Interesting Lore Discussion Thread

Anything, including off-topic posts

Moderators: Fridmarr, Worldie, Aergis, Sabindeus, PsiVen

Re: Weirdest Guild Rules You've Ever Heard Of

Postby Passionario » Thu Jun 09, 2011 3:20 am

bldavis wrote:well since i am a HUGE wow lore nerd....
it really kicks up my OCD when someone refers to thier Forsaken toon as undead....i mean yes it is undead, but it is not one of the mindless scourge that is under the LKs control, they have thier own mind and free will
they are undead, but they are not JUST undead they are one of the Forsaken


The Forsaken are a political group/nation of Undead. Just like Darkspear Tribe is a group of Trolls.

Saying "my character is Undead" is no more wrong than calling him or her "a Dwarf" (without specifying clan allegiance).

Sabindeus wrote:Don't care about their free will, they are monsters. Abominations that need to be put down once and for all. That is what Paladins do.


There is a word for people who kill others on sight for what they are (as opposed to for what they do), but it's not "Paladins".

Besides, in the grand scheme of things, all of our characters are abominations against the Titans' will, forever tainted by the corrupting curse of the Old Gods.
If you are not the flame, you're the fuel.
User avatar
Passionario
 
Posts: 3385
Joined: Tue Jul 17, 2007 2:52 am

Re: Weirdest Guild Rules You've Ever Heard Of

Postby Shoju » Thu Jun 09, 2011 6:13 am

Passionario wrote:There is a word for people who kill others on sight for what they are (as opposed to for what they do), but it's not "Paladins".


Puttin' my "Derailin' " hat back on.


Yes. That word in WoW, is Human.
User avatar
Shoju
 
Posts: 6395
Joined: Mon May 19, 2008 7:15 am

Re: Weirdest Guild Rules You've Ever Heard Of

Postby Passionario » Thu Jun 09, 2011 6:48 am

bldavis wrote:LMFAO DWARVEN CAT FIGHT!
(wait wouldnt that be more of a bulldog fight? ..... :shock: *runs and hides*)


"This is a glory Proving, fought under the watchful eyes of the Paragons of Maintankadin! First one to fall is vanquished!
If you are not the flame, you're the fuel.
User avatar
Passionario
 
Posts: 3385
Joined: Tue Jul 17, 2007 2:52 am

Re: Weirdest Guild Rules You've Ever Heard Of

Postby halabar » Thu Jun 09, 2011 7:50 am

Passionario wrote:
Sabindeus wrote:Don't care about their free will, they are monsters. Abominations that need to be put down once and for all. That is what Paladins do.


There is a word for people who kill others on sight for what they are (as opposed to for what they do), but it's not "Paladins".

Besides, in the grand scheme of things, all of our characters are abominations against the Titans' will, forever tainted by the corrupting curse of the Old Gods.


So when the next zombie invasion comes, you'll be checking first for recent brain-eating activity? good luck with that.

The Forsaken are more than just a group of undead. They are humans that have died and been brought back to unlife, or been killed and converted immediately by the plague. From the human perspective, there's no way to accept that. It's zombie time.

Living out here on the left-coast, I can just imagine it being rationalized as "Well Timmy, your aunt Sue is different now. Sure she died in that car wreck, but she is alive again, sort of, and you can't hold it against here that she killed and ate Mom. Aunt Sue has the right to do that now, and because she's different we can't discriminate against her.. please Timmy, put down that Thunderfury.. Timmy, no.. don't..."
Amirya wrote:... because everyone needs a Catagonskin rug.

twinkfist wrote:i feel bad for the Mogu...having to deal with alcoholic bears.
User avatar
halabar
 
Posts: 9379
Joined: Fri Jun 08, 2007 8:21 am
Location: <in the guild that shall not be named>

Re: Weirdest Guild Rules You've Ever Heard Of

Postby Amirya » Thu Jun 09, 2011 8:40 am

halabar wrote:Living out here on the left-coast, I can just imagine it being rationalized as "Well Timmy, your aunt Sue is different now. Sure she died in that car wreck, but she is alive again, sort of, and you can't hold it against here that she killed and ate Mom. Aunt Sue has the right to do that now, and because she's different we can't discriminate against her.. please Timmy, put down that Thunderfury.. Timmy, no.. don't..."

I don't think Timmy the Cruel ever wielded Thunderfury in Stratholme. :D
Image

Fetzie wrote:The Defias Brotherhood is back, and this time they are acting as racketeers in Goldshire. Anybody wishing to dance for money must now pay them protection money or be charged triple the normal amount when repairing.
Amirya
Maintankadonor
 
Posts: 3999
Joined: Tue Dec 18, 2007 2:59 am

Re: Weirdest Guild Rules You've Ever Heard Of

Postby Kelaan » Thu Jun 09, 2011 9:23 am

Passionario wrote:There is a word for people who kill others on sight for what they are (as opposed to for what they do), but it's not "Paladins".

While I admit it sounds a lot like a Commissar or an Inquisitor (hehe), I think we do our fair share of putting things down for what they are, too. I mean ... zombies? Undead? Pest control. Granted, most of the time we're trying to combat Evil -- and in that case it's often hard to separate Being from Doing. I definitely prefer punishing actions, and encouraging redemption, rather than assuming someone is irredeemable, but I'm sure we've done our fair share of the latter.
User avatar
Kelaan
 
Posts: 4037
Joined: Thu Jan 03, 2008 12:01 pm

Re: Weirdest Guild Rules You've Ever Heard Of

Postby halabar » Thu Jun 09, 2011 9:47 am

Kelaan wrote: I definitely prefer punishing actions, and encouraging redemption, rather than assuming someone is irredeemable, but I'm sure we've done our fair share of the latter.


There's the crux of the problem. Are the Forsaken redeemable? What are they really? Even as an Orc I would have slim hopes for that.

But at a core level, saying they need to be redeemed implies that they are wrong. In human terms, yes, they are an abomination, and need redeeming (at the heavy end of a mace). Of course, the Forsaken would say they don't need to be redeemed, and they should be allowed to spread the plague as they see fit, and there's not really any middle ground there.

Sometimes conflicts simply don't have neutral "enlightened" higher solution. It really is Red or Blue.
Amirya wrote:... because everyone needs a Catagonskin rug.

twinkfist wrote:i feel bad for the Mogu...having to deal with alcoholic bears.
User avatar
halabar
 
Posts: 9379
Joined: Fri Jun 08, 2007 8:21 am
Location: <in the guild that shall not be named>

Re: Weirdest Guild Rules You've Ever Heard Of

Postby Passionario » Thu Jun 09, 2011 10:00 am

halabar wrote:So when the next zombie invasion comes, you'll be checking first for recent brain-eating activity? good luck with that.


Funny that you should mention that. As far as I recall, during the darkest hour of the last zombie invasion, when the combined efforts of the Horde, Alliance and Argent Dawn have failed to stem the brain-hungry tide, it was the Royal Apothecary Society - arguably the most evil and cruel sub-faction of the Forsaken - who came up with the miraculous cure.

That's right. Every single man, woman and child in Azeroth owns their lives to Putress. :twisted:

halabar wrote:But at a core level, saying they need to be redeemed implies that they are wrong. In human terms, yes, they are an abomination, and need redeeming (at the heavy end of a mace). Of course, the Forsaken would say they don't need to be redeemed, and they should be allowed to spread the plague as they see fit, and there's not really any middle ground there.

Sometimes conflicts simply don't have neutral "enlightened" higher solution. It really is Red or Blue.


And from Algalon's perspective, humans (and other fleshy races) are an abomination that needs to be redeemed via re-origination. Perhaps the same logic that is used in the resolution of that encounter can be applied here. Since the Forsaken managed to survive and persist against all odds, maybe they have a higher purpose in the grand scheme of things.
If you are not the flame, you're the fuel.
User avatar
Passionario
 
Posts: 3385
Joined: Tue Jul 17, 2007 2:52 am

Re: Weirdest Guild Rules You've Ever Heard Of

Postby Fetzie » Thu Jun 09, 2011 10:06 am

And from Algalon's perspective, humans (and other fleshy races) are an abomination that needs to be redeemed via re-origination. Perhaps the same logic that is used in the resolution of that encounter can be applied here. Since the Forsaken managed to survive and persist against all odds, maybe they have a higher purpose in the grand scheme of things.


they beat me up so I'm going to continue watching them and leave them alone? And who said violence was not the answer :D
Fetzie | Protection Paladin | EU-Kazzak
Author of the TankSpot Protection Paladin Guide
Image
Sagara wrote:You see, you need to *spread* the bun before you insert the hot dog.

bldavis wrote:we are trying to extend it as long as we can...it just never seems to last very long
User avatar
Fetzie
 
Posts: 2229
Joined: Sat Feb 07, 2009 9:43 am
Location: Karlsruhe, Germany

Re: Weirdest Guild Rules You've Ever Heard Of

Postby halabar » Thu Jun 09, 2011 11:23 am

Passionario wrote:
halabar wrote:But at a core level, saying they need to be redeemed implies that they are wrong. In human terms, yes, they are an abomination, and need redeeming (at the heavy end of a mace). Of course, the Forsaken would say they don't need to be redeemed, and they should be allowed to spread the plague as they see fit, and there's not really any middle ground there.

Sometimes conflicts simply don't have neutral "enlightened" higher solution. It really is Red or Blue.


And from Algalon's perspective, humans (and other fleshy races) are an abomination that needs to be redeemed via re-origination. Perhaps the same logic that is used in the resolution of that encounter can be applied here. Since the Forsaken managed to survive and persist against all odds, maybe they have a higher purpose in the grand scheme of things.


That argument would be stronger (from the human perspective) if Sylvanas (sp?) wasn't actively "recruiting" with plague-spreaders. But since she is, that sets up the either-or dilemma.
Amirya wrote:... because everyone needs a Catagonskin rug.

twinkfist wrote:i feel bad for the Mogu...having to deal with alcoholic bears.
User avatar
halabar
 
Posts: 9379
Joined: Fri Jun 08, 2007 8:21 am
Location: <in the guild that shall not be named>

Re: Weirdest Guild Rules You've Ever Heard Of

Postby Brekkie » Thu Jun 09, 2011 11:37 am

Moral relativism is an intrinsically short-sighted, illogical position.

Applying moral relativism to undead that are actively doing great evil in the world by ANY standard of neutral evaluation by saying that they are only following their self interest is retarded.
There is nothing equally moral about following your self-interest when doing so means committing evil on others.

The horde were active pawns of the Burning Legion in the very recent past. Their entire plot line is about redemption from being the agents of the destruction of the entire world. There is no way whatsoever you can ever portray the horde as "just as good as" the alliance. I've played both, so I have no bias, but claiming otherwise is extremely selective revisionist history.
Theckhd wrote:big numbers are the in-game way of expressing that Brekkie's penis is huge.
Brekkie
 
Posts: 953
Joined: Mon Aug 02, 2010 7:44 pm

Re: Weirdest Guild Rules You've Ever Heard Of

Postby fafhrd » Thu Jun 09, 2011 11:50 am

The fuck...

I kill gnomes because I like the sound they make as they die, that's about it. You people are crazy.
ImageImage
1/1 Lore pre-nerf.
User avatar
fafhrd
 
Posts: 5432
Joined: Fri Aug 31, 2007 2:31 pm

Re: Weirdest Guild Rules You've Ever Heard Of

Postby Sabindeus » Thu Jun 09, 2011 12:01 pm

fafhrd wrote:The fuck...

I kill gnomes because I like the sound they make as they die, that's about it. You people are crazy.


says the psychopath
Image
Turn In, an NPC interaction automator - http://wow.curse.com/downloads/wow-addo ... rn-in.aspx
User avatar
Sabindeus
Moderator
 
Posts: 10491
Joined: Mon May 14, 2007 9:24 am

Re: Weirdest Guild Rules You've Ever Heard Of

Postby Sabindeus » Thu Jun 09, 2011 12:02 pm

Brekkie wrote:The horde were active pawns of the Burning Legion in the very recent past. Their entire plot line is about redemption from being the agents of the destruction of the entire world. There is no way whatsoever you can ever portray the horde as "just as good as" the alliance. I've played both, so I have no bias, but claiming otherwise is extremely selective revisionist history.
Image
Turn In, an NPC interaction automator - http://wow.curse.com/downloads/wow-addo ... rn-in.aspx
User avatar
Sabindeus
Moderator
 
Posts: 10491
Joined: Mon May 14, 2007 9:24 am

Re: Weirdest Guild Rules You've Ever Heard Of

Postby sahiel » Thu Jun 09, 2011 1:06 pm

Brekkie wrote:The horde were active pawns of the Burning Legion in the very recent past. Their entire plot line is about redemption from being the agents of the destruction of the entire world. There is no way whatsoever you can ever portray the horde as "just as good as" the alliance. I've played both, so I have no bias, but claiming otherwise is extremely selective revisionist history.


Orcs != The Horde.

An orc may run the Horde but claiming every single part of a multiracial, multifactional group to be at fault for the actions of a single part of that group, from before they joined is just as ridiculous. Otherwise we can label the entire Alliance as genocidal murderers intent on the ending of all life. After all, Arthas and the Scourge were human...

If being mind controlled (Arthas) by the Burning Legion (Ner'zhul) and forced/tricked into unleashing wholesale slaughter and devastation upon the world doesn't count for the Alliance. Then being mind controlled (Hellscream) by the Burning Legion (Mannoroth) and forced/tricked into unleashing wholesale slaughter and devastation upon the world doesn't count for the Horde.
Image
"Definition: Love is making a connection with another person against long odds."
"Clarification: Love is making a shot to the knees of a target 300 kilometers away using an Aratech sniper rifle with a tri-light scope."
-HK-47
WoW Millionaire
User avatar
sahiel
Maintankadonor
 
Posts: 1082
Joined: Fri Oct 19, 2007 8:31 am
Location: St Louis, MO

PreviousNext

Return to General

Who is online

Users browsing this forum: Bing [Bot], honorshammer, Yahoo [Bot] and 1 guest

Who is online

In total there are 4 users online :: 3 registered, 0 hidden and 1 guest (based on users active over the past 5 minutes)
Most users ever online was 380 on Tue Oct 14, 2008 6:28 pm

Users browsing this forum: Bing [Bot], honorshammer, Yahoo [Bot] and 1 guest