[25] XT-002 Trash...

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Re: [25] XT-002 Trash...

Postby Rasmfrackn » Fri Apr 24, 2009 8:32 am

Bornakk, 4/23 wrote:The trash mobs before XT-002 Deconstructor have gone through additional changes that should make them a little easier to get through.

What actually changed?
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Re: [25] XT-002 Trash...

Postby Corman » Fri Apr 24, 2009 12:50 pm


1) There are only TWO technicians to a side now instead of 4.
Meaning groups are: 6 bots, 2 of each kind and 2 techs.

2) The jumping/stun bot seems to not jump or stun as much.

3) Additionally, I believe their Health has been several nerfed.

Incoming damage didn't seem much different but due to LESS and less stuns, we literally nuked them, albeit in a 2x then 2x then 2x then 1x then 1x format, while the techs were kited continuously and the bots were tanks in pairs of two away from each other and in proper order (get the ones that have the blade things down first then another set of two then the other then each tech seperately.
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Re: [25] XT-002 Trash...

Postby Invisusira » Fri Apr 24, 2009 1:27 pm

This pull is actually pretty easy once you get it down. This week I was like, "oh, trash is here now! let's run in and see what they do." And then we wiped.

What we do is just have everyone hang outside the door, I'll run in and pull. Hunters (or whoever) will grab all the little healing-bots and train them into Razorscale's room. We kill jumpers -> red dudes (saw blades) -> spiderbots and then go get the little guys.

The little guys, btw, can be quite buggy. Sometimes they'll just stand in place in the room and cast the shield over and over again, sometimes the hunters will lose them because they've stopped moving and are doing that, and this week we actually had one burrow down into the trash heap and get stuck in the wall. After about 15 minutes, we manged to get him out with hunter pets.
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Re: [25] XT-002 Trash...

Postby Zoltar » Tue Apr 28, 2009 4:35 pm

We found this trash to be very easy.

I run into the room mounted, straight through the trash then high tail it to Razor's room where the rest of the raid is waiting. Wait till they arrive, consecrate, AoE the lot of them down. The little guys tend to hang back a bit so we single target them.
Rinse and repeat for other side.
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Re: [25] XT-002 Trash...

Postby arilink » Wed Apr 29, 2009 7:17 pm

We accidently pulled both groups at once and ... AoE'd them down.
Seriously Blizz overdoes those nerfs.
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Re: [25] XT-002 Trash...

Postby Gracerath » Thu Apr 30, 2009 12:35 am

Haha no doubt.

First night seeing the trash before the nerf:

Pull 1: Just pull and let god sort it out.
Result: Horribly comedic wipe.

Pull 2: I heard we can kite and cc this stuff, lets do that.
Result: First pack dies along with 3/4 of the raid.

Pull 3: That sorta worked, lets try that again.
Result: Horribly comedic wipe.

Pull 4: God dammit, keep the technicians away!
Result: Horribly comedic wipe. (bugged technicians ftl)

Pull 5: Lets try that cc thing again. And kite too!
Reulst: Second pack dies along with 2/3 of the raid. Yay time for XT wipes.

After the nerf:

Pull 1: Ok lets try to kite and CC, pull your heads out guys.
Result: ... the fuck? Did we just AE down that group? Clean up the technicians ...
Bye space sword!
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Re: [25] XT-002 Trash...

Postby Falibard » Thu Apr 30, 2009 11:28 am

arilink wrote:We accidently pulled both groups at once and ... AoE'd them down.
Seriously Blizz overdoes those nerfs.

Srsly... While I don't enjoy overly complicated trash a little challenge is welcome.
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