Remove Advertisements

[25] Yogg-0 in 3.2

Moderators: Fridmarr, Worldie, Aergis, guillex

Re: [25] Yogg-0 in 3.2

Postby Splug » Mon Aug 17, 2009 1:42 pm

Well, it's my first video so don't expect anything amazing on the editting, but here it is from a tank PoV: http://www.filefront.com/14328689/Yogg-25-Full%20v3.wmv

EDIT: Fixed the title. Ooops.
Last edited by Splug on Thu Aug 20, 2009 1:08 pm, edited 1 time in total.
User avatar
Splug
Maintankadonor
 
Posts: 2381
Joined: Tue Oct 23, 2007 10:16 am

Re: [25] Yogg-0 in 3.2

Postby Aubade » Tue Aug 18, 2009 6:07 am

Splug wrote:Well, it's my first video so don't expect anything amazing on the editting, but here it is from a tank PoV: http://www.filefront.com/14305255/Yogg-25-Full.wmv



Downloading when I get home!
Image
- Awbade Level 85 Human Paladin - <Tsunami> Frostmourne - Retired.
Deliriously wrote:I prefer the, "Lonely Hand Approach" (trademark pending)
User avatar
Aubade
Moderator
 
Posts: 4877
Joined: Sun Jan 18, 2009 12:51 am
Location: Tacoma, WA

Re: [25] Yogg-0 in 3.2

Postby Splug » Tue Aug 18, 2009 6:59 am

Uhh... woops. Typo in the title, haha. I'll have to fix that and re-encode/re-upload, but it won't happen until at least tomorrow.

-Splug
Active raid character: http://www.wowarmory.com/character-shee ... an&n=Spyte
255 characters is not enough to fit my alts' armories in.
User avatar
Splug
Maintankadonor
 
Posts: 2381
Joined: Tue Oct 23, 2007 10:16 am

Re: [25] Yogg-0 in 3.2

Postby Joanadark » Tue Aug 18, 2009 7:37 am

WOW ZOOMED OUT BRO

How do you play looking down on the action from a 20 story building?
Arkham's Razor: a theory which states the simplest explaination tends to lead to Cthulu.
Joanadark
 
Posts: 3087
Joined: Fri May 11, 2007 7:09 pm

Re: [25] Yogg-0 in 3.2

Postby Seloei » Tue Aug 18, 2009 7:54 am

Gratz on the one light kill splug :P

Tho i have to say, your ui looks... ugh... kinda full. How can you even see whats going on most of the time :)
Image
Seloei
 
Posts: 1130
Joined: Wed Mar 19, 2008 2:24 am
Location: Estonia

Re: [25] Yogg-0 in 3.2

Postby Splug » Tue Aug 18, 2009 8:40 am

It's abnormally loaded for this fight. We normally only have 3 main tanks set, here we have like 7 (though it lets you watch the boss's health through Cindered's target frame in p3). I also just set up MSBT earlier this week, and I'm not really happy with how the incoming damage is flying over my cooldowns. I think what I'll end up doing is shrinking the MT list down and shifting the incoming damage/healing right, then filtering out HoT's.

The megazoom is pretty much needed to tank P1/P3 in my opinion. It makes pickups in both phases drastically easier. Though again, that's something I don't do unless I have to.

-Splug
Active raid character: http://www.wowarmory.com/character-shee ... an&n=Spyte
255 characters is not enough to fit my alts' armories in.
User avatar
Splug
Maintankadonor
 
Posts: 2381
Joined: Tue Oct 23, 2007 10:16 am

Re: [25] Yogg-0 in 3.2

Postby itankforcash » Wed Aug 19, 2009 2:28 am

Talk about adrenaline filled fight...

I can't imagine how insane it must have been pre nerf when yogg had more HP and could do upto 5 beacons,

I really have a lot of respect for stars for creating an amazing tactic and having the insane raid co-ordination to pull this off.

It's a difficult fight where you can easily say everything is controllable, nothing is RNG here, just pure reactions and execution to kill this.

Rogues who tricks during aoe silence = <3
itankforcash
 
Posts: 91
Joined: Thu Apr 23, 2009 7:24 am

Re: [25] Yogg-0 in 3.2

Postby Joanadark » Wed Aug 19, 2009 8:05 am

Rogues who tricks during aoe silence = <3


You should be having paladins Aura Mastery that so you never get silenced. 2 paladins with AM are enough.
Arkham's Razor: a theory which states the simplest explaination tends to lead to Cthulu.
Joanadark
 
Posts: 3087
Joined: Fri May 11, 2007 7:09 pm

Re: [25] Yogg-0 in 3.2

Postby Cakes » Wed Aug 19, 2009 11:13 am

Former GM and Raid Leader of Midwinter - US PVE Ysera
Cakes
 
Posts: 709
Joined: Sun Jul 01, 2007 1:14 pm

Re: [25] Yogg-0 in 3.2

Postby Joanadark » Wed Aug 19, 2009 1:57 pm

There's starting to be guilds killing this that havn't even unlocked Algalon's Chamber yet, let alone kill him. lolwut.

massive nerf is massive. =(
Arkham's Razor: a theory which states the simplest explaination tends to lead to Cthulu.
Joanadark
 
Posts: 3087
Joined: Fri May 11, 2007 7:09 pm

Re: [25] Yogg-0 in 3.2

Postby Splug » Thu Aug 20, 2009 1:10 pm

At this point, the Coliseum loot is starting to make a significant appearance as well. The requirements didn't just go down, player damage is drastically increasing - as is availability of information on the encounter.

Also, I fixed the blasted title in the video I uploaded. I swear I fixed it before I encoded the first time, but I probably did something dumb like hitting "cancel."

Grats Cakes. Now you too get to be bored for the rest of the week!!1!

-Splug
Active raid character: http://www.wowarmory.com/character-shee ... an&n=Spyte
255 characters is not enough to fit my alts' armories in.
User avatar
Splug
Maintankadonor
 
Posts: 2381
Joined: Tue Oct 23, 2007 10:16 am

Re: [25] Yogg-0 in 3.2

Postby Cakes » Thu Aug 20, 2009 5:00 pm

Splug wrote:Grats Cakes. Now you too get to be bored for the rest of the week!!1!

-Splug


Eh, my work schedule and my guild's raiding schedule don't mesh anymore, so I've been out of game for several months. But I'm sure they're bored with the new one "boss" a week mechanic that is plaguing everyone else right now.
Former GM and Raid Leader of Midwinter - US PVE Ysera
Cakes
 
Posts: 709
Joined: Sun Jul 01, 2007 1:14 pm

Re: [25] Yogg-0 in 3.2

Postby itankforcash » Thu Aug 20, 2009 5:12 pm

Joanadark wrote:
Rogues who tricks during aoe silence = <3


You should be having paladins Aura Mastery that so you never get silenced. 2 paladins with AM are enough.


We had just the holy pala with it, so it's bad luck if I have to taunt @ a silence, i'll make the Ret spec it next time.

Rogues got it on lockdown anyway.
itankforcash
 
Posts: 91
Joined: Thu Apr 23, 2009 7:24 am

Re: [25] Yogg-0 in 3.2

Postby Threatco » Thu Aug 20, 2009 7:55 pm

TG got the server first yogg 0 25 man on Arthas last night.

No one else on the server is even close to them. So must still be pretty tough.
Guild Leader of <Oblivion> on Arthas (PvP) US.
Glory of the Icecrown Raider 10 man 03/18/10
Glory of the Ulduar Raider 10 man 08/17/09.
Limitation strictly defined by motivation.
User avatar
Threatco
 
Posts: 1618
Joined: Tue Oct 21, 2008 5:54 am
Location: Moncton, NB

Re: [25] Yogg-0 in 3.2

Postby Rehlachs » Fri Aug 21, 2009 1:15 am

Joanadark wrote:You should be having paladins Aura Mastery that so you never get silenced. 2 paladins with AM are enough.


Are you sure about that? Our holy paladin (using AM on the first roar) claimed that this AM was always on cooldown when the third roar occured.
Rehlachs
 
Posts: 166
Joined: Fri Nov 09, 2007 2:23 am

PreviousNext

Return to T8: Ulduar / Emalon

Who is online

Users browsing this forum: No registered users and 1 guest

cron

Remove Advertisements

Who is online

In total there is 1 user online :: 0 registered, 0 hidden and 1 guest (based on users active over the past 5 minutes)
Most users ever online was 380 on Tue Oct 14, 2008 6:28 pm

Users browsing this forum: No registered users and 1 guest
?php } else { ?