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Strategy Highlights

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Strategy Highlights

Postby abinning » Thu Apr 16, 2009 4:24 pm

ToC Strategy Highlights

This is intended to be a quick list of the important points of a fight a raid leader needs to mention.
It will also serve the average raider by telling you what you need to pay the most attention to. I will update this as I progress, and as this awesome community directs me. So if you think I should add a critical point, or remove one, or re-word one, tell me. I just might do it.


Most of what I currently have looked at is from wowwiki.com/Ulduar, stratfu.com and severancegaming.com along with info from here.

#1 Flame leviathan
Setup:
  1. Heal and load up on pyrite before the fight.
  2. Boss will only chase Siege engines and Demolishers
  3. Hunters and healers are bad for launching.
Fight:
  1. If Boss targets you RUN AWAY, otherwise keep your distance and dps.
  2. Siege engines use steam rush to get away.
  3. Choppers drop tar to slow him down, use your sprint to get out of his way.
  4. Demolishers keep dps going. Often launch onto Boss and kill the turrets.
#2 Ignis
Setup:
  1. Raid Stand in middle between water.
  2. Tank him near the raid faced away.
  3. A summoned construct stacks a buff on Boss, a killed construct removes a one stack.
  4. Don't cast when he casts Flame Jets, or you will get silenced.
Fight:
  1. Move as soon as he starts casting Scorch. (3 positions)
  2. You may have a dedicated healer watch for slag pot victim.
  3. OT drag constructs through fire until molten, drag to water, run away. They can be stunned/snared.
  4. 1-2 dedicated ranged dps kill brittle construct. (5000 damage)
#3 RazorScale
Setup:
  1. Spread out 6yds and avoid Lava Bomb (blue fire)
  2. Rotate taunts every 2 stacks of the movement debuff after 50%
  3. Save all CDs and BL for after 50%
Fight:
  1. Burn adds till harpoon is ready. (sentinel first interrupt watchers chain lightning adds)
  2. Fire harpoons as they are ready. (she will come down and be stunned, no more adds)
  3. Get BEHIND her and dps hard as you can. (She will breathe as soon as the stun is off)
  4. Repeat 2-
  5. @50% she lands for good, tank her.
  6. Drag her around the circle with ranged/healers in center.
#4 XT-002
Setup:
  1. stay in 2-3 clumps. (melee & 1-2 ranged)
  2. start in the midle of the room, MD to the tank.
  3. tank at base of stairs, back of the room.
Fight:
  1. Heal through 120% raid damage. (tympanic tantrum)
  2. Expposed heart & adds @ every 25%.
    Burn the heart until adds are in range.
      boombot: burn till it explodes.
      scrapbot: boombot explosion kills them, they heal Boss so they HAVE to die.
      Pummelers: OT pick em up, kill last.
  3. Run away when you get gravity well or light bomb. (the shadow/holy bolt target)
#5 Iron Council
Setup:
  1. Spread out. kill order for ease: steelbreaker, runemaster,stormcaller
  2. MT on kill target (tank in center circle), OT on other two far away, MT peels off next target.
  3. Aspect of the wild, or Nature resist totems.
Phase 1:
  1. Drag bosses out of Rune of Power (blue), raid stay in it for damage buff.
  2. Dispel/Cleanse Fusion Punch Debuff.
  3. Stormcaller's overload 30yds, stay away from him.
Phase 2:
  1. Stack up.
  2. Tank 30+yds apart, swap positions after each rune of power.
  3. Tank & one dps interrupt lighting whirl on stormcaller.
  4. Spell steal/dispel/interrupt Shield of Runes(red). Stop dps when he begins cast until it is gone.
  5. Raid run out of death rune (green).
Phase 3:
  1. Run away from tendrils.
  2. Aggro reset. Stun and silence Lightning Whirl.
#6 Kologarn
Setup:
  1. Tanks rotate taunt every 2 overhead smash debuffs.
  2. Ranged and healers stay out of melee range and spread out to kite eyebeams.
  3. Eyebeam: run away! to a clear side.
  4. Focus heal the gripped target. Heal through Overhead smash tremor on melee.
Fight:
  1. Focus on dps right Arm, save cooldowns
  2. Whe an arm dies, pick up adds. Melee get on boss, ranged aoe burn adds.
  3. After adds are down pop ALL CDs & BL. burn torso
  4. Right arm respawns. Repeat from
#7 Auriaya
Setup:
  1. STACK! (shadow cleave is split by everyone)
  2. Raid MUST LOS the cats during initial pull.
  3. Pull with totem/trap/face. Tanks taunt cats, MD/tricks/pray boss to MT.
  4. Tanks must use shield wall CDs before the panthers reach them.
Fight:
  1. Interrupt Sentinel Blast and Horrifying Screech
  2. Burn sanctum sentries first. (strength of the pack)
  3. OT pick up adds as they spawn.
  4. Kill feral sprit (9 lives) weaker every kill.
  5. AOE the small cats
#8 Mimirion
FFA Loot for Cores
Phase 1 Levaiathan
S. tank in center, spread ranged/heals in circle aorund him (15yds apart) DONT MOVE.
  1. tank & melee run out of shockblast.
  2. tank & melee watch for mines.
  3. Healers focus heal tank during plasma blast.
Phase 2 VX-001
S. stay in spread circle.
  1. WATCH FOR ROCKETS!!! and move 5yds away from where it is flying to land.
  2. Watch for spell cast "SPinning UP" it is a spout like cone. Get behind him. spread out again after it.
Phase 3 Command head
S. Melee on adds. ranged Tank & Kiter.
  1. kiter watch for orange spotlight, kite the assault bots. burn after some threat. earthbind.
  2. green spotlight, tanks pick up junkbots, avoid bomb bots.
  3. after assault bot down pick up his core use it under the boss.
Phase 4 VOLTRON!!! Defender of the uni... err...
S. all the same, but no more plasma blast on MT
  1. They must all die together.
  2. specific ranged on head
#9 Freya
Setup:
  1. Tank her away from the river.
  2. Spread out 8 yds and Avoid Sunbeams
  3. Always kill the Lifebinder's Gifts within 15 seconds or they heal Freya and her adds for 30-60%
  4. Use bloodlust to catchup if you fall behind on the adds.
Phase 1:
  • Kill adds (6 waves, every 60 seconds)
    1. Ancient Conservator
      Get under a healty mushroom (Do not stack too much)
      If you get Nature's Fury RUN AWAY from people.
    2. Detonating Lashers
      Frequent random aggro wipes.
      They explode for for a large chunk of damage on death.
      AoE them down a little, then single target them to death.
    3. Elementals
      They must die together, or they rez eachother.
      Ranged on Snaplasher (kite him) Melee can join the fight after a ranged has good aggro.
      Snaplasher may be tanked for a short time.
      Tank Storm Lasher, Interrupt Lightning Lash.
      Stunners/Ranged on Ancient Water Spirit. Try to keep him stunned

Phase 2:
  1. DPS on Freya
  2. Avoid Nature Bomb ( Green seed that explodes )
  3. Do not lapse in killing the Lifebinder's Gifts.
#10 Thorim
Setup:
    1. 3 minutes hard mode. 5 minutes wipe.
    2. stay in center to avoid orbs
    3. healers spread out to avoid all getting Deafening Thunder.
Phase 1:
    1. Main Tank Jormungar Behemoth away from raid.
    2. OT take the rest and AoE. Focus on Acolytes.
    3. After adds, use the lever and enter gauntlet.
    Gauntlet:
    1. Tank, 1 heal, 3 ranged dps(10 man)
    2. Warbringers can be CC'd
    3. Avoid the Runic Colossus smash (like Skadi in UP)
    4. Burn Colossus, kill more adds.
    5. Spread out, Burn Giant.
    Arena:
    1. Kill champions first, stay out of the whirlwind.
    2. MC warbringers.
    3. Dispel/purge hots.
Phase 2:
    1. Spread out to avoid chain lightning jumps.
    2. Tanks rotate taunt after each Unbalancing Strike.
    3. Watch for Lightning Charge (60 degree cone) 15k damage.
#11 Hodir
Setup:
  1. OT with frost resist taunts During Frozen Blows, MT taunt back after.
  2. Spread out for freeze & Ice Shards, (melee stack in no more than 3)
  3. Casters stick by mage NPCs for toasty fire & singed buff.
Fight:
  1. Free NPCs AFTER Hodir is Engaged (mages first)
  2. Keep moving to remove Biting Cold (like Nexus)
  3. Avoid Ice Shards (watch for snow flakes/white cirlce on ground)
  4. Run to Snow Drift before Flash Freeze (like Saphiron)
  5. Keep Freeing NPCs after flash freeze (mages first)
  6. Healers AoE heal raid during Frozen Blows
  7. Healers may want to stand in the column of light for haste.
  8. note:Hand of freedom 100% uptime on MT eliminates the need for a frost resist OT (Heroic mode)
#12 General Vezax
  1. Stack up, Spread out for Mark of the Faceless, Stack again.
  2. Get away from Shadow Crash (8yds)
  3. Casters get Into shadow Crash Pools
  4. Interrupt Searing Flames.
  5. Use CDs or Kite boss during Surge of Darkness (stay in 15 yds)
  6. Healers may stand within 15yds to avoid Mark of the Faceless
  7. Casters have to Regen mana in Saronite clouds by taking Damage.
      1 Stack 100 Mana 200 Damage
      2 Stacks 200 Mana 400 Damage
      3 Stacks 400 Mana 800 Damage
      4 Stacks 800 Mana 1,600 Damage
      5 Stacks 1,600 Mana 3,200 Damage
      6 Stacks 3,200 Mana 6,400 Damage
      7 Stacks 6,400 Mana 12,800 Damage
      8 Stacks 12,800 Mana 25,600 Damage
  8. Kite phase is good for all casters to get in a cloud for mana, and AoE heal them.
#13 Yogg-Saron
    Phase 1: Kill Guardians
    1. Avoid clouds. Stick to the outer edges. Stop everything and run.
    2. Interrupt Dark Volley.
    3. Run away from Guardian when low. It will AoE on death.
    4. Pop 1-2 xtra guardians in the beginning of fight.
    5. Brain link stay close
    Phase 2: Tentacles and Brain
      Outisde:
      1. Ranged on Crusher, kite
      2. Melee on Corrupter, Interrupt and stun
      3. DISPEL, cleans totems
      Inside: BL in here
    Phase 3:
#14 Algalon
    Last edited by abinning on Thu Aug 27, 2009 11:46 am, edited 25 times in total.
    abinning
     
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    Re: Raid Tips - Short, Concise. Only what is needed.

    Postby abinning » Thu Apr 16, 2009 4:25 pm

    reserved
    Last edited by abinning on Thu Apr 16, 2009 4:25 pm, edited 1 time in total.
    abinning
     
    Posts: 103
    Joined: Fri Oct 17, 2008 9:00 am

    Re: Raid Tips - Short, Concise. Only what is needed.

    Postby abinning » Thu Apr 16, 2009 4:25 pm

    reserved
    abinning
     
    Posts: 103
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    Re: Raid Tips - Short, Concise. Only what is needed.

    Postby Spectrum » Thu Apr 16, 2009 5:04 pm

    Nice start. I often phrase my explanations like this. I might go over the abilities and strat generally at the start of the fight, but then I try to tell everyone specifically what they are supposed to be doing and what their priorities are.

    I look forward to refinement.
    Spectrum
    Maintankadonor
     
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