Warning: Theorycraft inside.
theckhd wrote:Base dodge is being buffed from ~3.9% to 5% in 4.2. So they will have the same base value, and the same scaling with rating. As such, equalizing rating and equalizing percentage will be identical operations.
I can see the equalizing ratings is a good thing to do ,but with the strenght on our gear and thus giving more parry, will those percentages be the same?
- Posts: 14
- Joined: Fri Mar 11, 2011 4:33 am
Strength gives parry rating directly. So if you match dodge and parry rating, you're automatically adjusting for Strength.
- Posts: 7759
- Joined: Thu Jul 31, 2008 3:06 pm
- Location: Harrisburg, PA
celast wrote:ah oke , I assumed that the gain from agility and strength worked the same , thanks for the explanation
The agility gain is old old, from the beginning of time (2004) and pre-ratings. The strength gain is much newer and added with a different implementation. Not that it's an excuse for them exposing something so confusing, but that's why.
- Posts: 2139
- Joined: Sat Jul 26, 2008 2:41 pm
Who is online
Users browsing this forum: No registered users and 1 guest