4.01 glph choices?
Moderators: Fridmarr, Worldie, moduspwnens, Aergis
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4.01 glph choices?
What glyphs are people going to be choosing in 4.01? (I am assuming you get one glyph of each type at levels 25, 50 and 75). I am thinking of:
Prime
Shield of the righteous – 10% more damage on our biggest hit
Seal of truth – 10 expertise with our main seal
Crusader strike – 5% more crits with the attack we will be spamming
Major
Ascetic crusade – 30% mana reduction on the attack we will be spamming
Consecration – 20% increase in duration and cooldown of consecration (given we are not supposed to be spamming it)
? Not sure of the last one – on live I have the Avenger shield glyph, but in 4.01, the extra single target damage is down from 100% to 30%; and we are more lacking in AOE tools. I may pass on this. Leaving what? Divine plea – 5% more mana? meh.
Minor
Blessing of Kings
Lay on hands
Truth*
* But I guess this won't be available until Cataclysm?
Prime
Shield of the righteous – 10% more damage on our biggest hit
Seal of truth – 10 expertise with our main seal
Crusader strike – 5% more crits with the attack we will be spamming
Major
Ascetic crusade – 30% mana reduction on the attack we will be spamming
Consecration – 20% increase in duration and cooldown of consecration (given we are not supposed to be spamming it)
? Not sure of the last one – on live I have the Avenger shield glyph, but in 4.01, the extra single target damage is down from 100% to 30%; and we are more lacking in AOE tools. I may pass on this. Leaving what? Divine plea – 5% more mana? meh.
Minor
Blessing of Kings
Lay on hands
Truth*
* But I guess this won't be available until Cataclysm?
- econ21
- Posts: 1253
- Joined: Tue Apr 01, 2008 8:53 am
Re: 4.01 glph choices?
I hope to have hard numbers for each glyph by this time tomorrow, if not earlier. Expect updates in the MATLAB thread as well as the Talent/Glyph guide stickied at the top of the forums.
"Theck, Bringer of Numbers and Pounding Headaches," courtesy of Grehn|Skipjack.
MATLAB 5.x, Call to Arms 5.x, Talent Spec & Glyph Guide 5.x, Blog: Sacred Duty
MATLAB 5.x, Call to Arms 5.x, Talent Spec & Glyph Guide 5.x, Blog: Sacred Duty
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theckhd - Moderator
- Posts: 7454
- Joined: Thu Jul 31, 2008 3:06 pm
- Location: Harrisburg, PA
Re: 4.01 glph choices?
Because of two major upheavals within the guild, combined people who continually tunnel vision on Sindragosa, we're still trying to get TO the LK. As a result, I'll probably be more of a toolbox tank glyph-wise. Changing glyphs before and after each boss pull depending on what is most needed.
- Taikishi
- Posts: 28
- Joined: Sun Nov 11, 2007 4:33 pm
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