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Beta - Build 13277 - 11/10

SPOILERS Discussion about the Cataclysm Beta SPOILERS

Moderators: Fridmarr, Worldie, Aergis, Sabindeus, PsiVen

Re: Beta - Build 13277 - 11/10

Postby KysenMurrin » Wed Nov 10, 2010 12:47 pm

So now Prot Paladins and Disc Priests both bring two external damage reduction cooldowns each, one AoE, one single target.

HoSac, 30%/12 secs/2 mins
Pain Suppression, 40%/8 secs/3 mins

Divine Guardian, 20%/6 secs/2 mins (30 yard range)
PW: Barrier, 30%/10 secs/3 mins (small area)


Do any other specs come close to these two now for preventing damage?
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Re: Beta - Build 13277 - 11/10

Postby Candiru » Wed Nov 10, 2010 1:12 pm

Prot warriors with safeguard have a very short CD on a 30% 6s damage reduction (as well as taking the next hit).

The only downside is it costs 10% of total threat, but on a fight with 2 tanks and lots of taunting you can just taunt to get the threat back again since its "saved" on the OT.
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Re: Beta - Build 13277 - 11/10

Postby Yelena » Wed Nov 10, 2010 7:27 pm

Sabindeus wrote:
Klaudandus wrote:*facedesk* Damn you GC!


don't you mean "Damn you Boubouille!"

More like "Damn you Wowhead!"

They had the patch changes up more than 12 hours before MMO-Champion did.
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Re: Beta - Build 13277 - 11/10

Postby Dantriges » Wed Nov 10, 2010 7:33 pm

Palisade wrote:
Digren wrote:
Mutley wrote:But it's not too powerfull for the other tanks ours does affect?

No more than Hand of Sacrifice is too powerful for other tanks.


Maybe I'm missing the boat on this, but please explain?


We more or less bring two cooldowns for the other tank to the encounter.
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Re: Beta - Build 13277 - 11/10

Postby Tev » Thu Nov 11, 2010 5:42 am

Makes me think Divine Guardian should be in holy, or early enough in prot that holy can reach it.
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Re: Beta - Build 13277 - 11/10

Postby Digren » Thu Nov 11, 2010 10:05 am

Tev wrote:Makes me think Divine Guardian should be in holy, or early enough in prot that holy can reach it.

Early prot means ret can reach it. I think Blizzard doesn't want that as then it becomes something a ret can do to help a tank, rather than something a tank can do to help the raid.
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Re: Beta - Build 13277 - 11/10

Postby Arianne » Thu Nov 11, 2010 11:15 am

Ret is pretty crappy right now.. they could use with some additional utility like that.
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Re: Beta - Build 13277 - 11/10

Postby Malthrax » Thu Nov 11, 2010 12:47 pm

Digren wrote:
Tev wrote:Makes me think Divine Guardian should be in holy, or early enough in prot that holy can reach it.

Early prot means ret can reach it. I think Blizzard doesn't want that as then it becomes something a ret can do to help a tank, rather than something a tank can do to help the raid.

It also becomes something all Ret palys can use in PVP. Chained "raid wall"s would be immense in a 40-on-40 BG.
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Re: Beta - Build 13277 - 11/10

Postby Klaudandus » Thu Nov 11, 2010 12:58 pm

What's the difference between that and prot pallies? I go as a prot pally into WG and I see many other prot pallies do the same.

They could just disable the effect for PvP.
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Re: Beta - Build 13277 - 11/10

Postby Dantriges » Thu Nov 11, 2010 1:01 pm

We should have some benefit from it besides, Do it for the raid.

Yeah they could do so much, that pvp balance isnot affected by pve balance and the other way round. They stubbornly refuse to separate them.
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Re: Beta - Build 13277 - 11/10

Postby Malthrax » Thu Nov 11, 2010 1:14 pm

Klaudandus wrote:What's the difference between that and prot pallies? I go as a prot pally into WG and I see many other prot pallies do the same.

They could just disable the effect for PvP.


For some undisclosed reason, Bliz really hates the "disable the effect for PVP" answer, even though you'd think it'd be the way to "fix" the problem.
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Re: Beta - Build 13277 - 11/10

Postby Neptuno » Thu Nov 11, 2010 11:40 pm

Dantriges wrote:They need all the help we can give them. :D

Seems that the reduction of effectiveness based on the number of targets was built in for all classes. Oh Efflorescence took a double hit, healing only for half the amount.

The Seal of truth nerf was a bit unexpected. It was quiteweak for us, was it better for retribution? Don´t think so. Did SoR already overtake Truth oor do we hve to wait for a nerf or two until it´s better and we come full circle


on Live SoR isn't nearly as good even in AE setups as SoT. Even before Inquiry of Faith is factored in SoT still gives me more dps on trash. with the Censure change, I'd imagine this flips so SoR is actually useful for AE again, but only for that (like it's supposed to)
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Re: Beta - Build 13277 - 11/10

Postby Darielle » Fri Nov 12, 2010 4:28 am

Neptuno wrote:
on Live SoR isn't nearly as good even in AE setups as SoT. Even before Inquiry of Faith is factored in SoT still gives me more dps on trash. with the Censure change, I'd imagine this flips so SoR is actually useful for AE again, but only for that (like it's supposed to)


Ghostcrawler wrote:The most recent Seal of Truth change was just a tooltip correction. The numbers did not go down.

We did nerf Censure and raise Exorcism in a previous build, but that should not be new information.


It was the post right after the one you quoted too :/
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Re: Beta - Build 13277 - 11/10

Postby Talima » Fri Nov 12, 2010 2:20 pm

Klaudandus wrote:Well, our raid wall would be too powerful if it would also affect us.


Is it just me or is Divine Guardian still reducing damage taken by the paladin even though the tooltip says otherwise? I've been using it in ICC as an extra CD when I don't need the raid wall. I know it's doing it because I've tested it multiple times against constant damage like the dot in the bug hallway before putricide.
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Re: Beta - Build 13277 - 11/10

Postby Neptuno » Fri Nov 12, 2010 4:17 pm

Talima wrote:
Klaudandus wrote:Well, our raid wall would be too powerful if it would also affect us.


Is it just me or is Divine Guardian still reducing damage taken by the paladin even though the tooltip says otherwise? I've been using it in ICC as an extra CD when I don't need the raid wall. I know it's doing it because I've tested it multiple times against constant damage like the dot in the bug hallway before putricide.


orly, damn i never even tried it... silly me thinking blizzard actually made something work as the tooltip said
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