Post your Frustrations.

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Re: Post your Frustrations.

Postby Amshel » Thu Dec 10, 2009 5:36 am

Why is everyone noticing this now? It happens after every patch but it seems to have stuck in one of the 3. patches.
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Re: Post your Frustrations.

Postby valura » Thu Dec 10, 2009 5:39 am

Amshel wrote:Why is everyone noticing this now?


It never was this bad before. Unless you have Hammer glyphed for an additional target (which I find utter crap for MT purposes), the grouping of 5 mobs, and the reduction of our 'hitbox' makes it worse than ever... :(
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Re: Post your Frustrations.

Postby Njall » Thu Dec 10, 2009 6:09 am

Njall wrote:
Platino wrote:

Make sure you hold onto the item. If you crashed and the server went offline before normal time on tuesday, you might find a friendly GM who will help you out.


No kidding! I have the item. I'm not letting go of it. Its the only proof I have. However, there's a note in to the effect "that GMs won't complete quests for you" or words to that effect so I could be SOL here - which would make me sad. I missed out on Champion of the Naaru because I let things slide (and I had a guild that was too 'leet to help the rank and file) and then boom. Patch 3.0.8 hits a month early.


Update: talked to a GM. Apparently this was an 'interesting problem' and I ended up going up to two other GMs who were basically a supervisor and a manager. They have kicked it over to the Dev team and given me an email to check up on things in a week.

Apparently, they are concerned that people who are qualified for a Feat of Strength shouldn't be penalized. I suspect it was simpler to remove the code on the quest giver rather than grandfather in a hand-in - which is usually what happens in these cases. You can hand the quest in but no one can get the quest.

Oh well. Wait and see. It was, all in all, a very pleasant discussion.
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Re: Post your Frustrations.

Postby Gamingdevil » Thu Dec 10, 2009 6:29 am

Snake-Aes wrote:Mob movement...

Apparently we have hitboxes the size of a squirrel's nuts, and the mobs are said squirrels, completely hyper on caffeine, crack and having their nuts removed to be used as our hitboxes.
EVERY SINGLE INSTANCE

SANCTUARY IS USELESS
BECAUSE, YOU KNOW, THEY ARE BEHIND YOU!


This, I fear for our tries on Anub25 hc this week, since I'm the sole add tank.
If it is weak, kill it before it gets stronger. If it is strong, weaken it.
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Re: Post your Frustrations.

Postby Platino » Thu Dec 10, 2009 6:51 am

Starting to get the hang of Deathwhisper's adds in Phase 1, only to have the server dork up.
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Re: Post your Frustrations.

Postby Flex » Thu Dec 10, 2009 8:46 am

Marrowgar's damage output for a mostly 232 gear raid makes it hell for two healers. Best we got was 40%ish. Typically a healer would get Bone Spiked and in the few seconds to free them one of the tanks would go down fast to saberlashes.
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Re: Post your Frustrations.

Postby Nikachelle » Thu Dec 10, 2009 9:37 am

Why are you using two healers?
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Re: Post your Frustrations.

Postby Flex » Thu Dec 10, 2009 9:40 am

Nikachelle wrote:Why are you using two healers?


To see if we could. Now that we know we can't at the current gear level we'll go back to three next week. Doesn't help that our third healer disconnected due to a power outage so we were stuck with two.
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Re: Post your Frustrations.

Postby Nikachelle » Thu Dec 10, 2009 9:43 am

Flex wrote:
Nikachelle wrote:Why are you using two healers?


To see if we could. Now that we know we can't at the current gear level we'll go back to three next week. Doesn't help that our third healer disconnected due to a power outage so we were stuck with two.

Ah okay. I thought your typical setup was two healers and I was a bit concerned. I still don't run two healers for ToC, even though one of my healers keeps pushing for it since he's bored. I don't think I'd want to attempt new content with two, but if you're stuck due to a dc, you have no option ofc.
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Re: Post your Frustrations.

Postby Flex » Thu Dec 10, 2009 9:47 am

Nikachelle wrote:Ah okay. I thought your typical setup was two healers and I was a bit concerned. I still don't run two healers for ToC, even though one of my healers keeps pushing for it since he's bored. I don't think I'd want to attempt new content with two, but if you're stuck due to a dc, you have no option ofc.


ToC10 we could probably run 1 healer, ToGC10 sits at an odd 2.5 situation. Easier with three but if one dies it isn't a guaranteed wipe. So Icecrown will be a 3 for a while.
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Re: Post your Frustrations.

Postby Snake-Aes » Thu Dec 10, 2009 9:56 am

Nikachelle wrote:
Flex wrote:
Nikachelle wrote:Why are you using two healers?


To see if we could. Now that we know we can't at the current gear level we'll go back to three next week. Doesn't help that our third healer disconnected due to a power outage so we were stuck with two.

Ah okay. I thought your typical setup was two healers and I was a bit concerned. I still don't run two healers for ToC, even though one of my healers keeps pushing for it since he's bored. I don't think I'd want to attempt new content with two, but if you're stuck due to a dc, you have no option ofc.

Can your guild supply him and demand him to be dual speccd and have both specs on top gear and playability? As fights progress it becomes more and more interesting to sub healers for dps, and if he's actually competent and geared for both, he can play either.
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Re: Post your Frustrations.

Postby Nikachelle » Thu Dec 10, 2009 10:07 am

Snake-Aes wrote:
Nikachelle wrote:
Flex wrote:
To see if we could. Now that we know we can't at the current gear level we'll go back to three next week. Doesn't help that our third healer disconnected due to a power outage so we were stuck with two.

Ah okay. I thought your typical setup was two healers and I was a bit concerned. I still don't run two healers for ToC, even though one of my healers keeps pushing for it since he's bored. I don't think I'd want to attempt new content with two, but if you're stuck due to a dc, you have no option ofc.

Can your guild supply him and demand him to be dual speccd and have both specs on top gear and playability? As fights progress it becomes more and more interesting to sub healers for dps, and if he's actually competent and geared for both, he can play either.


He IS dual specced, and often does go dps for fights due to us having too many healers sign up. He ended up dpsing for Algalon because we were oversigned for healers.
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Re: Post your Frustrations.

Postby Discus » Thu Dec 10, 2009 10:55 am

Rushed home from work all excited about 3.3 - clicked on launcher, launcher disappeared no WoW log-in screen. Spent 4 hours listening on vent to excited guildies explore the new content and disenchant tanking drops, whilst I tried and failed to resolve the issue.

I fear my only options are a complete new WoW and Windows install, neither of which I really have the time or basic IT skills for. WoW is slowly leaving an IT novice like me behind, perhaps time for an X-Box :(
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Re: Post your Frustrations.

Postby theckhd » Thu Dec 10, 2009 11:14 am

Nikachelle wrote:Why are you using two healers?

We went through ICC10 last night with 2 healers for every fight, in mostly 245 gear. We might have 5 or 6 ilvl 258's between the 10 of us. Both tanks just saved cooldowns in case a healer got Spiked, and made sure to pop them quickly.
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Re: Post your Frustrations.

Postby Kraziness » Thu Dec 10, 2009 11:15 am

I had to uninstall and re-install the whole game and pathces, which I am still not done doing. Hope all of you are having fun in ICC...jerks! lol
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Re: Post your Frustrations.

Postby Flex » Thu Dec 10, 2009 11:19 am

theckhd wrote:
Nikachelle wrote:Why are you using two healers?

We went through ToC10 last night with 2 healers for every fight, in mostly 245 gear. We might have 5 or 6 ilvl 258's between the 10 of us. Both tanks just saved cooldowns in case a healer got Spiked, and made sure to pop them quickly.


ToC10 or ToGC10 or?

Also being a 10 man only group we really don't have the luxury of being in all 245s with a few 258s. We are 232s with a few 245s.
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Re: Post your Frustrations.

Postby Snake-Aes » Thu Dec 10, 2009 11:20 am

Kraziness wrote:I had to uninstall and re-install the whole game and pathces, which I am still not done doing. Hope all of you are having fun in ICC...jerks! lol

It's glorious! You have playergasms and mobs go for your ass before anything else.
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Re: Post your Frustrations.

Postby Njall » Thu Dec 10, 2009 11:21 am

Snake-Aes wrote:
Kraziness wrote:I had to uninstall and re-install the whole game and pathces, which I am still not done doing. Hope all of you are having fun in ICC...jerks! lol

It's glorious! You have playergasms and mobs go for your ass before anything else.


Not that there's anything wrong with that.
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Re: Post your Frustrations.

Postby Snake-Aes » Thu Dec 10, 2009 11:24 am

There is, but not for the reasons implied by the sarcasm.
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Re: Post your Frustrations.

Postby Njall » Thu Dec 10, 2009 11:28 am

Snake-Aes wrote:There is, but not for the reasons implied by the sarcasm.


Well, yeah. Sadly, this new circling has led to much death by arse rapage of my low level alts.
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Re: Post your Frustrations.

Postby Snake-Aes » Thu Dec 10, 2009 11:29 am

Because of that I renamed my gigantic feasts "KY Meal"
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Re: Post your Frustrations.

Postby Njall » Thu Dec 10, 2009 11:30 am

Snake-Aes wrote:Because of that I renamed my gigantic feasts "KY Meal"


My poor mage is still traumatized. Thank God for the cooling relief of Frost Nova and Blizzard.
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Re: Post your Frustrations.

Postby Snake-Aes » Thu Dec 10, 2009 11:32 am

Icy Veins help a lot too... and on my dk the only alleviating factor was pestilence.
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Re: Post your Frustrations.

Postby Njall » Thu Dec 10, 2009 11:33 am

Snake-Aes wrote:Icy Veins help a lot too... and on my dk the only alleviating factor was pestilence.


Ah, that's sort of a revenge mechanism. Sadly, I am becoming too familiar with kiting *everything* like some sort of girly hunter!
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Re: Post your Frustrations.

Postby theckhd » Thu Dec 10, 2009 11:38 am

Flex wrote:ToC10 or ToGC10 or?

Also being a 10 man only group we really don't have the luxury of being in all 245s with a few 258s. We are 232s with a few 245s.

Oops, meant ICC10, since that's what the original post was referring to. Obviously I was talking about Marrowgar.

But still, I'm not sure that the jump from 232 to 245 will make a drastic difference in the damage intake. At least, not more than can be compensated for by quick activation of cooldowns.
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