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Question on Armor Type Specialization

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Re: Question on Armor Type Specialization

Postby Candiru » Thu Sep 09, 2010 5:14 am

Better solution:

Let unholy DKs use spellpower plate.

Problem solved?
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Re: Question on Armor Type Specialization

Postby ulushnar » Thu Sep 09, 2010 5:26 am

Candiru wrote:Better solution:

Let unholy DKs use spellpower plate.

Problem solved?


As an Unholy DK, please allow me to be the first to say:

No*.

*(I actually wanted to make a more profane suggestion, but decorum won out.)

Unholy DKs are still a melee class, so putting them in Caster plate makes as much sense as suddenly deciding all Fury Warriors should wear Agility leather.
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Re: Question on Armor Type Specialization

Postby Archeth » Thu Sep 09, 2010 5:32 am

I just don't think these concerns as valid reasons to not use this as a solution (or to prevent any other solution from happening).

Armor class? Add talent or talent tree passive.

Looks? We're already wearing skirts and dresses, tier gear can have unique, paladin-styled models, some slots aren't visible anyway and non-tier gear will have to be designed a bit more carefully.

Slippery slope? What? How is making the one weird, odd-one-out hybrid spec using caster items no other spec of the class has any use for (anymore) the same as doing it to other classes who all have at least two specs and generally bigger (raid) representation using the same armor class gear? And if they viewed this as a problem (which would be tremendously stupid IMO), they could always open the armor "spec" crap to the two highest armor classes, although now "omg caster leather QQQQQ" druids have the biggest access to caster loot and paladins are still only slightly more shafted than shamans.

Taking something away? That's a psychological issue and QQ by uninformed, emotional people shouldn't really go into decision making like this.

Either way they're actually making the problem of caster plate worse with armor specs, it just won't bother whiny squishies or druids or whatnot anymore who run content without proper loot systems. It's still going to be one spec only, which doesn't justify adding more than one (maybe, huge "maybe", two) set of caster plate for every tier of content. Versus leather and mail which all make sense to have at least two sets (spirit and hit gear, reforgable or usable with the spirit->hit talents), with variation and thanks to covering more classes, 3 or even 4.

If Blizzard keeps adding terribly itemized caster plate, now you don't even have the realistic option to downgrade armor classes (trading looks and AC for better itemized pieces). So basically we end up with one or two pieces of gear per slot per tier to use, at all times. But everything else would just exacerbate the "omg holy plate, *shard*, QQ about it" issue and wouldn't be fair to other people. Well done.
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Re: Question on Armor Type Specialization

Postby ulushnar » Thu Sep 09, 2010 5:46 am

@Archeth, you realise "uninformed, emotional people" make up a large amount of the WoW customer base? Not every player has the inclination to spend all day boning up on theorycraft forums, and they shouldn't have to. What they'll see is if they want to heal for some reason they have to wear worse armor to do it. If it's a choice between their 9 quid a month and yours, which one do you think Blizz cares about more?

Also Shamans have a bigger representation than Paladins in raids? Maybe horde-side, but in almost every Alliance raid I've been in, Paladins outnumber Shamans at least 2-1.

Ultimately we can argue about other solutions to the Holydin problem, but Blizz have ultimately decided it's not worth worrying about. There's items that only represent 1 spec? There's twice as many items that represent only 2 specs.
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Re: Question on Armor Type Specialization

Postby theckhd » Thu Sep 09, 2010 8:10 am

There's a far better solution than any of that. Keep spellpower plate, but put a Sunwell-esque vendor system in where spellpower plate can be traded for another type of gear and vice versa.

Example: If you decide that you want to lump SP plate in with caster mail, then put in a vendor where you can trade SP plate item X plus one Primordial Placeholder for caster mail item Y, and vice versa. That way when either one drops, you have a better chance of converting it to something useful, and no item ever falls under the "1 in 30 specs" category.

It might make sense to lump it with melee plate instead, simply because there are so many melee plate specs that such gear rarely goes to waste. I lumped it with caster mail simply because caster mail is another category with low representation (2 specs out of 30), and I think it's probably better to balance the armor categories (i.e. it's better to have a 30% chance of DPS plate and 20% chance of SP plate/mail than to have a 40% chance for DPS/SP plate and a 10% chance for caster mail).
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Re: Question on Armor Type Specialization

Postby Candiru » Thu Sep 09, 2010 8:31 am

Since there will now be int/stam/mastery/crit or int/stam/mastery/haste plate for healing (as well as ones with spi too) those can be reforged into str/stam/mastery/crit and be reasonably effective for DPS plate pretty easily. Its not as big a problem as it used to be.

Ret paladins can probably use a little more int to help alleviate any mana concerns, and it will boost their spellpower. Sure, its not as good as Str, but its better than no gear! On fights where the boss is out-side melee range for a long period of time, ret can now do a rotation of Judge->Exorcism spam. They will need quite a lot of mana for that.
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Re: Question on Armor Type Specialization

Postby Archeth » Thu Sep 09, 2010 12:14 pm

Can you reforge primary stats other than spirit (which should probably have been gotten a new label as a green "regen rating" or something)?
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Re: Question on Armor Type Specialization

Postby Zalaria » Thu Sep 09, 2010 12:17 pm

Archeth wrote:Can you reforge primary stats other than spirit (which should probably have been gotten a new label as a green "regen rating" or something)?


You can reforge 40% of a green stat (or spirit) into a green stat (or spirit) that is not already on the item.
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Re: Question on Armor Type Specialization

Postby Sabindeus » Thu Sep 09, 2010 1:13 pm

You can't Reforge Str, Agi, Int, Stam. You can't reduce or increase them ever.
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