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Patch 4.0.3a (13329) - The Shattering is Imminent!

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Patch 4.0.3a (13329) - The Shattering is Imminent!

Postby Flitter » Mon Nov 22, 2010 12:57 am

Source: wowhead, Updated Talent Calculator


Paladins
- Exorcism damage has been increased by approximately 50%.
- Holy Radiance now has reduced effectiveness on targets over 8 yards away from the paladin.
- Seal of Truth: periodic damage from Censure reduced by 25%.
- Talent Specializations

- Holy
Beacon of Light now lasts 5 minutes, up from 60 seconds.
Blessed Life: the effects of this talent cannot occur more than once every 8 seconds, up from every 2 seconds.
Illuminated Healing absorb shield now absorbs 10% of the total amount healed, up from 8%. Each point of Mastery increases the effect by an additional 1.25%, up from 1%.
Light of dawn has been redesigned. It no longer has an enforced cooldown, now costs Holy Power instead of mana, and scale in direct proportion to the amount of Holy Power used. In addition, it now heals the 5 most injured group targets (including self) in a 30-yard frontal cone.
Protector of the Innocent no longer triggers from self-heals.

- Protection
Divine Bulwark now grants 2.25% block chance per point of Mastery, up from 2%.
Holy shield no longer increases chance to block. Instead, it increases the amount blocked after using Shield of Righteous or Inquisition by an additional 10%, for a total of 40% damage blocked.
Shield of the Righteous: Contribution of attack power halved (now 60% with full Holy Power) and base damage brought up so that a level 85 paladin in Heroic dungeon gear deals the same damage with no Vengeance, but Vengeance has less impact.
Shield of the Templar now reduces the cooldown of Guardian of Ancient Kings by 40/80/120 seconds, down from 1/2/3 minutes. In addition, Divine Plea will generate 1/2/3 Holy Power.
Wrath of the Lightbringer now increases Crusader Strike and Judgement damage by 50/100%, up from 30/60%.

- Retribution
Crusade now also has a proc on kill to increase the healing done by the paladin's next Holy Light by 100/200/300% for 15 seconds, in addition to its current effects.
Divine Storm: This ability has been redesigned. It no longer consumes Holy Power and instead costs 5% of base mana. It shares a cooldown with Crusader Strike and hits all nearby enemies for 60% weapon damage.
Pursuit of Justice now has an 8-second internal cooldown, shared with Blessed Life.
Rebuke no longer initiates Auto Attack.
Sanctity of Battle now also causes Divine Storm's cooldown to be reduced by Haste effects.
Acts of Sacrifice now also causes Cleanse to remove one movement impairing effect if cast on yourself.
Zealotry no longer consumes 3 Holy Power, but still requires 3 Holy Power to use.

- Glyphs
Glyph of Beacon of Light now makes Beacon of Light free, instead of increasing the duration by 30 seconds.
Glyph of Divinity has been redesigned. It now grants the paladin 10% of maximum mana upon use.
Glyph of Light of Dawn now increases the total number of most injured targets healed by 1.



/edit: Seems the written out patch notes aren't that complete yet. Added the Holy Power generation to Shield of the Templar myself and the Acts of Sacrifice addition. So take everything still with a grain of salt, or just pass through the wowhead spell comparisons yourself ;)
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Re: Patch 4.0.3a (13329) - The Shattering is Imminent!

Postby kennywu » Mon Nov 22, 2010 7:15 am

IIRC Illumnated Healing's bubble, the Holy mastery, has had it's duration extended. That might have been removed. I hope it hasn't been removed. The Blessed Life nerf will lower the OPness of Holy Pallys in PvP.

Holy shield no longer increases chance to block. Instead, it increases the amount blocked after using Shield of Righteous or Inquisition by an additional 10%, for a total of 40% damage blocked.
So WoG no longer procs Holy Shield?
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Re: Patch 4.0.3a (13329) - The Shattering is Imminent!

Postby Nemi » Mon Nov 22, 2010 7:18 am

kennywu wrote:So WoG no longer procs Holy Shield?


There is a prot talent that makes WoG proc HS. I believe that it was left out due to this. OR all these "left out" changes could be just like the DK's rune strike that they said they'd put in live a few patches ago and still only works on dodge / parry.
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Re: Patch 4.0.3a (13329) - The Shattering is Imminent!

Postby Sabindeus » Mon Nov 22, 2010 7:48 am

Patch Notes, like Boubouille's data mines, and tooltips, are pretty much always wrong.
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Re: Patch 4.0.3a (13329) - The Shattering is Imminent!

Postby halabar » Mon Nov 22, 2010 9:20 am

And remember to change your hearth settings tonight.. don't want to get stuck in Dal.

(There have been mixed comments about getting ported back to home cities, but I would only expect that in "changed" areas.)
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Re: Patch 4.0.3a (13329) - The Shattering is Imminent!

Postby katraya » Mon Nov 22, 2010 10:55 am

Will the elemental assaults on cities (and the associated bosses) continue after this patch or will that end?
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Re: Patch 4.0.3a (13329) - The Shattering is Imminent!

Postby Dantriges » Mon Nov 22, 2010 11:20 am

Problem is most of my toon with hearth in Dal are either questing in Northend or raind there. God idea that they eplace it with class trainers. Seems my bank toon will see increased activity or mage goes shopping a lot more.
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Re: Patch 4.0.3a (13329) - The Shattering is Imminent!

Postby Phonic » Mon Nov 22, 2010 12:45 pm

Sabindeus wrote:Patch Notes, like Boubouille's data mines, and tooltips, are pretty much always wrong.


I wouldn't say they're "always" wrong... they just tend to have occasional errors so it's better to take them as information, not as a promise or stone.
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Re: Patch 4.0.3a (13329) - The Shattering is Imminent!

Postby Sabindeus » Mon Nov 22, 2010 1:16 pm

Phonic wrote:
Sabindeus wrote:Patch Notes, like Boubouille's data mines, and tooltips, are pretty much always wrong.


I wouldn't say they're "always" wrong... they just tend to have occasional errors so it's better to take them as information, not as a promise or stone.


Should I have said "always have errors" then?
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Re: Patch 4.0.3a (13329) - The Shattering is Imminent!

Postby halabar » Mon Nov 22, 2010 1:27 pm

Sabindeus wrote:
Phonic wrote:
Sabindeus wrote:Patch Notes, like Boubouille's data mines, and tooltips, are pretty much always wrong.


I wouldn't say they're "always" wrong... they just tend to have occasional errors so it's better to take them as information, not as a promise or stone.


Should I have said "always have errors" then?


You should have included Tool Tips as well. :wink:
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Re: Patch 4.0.3a (13329) - The Shattering is Imminent!

Postby Sabindeus » Mon Nov 22, 2010 3:07 pm

halabar wrote:You should have included Tool Tips as well. :wink:


Sabindeus wrote:Patch Notes, like Boubouille's data mines, and tooltips, are pretty much always wrong.
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Re: Patch 4.0.3a (13329) - The Shattering is Imminent!

Postby Neptuno » Tue Nov 23, 2010 6:50 am

wondering about the exorcism damage... art of war procs are already making it hit really hard for ret and holy's aren't bad either.
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Re: Patch 4.0.3a (13329) - The Shattering is Imminent!

Postby Palisade » Tue Nov 23, 2010 6:56 am

Neptuno wrote:wondering about the exorcism damage... art of war procs are already making it hit really hard for ret and holy's aren't bad either.


Exo hit likes a ton of bricks in pvp already. I really don't understand this increase.
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Re: Patch 4.0.3a (13329) - The Shattering is Imminent!

Postby theckhd » Tue Nov 23, 2010 7:01 am

It's probably one of two things:

1) A tooltip correction to reflect the Ret buff that went through when 4.0.1 came out.
2) The change from the old Exo formula X+0.39*AP*(N+1) to the Cataclysm formula X+0.61*AP. In other words, the coefficient increased, but the overall damage actually goes down because the multi-target scaling was removed.

Either way, it's probably not an actual increase of 50%. Patch notes have gotten really sloppy in the past year, you would do well not to trust them blindly anymore.
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Re: Patch 4.0.3a (13329) - The Shattering is Imminent!

Postby Palisade » Tue Nov 23, 2010 7:10 am

theckhd wrote:It's probably one of two things:

1) A tooltip correction to reflect the Ret buff that went through when 4.0.1 came out.
2) The change from the old Exo formula X+0.39*AP*(N+1) to the Cataclysm formula X+0.61*AP. In other words, the coefficient increased, but the overall damage actually goes down because the multi-target scaling was removed.

Either way, it's probably not an actual increase of 50%. Patch notes have gotten really sloppy in the past year, you would do well not to trust them blindly anymore.


That would make more sense, given that this patch is supposed to be bring 1 to 79 toons in-line with the retuning of the lower level dungeons. IE less damage dealt and less healing done.
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