Dev Watercooler - The Role of Role
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Re: Dev Watercooler - The Role of Role
Shoju wrote:Darielle wrote:It's a bit more like mana's a relic that's still there because Holy uses mana and Prot and Ret have only one resource - Holy Power. There's a blue bar there because they haven't gotten rid of it yet.
I had sort of felt like Prot's main resource mechanic was Cooldowns/GCD's, because mana was so laughable. When your mantra is: OOM? Pull MOAR its not a very good resource.
Note that in the MoP implementation, our mana regen is fixed at 5% every 2 seconds. No mana return on blocking. Since the resource generation will be more consistent, there's a decent chance they'll be able to turn it into a real resource we care about. Provided they're going that route, of course.
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theckhd - Moderator
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Re: Dev Watercooler - The Role of Role
theckhd wrote:Shoju wrote:Darielle wrote:It's a bit more like mana's a relic that's still there because Holy uses mana and Prot and Ret have only one resource - Holy Power. There's a blue bar there because they haven't gotten rid of it yet.
I had sort of felt like Prot's main resource mechanic was Cooldowns/GCD's, because mana was so laughable. When your mantra is: OOM? Pull MOAR its not a very good resource.
Note that in the MoP implementation, our mana regen is fixed at 5% every 2 seconds. No mana return on blocking. Since the resource generation will be more consistent, there's a decent chance they'll be able to turn it into a real resource we care about. Provided they're going that route, of course.
That sounds really dangerous imo.
The Element of Forum Hyperbole

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Flüttershy - Draenei Protection Paladin, Aerie Peak
Klaudandus - BE Protection Paladin, Feathermoon (Semi-retired)

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Flüttershy - Draenei Protection Paladin, Aerie Peak
Klaudandus - BE Protection Paladin, Feathermoon (Semi-retired)
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Klaudandus - Posts: 9301
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Re: Dev Watercooler - The Role of Role
post deleted: not correct thread, copied to MoP thread.
- benebarba
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Re: Dev Watercooler - The Role of Role
theckhd wrote:Shoju wrote:Darielle wrote:It's a bit more like mana's a relic that's still there because Holy uses mana and Prot and Ret have only one resource - Holy Power. There's a blue bar there because they haven't gotten rid of it yet.
I had sort of felt like Prot's main resource mechanic was Cooldowns/GCD's, because mana was so laughable. When your mantra is: OOM? Pull MOAR its not a very good resource.
Note that in the MoP implementation, our mana regen is fixed at 5% every 2 seconds. No mana return on blocking. Since the resource generation will be more consistent, there's a decent chance they'll be able to turn it into a real resource we care about. Provided they're going that route, of course.
New info:
viewtopic.php?f=2&t=31967&start=885#p708865
The Element of Forum Hyperbole

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Flüttershy - Draenei Protection Paladin, Aerie Peak
Klaudandus - BE Protection Paladin, Feathermoon (Semi-retired)

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Flüttershy - Draenei Protection Paladin, Aerie Peak
Klaudandus - BE Protection Paladin, Feathermoon (Semi-retired)
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Klaudandus - Posts: 9301
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