LF your Power Aura Strings
Moderators: Fridmarr, Worldie, Aergis, _Chloe
Re: LF your Power Aura Strings
While I love the look of Magnilda's setup - not sure if it would get too cluttered with all the other raid stuff that's usually flying around.
I have my Power aura's set up very simply by comparison. Got it so that a giant blue ring surrounds me if Divine plea is not active on me, a big orange ring if there is no sacred shield buff active on me (mine or another paladins), also just in case got it so that there is a giant red bar if RF isn't active
Means that mid fight if I see one of these aura's appear I know I need to quickly break my rotation to click a different button to make the aura disappear again.
I also have a few set to appear when HoSalv / divine shield are active on me with a timer so I know how long I am covered and when I have to shout out for external CD's.
On a side-note, is there any way of having 2 profiles set up easily so that when I switch spec my Prot Poweraura's don't appear but my retri ones do and vice versa?
I have my Power aura's set up very simply by comparison. Got it so that a giant blue ring surrounds me if Divine plea is not active on me, a big orange ring if there is no sacred shield buff active on me (mine or another paladins), also just in case got it so that there is a giant red bar if RF isn't active
Means that mid fight if I see one of these aura's appear I know I need to quickly break my rotation to click a different button to make the aura disappear again.
I also have a few set to appear when HoSalv / divine shield are active on me with a timer so I know how long I am covered and when I have to shout out for external CD's.
On a side-note, is there any way of having 2 profiles set up easily so that when I switch spec my Prot Poweraura's don't appear but my retri ones do and vice versa?
Quis custodiet ipsos custodes?
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praetorae - Maintankadonor
- Posts: 89
- Joined: Thu Dec 06, 2007 7:17 am
Re: LF your Power Aura Strings
Honorshammer wrote:
I installed PowerAuras, but where does all that text go?
.lua I believe.


Tuesday maintenance is merely a setback!
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isiz - Posts: 407
- Joined: Sat Aug 02, 2008 7:51 am
Re: LF your Power Aura Strings
Praetorae wrote:On a side-note, is there any way of having 2 profiles set up easily so that when I switch spec my Prot Poweraura's don't appear but my retri ones do and vice versa?
Which version are you using? There is a version which hasn't been updated in some time. However, there is a new version that Smacker has been working on with Dual-Spec support
http://www.wowinterface.com/downloads/i ... assic.html
Ignore the comment for the download that this is a patch for the older version of Power Auras, it's really meant to replace it.

- Maryth
- Posts: 6
- Joined: Sat Oct 20, 2007 10:40 pm
Re: LF your Power Aura Strings
Resurrecting this thread because I've just discovered Power Auras and it has made my life a better place to be!

Red - Righteous Fury not active
Orange - Divine Protection Active + time remaining
Orange star - Divine Protection available
Yellow - Divine Plea not active
Divine Shield Active + Timer
Divine Sacrifice Active + Timer
I'm finishing up with the purple and the pink lines tonight and going to add more stars for when things are available. Loooove this addon.

Red - Righteous Fury not active
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gcd:bofalse; soundfile:st; owntex:bofalse; b:nu0.070588235294118; anim1:nu2; duration:nu0; mine:botrue; optunitn:bofalse; multiids:st; opt2:nu0; speed:nu1.1000000238419; finish:nu0; anim2:nu0; size:nu0.75999999046326; torsion:nu1; r:nu1; stacksOperator:st=; realaura:nu1; y:nu-12; x:nu-3; ignoremaj:botrue; symetrie:nu0; begin:nu0; off:bofalse; texmode:nu1; icon:stInterface\Icons\Spell_Holy_SealOfFury; textaura:bofalse; timerduration:nu0; target:bofalse; wowtex:bofalse; groupany:bofalse; customsound:st; combat:nu1; inverse:botrue; buffname:stRighteous Fury; unitn:stOnly for raid/group.; bufftype:nu1; exact:bofalse; aurastextfont:nu1; stacks:nu0; threshold:nu50; focus:bofalse; isenchant:bofalse; raid:bofalse; isdebufftype:bofalse; texture:nu16; thresholdinvert:bofalse; sound:nu0; customtex:bofalse; g:nu0; party:bofalse; customname:st; alpha:nu0.75; aurastext:st; timer:bofalse; isdebuff:bofalse; randomcolor:bofalse; ismounted:bofalse; targetfriend:bofalse; opt1:nu0; isinraid:botrue; stance:nu10
Orange - Divine Protection Active + time remaining
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gcd:bofalse; soundfile:st; owntex:bofalse; b:nu0.070588235294118; anim1:nu2; duration:nu0; mine:botrue; optunitn:bofalse; multiids:st; opt2:nu0; speed:nu1.1000000238419; finish:nu0; anim2:nu0; size:nu0.75999999046326; torsion:nu1; r:nu1; stacksOperator:st=; realaura:nu1; y:nu-12; x:nu-3; ignoremaj:botrue; symetrie:nu0; begin:nu0; off:bofalse; texmode:nu1; icon:stInterface\Icons\Spell_Holy_SealOfFury; textaura:bofalse; timerduration:nu0; target:bofalse; wowtex:bofalse; groupany:bofalse; customsound:st; combat:nu1; inverse:botrue; buffname:stRighteous Fury; unitn:stOnly for raid/group.; bufftype:nu1; exact:bofalse; aurastextfont:nu1; stacks:nu0; threshold:nu50; focus:bofalse; isenchant:bofalse; raid:bofalse; isdebufftype:bofalse; texture:nu16; thresholdinvert:bofalse; sound:nu0; customtex:bofalse; g:nu0; party:bofalse; customname:st; alpha:nu0.75; aurastext:st; timer:bofalse; isdebuff:bofalse; randomcolor:bofalse; ismounted:bofalse; targetfriend:bofalse; opt1:nu0; isinraid:botrue; stance:nu10
Orange star - Divine Protection available
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gcd:bofalse; soundfile:st; owntex:bofalse; b:nu0.070588235294118; anim1:nu1; duration:nu0; mine:bofalse; optunitn:bofalse; multiids:st; opt2:nu0; speed:nu1; finish:nu3; anim2:nu0; size:nu0.20000000298023; torsion:nu1; r:nu1; stacksOperator:st=; realaura:nu1; y:nu-59; x:nu84; ignoremaj:botrue; symetrie:nu0; begin:nu10; off:bofalse; texmode:nu1; icon:stInterface\Icons\Spell_Holy_Restoration; textaura:bofalse; timerduration:nu0; target:bofalse; wowtex:botrue; groupany:bofalse; customsound:st; combat:nu1; inverse:bofalse; buffname:stDivine Protection; unitn:stOnly for raid/group.; bufftype:nu7; exact:bofalse; aurastextfont:nu1; stacks:nu0; threshold:nu50; focus:bofalse; isenchant:bofalse; raid:bofalse; isdebufftype:bofalse; texture:nu45; thresholdinvert:bofalse; sound:nu0; customtex:bofalse; g:nu0.41960784313725; party:bofalse; customname:st; alpha:nu1; aurastext:stlolol; timer:bofalse; isdebuff:bofalse; randomcolor:bofalse; ismounted:bofalse; targetfriend:bofalse; opt1:nu53; isinraid:bofalse; stance:nu10
Yellow - Divine Plea not active
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gcd:bofalse; soundfile:st; owntex:bofalse; b:nu0.2156862745098; anim1:nu2; duration:nu0; g:nu0.95294117647059; thresholdinvert:bofalse; ignoremaj:botrue; opt2:nu0; speed:nu1.1000000238419; finish:nu0; icon:stInterface\Icons\Spell_Holy_Aspiration; size:nu0.97999995946884; torsion:nu1; multiids:st; stacksOperator:st=; realaura:nu1; sound:nu0; mine:botrue; optunitn:bofalse; symetrie:nu0; begin:nu0; off:bofalse; texmode:nu1; x:nu-3; customname:st; timerduration:nu0; target:bofalse; wowtex:bofalse; groupany:bofalse; customsound:st; combat:nu0; y:nu-12; randomcolor:bofalse; unitn:stOnly for raid/group.; bufftype:nu1; r:nu1; aurastextfont:nu1; party:bofalse; opt1:nu0; focus:bofalse; isenchant:bofalse; raid:bofalse; isdebufftype:bofalse; texture:nu16; anim2:nu0; buffname:stDivine Plea; customtex:bofalse; stacks:nu0; threshold:nu50; exact:bofalse; alpha:nu0.75; aurastext:st; textaura:bofalse; isdebuff:bofalse; inverse:botrue; ismounted:bofalse; targetfriend:bofalse; timer:bofalse; isinraid:botrue; stance:nu10
Divine Shield Active + Timer
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gcd:bofalse; soundfile:st; owntex:bofalse; b:nu0.10196078431373; anim1:nu2; duration:nu0; mine:botrue; optunitn:bofalse; multiids:st; opt2:nu0; speed:nu1.1000000238419; finish:nu2; anim2:nu0; size:nu1.1200000047684; torsion:nu1; r:nu0.18823529411765; stacksOperator:st=; realaura:nu1; y:nu-12; x:nu-3; ignoremaj:botrue; symetrie:nu0; begin:nu1; off:bofalse; texmode:nu1; icon:stInterface\Icons\Spell_Holy_DivineIntervention; textaura:bofalse; timerduration:nu12; target:bofalse; wowtex:bofalse; groupany:bofalse; customsound:st; combat:nu0; inverse:bofalse; buffname:stDivine Shield; unitn:stOnly for raid/group.; bufftype:nu1; exact:bofalse; aurastextfont:nu1; stacks:nu0; threshold:nu50; focus:bofalse; isenchant:bofalse; raid:bofalse; isdebufftype:bofalse; texture:nu16; thresholdinvert:bofalse; sound:nu0; customtex:bofalse; g:nu1; party:bofalse; customname:st; alpha:nu0.75; aurastext:st; timer:botrue; isdebuff:bofalse; randomcolor:bofalse; ismounted:bofalse; targetfriend:bofalse; opt1:nu22; isinraid:bofalse; stance:nu10
Divine Sacrifice Active + Timer
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gcd:bofalse; soundfile:st; owntex:bofalse; b:nu0.85882352941176; anim1:nu2; duration:nu0; mine:botrue; optunitn:bofalse; multiids:st; opt2:nu0; speed:nu1.1000000238419; finish:nu0; anim2:nu0; size:nu1.2599999904633; torsion:nu1; r:nu0.094117647058824; stacksOperator:st=; realaura:nu1; y:nu-12; x:nu-3; ignoremaj:botrue; symetrie:nu0; begin:nu0; off:bofalse; texmode:nu1; icon:stInterface\Icons\spell_holy_powerwordbarrier; textaura:bofalse; timerduration:nu10; target:bofalse; wowtex:bofalse; groupany:bofalse; customsound:st; combat:nu0; inverse:bofalse; buffname:stDivine Sacrifice; unitn:stOnly for raid/group.; bufftype:nu1; exact:bofalse; aurastextfont:nu1; stacks:nu0; threshold:nu50; focus:bofalse; isenchant:bofalse; raid:bofalse; isdebufftype:bofalse; texture:nu16; thresholdinvert:bofalse; sound:nu0; customtex:bofalse; g:nu0.28627450980392; party:bofalse; customname:st; alpha:nu0.80000001192093; aurastext:st; timer:botrue; isdebuff:bofalse; randomcolor:bofalse; ismounted:bofalse; targetfriend:bofalse; opt1:nu63; isinraid:bofalse; stance:nu10
I'm finishing up with the purple and the pink lines tonight and going to add more stars for when things are available. Loooove this addon.
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Nikachelle - Maintankadonor
- Posts: 10712
- Joined: Mon Mar 23, 2009 10:39 am
- Location: Toronto, Canada
Re: LF your Power Aura Strings
Mmm, colors :)
Power Auras isn't only useful for maximizing your own role, but it can also help you tune your raid. Set up a bunch of debuff-trackers to let you know what you're missing.
- Thunderclap/Infected Wounds/Judgements of the Just/Frost Fever
- Curse of Elements/Earth and Moon/Ebon Plaguebringer
- Sunder Armor/Expose Armor
- Trauma/Mangle
- Demoralizing Shout/Demoralizing Roar/Vindication

Power Auras isn't only useful for maximizing your own role, but it can also help you tune your raid. Set up a bunch of debuff-trackers to let you know what you're missing.
- Thunderclap/Infected Wounds/Judgements of the Just/Frost Fever
- Curse of Elements/Earth and Moon/Ebon Plaguebringer
- Sunder Armor/Expose Armor
- Trauma/Mangle
- Demoralizing Shout/Demoralizing Roar/Vindication

I used to play a paladin.
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amh - Maintankadonor
- Posts: 3001
- Joined: Fri May 02, 2008 6:25 am
- Location: Oh hi
Re: LF your Power Aura Strings
fafhrd wrote:It'll be a debuff on your target, and there's a box in the top right of the config area for the number of stacks to trigger at (>4, =5, etc).
^this
I use it for sunders and combat points, and while I haven't quite figured out the combat points thing(i.e. want it to stay up when I get that point instead it disappeares when I get the next :/) my sunder one works wonders for my warr. First one is >1 2nd is >2 3rd is >3 fth is >4 and 5th is =5 and you are done, jsut make 5 seperate power aura icons to pop up and you are good to go, or jsut make it one icon that pops up only when you have 5 by making it's stacks =5.
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- Truckulese
- Posts: 13
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Power Aura
This is for retribution paladins
Shows a red "berserker"-skull when berserker enchant on weapon procs:
Gives you green wings when Art of War procs(instant Exorcism or Flash of Light):
Red aura on you when Vengeance(1-3stacks) is up:
Warning when its time to nuke, when target is at 50% hp(green "Finish him!" text):
Checks for BoM(icon when its not on you):
Checks for SoR(icon when its not on you):
Blue whirlwind over your head when you get stunned:
Time to cleanse slow effects(green exlamation point):
Shows a red "berserker"-skull when berserker enchant on weapon procs:
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gcd:bofalse; b:nu0.003921568627451; anim1:nu4; ignoreResting:bofalse; optunitn:bofalse; ignoremaj:botrue; stacksLower:nu0; target:bofalse; icon:stInterface\Icons\Ability_Druid_Berserk; size:nu0.74000000953674; torsion:nu1; r:nu1; y:nu-10; x:nu1; customname:st; groupany:bofalse; timerduration:nu0; unitn:stOnly for raid/group.; bufftype:nu1; stacks:nu0; focus:bofalse; raid:bofalse; texture:nu52; DurationExpired:bofalse; alpha:nu0.75; aurastext:st; symetrie:nu0; soundfile:st; owntex:bofalse; duration:nu0; mine:bofalse; multiids:st; inVehicle:bofalse; speed:nu1; sound:nu0; TimeShown:nu0; stacksOperator:st=; realaura:nu1; threshold:nu50; exact:bofalse; textaura:bofalse; wowtex:bofalse; groupOrSelf:bofalse; customsound:st; combat:nu0; StackCount:nu0; id:nu31; aurastextfont:nu1; HideRequest:botrue; spec2:botrue; customtex:bofalse; isSecondary:bofalse; g:nu0; thresholdinvert:bofalse; tooltipCheck:st; stance:nu10; anim2:nu0; buffname:stBerserk; Showing:bofalse; spec1:bofalse; begin:nu2; off:bofalse; party:bofalse; texmode:nu1; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; randomcolor:bofalse; isinraid:bofalse; finish:nu1; timer.a:nu1; timer.dual:bofalse; timer.cents:botrue; timer.HideLeadingZeros:bofalse; timer.y:nu0; timer.h:nu1; timer.CustomDuration:nu0; timer.Transparent:bofalse; timer.DurationInfo:nu270276.122; timer.id:nu31; timer.x:nu0; timer.enabled:bofalse
Gives you green wings when Art of War procs(instant Exorcism or Flash of Light):
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gcd:bofalse; b:nu0.007843137254902; anim1:nu1; ignoreResting:botrue; optunitn:bofalse; ignoremaj:botrue; stacksLower:nu0; target:bofalse; icon:stInterface\Icons\Ability_Paladin_ArtofWar; size:nu0.35999998450279; torsion:nu1.1000000238419; r:nu0; y:nu120; x:nu0; customname:st; groupany:bofalse; timerduration:nu0; unitn:stOnly for raid/group.; bufftype:nu1; stacks:nu0; focus:bofalse; raid:bofalse; texture:nu33; DurationExpired:bofalse; alpha:nu0.75; aurastext:st; symetrie:nu3; soundfile:st; owntex:bofalse; duration:nu0; mine:bofalse; multiids:st; inVehicle:bofalse; speed:nu1; sound:nu0; TimeShown:nu0; stacksOperator:st=; realaura:nu1; threshold:nu50; exact:botrue; textaura:bofalse; wowtex:bofalse; groupOrSelf:bofalse; customsound:st; combat:nu0; StackCount:nu1; id:nu27; aurastextfont:nu1; HideRequest:botrue; spec2:botrue; customtex:bofalse; isSecondary:bofalse; g:nu1; thresholdinvert:bofalse; tooltipCheck:st; stance:nu10; anim2:nu4; buffname:stThe Art of War; Showing:bofalse; spec1:botrue; begin:nu0; off:bofalse; party:bofalse; texmode:nu1; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; randomcolor:bofalse; isinraid:bofalse; finish:nu1; timer.a:nu1; timer.dual:bofalse; timer.cents:botrue; timer.HideLeadingZeros:bofalse; timer.y:nu0; timer.h:nu1; timer.CustomDuration:nu0; timer.Transparent:bofalse; timer.DurationInfo:nu271913.909; timer.id:nu27; timer.x:nu0; timer.enabled:bofalse
Red aura on you when Vengeance(1-3stacks) is up:
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gcd:bofalse; b:nu0.050980392156863; anim1:nu4; ignoreResting:bofalse; optunitn:bofalse; ignoremaj:botrue; stacksLower:nu0; target:bofalse; icon:stInterface\Icons\Ability_Racial_Avatar; size:nu1; torsion:nu1; r:nu1; y:nu56; x:nu0; customname:st; groupany:bofalse; timerduration:nu0; unitn:stOnly for raid/group.; bufftype:nu1; stacks:nu0; focus:bofalse; raid:bofalse; texture:nu22; DurationExpired:bofalse; alpha:nu0.5; aurastext:st; symetrie:nu0; soundfile:st; owntex:bofalse; duration:nu0; mine:bofalse; multiids:st; inVehicle:bofalse; speed:nu1; sound:nu0; TimeShown:nu0; stacksOperator:st>; realaura:nu1; threshold:nu50; exact:botrue; textaura:bofalse; wowtex:bofalse; groupOrSelf:bofalse; customsound:st; combat:nu0; StackCount:nu3; id:nu26; aurastextfont:nu1; HideRequest:bofalse; spec2:botrue; customtex:bofalse; isSecondary:bofalse; g:nu0.035294117647059; thresholdinvert:bofalse; tooltipCheck:st; stance:nu10; anim2:nu0; buffname:stVengeance; Showing:bofalse; spec1:bofalse; begin:nu3; off:bofalse; party:bofalse; texmode:nu1; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; randomcolor:bofalse; isinraid:bofalse; finish:nu3; timer.a:nu1; timer.dual:bofalse; timer.cents:botrue; timer.HideLeadingZeros:bofalse; timer.y:nu0; timer.h:nu1; timer.CustomDuration:nu0; timer.Transparent:bofalse; timer.DurationInfo:nu271730.46; timer.id:nu26; timer.x:nu0; timer.enabled:bofalse
Warning when its time to nuke, when target is at 50% hp(green "Finish him!" text):
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gcd:bofalse; b:nu0.070588235294118; anim1:nu1; ignoreResting:bofalse; optunitn:bofalse; ignoremaj:botrue; stacksLower:nu0; target:botrue; icon:stInterface\icons\Spell_fire_meteorstorm; size:nu2; torsion:nu0.5; r:nu0.027450980392157; y:nu-38; x:nu-1; customname:stHammer of Wrath; groupany:botrue; timerduration:nu0; unitn:st; bufftype:nu8; stacks:nu0; focus:bofalse; raid:bofalse; texture:nu1; DurationExpired:bofalse; alpha:nu1; aurastext:stFINISH HIM!; symetrie:nu0; soundfile:st; owntex:bofalse; duration:nu0; mine:bofalse; multiids:st; inVehicle:bofalse; speed:nu1; sound:nu0; TimeShown:nu0; stacksOperator:st>=; realaura:nu1; threshold:nu50; exact:bofalse; textaura:botrue; wowtex:bofalse; groupOrSelf:bofalse; customsound:st; combat:nu0; id:nu30; aurastextfont:nu8; HideRequest:botrue; spec2:botrue; customtex:bofalse; isSecondary:bofalse; g:nu1; thresholdinvert:bofalse; tooltipCheck:st; stance:nu10; anim2:nu0; buffname:stHammer of Wrath; Showing:bofalse; spec1:bofalse; begin:nu0; off:bofalse; party:bofalse; texmode:nu1; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; randomcolor:bofalse; isinraid:bofalse; finish:nu1; timer.a:nu1; timer.dual:bofalse; timer.cents:botrue; timer.HideLeadingZeros:bofalse; timer.y:nu0; timer.h:nu1; timer.Transparent:bofalse; timer.CustomDuration:nu0; timer.id:nu30; timer.x:nu0; timer.enabled:bofalse
Checks for BoM(icon when its not on you):
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gcd:bofalse; b:nu1; anim1:nu1; ignoreResting:bofalse; optunitn:bofalse; ignoremaj:botrue; stacksLower:nu0; target:bofalse; icon:stInterface\Icons\Spell_Holy_FistOfJustice; size:nu0.37999999523163; torsion:nu1; r:nu1; y:nu-26; x:nu-466; customname:stBlessing of Might; groupany:bofalse; timerduration:nu0; unitn:stOnly for raid/group.; bufftype:nu1; stacks:nu0; focus:bofalse; raid:bofalse; texture:nu1; DurationExpired:bofalse; alpha:nu0.75; aurastext:st; symetrie:nu0; soundfile:st; owntex:bofalse; duration:nu0; mine:bofalse; multiids:st; inVehicle:bofalse; speed:nu1; sound:nu0; TimeShown:nu0; stacksOperator:st=; realaura:nu1; threshold:nu50; exact:botrue; textaura:bofalse; wowtex:bofalse; groupOrSelf:bofalse; customsound:st; combat:nu0; StackCount:nu0; id:nu102; aurastextfont:nu1; HideRequest:botrue; spec2:botrue; customtex:botrue; isSecondary:bofalse; g:nu1; thresholdinvert:bofalse; tooltipCheck:st; stance:nu10; anim2:nu0; buffname:stBlessing of Might; Showing:bofalse; spec1:bofalse; begin:nu0; off:bofalse; party:bofalse; texmode:nu1; inverse:botrue; ismounted:bofalse; targetfriend:bofalse; randomcolor:bofalse; isinraid:bofalse; finish:nu1; timer.a:nu1; timer.dual:bofalse; timer.cents:botrue; timer.HideLeadingZeros:bofalse; timer.y:nu0; timer.h:nu1; timer.CustomDuration:nu0; timer.Transparent:bofalse; timer.DurationInfo:nu273390.209; timer.id:nu102; timer.x:nu0; timer.enabled:bofalse
Checks for SoR(icon when its not on you):
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gcd:bofalse; b:nu1; anim1:nu1; ignoreResting:bofalse; optunitn:bofalse; ignoremaj:botrue; stacksLower:nu0; target:bofalse; icon:stInterface\Icons\Ability_ThunderBolt; size:nu0.37999999523163; torsion:nu1; r:nu1; y:nu76; x:nu-466; customname:stSeal of Righteousness; groupany:bofalse; timerduration:nu0; unitn:stOnly for raid/group.; bufftype:nu1; stacks:nu0; focus:bofalse; raid:bofalse; texture:nu1; DurationExpired:bofalse; alpha:nu0.75; aurastext:st; symetrie:nu0; soundfile:st; owntex:bofalse; duration:nu0; mine:bofalse; multiids:st; inVehicle:bofalse; speed:nu1; sound:nu0; TimeShown:nu0; stacksOperator:st=; realaura:nu1; threshold:nu50; exact:botrue; textaura:bofalse; wowtex:bofalse; groupOrSelf:bofalse; customsound:st; combat:nu0; StackCount:nu0; id:nu101; aurastextfont:nu1; HideRequest:botrue; spec2:botrue; customtex:botrue; isSecondary:bofalse; g:nu1; thresholdinvert:bofalse; tooltipCheck:st; stance:nu10; anim2:nu0; buffname:stSeal of Righteousness; Showing:bofalse; spec1:bofalse; begin:nu0; off:bofalse; party:bofalse; texmode:nu1; inverse:botrue; ismounted:bofalse; targetfriend:bofalse; randomcolor:bofalse; isinraid:bofalse; finish:nu1; timer.a:nu1; timer.dual:bofalse; timer.cents:botrue; timer.HideLeadingZeros:bofalse; timer.y:nu0; timer.h:nu1; timer.CustomDuration:nu0; timer.Transparent:bofalse; timer.DurationInfo:nu273387.068; timer.id:nu101; timer.x:nu0; timer.enabled:bofalse
Blue whirlwind over your head when you get stunned:
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gcd:bofalse; b:nu1; anim1:nu4; ignoreResting:botrue; optunitn:bofalse; ignoremaj:botrue; stacksLower:nu0; target:bofalse; icon:stInterface\Icons\Spell_Holy_SealOfMight; size:nu0.51999998092651; torsion:nu1; r:nu0; y:nu139; x:nu0; customname:stHand of Freedom; groupany:bofalse; timerduration:nu0; unitn:stVirtuoso; bufftype:nu2; stacks:nu0; focus:bofalse; raid:bofalse; texture:nu47; DurationExpired:bofalse; alpha:nu1; aurastext:stSTUNNED; symetrie:nu0; soundfile:st; owntex:bofalse; duration:nu1; mine:bofalse; multiids:st; inVehicle:bofalse; speed:nu2; sound:nu0; TimeShown:nu0; stacksOperator:st=; realaura:nu1; threshold:nu50; exact:bofalse; textaura:bofalse; wowtex:botrue; groupOrSelf:bofalse; customsound:st; combat:nu0; StackCount:nu0; id:nu79; aurastextfont:nu8; HideRequest:bofalse; spec2:botrue; customtex:bofalse; isSecondary:bofalse; g:nu0.19607843137255; thresholdinvert:bofalse; tooltipCheck:st; stance:nu10; anim2:nu3; buffname:stHammer of Justice/Bash/Maim/Pounce/Cheap Shot/Kidney Shot/Deep Freeze/Intercept/Gnaw/Intercept/Concussion Blow/Intimidation/Shadowfury/Frost Trap Aura/Earthbind; Showing:bofalse; spec1:bofalse; begin:nu0; off:bofalse; party:bofalse; texmode:nu1; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; randomcolor:bofalse; isinraid:bofalse; finish:nu0; timer.a:nu1; timer.dual:bofalse; timer.cents:botrue; timer.HideLeadingZeros:bofalse; timer.y:nu0; timer.h:nu1; timer.CustomDuration:nu0; timer.Transparent:bofalse; timer.DurationInfo:nu271863.859; timer.id:nu79; timer.x:nu0; timer.enabled:bofalse
Time to cleanse slow effects(green exlamation point):
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gcd:bofalse; b:nu0.21176470588235; anim1:nu1; ignoreResting:botrue; optunitn:bofalse; ignoremaj:botrue; stacksLower:nu0; target:bofalse; icon:stInterface\Icons\Ability_ShockWave; size:nu0.35999998450279; torsion:nu1; r:nu0.050980392156863; y:nu144; x:nu50; customname:st; groupany:bofalse; timerduration:nu0; unitn:stVirtuoso; bufftype:nu2; stacks:nu0; focus:bofalse; raid:bofalse; texture:nu53; DurationExpired:bofalse; alpha:nu1; aurastext:stSLOWED; symetrie:nu0; soundfile:st; owntex:bofalse; duration:nu0; mine:bofalse; multiids:st; inVehicle:bofalse; speed:nu1; sound:nu0; TimeShown:nu0; stacksOperator:st=; realaura:nu1; threshold:nu50; exact:bofalse; textaura:bofalse; wowtex:bofalse; groupOrSelf:bofalse; customsound:st; combat:nu0; StackCount:nu0; id:nu80; aurastextfont:nu8; HideRequest:bofalse; spec2:botrue; customtex:bofalse; isSecondary:bofalse; g:nu1; thresholdinvert:bofalse; tooltipCheck:st; stance:nu10; anim2:nu0; buffname:stConcussive Shot/Wing Clip/Crippling Poison/Frostbolt/Frost Nova/Chilled/Slow/Deadly Throw/Frost Shock/Frostbrand Attack/Hamstring/Improved Hamstring/Entangling Roots; Showing:bofalse; spec1:bofalse; begin:nu0; off:bofalse; party:bofalse; texmode:nu1; inverse:bofalse; ismounted:bofalse; targetfriend:bofalse; randomcolor:bofalse; isinraid:bofalse; finish:nu1; timer.a:nu1; timer.dual:bofalse; timer.cents:botrue; timer.HideLeadingZeros:bofalse; timer.y:nu0; timer.h:nu1; timer.CustomDuration:nu0; timer.Transparent:bofalse; timer.DurationInfo:nu271900.513; timer.id:nu80; timer.x:nu0; timer.enabled:bofalse
- hellomynameis
- Posts: 2
- Joined: Wed Oct 21, 2009 6:21 am
Re: LF your Power Aura Strings
So ... PowerAuras ... Good? Can't live without? It's an ok addon to remind me of things?
I just flushed out a bunch of addons... If I don't /need/ it, I won't install it ... But I'd love to hear WHY you guys love it so much.
I just flushed out a bunch of addons... If I don't /need/ it, I won't install it ... But I'd love to hear WHY you guys love it so much.
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guillex - Moderator
- Posts: 7490
- Joined: Mon Jul 09, 2007 8:32 pm
- Location: Montreal, Quebec, Canada
Re: LF your Power Aura Strings
After only two weeks of using it, I'll definitely say I wouldn't want to run the game without it. Want to know when Art of War procs AND Exorcism is available to use? Power Auras can do that, and it'll tell you right away in the middle of your screen (if you so choose) without having to sift through buff bars and possibly risk cast timing it.
Want to know when your seal falls off?
How about when Blessing of Might falls off?
Or when your aura isn't on?
Power Auras can do all of these things (and far more) and it'll tell you how you want to be told.
Want to know when your seal falls off?
How about when Blessing of Might falls off?
Or when your aura isn't on?
Power Auras can do all of these things (and far more) and it'll tell you how you want to be told.
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Nikachelle - Maintankadonor
- Posts: 10712
- Joined: Mon Mar 23, 2009 10:39 am
- Location: Toronto, Canada
Re: LF your Power Aura Strings
Nikachelle wrote:After only two weeks of using it, I'll definitely say I wouldn't want to run the game without it.
Is it light, though?
Want to know when Art of War procs AND Exorcism is available to use? Power Auras can do that, and it'll tell you right away in the middle of your screen (if you so choose) without having to sift through buff bars and possibly risk cast timing it.
Means a bit more work in EBB to blacklist some buffs ... but nice.
Want to know when your seal falls off?
How about when Blessing of Might falls off?
Or when your aura isn't on?
Even though I'm a little anal about these 3 things, it's a nice reminder to have, for sure.
Power Auras can do all of these things (and far more) and it'll tell you how you want to be told.
When I first read this part, I thought you said "and I'll tell you how you want to be told". I got a little excited. But if it does that, then I'll STILL be excited!
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guillex - Moderator
- Posts: 7490
- Joined: Mon Jul 09, 2007 8:32 pm
- Location: Montreal, Quebec, Canada
Re: LF your Power Aura Strings
guillex wrote:When I first read this part, I thought you said "and I'll tell you how you want to be told". I got a little excited. But if it does that, then I'll STILL be excited!
The addon *seems* light to me, but if I'm honest, I doubt I'd notice anything much unless it crashed my system continuously.
I just think it's a really beautiful addon. It's stopped me from having to look at my buffs and timers on cooldown quite a bit. I was always pretty good at watching my surroundings, but this has helped me be even better. (Particularly when I try to ret dps because I find I end up staring at my bars far too much.)
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Nikachelle - Maintankadonor
- Posts: 10712
- Joined: Mon Mar 23, 2009 10:39 am
- Location: Toronto, Canada
Re: LF your Power Aura Strings
guillex wrote:Is it light, though?
I've never actually noticed any FPS difference from running it, I remember being pretty surprised about that when I first got it, given that it displayed graphics in a way no mod had done before. If you turn on CPU profiling though it seems to be a non-trivial portion of your WoW mod CPU load. This probably has a lot to do with how many auras you set up (you can set up over a hundred at once I think, triggering on all kinds of different events), which it needs to check for activation. Mods like scrolling combat text have usually more visible influence on my FPS in game.
As for light in terms of screen clutter, it's only as intrusive as you make it, since you control everything it displays to you, so there shouldn't really be any "it's nice but I don't like how it looks" problems.
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fafhrd - Posts: 5430
- Joined: Fri Aug 31, 2007 2:31 pm
Re: LF your Power Aura Strings
So I just installed it last night, and kinda got it to work (on my own) for BoM.
I'd like to ask a couple of questions though:
A) How did you change the layout, Nikachelle? I'm talking having the solid lines instead of textures.
B) Is it recommended to make two strings, one to check for mounted, and one to check if you're not? Or is it just better to check if you're not mounted, and keep it at that?
I'd like to ask a couple of questions though:
A) How did you change the layout, Nikachelle? I'm talking having the solid lines instead of textures.
B) Is it recommended to make two strings, one to check for mounted, and one to check if you're not? Or is it just better to check if you're not mounted, and keep it at that?
-

guillex - Moderator
- Posts: 7490
- Joined: Mon Jul 09, 2007 8:32 pm
- Location: Montreal, Quebec, Canada
Re: LF your Power Aura Strings
guillex wrote:So I just installed it last night, and kinda got it to work (on my own) for BoM.
I'd like to ask a couple of questions though:
A) How did you change the layout, Nikachelle? I'm talking having the solid lines instead of textures.
B) Is it recommended to make two strings, one to check for mounted, and one to check if you're not? Or is it just better to check if you're not mounted, and keep it at that?
The "solid" lines are already pre-built in graphics. They just look like ( ) in game. It took a lot of sliding through the graphics to find them because I wanted something simple.
I have mine disabled when I'm mounted. Not sure what you're asking for there.
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Nikachelle - Maintankadonor
- Posts: 10712
- Joined: Mon Mar 23, 2009 10:39 am
- Location: Toronto, Canada
Re: LF your Power Aura Strings
Nikachelle wrote:guillex wrote:So I just installed it last night, and kinda got it to work (on my own) for BoM.
I'd like to ask a couple of questions though:
A) How did you change the layout, Nikachelle? I'm talking having the solid lines instead of textures.
B) Is it recommended to make two strings, one to check for mounted, and one to check if you're not? Or is it just better to check if you're not mounted, and keep it at that?
The "solid" lines are already pre-built in graphics. They just look like ( ) in game. It took a lot of sliding through the graphics to find them because I wanted something simple.
I have mine disabled when I'm mounted. Not sure what you're asking for there.
Just wondering if there's a way to have it enabled, in one string, all the time, whether you're mounted or not... Although, thinking about it, I think that'd get a little annoying.
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guillex - Moderator
- Posts: 7490
- Joined: Mon Jul 09, 2007 8:32 pm
- Location: Montreal, Quebec, Canada
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