Remove Advertisements

Mists of Pandaria sooner than expected?

Anything, including off-topic posts

Moderators: Fridmarr, Worldie, Aergis, Sabindeus, PsiVen

Re: Mists of Pandaria sooner than expected?

Postby Belloc » Thu Feb 02, 2012 12:54 am

tlitp wrote:Expecting an early release is counterproductive, to say the least. To the current date, every single expansion was rushed. Unsurprisingly, they all sucked at launch. From balancing issues to content issues to mere bugs, those initial iterations needed a clusterfuck of hotfixes just to get the shit rolling. The serious underlying issues... to be fixed at a later date (/patch), evidently. Yeah, no.

The public beta needs to be extended to at very least six months. The 4-5 months betas should be a thing of the past, as they undoubtedly failed to "polish" the upcoming expansions.

I've played every expansion at launch and I fully disagree. Aside from some minor tuning problems and the odd noticeable bug, all of the expansions have been pretty well polished at release. If you're going to make claims like that, you might want to mention what you're talking about.

Hell, the only problem with WotLK, at launch, that I can remember is Malygos' breath attack hitting pets. Cataclysm had some heroic 10-man tuning issues which were fixed relatively quickly. BC was the worst of the launches and it was incredibly enjoyable anyway.

So, got any examples?
User avatar
Belloc
 
Posts: 3195
Joined: Fri Jul 18, 2008 1:56 pm
Location: Silent Earth

Re: Mists of Pandaria sooner than expected?

Postby tlitp » Thu Feb 02, 2012 9:43 am

TBC :
  • crappy haste scaling (particularly spell haste)
  • crappy scaling of Glancing Blows (after the removal of weapon skill)
  • Mana Tombs and (particularly) the dungeons from the Coilfang Reservoir were a mess
  • Karazhan was a mess (both tuning-wise and loot-wise)
  • the profession-based crafts were a mess
  • the arena-based purchasable items were a mess
  • the rage normalization was a mess (Druids/Warriors)
  • killing blows done by pets were a mess (Hunters/Warlocks)
  • the Forge Camps were a mess (particularly Anger)
  • pre-2.1 SSC/TK were... interesting, to say the least
  • pre-2.1 heroics were, again, interesting (nevermind the countless straight-up nerfs, in the lines of -X% HP or damage output, they've also addressed stuff that radically changed the encounters; "A should be immune to CC, B shouldn't", 360° Cleaves)

WotLK : I won't even bother with a more detailed listing, I'll simply mention the shitty lag issues (WG, Naxx 2.0) and the overall state of pre-3.1 DKs.

Cataclysm : again, I think it's enough to mention that 1) they've injected more than 500 hotfixes in the first two months (closer to 1000, really), 2) it shipped without addressing core class/spec issues (Paladins, for instance : block capping/mastery scaling, granularity of Holy Power, the inherent rigidity of the 3-secs framework, nonsensical HoPow scaling for finishers). Speaking of Paladins, what they've done with HotR in an otherwise short interval (October-January) is hilarious beyond redemption.


Minor tuning problems and odd bugs. :P
User avatar
tlitp
 
Posts: 556
Joined: Mon Jul 27, 2009 3:25 pm

Re: Mists of Pandaria sooner than expected?

Postby Flex » Thu Feb 02, 2012 9:51 am

"were a mess" is vague enough to mean "completely broken" to "less than perfect but fully functional and working properly."

For example your Karazhan loot "mess" was fully functional and working properly since the initial design of Heroic 5 mans was to be inbetween Karazhan and 25 man raid progression thus the Blue loot from heroics were to be of higher quality than Karazhan loot. However butthurt raiders were upset that lowly 5 man loot was better than raid epics and Blizzard ultimately agreed and changed the progression path they intended to the one that has stuck with us since.
We live in a society where people born on third base constantly try to steal second, yet we expect people born with two strikes against them to hit a homerun on the first pitch.
User avatar
Flex
 
Posts: 7500
Joined: Tue Jul 10, 2007 7:29 am

Re: Mists of Pandaria sooner than expected?

Postby poptart » Thu Feb 02, 2012 10:30 am

tlitp wrote:TBC :
[*]crappy scaling of Glancing Blows (after the removal of weapon skill)


Hmmmm, I don't know that I agree with much of your list but this one I am calling BS on.

I clearly remember my Paladin picking up a couple of fast, low level white weapons in Dalaran, heading to the south-east portion of Crystalsong Forest and finding one of the self-healing Treants to beat on for an hour or two with Seal of Light up in order to max out weapons skills.

Weapon Skill was in the game, far beyond TBC and was not removed until Cata if I remember correctly (but, perhaps, it was at some point in Wrath).

Cheers,
poptart
 
Posts: 291
Joined: Thu Aug 25, 2011 12:19 pm

Re: Mists of Pandaria sooner than expected?

Postby Senador » Thu Feb 02, 2012 10:39 am

The weapon skill he is referring to is when it was on gear. This stat was eventually replaced with Expertise, and happened sometime near the end of Tier 5 early Tier 6.
Senador
 
Posts: 453
Joined: Wed Aug 06, 2008 10:55 am

Re: Mists of Pandaria sooner than expected?

Postby tlitp » Thu Feb 02, 2012 11:13 am

Flex wrote:For example your Karazhan loot "mess" was fully functional and working properly since the initial design of Heroic 5 mans was to be inbetween Karazhan and 25 man raid progression thus the Blue loot from heroics were to be of higher quality than Karazhan loot. However butthurt raiders were upset that lowly 5 man loot was better than raid epics and Blizzard ultimately agreed and changed the progression path they intended to the one that has stuck with us since.

That issue aside (although it should have been ironed out during the beta, in my opinion), you seem to have forgotten that quite a few T4 set bonuses were only fixed in 2.1.0. Fully functional, eh ? :P
User avatar
tlitp
 
Posts: 556
Joined: Mon Jul 27, 2009 3:25 pm

Re: Mists of Pandaria sooner than expected?

Postby Fivelives » Thu Feb 02, 2012 11:33 am

tlitp wrote:The 4-5 months betas should be a thing of the past, as they undoubtedly failed to "polish" the upcoming expansions.


The length of the beta doesn't have much to do with how "polished" the final product is. People treat beta clients as playable versions of the game that they got early access to, rather than buggy software that they're expected to test and report*.

Unless, that is, it's a gamebreaking bug like crashes to desktop. Those are usually caught during alpha testing, though, and the public beta clients are usually pretty well formed.

* Most bug reports in beta tests are usually something along the lines of "<X> is broken fix it now!" which is unhelpful. A good bug report would be "<X> is having <Y> issue. I checked it again, and the issue is/is not reproducible - here are the steps I took: <list>." How many of you have participated in beta tests and given that kind of bug report?
- I'm not Jesus, but I can turn water into Kool-Aid.
- A Sergeant in motion outranks an officer who doesn't know what the hell is going on.
- A demolitions specialist at a flat run outranks everybody.
User avatar
Fivelives
 
Posts: 3108
Joined: Sat Feb 16, 2008 7:55 pm

Re: Mists of Pandaria sooner than expected?

Postby halabar » Thu Feb 02, 2012 12:22 pm

Fivelives wrote:
tlitp wrote:The 4-5 months betas should be a thing of the past, as they undoubtedly failed to "polish" the upcoming expansions.


The length of the beta doesn't have much to do with how "polished" the final product is. People treat beta clients as playable versions of the game that they got early access to, rather than buggy software that they're expected to test and report*.

Unless, that is, it's a gamebreaking bug like crashes to desktop. Those are usually caught during alpha testing, though, and the public beta clients are usually pretty well formed.

* Most bug reports in beta tests are usually something along the lines of "<X> is broken fix it now!" which is unhelpful. A good bug report would be "<X> is having <Y> issue. I checked it again, and the issue is/is not reproducible - here are the steps I took: <list>." How many of you have participated in beta tests and given that kind of bug report?


Not to mention that there are many "bugs" that players sit on, hoping they will go live. :wink:

A lot of the complaints about "bugs" here are really balance issues, and not software bugs, that would be hard to discover in beta. If they are, it's likely by the class that wants to abuse them.
Amirya wrote:... because everyone needs a Catagonskin rug.

twinkfist wrote:i feel bad for the Mogu...having to deal with alcoholic bears.
User avatar
halabar
 
Posts: 9376
Joined: Fri Jun 08, 2007 8:21 am
Location: <in the guild that shall not be named>

Re: Mists of Pandaria sooner than expected?

Postby bldavis » Thu Feb 02, 2012 12:53 pm

when i was in the public beta test for world of tanks, a few clanmates and i discovered a hole in the terrain, and we put together that kind of bug report, including a video of how we could get into the hole and which sizes of tanks could do so

but i can see this being very rare esp for the average player who just views beta as just a trial and not testing
Image

Brekkie:Tanks are like shitty DPS. And healers are like REALLY distracted DPS
Amirya:Why yes, your penis is longer than his because you hit 30k dps in the first 10 seconds. But guess what? That raid boss has a dick bigger than your ego.
Flex:I don't make mistakes. I execute carefully planned strategic group wipes.
Levie:(in /g) It's weird, I have a collar and I dont know where I got it from, Worgen are kinky!
Levie:Drunk Lev goes and does what he pleases just to annoy sober Lev.
Sagara:You see, you need to *spread* the bun before you insert the hot dog.
User avatar
bldavis
 
Posts: 7347
Joined: Mon Sep 07, 2009 12:04 pm
Location: Searching for myself. If i get back before I return, please have me stop and wait for myself.

Re: Mists of Pandaria sooner than expected?

Postby Klaudandus » Thu Feb 02, 2012 12:57 pm

halabar wrote:Not to mention that there are many "bugs" that players sit on, hoping they will go live. :wink:

A lot of the complaints about "bugs" here are really balance issues, and not software bugs, that would be hard to discover in beta. If they are, it's likely by the class that wants to abuse them.


Oh snap~
The Element of Forum Hyperbole
Image
---
Flüttershy - Draenei Protection Paladin, Aerie Peak
Klaudandus - BE Protection Paladin, Feathermoon (Semi-retired)
User avatar
Klaudandus
 
Posts: 11064
Joined: Thu Apr 02, 2009 7:08 am
Location: Texas' Armpit

Re: Mists of Pandaria sooner than expected?

Postby halabar » Thu Feb 02, 2012 2:11 pm

And to be fair, I'll be spending most of my time in beta looking for rarespawns to tame, and exploring. Once Pandaclysm goes live, it's all about leveling via mining and max profits.. :wink:
Amirya wrote:... because everyone needs a Catagonskin rug.

twinkfist wrote:i feel bad for the Mogu...having to deal with alcoholic bears.
User avatar
halabar
 
Posts: 9376
Joined: Fri Jun 08, 2007 8:21 am
Location: <in the guild that shall not be named>

Re: Mists of Pandaria sooner than expected?

Postby Skye1013 » Fri Feb 03, 2012 2:15 am

I generally don't see a lot of bugs. The two I noticed for Cata were:

1) Worgen starting quest chain was incompletable unless you happened to be there right after a reset (the townspeople you're supposed to rescue weren't respawning properly, so you had a ton of lvl 7ish Worgen sitting there, waiting for a fix.)

2) Within the Goblin starting area, when you're supposed to kill Candy (or her BF, I forget which) there was a pathing issue with pets in that the platform wasn't entirely connected. I could walk across and resummon my pet, but the pet otherwise had no way to reach them.

I started a report for the Goblin issue, but the server crashed/reset/whatever before I was able to complete it, and forgot about it by the time I got back on. The Worgen issue was reported by just about everyone and their mother that wasn't able to make it through.
"me no gay, me friends gay, me no like you call me gay, you dumb dumb" -bldavis
"Here are the values that I stand for: I stand for honesty, equality, kindness, compassion, treating people the way you wanna be treated, and helping those in need. To me, those are traditional values. That’s what I stand for." -Ellen Degeneres
"I'm not going to censor myself to comfort your ignorance." -Jon Stewart
Horde: Clopin Dylon Sharkbait Xiaman Metria Metapriest
Alliance: Schatze Aleks Deegee Baileyi Sotanaht Danfer Shazta Rawrsalot Roobyroo
User avatar
Skye1013
Maintankadonor
 
Posts: 3928
Joined: Tue May 18, 2010 5:47 am
Location: JBPH-Hickam, Hawaii

Re: Mists of Pandaria sooner than expected?

Postby Teranoid » Fri Feb 03, 2012 11:53 pm

The only thing I remember about it was when Cataclysm officially launched on server we went almost an hour before Blizz remembered to turn xp gains on and the whole thing with half the Vashj'ir quests not giving Earthen Ring rep like they were supposed to. Cata's launch wasn't that bad at all comparing it to other expansions with maybe the exception of the Dark Simulacrum/Sinestra bug which was pretty amusing.
User avatar
Teranoid
 
Posts: 2156
Joined: Thu Jul 30, 2009 8:56 pm

Previous

Return to General

Who is online

Users browsing this forum: No registered users and 1 guest


Remove Advertisements

Who is online

In total there is 1 user online :: 0 registered, 0 hidden and 1 guest (based on users active over the past 5 minutes)
Most users ever online was 380 on Tue Oct 14, 2008 6:28 pm

Users browsing this forum: No registered users and 1 guest
?php } else { ?