Tanking Gluth adds??

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Tanking Gluth adds??

Postby Anvar » Sun Feb 08, 2009 9:55 am

So, I've been reading around about prot pallies jsut simply tanking the Gluth zombies. Not kiting, straight up tanking them. However, I can't seem to find how many dedicated healers they seem to have, or if you can bubble cleanse off the debuff stacks. Also, it doesn't say what level of gear this requires. I'm talking about 25 man BTW. I also have the 25 valor badge cloak and a new 25man hat so I have another 1-2% pure avoidance on top of what armory shows. I'm in all epics, about 3/4 ilvl 200, 1/4 ilvl 213. Any imput would be great, thanks. Armory link in sig.
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Postby Pallypete » Sun Feb 08, 2009 10:43 am

Bubble doesn't remove stacks. And there's no reason to tank them at all, just run around throwing shields and exorcisms and dropping consecrates. If your hunters and shamans can't be bothered to drop snare traps and totems, get new hunters and shamans. Why take extra damage when you don't have to.
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Postby Anvar » Sun Feb 08, 2009 11:50 am

I don't know.... just to say I can? I really just want to know if it can be done (which people claim is totally possible) and what I need to do it.
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Postby Panzerdin » Sun Feb 08, 2009 12:36 pm

If you're tanking, on average, 5, that's adding 500 damage per 2.5s. After 90s tanking, that's waaaaay too much damage.

EDIT: Especially since that's per attack.
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Postby Salamandra » Sun Feb 08, 2009 1:39 pm

I think this would be possible... given that they're stunnable (random use of holy wrath by you and other paladins) and that my guild can down Gluth in about 90 seconds or so.

Doesn't mean it's really the best thing to do, though.
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Postby fuzzygeek » Sun Feb 08, 2009 1:51 pm

It can be done as long as your guild can kill Gluth within a single decimate, and you gear for it correctly.

I don't know that there's much to be gained by tanking adds straight up other than bragging rights, but it can be done.
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Postby Worldie » Sun Feb 08, 2009 3:21 pm

I always tank them without kiting cause i'm a lazy bastard.

2 healers on you will take care of it easily.
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Postby skolor » Sun Feb 08, 2009 5:17 pm

We just did it this way today (On 10 man). I had one healer on me, and it took almost 3 decimates. With 99 stacks I was taking ~1500 each time I got hit, which wasn't very often. The healer said it was a little worse than soaking hateful strikes.

In terms of damage: I had ~1300-1400 BV raid buffed. I was 1.5% from being Block Capped. Buffed I was looking at 32k health. After reduction, I was taking 1000-1500 damage on the hits I was taking, which was only around 1 in 4. Just before a decimate things would get dicey, since I would have so many on me. According to the healer "It wasn't easy, but it wouldn't say it was that bad".

We'll be doing the same thing next week, I'll try and get a WWS parse so everyone can see what it looks like.
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Postby Anvar » Sun Feb 08, 2009 5:20 pm

skolor wrote:We just did it this way today (On 10 man). I had one healer on me, and it took almost 3 decimates. With 99 stacks I was taking ~1500 each time I got hit, which wasn't very often. The healer said it was a little worse than soaking hateful strikes.

In terms of damage: I had ~1300-1400 BV raid buffed. I was 1.5% from being Block Capped. Buffed I was looking at 32k health. After reduction, I was taking 1000-1500 damage on the hits I was taking, which was only around 1 in 4. Just before a decimate things would get dicey, since I would have so many on me. According to the healer "It wasn't easy, but it wouldn't say it was that bad".

We'll be doing the same thing next week, I'll try and get a WWS parse so everyone can see what it looks like.


Sweet, this was the kind of answer I was looking for, thank you.
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Postby skolor » Sun Feb 08, 2009 5:48 pm

I don't know how relevant that is to a 25 man though. Keep in mind that the CD on Consc is almost the exact same as the spawn time for the zombies. For the 10 man, since they only spawn out of the one grate, it was awesome. Keep consc up, dance around a little to make sure they're always in front of me, and be ready to eat a lock-rock/chug a potion during a decimate.

As far as tanking gluth, we just had a DPS Warr throw on a sword and board and taunt for just long enough for the mortal strikes to wear off. with how weak gluth hits for they were doing fine (mostly, we did wipe the first try because a taunt got resisted right before a decimate).
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Postby Seloei » Mon Feb 09, 2009 1:02 am

Get moar block value! With around 2k raidbuffed full block value and past the old uncrushable barrier you will block, dodge, parry or miss their attacks which wont apply the dot, almost all the time. Tho Kiting them is easier and more fun. Not like tanking gluth where you fall asleep because he hits you for 3.5k hit! yay! Even less if you have decent block value.
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Postby amh » Mon Feb 09, 2009 1:27 am

Blocking still applies the debuff.
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Postby Worldie » Mon Feb 09, 2009 3:53 am

skolor wrote:I don't know how relevant that is to a 25 man though. Keep in mind that the CD on Consc is almost the exact same as the spawn time for the zombies. For the 10 man, since they only spawn out of the one grate, it was awesome. Keep consc up, dance around a little to make sure they're always in front of me, and be ready to eat a lock-rock/chug a potion during a decimate.

Picking up zombies alone in 25 men is slightly painful. Having a hunter who can aggro them temporary is good. Our fellow cow hunter apparently has some innate love for zombies.
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Postby Zaviv » Tue Feb 10, 2009 12:48 am

Sadly most of the times I've downed 25 man Gluth I've tanked all the adds usually with 5 healers dedicated to me when i get 70+ stacks.

and yes we usually down Gluth just before the 2nd decimate.




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Postby majiben » Tue Feb 10, 2009 2:21 am

While unlikely you do open yourself up to a instant death scenario while doing this. Essentially in a very short window every zombie's attack connects causing massive burst. Unlikely but possible.
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