[DK] The DK Tanking thread

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Re: [DK] The DK Tanking thread

Postby Falibard » Thu May 28, 2009 1:11 pm

If I had a dollar for every time Splug posted while I was typing... :P
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Re: [DK] The DK Tanking thread

Postby Splug » Thu May 28, 2009 1:12 pm

Discerpo wrote:i will admit this is my first tank so please forgive some of my ignorance but dosnt that extra armor make up for the lack of block?
Somewhere between having more health, avoidance, cooldowns, armor, and death strike, block was made up for, and then overkilled. EDIT: Actually, avoidance is pretty close in low-BV gear. But at that point, you're talking about a fairly minor quantity blocked and still a health/cooldown/armor/regeneration deficit. The deathknight still has a minor armor advantage, just not as extreme. The other factors compensate for not having block.

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Re: [DK] The DK Tanking thread

Postby Falibard » Thu May 28, 2009 1:20 pm

Discerpo wrote:i will admit this is my first tank so please forgive some of my ignorance but dosnt that extra armor make up for the lack of block?


Yes. Kinda.

Easy Numbers: DK gets 65% DR from armor Pally get 62% (I think currently the armor gap is a little bigger than this, but this should be about the gap we'll see after the Frost Presence change)

On a 20k hit:
DK gets hit for 7000
Pally gets hit for 7600

On a 80k hit:
DK gets hit for 28000
Pally gets hit for 30400

Shield users get the edge on the lower end hit, high armor gets the edge of the big hitter.
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Re: [DK] The DK Tanking thread

Postby Palmela » Tue Jun 02, 2009 8:03 pm

So I'm planning on making my DK a tank, recently hit 80 did enough dailies for the tempered crap. I honestly believe it's crap also but the def rating is needed. Anyways, I've heard the best spec is blood, which I plan to go, wanted to get a spec/glyph/rotation from you guys as I can't find anything on EJ on blood tanking.
Thanks all.
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Re: [DK] The DK Tanking thread

Postby Maddok » Wed Jun 03, 2009 5:05 am

Just wanted to thank you guys for this thread as we don't have a fulltime tank DK (we have a DPS DK w/ an okay set of tank gear but that doesn't count) and I'm being asked to MT Naxx[10] on my alt this week.
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Re: [DK] The DK Tanking thread

Postby Falibard » Wed Jun 03, 2009 8:20 am

Palmela wrote:So I'm planning on making my DK a tank, recently hit 80 did enough dailies for the tempered crap. I honestly believe it's crap also but the def rating is needed. Anyways, I've heard the best spec is blood, which I plan to go, wanted to get a spec/glyph/rotation from you guys as I can't find anything on EJ on blood tanking.
Thanks all.


Blood is kinda awesome with its abilities to keep you alive...however, it's not a good starter spec. The vast majority of your damage is physical (75% + as Blood) so it requires you to be at or near hit/exp cap to be effective. The EH makes Blood appealing but start out with Frost or Unholy. I'd say go with the spec that provides a buff your group can use. (Frost = melee haste, Unholy = 13% spell damage)

Edit: Also check out deathknight.info. You should be able to find plenty of info about the various specs and rotations.
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Re: [DK] The DK Tanking thread

Postby Falibard » Wed Jun 03, 2009 8:39 am

Anyone else having an issue with too much hit on Ulduar gear? The Ignis boots dropped for me last night and now I'm at 299 hit in my tank gear = /
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Re: [DK] The DK Tanking thread

Postby discerpo » Wed Jun 03, 2009 10:19 am

Falibard wrote:Anyone else having an issue with too much hit on Ulduar gear? The Ignis boots dropped for me last night and now I'm at 299 hit in my tank gear = /


amg i cant wait to get better drops my hit is kinda suck atm. i got t8 pants but cant wear them yet cus of the hit i lose. we had a storm edge drop for a half guild half another guild run but this crap tastic warrior that had hatefull 2h roll and won... the raid leader was former our guild newer to that guild so he didnt want to mess up relations in that guild... but whatever... nah im not sore about it...at all...

lol, anyway, yea i need a few more pieces of hit gear
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Re: [DK] The DK Tanking thread

Postby Splug » Wed Jun 03, 2009 10:56 am

Falibard wrote:Anyone else having an issue with too much hit on Ulduar gear? The Ignis boots dropped for me last night and now I'm at 299 hit in my tank gear = /
I believe I'm still at 7% hit, so it hasn't been an issue here.

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Re: [DK] The DK Tanking thread

Postby Falibard » Wed Jun 03, 2009 11:12 am

Splug wrote:
Falibard wrote:Anyone else having an issue with too much hit on Ulduar gear? The Ignis boots dropped for me last night and now I'm at 299 hit in my tank gear = /
I believe I'm still at 7% hit, so it hasn't been an issue here.

-Splug


Guess I'll get Boundless Ambition out of the bank. I'll need the expertise to get back to cap, I just don't like the idea of giving up 43 dodge for a gain of 2 stam and 300 armor. Oh well, if I get t8 shoulders this week it won't be an issue.
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Re: [DK] The DK Tanking thread

Postby discerpo » Wed Jun 03, 2009 5:47 pm

was kinda thinking about picking this up http://www.wowhead.com/?item=42129#sold-by the on use seems pretty nice and i need the hit atm
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Re: [DK] The DK Tanking thread

Postby Maddok » Fri Jun 05, 2009 9:05 pm

So Naxx[10] went pretty smooth, anybody have any hints or suggestions for an addon or something else to help manage a rotation (Frost Tank Specced incase it matters)?
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Re: [DK] The DK Tanking thread

Postby Levantine » Sat Jun 06, 2009 3:44 am

No such thing as a rotation when you're tanking. Frost priority goes something along the lines of:

Frost Fever > Blood Plague > Blood Strike (Blood Runes only) > Frost Strike > Obliterate

So basically, keep your diseases up, keep your Blood runes as Death Runes, spam your hard hitting attacks as much as possible.
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Re: [DK] The DK Tanking thread

Postby Maddok » Sat Jun 06, 2009 8:59 am

Okay that makes sense (and looking at the wws is apparently close to what I was doing), thanks.
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Re: [DK] The DK Tanking thread

Postby Maswin » Sat Jun 06, 2009 3:25 pm

Sorry if this is in the wrong place, but it seemed like the obvious thread to start!

Long story short; I have a DK alt primarily for PVP and obviously protection paladin as a main and after reading a few things I got thinking, would it be worth me actively trying to gear up the DK so I could use him for specific hard mode encounters, or would it not really be worthwhile?

I only (progression) raid 10 man, and so far we have Freya, Mimiron & Vezax left to kill on hard mode so I'm not sure if it's going to make much of a difference or not. We're fairly determined when it comes to hard mode stuff - we had 2 or 3 people level their alts in order to down Sarth+3D (to give us better composition etc).

My current tanking gear on the DK is:
http://eu.wowarmory.com/character-sheet ... tonymaswin

But if I bought everything I could with valor emblems I'd have:
http://bloodfeather-eu.warcrafter.net/Tonymaswin

Obviously that gear is not good enough for hard modes, but more trying to gear it so i can swap in to tank certain fights (razorscale, kolo etc)

My pala's gear can be seen in the signature.

Any advice from a knowledgeable person would be greatly appreciated!
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Re: [DK] The DK Tanking thread

Postby Levantine » Sat Jun 06, 2009 7:11 pm

Only one I can think of where it'd make any kind of difference at all is General, where the self healing from Blood is actually useful.
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Re: [DK] The DK Tanking thread

Postby Falibard » Mon Jun 08, 2009 7:03 am

It may be worthwhile to get the DK geared a bit. You certainly could do any of the Ulduar fights on your pally but using a DK tank will simplify things a bit for certain encounters (Vezax as an example).
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Re: [DK] The DK Tanking thread

Postby Falibard » Tue Jun 09, 2009 11:08 am

Does anyone know if there's an addon that let's you know when WotN kicks in? I'm thinking of something similar to the Ardent Defender warning from the Tankadin mod. I've tried looking through the combat log before to find WotN "procs" but all I ever see are random absorbs which I attribute to it.
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Re: [DK] The DK Tanking thread

Postby Levantine » Tue Jun 09, 2009 4:09 pm

WotN doesn't absorb damage, it flat out reduces it. Afaik, any time you ever go below 35% hp you've just activated it (keeping in mind the internal cooldown).
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Re: [DK] The DK Tanking thread

Postby Falibard » Wed Jun 10, 2009 10:39 am

Levantine wrote:WotN doesn't absorb damage, it flat out reduces it. Afaik, any time you ever go below 35% hp you've just activated it (keeping in mind the internal cooldown).


Hmm... I remember going through a combat log a while back for a hard mode council attempt and seeing an absorb after I came back to life and before the disc priest put a shield on me. I just figured that was WotN.
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Re: [DK] The DK Tanking thread

Postby Splug » Wed Jun 10, 2009 11:56 am

On the 3.1 PTR, it was listed as an absorb. I don't believe the mechanic has changed, so it probably still is.

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Re: [DK] The DK Tanking thread

Postby Levantine » Wed Jun 10, 2009 4:32 pm

Orly.

Can you tell I rarely if ever play Blood? (Which apparently makes me a joke of a tank, and retarded to boot, but lulz)
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Re: [DK] The DK Tanking thread

Postby Falibard » Wed Jun 10, 2009 5:03 pm

Splug wrote:On the 3.1 PTR, it was listed as an absorb. I don't believe the mechanic has changed, so it probably still is.

-Splug


I like your new avatar =P
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Re: [DK] The DK Tanking thread

Postby Maswin » Wed Jun 10, 2009 9:19 pm

Cheers for the advice, I might try start gearing it a bit see how decent i can get the gear, we're probably not raiding much for a while so should have some time!
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Re: [DK] The DK Tanking thread

Postby Doogiehowser » Thu Jun 11, 2009 6:57 am

Levantine wrote:Orly.

Can you tell I rarely if ever play Blood? (Which apparently makes me a joke of a tank, and retarded to boot, but lulz)


I think someone needs a hug.
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