4.0.3a Talent Tree reset

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4.0.3a Talent Tree reset

Postby fuzzygeek » Fri Nov 19, 2010 10:12 am

Due to several talent revisions for select classes, druids, paladins, priests, and shaman will have their talent trees reset.


Anyone know more details?
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Re: 4.0.3a Talent Tree reset

Postby Arincia » Fri Nov 19, 2010 12:55 pm

Given that GBTL was changes to 1 talent point HS is up 2 talent points HS+shield I wouldn't be surprised. Add in any other talent change that ret or holy received and it seems fair to me sense the talents value certainty changed.
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Re: 4.0.3a Talent Tree reset

Postby KysenMurrin » Fri Nov 19, 2010 1:07 pm

Arincia, neither of those changes has happened. None of the talents have changed in number of points.

It could be some background thing that requires us to have the old talent removed for it to not bug out, most likely. Could be the Divine Plea change, or Divine Storm, or all kinds of things.
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Re: 4.0.3a Talent Tree reset

Postby steadypal » Fri Nov 19, 2010 2:42 pm

current beta tree is same as live as far as i can tell only diff is the % to wog on gbtl and then the 3 hp for DP...

didnt recognize any talents with diff amount of points needed or changed locations in the tree



unless theres an internal build not out yet
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Re: 4.0.3a Talent Tree reset

Postby Grannus » Sat Nov 20, 2010 12:49 am

They'll be bringing whats up on the beta onto live - GbtL will increase WoG by 5%/10%, Wrath of the Lightbringer will increase the damage of CS/Judgement by 50%/100%, SotR will no longer be based on flat AP but have a set damage rate (scaled from AP), Divine Guardian will no longer effect the caster and the Glyph of Divine Protection will be fixed.

Crusade will also increase the power of your Holy Light when you kill something!
Last edited by Grannus on Sat Nov 20, 2010 9:02 am, edited 1 time in total.
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Re: 4.0.3a Talent Tree reset

Postby Noradin » Sat Nov 20, 2010 4:04 am

Grannus wrote: SotR will no longer be based on AP but have a set damage rate

Does that mean they will fix the bad scaling on WoG by removing scaling from SotR?
Anyone who wants to calulate at which point (AP) we will completely omit ShoR from our rotation in favor of I then?
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Re: 4.0.3a Talent Tree reset

Postby KysenMurrin » Sat Nov 20, 2010 4:25 am

That's incorrect. ShoR does base damage plus attack power, with the attack power component halved (60% at 3HP). It still scales, just not quite as ridiculously with high Vengeance.
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Re: 4.0.3a Talent Tree reset

Postby Grannus » Sat Nov 20, 2010 6:21 am

What I meant was rather than:
1 Holy Power: 20% Attack Power
2 Holy Power: 60% Attack Power
3 Holy Power: 120% Attack Power


It's now:
1 Holy Power: (610 - 1) damage
2 Holy Power: (610 * 3 - 3) damage
3 Holy Power: (610 * 6 - 6) damage
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Re: 4.0.3a Talent Tree reset

Postby Neptuno » Sat Nov 20, 2010 6:24 am

isn't it changing PotI in this patch?
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Re: 4.0.3a Talent Tree reset

Postby theckhd » Sat Nov 20, 2010 8:23 am

Grannus wrote:What I meant was rather than:
1 Holy Power: 20% Attack Power
2 Holy Power: 60% Attack Power
3 Holy Power: 120% Attack Power


It's now:
1 Holy Power: (610 - 1) damage
2 Holy Power: (610 * 3 - 3) damage
3 Holy Power: (610 * 6 - 6) damage


No it isn't. It will still scale with 60% of your AP. You can't trust most of the wowhead tooltips anymore, many of them have been omitting the scaling entirely and just giving you net damage as if you had 0 AP.
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Re: 4.0.3a Talent Tree reset

Postby Grannus » Sat Nov 20, 2010 9:01 am

I should have originally said it was changing to damage, scaled from your AP, rather than a flat rate of 120%. My intention wasn't to say its not based on AP at all anymore. :lol:
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Re: 4.0.3a Talent Tree reset

Postby Noradin » Sat Nov 20, 2010 9:51 am

It was "damage, scaled form your AP" before as well.
As I understand its now "scaling less but got basedamge to compensate at low levels of AP".
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Re: 4.0.3a Talent Tree reset

Postby Grannus » Sat Nov 20, 2010 10:00 am

Noradin wrote:It was "damage, scaled form your AP" before as well.
As I understand its now "scaling less but got basedamge to compensate at low levels of AP".


Yeah - thats what I meant :) Before it was a flat 120% of AP, now it has a damage component rather than only taking a flat AP percentage.
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Re: 4.0.3a Talent Tree reset

Postby Sabindeus » Sun Nov 21, 2010 4:55 pm

I posted the ShotR damage at 85 in some thread... I forget which. It was like 3660 + 60% AP at 3 stacks or something like that
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