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The Bleeding Edge of TPS

Warning: Theorycraft inside.

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Re: The Bleeding Edge of TPS

Postby exiledknight » Wed Oct 13, 2010 8:38 am

Mel, what are you wearing to hit those numbers? I noticed the same threat issues you mentioned last night as we did the same and ran togc and skipped icc and rs for the night. The reason I am asking is I know I need to up the tps and am sitting at 16 expertise(no tier legs and have never seen the 277 dreamwalker boots). I was at 44% avoidance and block capped with 16 expertise and right at the hit cap iirc .3% to miss.

I'm at work so can't link armory but its donthealme on sen'jin.
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Re: The Bleeding Edge of TPS

Postby Meloree » Wed Oct 13, 2010 7:37 pm

Currently, armory shows the gear pieces and total stats. It doesn't show exactly what's reforged to what, unfortunately, but I think all armor pieces ended up with their highest avoidance stat reforged to mastery, both rings added expertise, shield and libram added expertise, and weapon added hit.
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Re: The Bleeding Edge of TPS

Postby Kihra » Thu Oct 14, 2010 12:19 am

So I tried out my set today on Marrowgar (and a few other bosses). I wore all DPS gear, hit capped, expertise hard capped, and with a slow 2.6 speed weapon with Berserking on it. The results were good!

Marrowgar (14.2k DPS): http://www.worldoflogs.com/reports/rt-k ... 902&e=1037
Blood Queen (14.7k DPS): http://www.worldoflogs.com/reports/rt-k ... 221&e=8422

Unfortunately if you use Crusader Strike, World of Logs thinks you're a Ret paladin. :)
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Re: The Bleeding Edge of TPS

Postby Brutalus » Wed Oct 27, 2010 2:13 pm

I used a similar set this week as well, except I used a couple of tanking pieces as my ret gear lacked expertise and hit, with good results. I didn't really have many survival issues, was fine most of the time - although I did die on Saurfang with DP up, but that was the exception.
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Re: The Bleeding Edge of TPS

Postby amityafflict » Mon Nov 08, 2010 8:59 am

I've been pondering through the logs myself and it seems it counts you as ret if your CS%>HotR%.

heres my kill of fester using purely CS
http://www.worldoflogs.com/reports/rt-z ... 564&e=8794

when I was wondering going through other top logs I noticed that it counted only when hotr was higher
case in example
http://www.worldoflogs.com/reports/rt-a ... 91#Anarxia
http://www.worldoflogs.com/reports/rt-a ... 336&e=3491
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Re: The Bleeding Edge of TPS

Postby amityafflict » Mon Nov 08, 2010 8:59 am

I've been pondering through the logs myself and it seems it counts you as ret if your CS%>HotR%.

heres my kill of fester using purely CS
http://www.worldoflogs.com/reports/rt-z ... 564&e=8794

when I was wondering going through other top logs I noticed that it counted only when hotr was higher
case in example
http://www.worldoflogs.com/reports/rt-a ... 91#Anarxia
http://www.worldoflogs.com/reports/rt-a ... 336&e=3491
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Re: The Bleeding Edge of TPS

Postby Veshzan » Sat Nov 13, 2010 6:48 am

amityafflict wrote:I've been pondering through the logs myself and it seems it counts you as ret if your CS%>HotR%.

heres my kill of fester using purely CS
http://www.worldoflogs.com/reports/rt-z ... 564&e=8794



What kinda stats are you running for that ? i been kinda curious about throwing on more dps gear and going for it but haven't as of yet.

My best (in pure tank gear) was roughly 12.6k for festure so it would be nice to up that limit a little.
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Re: The Bleeding Edge of TPS

Postby Brutalus » Sat Nov 13, 2010 7:53 am

Veshzan wrote:What kinda stats are you running for that ? i been kinda curious about throwing on more dps gear and going for it but haven't as of yet.

My best (in pure tank gear) was roughly 12.6k for festure so it would be nice to up that limit a little.


Since the patch, I've run in full dps gear with a tanking shield and the 277 dreamwalker boots with expertise and sometimes the 258 ToGC expertise wrists. All haste is reforged either into mastery or into hit/expertise rating. I have just under 42k health unbuffed, gemming strength in red sockets, strenth/stamina in blue sockets, and strength/crit in yellow sockets. My avoidance stats (without the wrists) are:

11.06% dodge unbuffed
16.76% parry unbuffed
26.58% block unbuffed

Expertise and hit caps are extremely important, so you should be aiming to hardcap expertise and to cap hit first of all. After that, it's just largely about putting on as much dps gear as you feel comfortable with. The set that I'm talking about is very extreme and I have not yet tested it, but I'm going all out next reset as I just got my hands on Havoc's Call. The set I've used for the past couple of weeks has about 42.6k heatlh unbuffed, a small amount of extra avoidance and about 4-5% more block. I'd make sure you let your healers know if you plan on doing this, otherwise they might not be prepared at all for it, and I make sure to keep a soulstone on myself so as to minimize problems caused if I die.
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Re: The Bleeding Edge of TPS

Postby Veshzan » Sat Nov 13, 2010 10:30 am

Ok thank you.


Im currently at 49k life 15% dodge - 15% parry 29% block 30expert (with SoT) 8% hit - 15% haste - 22% crit - 4250 atkpower.

Going to give this a go for when we do ICC on tuesday.
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Re: The Bleeding Edge of TPS

Postby exiledknight » Wed Nov 17, 2010 1:14 pm

So for the first time post patch ran with this in mind. Wore 2 pc ret(gloves and legs) ret ashen verdict ring, 264 dps neck and belt, along with DMC-g, and unfortunately had to use the 264 wrathful weapon(since my team couldn't hit 2200 and I watched a H BVB go to an alt over me) and the result seemed very favorable, going to toss on a few more pieces next week, and hoping for a havoc's call from HLK tonight.

Logs are broken into 2, because of the lootship bug

http://www.worldoflogs.com/reports/c2dt ... 502&e=1612
http://www.worldoflogs.com/reports/m0xave1hom42z5pa/

Was also informed of a nice showing on saurfang by another guildie who runs logs and got the full fight
http://www.worldoflogs.com/reports/bgebgl6fnao55mr5/
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Re: The Bleeding Edge of TPS

Postby amityafflict » Thu Nov 18, 2010 1:22 am

Start with a nice and slow weapon, ideally BVB. Next move onto rings/neck, Skeleton lord's is actually an amazing ring for this and I generally pair it with the ret ashen. Then trinkets and eventually start replacing actual peices of gear, and finally gem for dps stat weights. As mentioned above, exp soft>hit>exp hard>str is what you're after. I think the most important thing is to remember that you're taking one of the tanks secondary functions, never deny the primary functions over this (don't die and hold threat). Every week I ask my healers how was my incoming damage ect to see whether I should be adding more or less peices. A fight like rotface begs for almost full dps gear considering how little soft he hits for example.
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Re: The Bleeding Edge of TPS

Postby Rhiannon » Thu Nov 18, 2010 6:51 am

exiledknight wrote:So for the first time post patch ran with this in mind. Wore 2 pc ret(gloves and legs) ret ashen verdict ring, 264 dps neck and belt, along with DMC-g, and unfortunately had to use the 264 wrathful weapon(since my team couldn't hit 2200 and I watched a H BVB go to an alt over me) and the result seemed very favorable, going to toss on a few more pieces next week, and hoping for a havoc's call from HLK tonight.

Logs are broken into 2, because of the lootship bug

http://www.worldoflogs.com/reports/c2dt ... 502&e=1612
http://www.worldoflogs.com/reports/m0xave1hom42z5pa/

Was also informed of a nice showing on saurfang by another guildie who runs logs and got the full fight
http://www.worldoflogs.com/reports/bgebgl6fnao55mr5/


I thought with two piece t10 and hotr glyph not affecting the holy damage component of hotr, crusader strike was better for single target? Downside is that with CS rather than HotR in the logs, WoL classifies you as ret, so Festergut's the only one I can chase parses on.
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Re: The Bleeding Edge of TPS

Postby exiledknight » Thu Nov 18, 2010 1:10 pm

Rhiannon wrote:
exiledknight wrote:So for the first time post patch ran with this in mind. Wore 2 pc ret(gloves and legs) ret ashen verdict ring, 264 dps neck and belt, along with DMC-g, and unfortunately had to use the 264 wrathful weapon(since my team couldn't hit 2200 and I watched a H BVB go to an alt over me) and the result seemed very favorable, going to toss on a few more pieces next week, and hoping for a havoc's call from HLK tonight.

Logs are broken into 2, because of the lootship bug

http://www.worldoflogs.com/reports/c2dt ... 502&e=1612
http://www.worldoflogs.com/reports/m0xave1hom42z5pa/

Was also informed of a nice showing on saurfang by another guildie who runs logs and got the full fight
http://www.worldoflogs.com/reports/bgebgl6fnao55mr5/


I thought with two piece t10 and hotr glyph not affecting the holy damage component of hotr, crusader strike was better for single target? Downside is that with CS rather than HotR in the logs, WoL classifies you as ret, so Festergut's the only one I can chase parses on.


It is, but since threat is no where in the realm of an issue when running like this, I was using HoR to parse chase and keep myself interested, however it seems like we can push these numbers even higher as according to other posts if you use HoR more than CS you prot. So mix in some more HoR and chase some more parses!
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