Star Wars; Old Republic

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Star Wars; Old Republic

Postby Ilara » Mon Jun 01, 2009 7:52 pm

http://www.swtor.com/media/trailers/dec ... ic-trailer

So far, Bioware is living up to my expectations.

Hot bubba fett bitch ftw!
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Re: Star Wars; Old Republic

Postby Invisusira » Mon Jun 01, 2009 8:15 pm

HELL yeah, Revan and Malak in action!
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Re: Star Wars; Old Republic

Postby Arnock » Mon Jun 01, 2009 8:31 pm

/drool

Loved the KotOR games, hopefully this will turn out to be a great mmo

also, was that sith guy supposed to be malak? Faceplate looks a tad familiar =P
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Re: Star Wars; Old Republic

Postby Invisusira » Mon Jun 01, 2009 8:39 pm

Arnock wrote:/drool

Loved the KotOR games, hopefully this will turn out to be a great mmo

also, was that sith guy supposed to be malak? Faceplate looks a tad familiar =P

Guy with the robo-mouth is Malak; guy that looks like your avatar is Revan.
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Re: Star Wars; Old Republic

Postby Arnock » Mon Jun 01, 2009 9:05 pm

Didn't we kill malak in the first game?


from wikipedia

300 years after the events of the Star Wars: Knights of the Old Republic
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Re: Star Wars; Old Republic

Postby Invisusira » Mon Jun 01, 2009 9:17 pm

Hmm, here I was thinking this was a prequel. Guess those AREN'T the characters, they just look like them. Grats design team!
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Re: Star Wars; Old Republic

Postby Arnock » Mon Jun 01, 2009 10:04 pm

http://www.swtor.com/info/holonet/classes

That page shows no mention of jedi, yet other spots of the site mention playing as jedi or sith...

I'm kinda hoping that Jedi are playable, yet you would have to go through an attunement process similar to the KotOR games or star wars galaxies (the original version)
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Re: Star Wars; Old Republic

Postby phaqueue » Mon Jun 01, 2009 11:55 pm

I wouldn't mind an attunement of some sort... but wasn't Galaxies random who got to be a Jedi? random is bad...

Make it a quest of some sort, maybe a chain similar to the DK quests (at least as far as explaining backstory and attunement process) and that would be pretty cool...

I really can't wait for this game... good thing left 4 dead 2 is releasing in Nov (supposedly) hopefully that will hold me over for a while till SW: ToR comes out...
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Re: Star Wars; Old Republic

Postby ulushnar » Tue Jun 02, 2009 3:03 am

It's not Malak (no tattoos on the head), but it's obviously a similar look and possibly even the same voice actor (maybe a clone?). I also like how the generic Sith armor is modelled on Darth Revan's.

As for Jedi/Sith, it's a problem every Star Wars RPG has kinda hit its head off. If you make it too hard to be a Force-user, no-one plays, if you make it too easy, then you're flooded with them. A solution could be to somehow make the Force less powerful, or balance the non-Force using classes against the Jedi, which doesn't work.
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Re: Star Wars; Old Republic

Postby Ilara » Tue Jun 02, 2009 3:14 am

Deathknights are da heero clas yo! klerly dey stron!
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Re: Star Wars; Old Republic

Postby Zironic » Tue Jun 02, 2009 3:22 am

It's a really cool trailer, I'd like someone to make a KotoR star wars movie. I bet it would beat the crap out of the ones George Lucas have done lately.

However it's still way to early to tell if the game will be any good or not, for that you need to play the stress test beta and see if the ui/quests etc are fun.
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Re: Star Wars; Old Republic

Postby anthony » Tue Jun 02, 2009 4:07 am

Seriously want it, gonna go play KOTOR 1 now. :D
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Re: Star Wars; Old Republic

Postby Skwigelf » Tue Jun 02, 2009 5:11 am

The boss Sith is apparently Lord Angral, as it states in the write up below the video. Unless the Sith in charge of the sacking wasn't the big boss.
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Re: Star Wars; Old Republic

Postby Ilara » Tue Jun 02, 2009 5:14 am

No real gameplay or any standards for the system are shown yet, so saying "this will be awesome!" is a bit naive. So far the presented has lived up to Bioware's name, but but that said; they haven't yet shown anything all that substantial.
Some people already throwing around the phrase "WoW Killer" again. Lets wait til we see something before we go saying such things. We all know how Age of Conan and Warhammer turned out...
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Re: Star Wars; Old Republic

Postby ulushnar » Tue Jun 02, 2009 5:35 am

I'd like it to be a "WoW killer" because I've loved Star Wars all my life, but honestly, let's look at the record for MMOs and me:

Conan: read most of the stories, seen the movies, reasonably invested in the background. MMO failed to hold my interest.
Lord of the Rings: read the trilogies, seen the movies, arguably spent most of my life playing games that borrowed tropes from it. MMO failed to hold my interest.
Dungeons and Dragons: Don't want to count up all the cash I've spent on D&D stuff over the last twenty years. MMO failed to hold my interest.
World of Warcraft: Played WC2 a few times, laughed at the voices, not really invested in the background. Been playing for five years now.

It could be that the first three weren't especially good MMOs, but it seems the less invested I am in an MMO's background, the more I can enjoy it for what it is. And there's few properties I'm as invested in as a fan than Star Wars.

On the other hand we have Bioware, who I hold up with Blizzard (and maybe Bethsada) as companies I have confidence in producing an engaging product. However, Bioware have specialized in delivering satisfying single-player games with a definite end. I'm not sure how they can leverage that experience into something as open-ended as an MMO. And it's going to have to be supremely awesome out of the box to compete with 6+ years of WoW. We all saw what "we'll make it more interesting in future patches" did for Warhammer and AoC.
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Re: Star Wars; Old Republic

Postby Ilara » Tue Jun 02, 2009 5:57 am

People often complain about it, but a massive part of WoWs charm is the fact it is not only serious, it keeps its cartoony, humor side about it. A factor many other games lack, and often the reason they don't expand much beyond thier target audience.

Bliz have done an amazing job to not only aim at an audience that are long time WC players, but also newcomers, casuals and the hardcore numbercrunchers.

Conan, warhammer, lotr; no appeal to me. I haven't read thier books, played thier other games, seen thier movies. (in before lolufail) but seriously, just don't appeal to me, and they don't seem very inviting for me, or new players to try and get involved.

Champions Online has caught my interest; I'm a massive fan of superhero genre, it seems well worked on, and thus far very open to new comers and those who have played the old Champions stuff. I don't know if it will keep up in the long run, as thats not something Cryptic seem to be overly talented at (ie end game City of Heroes) but I will most likely give it a good go.

I'm a decent fan of star wars. Love me saber battles and whatnot. Also the KOTOR games set a good position for the world to start with. As an MMO it is already under threat of balance issues with lolgodmode force users. I for one will be watching to see how well they pull off this issue alone.
As a company, Bioware have an amazing standard, easily on par with Bliz in my eyes. They don't have the omgblockbuster mmo or sports game starcraft that Bliz do, but their work speaks for itself with ie KOTOR, Mass Effect and so on. They have a good chance of pulling it off. And I'd like to see how well they do.

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Re: Star Wars; Old Republic

Postby ulushnar » Tue Jun 02, 2009 6:16 am

Ilara wrote:As a company, Bioware have an amazing standard, easily on par with Bliz in my eyes. They don't have the omgblockbuster mmo or sports game starcraft that Bliz do, but their work speaks for itself with ie KOTOR, Mass Effect and so on. They have a good chance of pulling it off. And I'd like to see how well they do.


That's the problem though. Blizzard have some experience of a diversity of games with the Isometric clickfests like the Diablo games and their RTSes. You could possibly even argue that battle.net gave them a toe in the shallow end of the MMO pool.

Bioware have basically done one game really well. The single-player western RPG. Ok NWN had an online element, but that was entirely third-party hosted. I'm certain that the levelling experience in SW:TOR will be wonderful, but it's wether or not they manage to do well in the endgame that will make or break them.

One thing that would interest me is if your Light Side/Dark Side standing can affect your faction. That would be a really unique mechanic, if a difficult one to implement well.
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Re: Star Wars; Old Republic

Postby Ilara » Tue Jun 02, 2009 6:54 am

No argument. They will find it hard. Certainly doesn't help their topic of choice is Star Wars.
I'm simply stating that I'm still of the belief; If any other company than Bliz is capable of bringing out "the big one", its Bioware.
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Re: Star Wars; Old Republic

Postby Aldonza » Tue Jun 02, 2009 7:04 am

As a major fan girl of Star Wars, I'm giggling with glee over this.

If it's done well - even if not a "WoW-killer" for the mass populace - it'll definitely win me over. I could have so much fun running around in a Star Wars universe though. I never did endgame stuff in Galaxies, yet, if they hadn't ruined it with the two different "combat upgrades", I'd never have left.

I can't wait. /drool
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Re: Star Wars; Old Republic

Postby ulushnar » Tue Jun 02, 2009 7:05 am

Ilara wrote:No argument. They will find it hard. Certainly doesn't help their topic of choice is Star Wars.
I'm simply stating that I'm still of the belief; If any other company than Bliz is capable of bringing out "the big one", its Bioware.


Don't get me wrong, Bioware and Star Wars together again makes me happy in ways that I'm not comfortable sharing with strangers. And I would love to be able to swap my Paladin for a Jedi, but I've been hurt before and I'm no longer quick to trust.
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Re: Star Wars; Old Republic

Postby Aldonza » Tue Jun 02, 2009 7:18 am

See, I love Star Wars despite the stupid force users.

Sure, Jedi and Sith are all cool looking with their lightsabers, but I've always enjoyed the other aspects of Star Wars. The smuggling, the bounty hunting, pretty much anything involving the Huts. In Galaxies, I floved the Entertainer aspects. There is so much in the setting that can lend to more than Jedi.

Yes, I know, most of the min-maxers will want to be Jedi because they feel that they should be supremely powerful. However, I just feel that there can be so much more to the game than just the Jedi, and if Bioware does it correctly, they can show the power of other classes.

Take for instance, the Saga Edition Star Wars RPG out right now. I'm in a table top game of it right now, and we have a Human Jedi, a Wookie Melee brawler, a Droid Rifle Specialist, and a Human Scout. The Jedi - for all the neat little tricks he can do from time to time to be powerful - pales in comparison of the brute force of our Wookie wielding his Vibroaxe. So, if Bioware uses anything similar to the kinds of ideas the latest RPG is using, they should be able to make interesting choices available for people who want to be powerful without everyone having to be Jedi/Sith.
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Re: Star Wars; Old Republic

Postby ulushnar » Tue Jun 02, 2009 7:51 am

We'll see. I personally wouldn't mind being a Han-Solo type, but I'm not sure if the game will have that robust a space combat system (or a space combat system at all). I always hated the turret minigame in KotOR.
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Re: Star Wars; Old Republic

Postby Aalryn » Tue Jun 02, 2009 8:13 am

Aldonza wrote:As a major fan girl of Star Wars, I'm giggling with glee over this.

If it's done well - even if not a "WoW-killer" for the mass populace - it'll definitely win me over. I could have so much fun running around in a Star Wars universe though. I never did endgame stuff in Galaxies, yet, if they hadn't ruined it with the two different "combat upgrades", I'd never have left.

I can't wait. /drool



This.. except for the girl part.


I was discussing the game with my gf who is also a huge mmo, rpg, and star wars fan. She -loved- the baulder's gate and neverwinter nights games. She never played KOTOR and mass effect. We were talking about how blizzard never makes bad games. All of them are good, but they are approachable RTS games primarily along with diablo which is a point and click adventure game with rpg elements. All amazing game, so it would make sense that they would make an amazing mmo.

Bioware is known for making some of the best RPGs available. I haven't played all of them like I have with blizzard games, but looking at reviews and customer experiences; they are consistent with making amazing and in depth RPGs. They say that the KOTOR mmo will have more story elements than all of their previous games combined. I have great faith in their ability to take that skill with making games and telling stories into the mmo world and making something like we have never seen before.
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Re: Star Wars; Old Republic

Postby Io.Draco » Tue Jun 02, 2009 9:26 am

I wonder what ever did happen to Revan and the Exile though
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Re: Star Wars; Old Republic

Postby honorshammer » Tue Jun 02, 2009 11:57 am

They officially announced 2 classes so far, the Trooper and the Bounty Hunter.

They have to let you play the Jedi/Sith. The setting is the great Jedi/Sith War, there were Jedi/Sith ALL over the place. It fits.

I am completely stoked about the game, I have high hopes but I think it will be impossible to please the varied fan cliques of Star Wars. Regardless, I'll play it.

They haven't even announced a closed Beta yet, so no telling how far out we are talking, and Bliz will probably drop IceCrown or a new Expac a month after it releases.
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