriously, I've carried so many games with Udyr/Nocturne as just tanky tanky bruisers it's stupid they're still in this game.
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Re: League of Legends

Postby Aubade » Thu Jun 21, 2012 11:41 am

Arkesh wrote:By far the most annoying thing is when using her Q, sometimes she'll randomly go backwards - even when my cursor is in the opposite direction - toward the enemy or minions and I end up getting blitz hooked or something because of it. Is there a way to prevent this?


It's a known issue with riven, and Nidalee too IIRC. and it's being looked into at the moment, "SUPPOSED" to have been fixed in the most recent patch.


League of Legends Patch notes wrote:Riven
If Broken Wings' movement extends past Riven's current movement order location, that order will be cancelled (she will no longer automatically walk backwards to that point)


This is the one from last night/this morning, so hopefully it's fixed today?
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Re: League of Legends

Postby Arkesh » Thu Jun 21, 2012 2:42 pm

I've been almost exclusively jungle or support. I avoid AD because I always get the support that goes doran's and hits the minions costing me far too much cs (then of course I get the blame). I also find it hard to concentrate on CS with an unwarded river. At least with support I can go tanky, loving taric and I really need to get leona, loved her the last time she was free to play. Jungle wise I'm mostly playing Nautilus as he has so much control, failing that mundo. Want to try riven out in ranked but I've yet to win a normal game with her. Although I didn't win any games yesterday, with any champ. Too many bloody ezreal's that do no damage - I think I'll take a break when Pulsefire Ezreal comes out, I'll be in my nightmare otherwise. Mid I can only really play morg and galio, morg is always banned, galio doesn't carry enough for solo queue imo :( I'd like to play top, but it seems to be the most popular role.

I used Udyr my very first ranked game (I figured he was a safe bet), failed so hard that I've been scared to put him back in the jungle, I just can't convince myself that his toolset is better than Naut or Mundo. I've tried noc a few times in normal, with no real success there must be an art to his W.

Hopefully we'll get the patch tomorrow, will have to try riven again.
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Re: League of Legends

Postby Aubade » Thu Jun 21, 2012 3:23 pm

Arkesh wrote:I've been almost exclusively jungle or support. I avoid AD because I always get the support that goes doran's and hits the minions costing me far too much cs (then of course I get the blame). I also find it hard to concentrate on CS with an unwarded river. At least with support I can go tanky, loving taric and I really need to get leona, loved her the last time she was free to play. Jungle wise I'm mostly playing Nautilus as he has so much control, failing that mundo. Want to try riven out in ranked but I've yet to win a normal game with her. Although I didn't win any games yesterday, with any champ. Too many bloody ezreal's that do no damage - I think I'll take a break when Pulsefire Ezreal comes out, I'll be in my nightmare otherwise. Mid I can only really play morg and galio, morg is always banned, galio doesn't carry enough for solo queue imo :( I'd like to play top, but it seems to be the most popular role.

I used Udyr my very first ranked game (I figured he was a safe bet), failed so hard that I've been scared to put him back in the jungle, I just can't convince myself that his toolset is better than Naut or Mundo. I've tried noc a few times in normal, with no real success there must be an art to his W.

Hopefully we'll get the patch tomorrow, will have to try riven again.


Patch was last night =P
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Re: League of Legends

Postby Arkesh » Thu Jun 21, 2012 3:45 pm

For the US it was, hasn't hit EUW yet. I think they're scared after the 12(?) hours of downtime and all the other issues, like god mode baron.
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Re: League of Legends

Postby Aubade » Thu Jun 21, 2012 5:03 pm

Lol. still down

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Re: League of Legends

Postby Arkesh » Mon Jul 30, 2012 11:46 am

I'm having way too much fun with the new ARAM map. Haven't had a ranked game since it came out, just been ARAMing and then playing the champs that were fun in normals. I suppose it's expanding my catalogue of champions that I can play.
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Re: League of Legends

Postby Aubade » Tue Jul 31, 2012 12:33 am

Jayce and riven are such pubstompers I actually get mad if I lose normals now O.o.
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Re: League of Legends

Postby Arkesh » Tue Jul 31, 2012 2:12 pm

I've been playing some Olaf jungle recently with usually great results, I can shut down any lane that makes a mistake - usually. However I think I just had the worst team to play against. Malphite vs Malphite top lane, pointless trying to gank as he's too tanky and our one won't do enough damage. The enemy had bloody Kass middle, with his rift walk or whatever he is a giant pita to gank, forced him back to base a few times, no kills. Then even bottom lane was terrible for ganks, ez and nidalee, we caught nida out a couple times before 6 but after that it was hopeless. So I was left to just farm in the jungle and steal buffs. I have never had a match quite like that, I wish I had been Maokai or Nautilus.

I played jayce for the first time in an aram yesterday, he seemed really quite fun quite a lot of utility between his two stances.
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Re: League of Legends

Postby Skye1013 » Tue Jul 31, 2012 5:07 pm

*A nub approaches*

Ok... so I just downloaded LoL last night, and managed to survive my way through the tutorial. Ended up 4/3/2 with Ryze, which considering this is my first time really playing this style game, I'll take it as a win. Planning to play through the tutorial battle at least a couple more times (to try out Ashe and the melee guy) before doing any vs AI or PvP.

Anywho, started rereading this thread from the beginning in an attempt to learn things, but if anyone has some helpful hints for a newbie, I certainly wouldn't turn them down.

Oh, for anyone (US) that wants to add me: Xilrache (pretty sure that's how I spelled it, I'll double check when I get home tonight.)
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Re: League of Legends

Postby Donut » Tue Jul 31, 2012 5:38 pm

A bit of advice to get you started:

-Stay away from the leagueoflegends.com forums for any how-to-play related advice, aside from the basics. It's a cesspool and It'll put you on the wrong path to understanding the game.

-Don't spend you ip (the currency you earn) until you are atleast level 20+, that's when you unlock the highest level of runes and this will help you avoid making early errors in judgement.

-as cool as a hero looks I would avoid buying it until it becomes free to play (they change what 10 heroes are free to play each week)

-The bot AI is decent if you've never played a dota style game before, but it should quickly become predictable and obsolete. I hear they get free items now to make them harder so I may be out of date on this. On top of that many people join those games and then afk in them so you dont really get that 5v5 experience.

Sites that help with the learning curve:

lolpro.com
reignofgaming.net
teamliquid.net - there's a league subforum
lolking.net

I'm Donuty on NA feel free to add for questions.
Have fun!
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Re: League of Legends

Postby Skye1013 » Tue Jul 31, 2012 5:52 pm

Some questions:

What does it mean to "carry"?

What does it mean if you're "being fed"?

Are the vs AI only 5v5?
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Re: League of Legends

Postby Arkesh » Tue Jul 31, 2012 6:05 pm

A carry is LoL's equivilant to a DPS, generally they play Attack Damage (eg Ashe) in bottom lane with a support, or in mid solo as an Ability Power champ (eg Ryze). Top lane usually is a bruiser (utility off-tanky person) or full blown tank, although up until level 20+ people don't tend to follow that meta mostly because junglers kinda suck without runes. So you'll usually get 2 going bot, 1 mid and 2 top as that's what the bots do.

If you're being fed, you're getting a lot of kills. If you're feeding then you're dying a lot.

The match making AI is only 5v5 you can arrange a custom game and go 1v1 with a bot, I did this when try out a champ but I'd recommend just playing a beginner bot game. The AI isn't hard and most people aren't expecting to you play like TheOddOne. You also have access to people who may be able to offer pointers.
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Re: League of Legends

Postby Skye1013 » Tue Jul 31, 2012 6:35 pm

Friend of mine might be joining as well, so was looking more for a 2v2 kind of thing (vs AI when with him, since he's not much for PvP in most games.) Yes, I realize it would be somewhat silly to join a PvP style game and try to avoid PvP, but if he gets interested enough through the vs AI, it should be easier to convince him to switch.

When purchasing items, it is best to wait for the suggested items to be available, or is it better to try and get the individual parts leading up to a particular one? Or should I be ignoring the suggestions altogether?

Also, for general tactics... is it better to try and clear the lanes evenly, or push through one lane after the first turret it down? I'm sure this might vary based on the opposing team, but as a whole, what do people aim for?
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Re: League of Legends

Postby Skye1013 » Tue Jul 31, 2012 7:42 pm

Confirmed. Summoner's name is Xilrache.

Username is the same as here.
Last edited by Skye1013 on Tue Jul 31, 2012 9:54 pm, edited 1 time in total.
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Re: League of Legends

Postby aureon » Tue Jul 31, 2012 8:08 pm

Aubade wrote:Jayce and riven are such pubstompers I actually get mad if I lose normals now O.o.

wait for the MMR to raise and see Jayce getting rotflstomped.
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Re: League of Legends

Postby Arkesh » Wed Aug 01, 2012 12:44 pm

Skye1013 wrote:When purchasing items, it is best to wait for the suggested items to be available, or is it better to try and get the individual parts leading up to a particular one? Or should I be ignoring the suggestions altogether?

Also, for general tactics... is it better to try and clear the lanes evenly, or push through one lane after the first turret it down? I'm sure this might vary based on the opposing team, but as a whole, what do people aim for?


Item builds can be tricksy. I'm not sure about every suggested build I know some are/were way out of date. Generally I start boots + pots in any role unless I'm supporting. Then I'll usually grab 1/2 dorans blades/rings then I'll start working toward my first big item. For example if I was Ashe I'd try and go Boots + pots > 1/2 Dorans > BF Sword > Pickaxe - the BF Sword and Pickaxe being two of the components of Infinity Edge. For Ryze it might be more like Boots + pots > 1/2 Dorans > Needlessly Large Rod > Blasting Wand > Rabadon's Deathcap if I was going hard carry of if I wanted a more tanky build I'd work toward Catalyst of the Protecter then Rod of Ages. There's never really a clear cut build, it depends on not only the champion you're against in lane but also what roles the rest of your team are playing. Whilst I was starting out I generally followed the builds over at Solo Mid just because there's far too many different items to learn and then try and workout which work best with you champ.

That was maybe a little too much info, but I wanted to create an overview. TLDR version grab a dorans early if you can then starting working on the components of your big items.

For the first 15-20 mins (usually) the goal is to farm minions by last hitting (don't know if you're familiar with the concept, I'll go over it after this paragraph), get as much gold as possible and try to kill the other team if they step out of line and over commit. Whilst not dying in the process. Once you establish a lead then you try and push the lane to the enemy tower and whittle away it's health. Once the tower's dead you can try and help another lane kill their tower, but make sure you're not letting too many enemy minions die to your tower. Generally once the first tower dies it's not long until a teamfight occurs, after that depending on the outcome it's wise to try and kill the tower to which your minions are closest. Although if bot outer was down and mid and top still up I'd try and get the inner bot tower if we were reasonably close, otherwise it'd be either of the other two. You just want to kill a tower whilst most/all the enemy are dead the last thing you (normally) want to do is fight under an unfriendly tower. Inhibs are the real prize though, if you've got two towers in bot and top and only one left in mid, I'd try and go for that every time as once you have the tower down the only reason not to have another fight there is if you're low HP.

For last hitting (this is more for normal games but it's good to practise in bot matches) as the name implies you want to get the last hit so you get the gold. In a normal game you only want to wait until the minions take the health of each other down to the point where you can kill it in a single hit, you don't really want to auto attack as that will push the lane and leave you wide open for the jungler to come and gank you. The aim is to try and keep the minions in the middle or a tad closer to your tower but not in range of it. You can harass other players but try not to chase unless you're sure you'll win as an incoming wave of enemy minions can be dangerous at early levels.

If for example you win an early lane fight you'll want to try and push the wave to their turret so they lose more gold and experience, at this point you want to auto attack/use some abilities but you still want those last hits. Then once the wave is at the tower, find a safe place to recall and spend your winnings.

Sorry if this is more in depth than you wanted, but I just wish someone had sat me down and explained all of the above and more when I started. I think I had played about 40 games before I discovered what everyone meant by "red" and "blue" Derp Derp. (They're the colour of the buffs that you get from the Lizard Elder and Ancient Golems respectively. Red is a DoT that's applied on auto attacks that also has a slight slowing effect and Blue increases mana/energy regen and lowers Cooldowns)
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Re: League of Legends

Postby Skye1013 » Wed Aug 01, 2012 5:05 pm

The tutorial covers "get last hits for gold" but doesn't really go into it much beyond that. I definitely will have to get out of the habit of chasing champs or pushing too early, though I did an AI custom game last night where I was actually ahead in levels from everyone else (on both teams) so I think I'm getting a little better about that (though we were losing horribly...)

Was looking through the various champions, and while I'm probably not in a position to start considering purchasing any (IP or knowledgewise)... what are people's thoughts on Wukong and Ziggs?

Also, other than spending IRL monies for them, is there any other way to obtain RP or will I forever have 400 that'll be just short of buying anything?

More questions to come :)
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Re: League of Legends

Postby Arkesh » Wed Aug 01, 2012 5:32 pm

I haven't played wukong at all and I only really play Ryze, Morgana and Galio AP, I tried ziggs and I didn't really get along with him, but that's my story with most APs except the above. I thought his Q was really hard to land and found his W mostly useless, some utility in a teamfight to get a champ away but it doesn't move them far and it's hard to send the in the right direction. But that's just my opinion I'd get someone who mains APs to weigh in.

I believe Riot occasionally gives out a little RP but the last time they did was before I started playing in Jan - or so I was told - more often than not you just a get a free IP boost (doubles IP on a win excluding the daily bonus). If you are going to buy champs for RP, I'd recommend just picking up ones that you've tried during their free weeks, actually I'd go with Donut and say the same for spending IP. Twice a week 3 champs go up on sale and have their RP cost halved but not their IP. I loved the idea of playing fiddlesticks until I actually tried him during a free week, since then I've been careful not to buy anything I haven't tried. My one regret is Lee Sin, I'm so hopeless at using him to his full potential.
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