Interesting Lore Discussion Thread

Anything, including off-topic posts

Moderators: Fridmarr, Worldie, PsiVen, Sabindeus, Aergis

Re: Interesting Lore Discussion Thread

Postby Shoju » Thu Jul 28, 2011 10:13 am

bldavis wrote:given thier previous releases, i would agree
BC - new races
Wrath - Hero Class
Cata - new races
Xpack 4 - hero class?


I am of the opinion that 10 classes is pretty much the limit. Other games that I have played (from CCG's, to Video Games, to RP systems) 10 is a pretty magic number for a threshold like classes.
User avatar
Shoju
 
Posts: 5068
Joined: Mon May 19, 2008 7:15 am

Re: Interesting Lore Discussion Thread

Postby halabar » Thu Jul 28, 2011 10:15 am

So then, what's the new Hero class?

My guess is a Monk type. Think cross between an Ele shaman and a rogue. Calls on spiritual powers but excels at melee combat as well. Leather wearer (don't want to introduce cloth with melee stats) to share gear with rogues and druids.
Amirya wrote:... because everyone needs a Catagonskin rug.

twinkfist wrote:i feel bad for the Mogu...having to deal with alcoholic bears.
User avatar
halabar
 
Posts: 6557
Joined: Fri Jun 08, 2007 8:21 am
Location: <in the guild that shall not be named>

Re: Interesting Lore Discussion Thread

Postby halabar » Thu Jul 28, 2011 10:17 am

Shoju wrote:
bldavis wrote:given thier previous releases, i would agree
BC - new races
Wrath - Hero Class
Cata - new races
Xpack 4 - hero class?


I am of the opinion that 10 classes is pretty much the limit. Other games that I have played (from CCG's, to Video Games, to RP systems) 10 is a pretty magic number for a threshold like classes.


I think they might be capped out on races too.. having to add two more.. lot of reworking of content that they just reworked.
Amirya wrote:... because everyone needs a Catagonskin rug.

twinkfist wrote:i feel bad for the Mogu...having to deal with alcoholic bears.
User avatar
halabar
 
Posts: 6557
Joined: Fri Jun 08, 2007 8:21 am
Location: <in the guild that shall not be named>

Re: Interesting Lore Discussion Thread

Postby halabar » Thu Jul 28, 2011 10:17 am

Shoju wrote:
bldavis wrote:given thier previous releases, i would agree
BC - new races
Wrath - Hero Class
Cata - new races
Xpack 4 - hero class?


I am of the opinion that 10 classes is pretty much the limit. Other games that I have played (from CCG's, to Video Games, to RP systems) 10 is a pretty magic number for a threshold like classes.


I think they might be capped out on races too.. having to add two more.. lot of reworking of content that they just reworked.
Amirya wrote:... because everyone needs a Catagonskin rug.

twinkfist wrote:i feel bad for the Mogu...having to deal with alcoholic bears.
User avatar
halabar
 
Posts: 6557
Joined: Fri Jun 08, 2007 8:21 am
Location: <in the guild that shall not be named>

Re: Interesting Lore Discussion Thread

Postby Flex » Thu Jul 28, 2011 10:18 am

No new hero class. No new classes, no new races. Nothing. Complete graphical overhaul of the original races to bring their design up to TBC levels.

and Dance Studio.
We live in a society where people born on third base constantly try to steal second, yet we expect people born with two strikes against them to hit a homerun on the first pitch.
User avatar
Flex
 
Posts: 4677
Joined: Tue Jul 10, 2007 7:29 am

Re: Interesting Lore Discussion Thread

Postby halabar » Thu Jul 28, 2011 10:29 am

Flex wrote:No new hero class. No new classes, no new races. Nothing. Complete graphical overhaul of the original races to bring their design up to TBC levels.

and Dance Studio.


A lot of it probably depends on how close Titan is as well, and where they are applying their resources.
Amirya wrote:... because everyone needs a Catagonskin rug.

twinkfist wrote:i feel bad for the Mogu...having to deal with alcoholic bears.
User avatar
halabar
 
Posts: 6557
Joined: Fri Jun 08, 2007 8:21 am
Location: <in the guild that shall not be named>

Re: Interesting Lore Discussion Thread

Postby Shoju » Thu Jul 28, 2011 10:33 am

I think that they are probably at the limit of races as well, but they are going to want to push something.

I personally hope it is an overhaul of the original races, since I'm in love with my tusked troll, and making him look cooler would be awesome!

They could also give us some crazy race / class combos.


troll Paladins
Gnome druids
User avatar
Shoju
 
Posts: 5068
Joined: Mon May 19, 2008 7:15 am

Re: Interesting Lore Discussion Thread

Postby halabar » Thu Jul 28, 2011 10:36 am

Shoju wrote:I think that they are probably at the limit of races as well, but they are going to want to push something.

I personally hope it is an overhaul of the original races, since I'm in love with my tusked troll, and making him look cooler would be awesome!

They could also give us some crazy race / class combos.


troll Paladins
Gnome druids


Gnome hunters!!!! I want a pet 5x my size.
Amirya wrote:... because everyone needs a Catagonskin rug.

twinkfist wrote:i feel bad for the Mogu...having to deal with alcoholic bears.
User avatar
halabar
 
Posts: 6557
Joined: Fri Jun 08, 2007 8:21 am
Location: <in the guild that shall not be named>

Re: Interesting Lore Discussion Thread

Postby KysenMurrin » Thu Jul 28, 2011 10:37 am

Hero Races. Starts at a high level, has a unique starting zone, and a small selection of class roles available. No pain of balancing a new class, no need to immediately fit the new race into the low level content.
KysenMurrin
 
Posts: 4877
Joined: Thu Jun 26, 2008 6:37 am
Location: UK

Re: Interesting Lore Discussion Thread

Postby bldavis » Thu Jul 28, 2011 10:39 am

i guess we will see in oct at blizzcon huh...

personlly i hope its a new hero class and its the monk-ish type
make it unarmed, but has weapons as stat sticks

could be interesting
Image

Brekkie:Tanks are like shitty DPS. And healers are like REALLY distracted DPS
Amirya:Why yes, your penis is longer than his because you hit 30k dps in the first 10 seconds. But guess what? That raid boss has a dick bigger than your ego.
Flex:I don't make mistakes. I execute carefully planned strategic group wipes.
Levie:(in /g) It's weird, I have a collar and I dont know where I got it from, Worgen are kinky!
Levie:Drunk Lev goes and does what he pleases just to annoy sober Lev.
Sagara:You see, you need to *spread* the bun before you insert the hot dog.
User avatar
bldavis
 
Posts: 6111
Joined: Mon Sep 07, 2009 12:04 pm
Location: Searching for myself. If i get back before I return, please have me stop and wait for myself.

Re: Interesting Lore Discussion Thread

Postby Flex » Thu Jul 28, 2011 10:44 am

KysenMurrin wrote:Hero Races. Starts at a high level, has a unique starting zone, and a small selection of class roles available. No pain of balancing a new class, no need to immediately fit the new race into the low level content.


What would be neat would be a Hero Race where the hero part is strictly the starting zone. Start at a relatively high level, let's go 55 to match DKs, the class choices are strictly the classes available to race.

The starting experience is as follows:
* In game cinematic of your character getting captured by the big bads of the expansion protecting a village or children or whatever. Fade to black.
* You wake up in a prison with a guard serving you food that starts the quest chain. Guard is a deep undercover spy slips you an invisibility potion that lasts just long enough for you to reach an armory where you can get basic starter gear for your class.
* The rest of the intro experience, which will take you to level 58, is 1) escaping the prison 2) escaping the keep and 3) escaping to a waiting rescue boat for your faction.

Quest mix will be a mixture of stealth, incapacitation and killing. You'll have an "Alert" bar for each person you kill it goes up 10%, for each incapacitate it goes up 5% and the decay rate is very slow. If it reaches 100% the alarm is sound and tons of mobs start patrolling and looking for you making it harder to escape.
Last edited by Flex on Thu Jul 28, 2011 10:49 am, edited 1 time in total.
We live in a society where people born on third base constantly try to steal second, yet we expect people born with two strikes against them to hit a homerun on the first pitch.
User avatar
Flex
 
Posts: 4677
Joined: Tue Jul 10, 2007 7:29 am

Re: Interesting Lore Discussion Thread

Postby Shoju » Thu Jul 28, 2011 10:48 am

If it is a new class, I would like a monk type class, or a blademaster, or (my serious desire for a class) Demon Hunter.
User avatar
Shoju
 
Posts: 5068
Joined: Mon May 19, 2008 7:15 am

Re: Interesting Lore Discussion Thread

Postby bldavis » Thu Jul 28, 2011 11:50 am

Shoju wrote:If it is a new class, I would like a monk type class, or a blademaster, or (my serious desire for a class) Demon Hunter.

mmhmm do want demon hunter in wow

that said i cant wait for D3 beta, and i would love to get in!
Image

Brekkie:Tanks are like shitty DPS. And healers are like REALLY distracted DPS
Amirya:Why yes, your penis is longer than his because you hit 30k dps in the first 10 seconds. But guess what? That raid boss has a dick bigger than your ego.
Flex:I don't make mistakes. I execute carefully planned strategic group wipes.
Levie:(in /g) It's weird, I have a collar and I dont know where I got it from, Worgen are kinky!
Levie:Drunk Lev goes and does what he pleases just to annoy sober Lev.
Sagara:You see, you need to *spread* the bun before you insert the hot dog.
User avatar
bldavis
 
Posts: 6111
Joined: Mon Sep 07, 2009 12:04 pm
Location: Searching for myself. If i get back before I return, please have me stop and wait for myself.

Re: Interesting Lore Discussion Thread

Postby Chicken » Thu Jul 28, 2011 3:14 pm

bldavis wrote:given thier previous releases, i would agree
BC - new races
Wrath - Hero Class
Cata - new races
Xpack 4 - hero class?
As others mentioned I don't expect any new classes to be added. I'm instead going to predict a focus on introducing more of the already existing classes to the existing races, but with a twist. The classes would be functionally the same between races (and use the same class color in raid frames and whatnot), but would have ability names and looks changed to fit the races better if the base class wouldn't fit.

For instance, giving Goblins and Gnomes Druids? Wouldn't work. Give them a tinker class instead that can either focus alchemical healing, harnessing electricity and orbital cannons* as a ranged DPS class, or the usage of Mekgineering to pilot a steam-based tanking suit or a hydraulics-based melee dps suit. Voila, you have the exact same thing as a Druid for some extra races without having to change anything about the definition of what a Druid is. You could even extend it to some of the existing class/race combinations, with Tauren Paladins becoming actual sunwalkers and their spells getting more of a "sunlight" theme than a "holy light" theme, or Forsaken Priests actually not harnessing holy energies after all.

*Starfire and Moonfire practically are already anyway.
Last edited by Chicken on Fri Jul 29, 2011 1:51 pm, edited 1 time in total.
Image
User avatar
Chicken
 
Posts: 425
Joined: Fri Jun 26, 2009 2:19 pm

Re: Interesting Lore Discussion Thread

Postby Holyblaze » Fri Jul 29, 2011 10:15 am

bldavis wrote:
Shoju wrote:If it is a new class, I would like a monk type class, or a blademaster, or (my serious desire for a class) Demon Hunter.

mmhmm do want demon hunter in wow

that said i cant wait for D3 beta, and i would love to get in!



THIS! BOTH OF THIS! So uber sexy!
"Take what you know of the Light...when you walk in darkness." - Mom
Holyblaze
 
Posts: 552
Joined: Mon Aug 17, 2009 7:55 am
Location: Alaska

Re: Interesting Lore Discussion Thread

Postby Passionario » Wed Sep 28, 2011 5:29 am

The new faction leader story certainly answers quite a few questions.
If you are not the flame, you're the fuel.
User avatar
Passionario
 
Posts: 2272
Joined: Tue Jul 17, 2007 2:52 am

Re: Interesting Lore Discussion Thread

Postby Sagara » Wed Sep 28, 2011 5:35 am

Yeah, I tought back to this topic when I read it.

I'm sticking to my guns - Sylv' needs to be brought down like the rabid beast she is, pronto. (Altought, I'm feeling a bit bittersweet about the thing)

I'm not as gung-ho about every last Forsaken, but Sylvie'? She's raising people from the dead, and builds a cult of personality to create a personal army of fanatics to escape the jugement from Beyond. If that doesn't sound evil enough...
When that day comes, seek all the light and wonder of this world, and fight.

Worldie wrote:I used to like it [mean] back on Sylvanas.

Queldan - EU Stormrage (H) - Good night, sweet prince.
User avatar
Sagara
 
Posts: 3272
Joined: Mon Jan 12, 2009 1:04 am
Location: Belgium

Re: Interesting Lore Discussion Thread

Postby Passionario » Wed Sep 28, 2011 6:53 am

Of course killing people to postpone your own descent into hell is evil, but at least it's a well-known and understandable evil. That doesn't justify Sylvanas's post-Cataclysm actions, but it goes a long way towards explaining them.
If you are not the flame, you're the fuel.
User avatar
Passionario
 
Posts: 2272
Joined: Tue Jul 17, 2007 2:52 am

Re: Interesting Lore Discussion Thread

Postby Sagara » Wed Sep 28, 2011 7:27 am

Indeed :)

I actually love to hate her - she's the poor little girl that became a monster first to lash out at an unjust world, then to protect herself from just deserts.

This is exactly the type a foe a Paladin would find heartwrenching - there but for a mad prince raising us from the dead go we.
When that day comes, seek all the light and wonder of this world, and fight.

Worldie wrote:I used to like it [mean] back on Sylvanas.

Queldan - EU Stormrage (H) - Good night, sweet prince.
User avatar
Sagara
 
Posts: 3272
Joined: Mon Jan 12, 2009 1:04 am
Location: Belgium

Re: Interesting Lore Discussion Thread

Postby Dantriges » Wed Sep 28, 2011 7:43 am

I wonder if her final destination had anything to do with her choice of location. She threw herself on a big bunch of Saronite and we know from the quests in the mine that Saronite affects the living. It´s a metal closely tied to an Old God. Dying through a bunch of Saronite spikes could have sent her soul right into the grasp of Yogg.

Or it´s the Dark. The presence of Arthas seems to indicate that it has not much to do with the Old Gods. Still, he died on a big tower made out of it, surrounded by it and well he was there longer than Sylvanas. The other indicator that it´s not the mind of the Old god is that the valkyr were able to get her out. But well, quite alot of people already walked around in his mind during the battle.

You could make a case that Yogg is already slain but if Ragnaros is still alive unless you kill him at home, we can assume that kiling an old God on the mortal plane only snaps the tendrils he has extended into it.
Dantriges
 
Posts: 657
Joined: Wed Jan 30, 2008 12:39 am

Re: Interesting Lore Discussion Thread

Postby Sabindeus » Wed Sep 28, 2011 8:13 am

I really really loved the Sylvanas story. It did two things to cement my existing opinions:
1. Show what an evil, vain, arrogant, cowardly bitch Sylvanas is.
2. Show how awesome Garrosh is.

two thumbs up
Image
Turn In, an NPC interaction automator - http://wow.curse.com/downloads/wow-addo ... rn-in.aspx
User avatar
Sabindeus
Moderator
 
Posts: 6050
Joined: Mon May 14, 2007 9:24 am

Re: Interesting Lore Discussion Thread

Postby Shoju » Wed Sep 28, 2011 8:13 am

Needs more Vol'jin
User avatar
Shoju
 
Posts: 5068
Joined: Mon May 19, 2008 7:15 am

Re: Interesting Lore Discussion Thread

Postby Sabindeus » Wed Sep 28, 2011 8:17 am

Sagara wrote:This is exactly the type a foe a Paladin would find heartwrenching - there but for a mad prince raising us from the dead go we.

/disagree
No real Paladin would go that route.

Look at what happened to Bolvar. He was prevented from dying and subjected to agony we can't even describe while burning from the inside from the dragon's fire. And yet he stuck right to his convictions to the bitter end, sacrificing himself so that others could live free of the scourge threat. That man knows fear. And he refuses to let it win.

As a Paladin, I might take pity upon those who lose to fear, but never would I feel remorse for striking them down.
Image
Turn In, an NPC interaction automator - http://wow.curse.com/downloads/wow-addo ... rn-in.aspx
User avatar
Sabindeus
Moderator
 
Posts: 6050
Joined: Mon May 14, 2007 9:24 am

Re: Interesting Lore Discussion Thread

Postby Sabindeus » Wed Sep 28, 2011 8:17 am

Shoju wrote:Needs more Vol'jin

they already did a vol'jin story...
Image
Turn In, an NPC interaction automator - http://wow.curse.com/downloads/wow-addo ... rn-in.aspx
User avatar
Sabindeus
Moderator
 
Posts: 6050
Joined: Mon May 14, 2007 9:24 am

Re: Interesting Lore Discussion Thread

Postby Shoju » Wed Sep 28, 2011 8:22 am

Every story is better with more Vol'jin, and less Garrosh.

It's kind of like Cowbell and Celine Dion.

Every song is better with more Cowbell, and every song is better with less Celine Dion.
User avatar
Shoju
 
Posts: 5068
Joined: Mon May 19, 2008 7:15 am

PreviousNext

Return to General

Who is online

Users browsing this forum: No registered users and 1 guest

Who is online

In total there is 1 user online :: 0 registered, 0 hidden and 1 guest (based on users active over the past 5 minutes)
Most users ever online was 380 on Tue Oct 14, 2008 6:28 pm

Users browsing this forum: No registered users and 1 guest