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Dragon Age 2

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Re: Dragon Age 2

Postby Vanifae » Wed Apr 13, 2011 4:04 pm

Re-playability is one of those things I like but rarely take advantage of. It really only exists for hardcore fans since many gamers will probably beat the game once, maybe twice and then move on to the next thing. In fact evidence shows that many gamers don't even finish the game the first time even if they like it.

Edit: This game has seriously polarized the fans, many love it and many hate it. I find the whole thing amusing.
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Re: Dragon Age 2

Postby Fivelives » Wed Apr 13, 2011 5:26 pm

Sabindeus wrote:Wow. "Just stupid", right? Choosing to live close to family, especially in a world where travel is slow, treacherous and not at all guaranteed is just stupid eh. Ok dude.


And especially so if you're doing a mage playthrough. You're an apostate mage whose brother just joined the templars, an organization that's dedicated to hunting you down and throwing you in prison for the rest of your life. Yeah, that's someone I'd definitely want to stay close to.

And of course you have every reason to go back to Lothering, your home town where everyone you ever knew is gone and so is pretty much everything that was once there except muddy farmland? Just give up living in an exciting city for the grand opportunity to take your riches and go be... a mud farmer? Sounds great. if ANYTHING you could argue that he could move to Denerim but seriously, why bother at that point? He already knows his way around Kirkwall and it feels like home to him. Not to mention the family estate he re-bought and made his home, AND all the friends he made while there. Varric is like my best bud at that point, I wouldn't move off to shitty old Ferelden and ditch him.


Actually, if you read the letters you get after act 1, you get a letter from Lothering telling you all about the situation there and how most of the people you knew survived. Not only that, but according to Word of God, Lothering was abandoned in advance of the darkspawn invasion during the blight. The people are (mostly) still alive, having fled the area just like you did in the prologue.

Because he didn't feel like having his city, that he has invested time and money into, get torn apart by the qunari?


What investment? We killed some slavers and got our house back. Beyond that, we're only as invested in the city as the plot forces us to be - which, at the end of act 1/start of act 2 isn't very much.

You didn't feel like you had any reason to care about what was going on, but I thought it was extremely compelling. also I'm always right, so there. :P


Put yourself into Hawke's shoes. What would you do in his/her situation? You've already lost your sibling (if bethany joins the circle, you're never going to be allowed to see her again, if carver joins the templars, he'll eventually be actively hunting you - if either of them join the wardens, you won't be able to see them again), your uncle's a dick, and your mother (your last remaining familial tie in the world besides that dick of an uncle) misses all of the friends she made over a lifetime. Your ties to Kirkwall aren't anything to speak of - all you got back was your house, NOT your title, and you're constantly facing outright prejudice as a Fereldan refugee in Kirkwall. Where's the reason to stick around after act 1? Plot shoehorning is the only thing I can think of.

So replayability is a big factor in BioWare games being worth it? It has to be playable with tons of different pathways and outcomes to be worth your money? I played it once and felt it was well worth it. I'm playing it through sorta again but not as religiously as I did the first time... I consider any subsequent playthroughs to just be gravy.


Yeah, if I'm going to spend $60 on a game, I want to play it more than once. Granted, two playthroughs is generally plenty, but shit... this is Bioware we're talking about here. Two playthroughs for a full game from them is REALLY lowballing the replay value.
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Re: Dragon Age 2

Postby RedAces » Thu Apr 14, 2011 2:06 am

hey,

Fivelives wrote:
Sabindeus wrote:Because he didn't feel like having his city, that he has invested time and money into, get torn apart by the qunari?


What investment? We killed some slavers and got our house back. Beyond that, we're only as invested in the city as the plot forces us to be - which, at the end of act 1/start of act 2 isn't very much.


You sold everything you could find from the deep ways (the old dwarven highway-thingies^^) and you got back the 50g and enough money to re-buy the old hawke-house. So moneywise you invested alot. Time-wise I invested a lot too, because I did all the 2nd and sidequests, so... I liked my fellow companions and didn't want them to die horribly. I didn't like the vicomte so he should've resolved this qunari-conflict on his own, but meeeh... I didn't have anything else to do and I thought... maybe I just talk to the arishok... oh he threatens me, now it's personal!

I'm at the start of act 3 and I really like the game... but the mechanics force me to rage-quit it from time to time.... I've ordered a group-move away from the enemys, Anders stops halfway and stands there for no apparent reason -> dies ... aaaaaargh -.-

Bye, RedAces.
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Re: Dragon Age 2

Postby Passionario » Thu Apr 14, 2011 6:19 am

I wish my Hawke could side with Arishok, convert Kirkwall (and later, the rest of Free Marches) to Qun's discipline, and finish the game by leading the Qunari army to invade and conquer Ferelden.

Then again, I also wanted to leave Uldred in charge of the Circle Tower in DA:O, so that he would send me a squad of allied Arcane Horrors for the final Denerim battle.
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Re: Dragon Age 2

Postby Sabindeus » Thu Apr 14, 2011 8:45 am

Fivelives wrote:And especially so if you're doing a mage playthrough. You're an apostate mage whose brother just joined the templars, an organization that's dedicated to hunting you down and throwing you in prison for the rest of your life. Yeah, that's someone I'd definitely want to stay close to.


Yep, Carver's an ass, which is why the Ogre killed him in the prologue.

Actually, if you read the letters you get after act 1, you get a letter from Lothering telling you all about the situation there and how most of the people you knew survived. Not only that, but according to Word of God, Lothering was abandoned in advance of the darkspawn invasion during the blight. The people are (mostly) still alive, having fled the area just like you did in the prologue.


Lothering is terrible. Only the eggplant farmers you meet working in The Bone Pit would ever want to go back there. Hawke has bigger ambitions and far more applicable skills to life in Kirkwall. Even for all the Fereldan prejudice and shit, Kirkwall is a way better place to be a badass nobleman with a pile of money.

Put yourself into Hawke's shoes. What would you do in his/her situation? You've already lost your sibling (if bethany joins the circle, you're never going to be allowed to see her again, if carver joins the templars, he'll eventually be actively hunting you - if either of them join the wardens, you won't be able to see them again), your uncle's a dick, and your mother (your last remaining familial tie in the world besides that dick of an uncle) misses all of the friends she made over a lifetime. Your ties to Kirkwall aren't anything to speak of - all you got back was your house, NOT your title, and you're constantly facing outright prejudice as a Fereldan refugee in Kirkwall. Where's the reason to stick around after act 1? Plot shoehorning is the only thing I can think of.


Well my playthrough was as a Warrior so I had Bethany still there in the Circle. And you didn't mention any of the friends he made in Kirkwall. Have to look out for Merrill and Isabela and Anders. And Varric is a pretty cool dude who I would not just leave. And you didn't mention the fact that Mother actually said she wanted to stay in Kirkwall. Also I have a stake in this mine. Also I have this awesome fucking mansion which is way nicer than literally anything in Lothering. Not to mention the danger of trying to liquidate and move all his assets from Kirkwall to Ferelden. When they came to Kirkwall it was with nothing. Now Hawke actually has possessions and wealth to consider. But I think the point here is that what I would do in Hawke's shoes is decidedly not the same as what you would do, apparently. You cite plot shoe-horning, but pretty much every reason you gave me struck me as nonsense, whereas staying in Kirkwall seemed like the only logical conclusion to me.

Yeah, if I'm going to spend $60 on a game, I want to play it more than once. Granted, two playthroughs is generally plenty, but shit... this is Bioware we're talking about here. Two playthroughs for a full game from them is REALLY lowballing the replay value.


/shrug
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Re: Dragon Age 2

Postby Sero » Mon Jun 13, 2011 11:53 am

On my first playthrough of DA2.

Got the DLC with The Black Emporium. Does anyone know why I can't get access to it? I'm a bit into act 2, and I've read I should've received a letter while living at the Uncles house, but going back there now yields nothing.
Tried searching for it on Google and whatnot, but no usable comments about it. I want my dog! :)
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Re: Dragon Age 2

Postby Fivelives » Mon Jun 13, 2011 11:58 am

There's a spot on the map to fast-travel to. If you don't have it, you might have to re-download the DLC. If you're in act 2 though, your letters will all be at your mansion, not your uncle's hovel.
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