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Is Divinity still bad when you're healed by Trees?

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Is Divinity still bad when you're healed by Trees?

Postby DisRuptive1 » Thu Nov 19, 2009 10:21 pm

I was thinking, since Tree HoTs heal proactively and tick for small amounts compared to single global cooldown heals which 'tick' for one huge amount, would Divinity be good in a raid where you have many tree druids?
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Re: Is Divinity still bad when you're healed by Trees?

Postby Awyndel » Fri Nov 20, 2009 3:20 am

Depends on if you're topped off, how fast you're topped off, and how much overhealing you get.
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Re: Is Divinity still bad when you're healed by Trees?

Postby Snake-Aes » Mon Nov 23, 2009 12:33 pm

Much of a druid's healing on tanks is still hard heals, and when the shit hits the fan, they use an ability that turns the HoT into a large heal.

They may see a little less overhealing gains than a paladin/shaman/priest, but it'll still be mostly overhealing.
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Re: Is Divinity still bad when you're healed by Trees?

Postby Alpha » Tue Dec 15, 2009 10:41 am

It's time to realize that the talent was made for holy palas going for Divine Sacrifice!

Yes, it might help, but it's nothing compared to what you lose.

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Re: Is Divinity still bad when you're healed by Trees?

Postby Alixander » Tue Dec 15, 2009 10:58 am

And with DSac now giving a 20% raid wall, you'd be hard pressed to tell me that you're struggling for where to put those 3 filler points which where a potential issue in 3.2 and below.
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Re: Is Divinity still bad when you're healed by Trees?

Postby Noradin » Tue Apr 20, 2010 1:47 am

Divinity is slightly better with trees than with other healers since it speeds up the time hots need to top you off (it has an effect similar to haste on hots in that aspect).
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Re: Is Divinity still bad when you're healed by Trees?

Postby Torquemada » Thu May 06, 2010 1:05 am

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