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3.1 Spec;anything better than this for MT/OT/DPS/TPS role?

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3.1 Spec;anything better than this for MT/OT/DPS/TPS role?

Postby Korimoor » Tue Mar 10, 2009 12:01 pm

This build...

http://war-tools.com/t61805.html?b=9zc5 ... 5113005e3o

Using the results from this...
http://www.failsafedesign.com/maintanka ... 329#389329

Instead of 4/5 reckoning I took 2/2 DG and 1/1 DS and 1/2 IHoJ for any time I may be OTing. Granted I lose a small amount of dps/tps but I really dont like reckoning and think the extra utility will help my raid more.

I took all of the MT talents, leaving nothing out for MTing.

I took 5/5 Conv instead of 3/5 Conv + 2/2 PoJ to maximize threat also taking 3/3 Crusade.

The only thing I may do differently is to take 2/2 PoJ although that is more for convenience than anything.

Based on all of the information, is there anything better (spec wise)for filling the OT/MT role as well as maximizing dps/tps?
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Postby Petrus » Tue Mar 10, 2009 12:59 pm

I think I'd take Divinity or SotP over Convic. I'm probably going to go Divinity.
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Postby Mallaigh » Wed Mar 11, 2009 5:51 pm

Personally I'm thinking http://ptr.wowhead.com/?talent=sVZE0tAbuMuIIRGoxs. Divinity seems like it would be nice for the healers and Divine Sacrifice and Guardian might be nice for the every once and a while I OT. I'm a big fan of SotP.

I'm also thinking http://ptr.wowhead.com/?talent=sVZE0xA0uMuIIRGoxsob might be nice as well for the little extrat crit chance. It won't be make or break but it would be about 2% more threat.
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Postby Gorlando » Wed Mar 11, 2009 7:07 pm

Mallaigh wrote:Personally I'm thinking http://ptr.wowhead.com/?talent=sVZE0tAbuMuIIRGoxs. Divinity seems like it would be nice for the healers and Divine Sacrifice and Guardian might be nice for the every once and a while I OT. I'm a big fan of SotP.

I'm also thinking http://ptr.wowhead.com/?talent=sVZE0xA0uMuIIRGoxsob might be nice as well for the little extrat crit chance. It won't be make or break but it would be about 2% more threat.

SotP is inferior to getting Conviction/Crusade.
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Postby Demandread » Thu Mar 12, 2009 12:52 am

If your not worried about utility this spec should have the best threat / mitigation:
http://talent.mmo-champion.com/?paladin ... rsion=9658

Swap points into Imp Hoj / Divine Sacrifice / Divine Guardian if you feel you need the extra utility to get your guild through a particular fight.
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Postby Wolvar » Thu Mar 12, 2009 2:57 am

Demandread wrote:If your not worried about utility this spec should have the best threat / mitigation:
http://talent.mmo-champion.com/?paladin ... rsion=9658

Swap points into Imp Hoj / Divine Sacrifice / Divine Guardian if you feel you need the extra utility to get your guild through a particular fight.


Move a point into improved judgements from useless benediction and that will be my MT spec.
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Postby Demandread » Thu Mar 12, 2009 3:11 am

just as bad in 2/2 imp judge but yeah wtb something good with that 1 point
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Postby Thornir » Thu Mar 12, 2009 8:24 am

The only reason I can ever see anyone getting SotP is if they're not getting Crusade. This would only be because of

- you don't know that Crusade is more threat.
- you want 2/2 Imp HoJ (for gimmick fights)
- you want Imp LoH or Aura Mastery in Holy tree (gimmick)
- you went 5/5 Divinty (the TINIEST bit of survivability if even that)

In my opinion, there is close to no reason to take SotP in any sort of non-gimmick spec. Crusade is far superior.

I'll be going with this:
http://ptr.wowhead.com/?talent=sZq0tAbuMuIIRGoxsohbc
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Postby Kracus » Thu Mar 12, 2009 8:32 am

Thornir wrote:
I'll be going with this:
http://ptr.wowhead.com/?talent=sZq0tAbuMuIIRGoxsohbc


Why 1 point BoM? Why not just throw that into Benediction?
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Postby theckhd » Tue Mar 17, 2009 6:29 am

Thornir wrote:The only reason I can ever see anyone getting SotP is if they're not getting Crusade. This would only be because of

- you don't know that Crusade is more threat.
- you want 2/2 Imp HoJ (for gimmick fights)
- you want Imp LoH or Aura Mastery in Holy tree (gimmick)
- you went 5/5 Divinty (the TINIEST bit of survivability if even that)

In my opinion, there is close to no reason to take SotP in any sort of non-gimmick spec. Crusade is far superior.

I'll be going with this:
http://ptr.wowhead.com/?talent=sZq0tAbuMuIIRGoxsohbc

Wow, is the wowhead ptr talent calculator broken for anyone else? It looks like it's missing Divine Guardian, but shifted all the icons over one. I.e. Imp HoJ has DG's icon, BoSanc has Devotion Aura's icon, etc.

That really messed with my head a second.

That being said, yes, Crusade is better threat than SotP, but it also takes an 18-point investment in Ret, leaving only 53 points for Prot talents. Since we already effectively need 53 points to get all of the top-tier Prot stuff, that leaves us 0 extra points to play with, either for Utility or "fun" stuff (though you could argue that Crusade is fun, of course).

Until we know where Spiritual Attunement fits into all of this, whether they're slimming down the top tiers of the prot tree at all, and most importantly whether we'll even need the outrageous threat Crusade provides, it's a bit premature to say one way or another.

(By the way, you could very easily get 2/2 Imp HoJ and crusade: http://ptr.wowhead.com/?talent=sZq0tAbuMuIIRGoxsohbc - the point in Reckoning could go anywhere in the lower part of the tree, and depending on where SA ends up, those 2/2 Imp HoJ could be shifted there to keep Crusade)
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Postby Cidx » Tue Mar 17, 2009 11:18 pm

It was my understanding that despite Reckoning not being useful for SoV it still is more threat. And Divinity to me doesn't seem like a "tank" spec. I mean if I'm hard to heal that isn't my fault. Sure I can help all healers by 5% but their talents increase their healing by much more and 5% is nothing.

I am looking forward to taking 2 points (maybe 1 depending on its location) in Spiritual Attunement.
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Postby Bellonda » Wed Mar 18, 2009 3:00 am

I think i'll be going with something like this:

http://ptr.wowhead.com/?talent=sVZA0tAcsfsIufzEb

I can't see any massive gain from going deeper into ret/holy.

Correction:

I yeah, maybe 0/53/18 is the better option... The gain from Seals of the Pure is quite a bit smaller than the gain from Crusade and you don't really lose anything from the prot tree, so wth. I'm going 0/53/18...

EDIT#2:

After having read up a bit on pally tanking post 3.0, i've realised my views are outdated and ask everyone to ignore the initial post i made, as it's a retarded spec.
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Postby Apollya » Wed Mar 18, 2009 8:31 am

I think having read the Views of many here I'll at present be going for:

http://ptr.wowhead.com/?talent=sZV0xAfRfsIufdxsox0c

It does depend however on how they slot in Spiritual Attunement, if it's rolled into another talent or other talents have adjusted points to compensate, awesome, if not then I'll probably have to rethink.

I'm also not sure on if I'll hit into reckoning fotr that tiny extra threat boost, or Divine Sacrifice and Divine protection. Guess it depends on if i want the threat or the gimmick raid dmg reduce for Sarth 3D etc.

To me 150% of the paladins HP over 10 secs is a little lame however.

60k over 10secs. So 6k/sec well Iraid dmg intake is generally way higher than this on most fights. Especially Sarth 3D with 3 tanks taking dmg input.

Oh and people if you're going to look at others talent specs that they created. locked and linked, please please please don't then unlock edit and re-link. Just start from scratch by clicking on talent tree and choose your class, means the rest of us can see what others were thinking rather than seeing a mess / half full tree..
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