[10] Noth without decurse
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[10] Noth without decurse
Back in Naxx40 the curse wiped the raid because it spread to other players when not decursed.
Some weeks ago, our mage was too dumb to decurse, but there wasn't that much damage on the raid.
So I need to know what happens with the curse, because we will have no decurse in one of the next runs ... :p
Some weeks ago, our mage was too dumb to decurse, but there wasn't that much damage on the raid.
So I need to know what happens with the curse, because we will have no decurse in one of the next runs ... :p
Alanyor <Bloodhound Gang> - EU-Nera'thor - http://www.alanyor.blogspot.com
Originator of 10 Paladin Karazhan, 10 Paladin Zul'Aman and 8 Paladin Naxxramas
Originator of 10 Paladin Karazhan, 10 Paladin Zul'Aman and 8 Paladin Naxxramas
- Alanyor
- Posts: 111
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Noth's Curse, wot?
http://www.wowhead.com/?npc=15954
http://www.wowhead.com/?npc=15954
Curse of the Plaguebringer - Places a curse on 3 party members. After 10 seconds, every cursed target will cast Wrath of the Plaguebringer, which will hit everybody in 30 yards range for 3,700 to 4,300 Shadow damage and additional 1,313 to 1687 Shadow damage every 2 seconds, for 10 seconds.
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fuzzygeek - Maintankadonor
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Yeah I know that, but do I get more stacks of this if nobody is decursed?
And is it's only me or is the damage taken extremely low? I mean... 10k... 1 heal, AFTER all damage was dealt and even a mage in full greens would have survived it.
And is it's only me or is the damage taken extremely low? I mean... 10k... 1 heal, AFTER all damage was dealt and even a mage in full greens would have survived it.
Alanyor <Bloodhound Gang> - EU-Nera'thor - http://www.alanyor.blogspot.com
Originator of 10 Paladin Karazhan, 10 Paladin Zul'Aman and 8 Paladin Naxxramas
Originator of 10 Paladin Karazhan, 10 Paladin Zul'Aman and 8 Paladin Naxxramas
- Alanyor
- Posts: 111
- Joined: Thu Sep 20, 2007 4:42 am
strat for no decursing (havent tried, just an idea)
tank noth in right hand corner as you enter the room, all cursed players run to other end of the room
should probally test it, but it should work fine
tank noth in right hand corner as you enter the room, all cursed players run to other end of the room
should probally test it, but it should work fine

Lore wrote:JEAPORDY: CREEPY BASEMENT EDITION
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Conaan! - Posts: 1271
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Invisusira - Moderator
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Yip, friggin decurse with 10 paladins.
U can do that?
U can do that?
Alanyor <Bloodhound Gang> - EU-Nera'thor - http://www.alanyor.blogspot.com
Originator of 10 Paladin Karazhan, 10 Paladin Zul'Aman and 8 Paladin Naxxramas
Originator of 10 Paladin Karazhan, 10 Paladin Zul'Aman and 8 Paladin Naxxramas
- Alanyor
- Posts: 111
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Sorry, my psychic link to you must be broken or something. I didn't get the telepathic thought-note about the raid being 10 paladins.
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Invisusira - Moderator
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Re: [10] Noth without decurse
Alanyor wrote:So I need to know what happens with the curse, because we will have no decurse in one of the next runs
Alanyor <Bloodhound Gang> - EU-Nera'thor - http://www.alanyor.blogspot.com
Originator of 10 Paladin Karazhan, 10 Paladin Zul'Aman and 8 Paladin Naxxramas
Originator of 10 Paladin Karazhan, 10 Paladin Zul'Aman and 8 Paladin Naxxramas
- Alanyor
- Posts: 111
- Joined: Thu Sep 20, 2007 4:42 am
Invisusira wrote:Sorry, my psychic link to you must be broken or something. I didn't get the telepathic thought-note about the raid being 10 paladins.
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Invisusira - Moderator
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I know why you have 5k posts. 
Alanyor <Bloodhound Gang> - EU-Nera'thor - http://www.alanyor.blogspot.com
Originator of 10 Paladin Karazhan, 10 Paladin Zul'Aman and 8 Paladin Naxxramas
Originator of 10 Paladin Karazhan, 10 Paladin Zul'Aman and 8 Paladin Naxxramas
- Alanyor
- Posts: 111
- Joined: Thu Sep 20, 2007 4:42 am
Invis is a lazy slacker, but raises a valid point. At no point did you say you were running with 10 paladins.
Also, if your healers are having trouble healing through it on 10man... yeah... get better healers. We don't care if it stays up or not since our healers are bored on that fight anyway.
Also, if your healers are having trouble healing through it on 10man... yeah... get better healers. We don't care if it stays up or not since our healers are bored on that fight anyway.
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Levantine - Posts: 10802
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Well the funny thing is that because they had no decurses (even if they were using other classes) that would make all their healers holy paladins (can priests decurse using mass dispell? Or am I crazy?) which makes them poor at healing AoE damage. Though mass sacred shields would mitigate a chunk of the damage. If you really are using all paladins they each have one DP use, maybe a DS use if the fight drags on but that would be undesirable.
Amirya wrote:some bizarre lovechild of Hawking, Einstein, and Theck
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majiben - Moderator
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druids shamans and mages.
well the only option i see right now is have a dk use Anti Magic Zone. but .. you must see if the CD on it maches the curse CD(somehow i doubth it) hence you might need more then 1. also they might need to spec for it? i'm so clueless about dks.
other then that .. i don't really think the running away strat will help because well you can have your healers and/or tanks cursed and then you are in a bit of trouble.
ofcourse this does nothing for a 10 pally run.
well the only option i see right now is have a dk use Anti Magic Zone. but .. you must see if the CD on it maches the curse CD(somehow i doubth it) hence you might need more then 1. also they might need to spec for it? i'm so clueless about dks.
other then that .. i don't really think the running away strat will help because well you can have your healers and/or tanks cursed and then you are in a bit of trouble.
ofcourse this does nothing for a 10 pally run.
- alayire
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Healers and ranged dps should be able to outrage a curse on the tank. You could also have the melee dps go kill adds if the tank gets cursed, I normally hold the adds on my own until noth teleports away.
Amirya wrote:some bizarre lovechild of Hawking, Einstein, and Theck
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majiben - Moderator
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