Strategy Highlights
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Strategy Highlights
ToC Strategy Highlights
This is intended to be a quick list of the important points of a fight a raid leader needs to mention.
It will also serve the average raider by telling you what you need to pay the most attention to. I will update this as I progress, and as this awesome community directs me. So if you think I should add a critical point, or remove one, or re-word one, tell me. I just might do it.
Most of what I currently have looked at is from wowwiki.com/Ulduar, stratfu.com and severancegaming.com along with info from here.
#1 Flame leviathan
Setup:
Setup:
Setup:
Setup:
Setup:
Setup:
Setup:
FFA Loot for Cores
Phase 1 Levaiathan
S. tank in center, spread ranged/heals in circle aorund him (15yds apart) DONT MOVE.
S. stay in spread circle.
S. Melee on adds. ranged Tank & Kiter.
S. all the same, but no more plasma blast on MT
Setup:
Setup:
Setup:
This is intended to be a quick list of the important points of a fight a raid leader needs to mention.
It will also serve the average raider by telling you what you need to pay the most attention to. I will update this as I progress, and as this awesome community directs me. So if you think I should add a critical point, or remove one, or re-word one, tell me. I just might do it.
Most of what I currently have looked at is from wowwiki.com/Ulduar, stratfu.com and severancegaming.com along with info from here.
#1 Flame leviathan
Setup:
- Heal and load up on pyrite before the fight.
- Boss will only chase Siege engines and Demolishers
- Hunters and healers are bad for launching.
- If Boss targets you RUN AWAY, otherwise keep your distance and dps.
- Siege engines use steam rush to get away.
- Choppers drop tar to slow him down, use your sprint to get out of his way.
- Demolishers keep dps going. Often launch onto Boss and kill the turrets.
Setup:
- Raid Stand in middle between water.
- Tank him near the raid faced away.
- A summoned construct stacks a buff on Boss, a killed construct removes a one stack.
- Don't cast when he casts Flame Jets, or you will get silenced.
- Move as soon as he starts casting Scorch. (3 positions)
- You may have a dedicated healer watch for slag pot victim.
- OT drag constructs through fire until molten, drag to water, run away. They can be stunned/snared.
- 1-2 dedicated ranged dps kill brittle construct. (5000 damage)
Setup:
- Spread out 6yds and avoid Lava Bomb (blue fire)
- Rotate taunts every 2 stacks of the movement debuff after 50%
- Save all CDs and BL for after 50%
- Burn adds till harpoon is ready. (sentinel first interrupt watchers chain lightning adds)
- Fire harpoons as they are ready. (she will come down and be stunned, no more adds)
- Get BEHIND her and dps hard as you can. (She will breathe as soon as the stun is off)
- Repeat 2-
- @50% she lands for good, tank her.
- Drag her around the circle with ranged/healers in center.
Setup:
- stay in 2-3 clumps. (melee & 1-2 ranged)
- start in the midle of the room, MD to the tank.
- tank at base of stairs, back of the room.
- Heal through 120% raid damage. (tympanic tantrum)
- Expposed heart & adds @ every 25%.
Burn the heart until adds are in range.
- boombot: burn till it explodes.
scrapbot: boombot explosion kills them, they heal Boss so they HAVE to die.
Pummelers: OT pick em up, kill last.
- Run away when you get gravity well or light bomb. (the shadow/holy bolt target)
Setup:
- Spread out. kill order for ease: steelbreaker, runemaster,stormcaller
- MT on kill target (tank in center circle), OT on other two far away, MT peels off next target.
- Aspect of the wild, or Nature resist totems.
- Drag bosses out of Rune of Power (blue), raid stay in it for damage buff.
- Dispel/Cleanse Fusion Punch Debuff.
- Stormcaller's overload 30yds, stay away from him.
- Stack up.
- Tank 30+yds apart, swap positions after each rune of power.
- Tank & one dps interrupt lighting whirl on stormcaller.
- Spell steal/dispel/interrupt Shield of Runes(red). Stop dps when he begins cast until it is gone.
- Raid run out of death rune (green).
- Run away from tendrils.
- Aggro reset. Stun and silence Lightning Whirl.
Setup:
- Tanks rotate taunt every 2 overhead smash debuffs.
- Ranged and healers stay out of melee range and spread out to kite eyebeams.
- Eyebeam: run away! to a clear side.
- Focus heal the gripped target. Heal through Overhead smash tremor on melee.
- Focus on dps right Arm, save cooldowns
- Whe an arm dies, pick up adds. Melee get on boss, ranged aoe burn adds.
- After adds are down pop ALL CDs & BL. burn torso
- Right arm respawns. Repeat from
Setup:
- STACK! (shadow cleave is split by everyone)
- Raid MUST LOS the cats during initial pull.
- Pull with totem/trap/face. Tanks taunt cats, MD/tricks/pray boss to MT.
- Tanks must use shield wall CDs before the panthers reach them.
- Interrupt Sentinel Blast and Horrifying Screech
- Burn sanctum sentries first. (strength of the pack)
- OT pick up adds as they spawn.
- Kill feral sprit (9 lives) weaker every kill.
- AOE the small cats
FFA Loot for Cores
Phase 1 Levaiathan
S. tank in center, spread ranged/heals in circle aorund him (15yds apart) DONT MOVE.
- tank & melee run out of shockblast.
- tank & melee watch for mines.
- Healers focus heal tank during plasma blast.
S. stay in spread circle.
- WATCH FOR ROCKETS!!! and move 5yds away from where it is flying to land.
- Watch for spell cast "SPinning UP" it is a spout like cone. Get behind him. spread out again after it.
S. Melee on adds. ranged Tank & Kiter.
- kiter watch for orange spotlight, kite the assault bots. burn after some threat. earthbind.
- green spotlight, tanks pick up junkbots, avoid bomb bots.
- after assault bot down pick up his core use it under the boss.
S. all the same, but no more plasma blast on MT
- They must all die together.
- specific ranged on head
Setup:
- Tank her away from the river.
- Spread out 8 yds and Avoid Sunbeams
- Always kill the Lifebinder's Gifts within 15 seconds or they heal Freya and her adds for 30-60%
- Use bloodlust to catchup if you fall behind on the adds.
- Kill adds (6 waves, every 60 seconds)
- Ancient Conservator
Get under a healty mushroom (Do not stack too much)
If you get Nature's Fury RUN AWAY from people.
- Detonating Lashers
Frequent random aggro wipes.
They explode for for a large chunk of damage on death.
AoE them down a little, then single target them to death.
- Elementals
They must die together, or they rez eachother.
Ranged on Snaplasher (kite him) Melee can join the fight after a ranged has good aggro.
Snaplasher may be tanked for a short time.
Tank Storm Lasher, Interrupt Lightning Lash.
Stunners/Ranged on Ancient Water Spirit. Try to keep him stunned
- Ancient Conservator
- DPS on Freya
- Avoid Nature Bomb ( Green seed that explodes )
- Do not lapse in killing the Lifebinder's Gifts.
Setup:
- 3 minutes hard mode. 5 minutes wipe.
- stay in center to avoid orbs
- healers spread out to avoid all getting Deafening Thunder.
- Main Tank Jormungar Behemoth away from raid.
- OT take the rest and AoE. Focus on Acolytes.
- After adds, use the lever and enter gauntlet.
- Tank, 1 heal, 3 ranged dps(10 man)
- Warbringers can be CC'd
- Avoid the Runic Colossus smash (like Skadi in UP)
- Burn Colossus, kill more adds.
- Spread out, Burn Giant.
- Kill champions first, stay out of the whirlwind.
- MC warbringers.
- Dispel/purge hots.
- Spread out to avoid chain lightning jumps.
- Tanks rotate taunt after each Unbalancing Strike.
- Watch for Lightning Charge (60 degree cone) 15k damage.
Setup:
- OT with frost resist taunts During Frozen Blows, MT taunt back after.
- Spread out for freeze & Ice Shards, (melee stack in no more than 3)
- Casters stick by mage NPCs for toasty fire & singed buff.
- Free NPCs AFTER Hodir is Engaged (mages first)
- Keep moving to remove Biting Cold (like Nexus)
- Avoid Ice Shards (watch for snow flakes/white cirlce on ground)
- Run to Snow Drift before Flash Freeze (like Saphiron)
- Keep Freeing NPCs after flash freeze (mages first)
- Healers AoE heal raid during Frozen Blows
- Healers may want to stand in the column of light for haste.
- note:Hand of freedom 100% uptime on MT eliminates the need for a frost resist OT (Heroic mode)
- Stack up, Spread out for Mark of the Faceless, Stack again.
- Get away from Shadow Crash (8yds)
- Casters get Into shadow Crash Pools
- Interrupt Searing Flames.
- Use CDs or Kite boss during Surge of Darkness (stay in 15 yds)
- Healers may stand within 15yds to avoid Mark of the Faceless
- Casters have to Regen mana in Saronite clouds by taking Damage.
- 1 Stack 100 Mana 200 Damage
2 Stacks 200 Mana 400 Damage
3 Stacks 400 Mana 800 Damage
4 Stacks 800 Mana 1,600 Damage
5 Stacks 1,600 Mana 3,200 Damage
6 Stacks 3,200 Mana 6,400 Damage
7 Stacks 6,400 Mana 12,800 Damage
8 Stacks 12,800 Mana 25,600 Damage - Kite phase is good for all casters to get in a cloud for mana, and AoE heal them.
- Phase 1: Kill Guardians
- Avoid clouds. Stick to the outer edges. Stop everything and run.
- Interrupt Dark Volley.
- Run away from Guardian when low. It will AoE on death.
- Pop 1-2 xtra guardians in the beginning of fight.
- Brain link stay close
- Ranged on Crusher, kite
- Melee on Corrupter, Interrupt and stun
- DISPEL, cleans totems
- Outisde:
Last edited by abinning on Thu Aug 27, 2009 11:46 am, edited 25 times in total.
- abinning
- Posts: 103
- Joined: Fri Oct 17, 2008 9:00 am
Re: Raid Tips - Short, Concise. Only what is needed.
reserved
Last edited by abinning on Thu Apr 16, 2009 4:25 pm, edited 1 time in total.
- abinning
- Posts: 103
- Joined: Fri Oct 17, 2008 9:00 am
- abinning
- Posts: 103
- Joined: Fri Oct 17, 2008 9:00 am
Re: Raid Tips - Short, Concise. Only what is needed.
Nice start. I often phrase my explanations like this. I might go over the abilities and strat generally at the start of the fight, but then I try to tell everyone specifically what they are supposed to be doing and what their priorities are.
I look forward to refinement.
I look forward to refinement.
- Spectrum
- Maintankadonor
- Posts: 1488
- Joined: Thu Feb 14, 2008 4:40 pm
- Location: Silvermoon, Alliance
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