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[H] The Culling of Stratholme guide v2.0. By Threatco.

Strats / Info that doesn't fit in a specific instance

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[H] The Culling of Stratholme guide v2.0. By Threatco.

Postby Threatco » Sun Jan 25, 2009 1:31 am

Name: The Culling of Stratholme
Location: The Caverns of Time.
Emblems: 4 (5 if timed)
Difficulty: *
v2.0 added kenshin648's submited tanking gear list. Also Mal'Ganis is definatly not a dragonkin.

How to get there:

In the west end of Dalaran is the Violet Citadel. It is the largest building in Dalaran and is opposite of the Violet Hold. Up a Flight of wide stairs into the main entrance to the Citadel. Past the 2 City bosses. Up the narrow stairs behind them. To the left is the portal to Caverns of Time.

You port next to the dragon that flies you inside, or turn around to use the summoning stone. When you take the dragon into the caverns turn around from where you land and follow the inner wall on your right a little ways until the white stone buildings of Stratholme come into view then head for it.

Trash Mobs:

Dragonkin

Some casters who are your main stun/interrupt/focus fire targets and some melee. Aoe tank them.

Humanoid

Some blue robed grey bearded caster elites who are your main stun/interrupt/focus fire targets.

Packs of 3 non-elite Acolyte casters. DPS them down first while the elite caster is stunned/interrupted.

Undead

Enraging zombies and Ravenous Zombies. Kill Enraging first (they enrage). Kill Ravenous last (they heal them selves).

Some spider casters, the second most annoying caster elite after the humanoid. (they snare you)

Big fat A-bombs. Tone of HP. They seem to have a short range aoe or cone. Ranged should not stand near them. DPS them last.

Bosses:

Meathook

A big A-bomb. Tank and spank. Does a medium range AOE. Targets random people and hurts them with "chains" not a CC. More coming soon.

Salramm the Fleshcrafter

A big blue robed white bearded humanoid caster. Tank and spank. Summons 2 ghoul adds on a timer. Does some other party damage. More coming soon.

Chrono-Lord Epoch

A big dragonkin wielding a massive weapon. Tank and spank. Chain charges members 4-5 times on a long timer. Also will stop time for 2 seconds where the raid can't move but he keeps attacking on a short timer. More coming soon.

Infinite Corrupter (Timed only)

A quadruped dragonkin. Tank and spank. No significant abilities that I noticed. Takes about 1 minuet to kill with decent dps. He is at the far north end of the street you come too before Malganis. He is there the whole time but will de-spawn a few second after timer reaches 0:00.

Drops an epic flying mount and an emblem.

Mal'Ganis

A big bad demon dreadlord. Much harder fight then the others as he hits much harder, does solid constant raid damage, and if your face him towards the raid, they will die fast. He will put people to sleep. Often the healer. Sleep lasts a long time. He pulls very fast after you speak to Arthas, so make sure you pick him up and TURN HIM AWAY. Sacred shield is a good idea if your cautious. More coming soon.


Strategy:

Starting the event:

Talk to the gnome and follow up talk 2 times to get an item. This item is used on 5 glowing crates along the road to Statholme which is counter by a 0/5 at the top of your screen. Anyone can do it. Once all 5 are done the gnome will be at the end of the road. Talk to her and follow up to start the first event. This does not trigger boss timer. Arthas will come out and do his scene. And about 3 minuets later he will run into the tunnel entrance of the town and stop next to the last pair of soldiers, basically in the middle of the tunnel.

Talking to him and following up now will start the event and eventually the boss timer.

Knowing your geography:

Before you start you will want to know the 5 places where waves can spawn.

In the west is King's Square Fountain and Market Row Gate. In the middle is Elders Square Gate. To the east is Elder's Square Fountain and far northeast is the Tavern.


Phase 1:



A counter 1/10 will appear at the top of your screen.



8 trash waves. 2 bosses.



The first wave will always be on the Elders Sqaure Gate spawn point and consist of 3 elite zombies. After that the spawn points seem random.



You will need to wait a few seconds after a wave is killed before red text in your chat window will say where the next spawn is. I set group loot to rare since my UI has rolls covering my chat window. After you kill the wave pay attention to chat and run to the next named place.



These pulls should be easy for a paladin. While running in target the caster, cast Avengers Shield -> Holy Wrath - > HoJ Stun the caster. This will stun everything and give your healer plenty of time to run across the map and keep you alive.



The only time I do different is if there's a pack of Acolytes I will Concentrate first so when they run in they will get aggro on me then proceed to Avengers Shield -> Holy Wrath - > HoJ Stun the caster. Arcane torrent on the Acolytes is great.



Phase 2:



After downing the second boss the random zombies will stop spawning. If you are near the tavern make sure someone runs back to escort Arthas. A warlock Eye of Kilrog works. Sometimes he bugs and won't run to the tavern for a couple of minuets if no one goes near him. He will run from the entrance to the tavern front steps. Then he will despawn/respawn standing on the steps. You can talk to him early by clicking the respawn spot a couple seconds before he appears. Follow up and this will continue the event which involves 5 dragonkin trash packs and then another boss.



Make sure there are no zombies outside the tavern as he talks to the people in the tavern, if he runs to kill zombies too many times or at the wrong time during the dialogue he will bug and you will not be able to finish the instance. Of the three he is talking to the back middle one turns into a caster, so focus fire it.



This part of the instance can't really be pushed through. You just have to move through the tavern and wait for them to spawn packs one at a time. Killing them faster and keeping Arthas in the spot he started the fight is all you can do.



Just drop a consecrate and HoJ stun the caster on every pack. In the hallway 2 will spawn at each end. Stay back, get aggro on the 2 near you and pick up the 2 on Arthas when you can. He doesn't die very fast.



Phase 3:



As soon as the third boss dies you can talk to Arthas. Do this before you loot. Follow up and he will spend 20 seconds going to the bookshelf to open it. Grab your badge then wait on left side of bookcase.



Arthas will wait just outside the taverns backdoor, he is a bit slower then you. This area is a Gauntlet with a fast respawn time on the packs, about 3 minuets. Talking to him spawns 3 random packs a long the route in addition to the ones all ready there. Be careful, if you and your team are spread out running ahead while someone talks to him, a pack could spawn on top of a member and 3 shot them before you even see it. You have 2 options.



Option 1: Don't talk to Arthas and have 3 less packs in your way. Easier to make time. But you have to fight your way back to Arthas. Then fight your way back to Malganis. Takes very long over all.



Option 1: Do talk to Arthas and fight the additional packs on the way during timed. But this way you don't have to go back for Arthas after. I usually make it in 5-7 minuets extra time this way.



At this point there is nothing stopping you from your timed boss except a whole lot of elites. Chain pull / AOE as much as you can. But be careful, they patrol along the road towards you and can add.



Once you are past the last elite its just a 20 second run to the boss. He only does melee and hits like a kitten. Grab him and bring him back to the group if they are slow. If he dies before 0:00 you get your extra badge and a roll on the epic mount.



Phase 4:



Go back talk to Arthas, quickly get to Malganis so you can pick him up and turn him away. Collect your loots from the chest.


Quests:

Coming soon.

Tank gear:

kenshin648 wrote:To help you with listing the tank gear...


Meathook:
- none

Salramm the Fleshcrafter:
- Bindings of Dark Will

Chrono-Lord Epoch:
- Legplates of the Infinite Drakonid

Infinite Corruptor:
- none

Mal'ganis:
- Royal Crest of Lordaeron
- Pendant of the Nathrezim


Achievements:

Coming soon.
Last edited by Threatco on Sun Jan 25, 2009 6:58 pm, edited 3 times in total.
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Re: [H] The Culling of Stratholme guide v1.0. By Threatco.

Postby Sarima » Sun Jan 25, 2009 8:25 am

After a first glance:

Threatco wrote:
Mal'Ganis

A big bad dragonkin.

Mal'Ganis is a demon or if you want to be specific, a dreadlord. :wink:
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Postby Levantine » Sun Jan 25, 2009 8:59 am

It's definately worth noting that Meathook does hit reasonably hard for a Heroic boss. I'm at 30+ HP with 27k Armor and I still notice it when he hits me a couple times in a row.
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Postby majiben » Sun Jan 25, 2009 9:13 am

Near the end of phase 2 Arthas goes into a hallway and gets himself surrounded. Behind him there are two caster dragonkin that should be picked up with a consecrate and HotR. In front of him are two melee dragonkin. He can survive a few hit hit from them so securing the casters behind him is more important. Once you have the casters under control you can taunt off of Arthas and/or use AS to pull them off him.
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Postby Flex » Sun Jan 25, 2009 10:57 am

Majiben wrote:Near the end of phase 2 Arthas goes into a hallway and gets himself surrounded. Behind him there are two caster dragonkin that should be picked up with a consecrate and HotR. In front of him are two melee dragonkin. He can survive a few hit hit from them so securing the casters behind him is more important. Once you have the casters under control you can taunt off of Arthas and/or use AS to pull them off him.


Pre-Consecrate where the casters spawn, AS the far melee and back up. Everything ends up nice and neat.
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Re: [H] The Culling of Stratholme guide v1.0. By Threatco.

Postby Worldie » Sun Jan 25, 2009 11:08 am

Sarima wrote:After a first glance:

Threatco wrote:
Mal'Ganis

A big bad dragonkin.

Mal'Ganis is a demon or if you want to be specific, a dreadlord. :wink:

Aww i wanted to write that as well :<

p.s. you are missing a I in your sign :P
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Postby kenshin648 » Sun Jan 25, 2009 1:43 pm

To help you with listing the tank gear...


Meathook:
- none

Salramm the Fleshcrafter:
- Bindings of Dark Will

Chrono-Lord Epoch:
- Legplates of the Infinite Drakonid

Infinite Corruptor:
- none

Mal'ganis:
- Royal Crest of Lordaeron
- Pendant of the Nathrezim
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Postby Unholly » Sun Jan 25, 2009 6:48 pm

Harder than UK hc and similar, especially if you're in a position where you need to use CC as you'll have to get out of combat for some to be applied. Same goes if your healer don't have the gear to not drink. Pretty easy to clear the area to get out of combat, but not so much with timed. I'd regard this as being at least 2 steps up in difficulty on timed (mostly gear-wise) as you need to tank the larger grps and aoe down pretty fast or face chain pulling the last corridor fast (which can stress even a good healer). Once you out-gear the place it's the easiest drake to get by far.
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Postby majiben » Sun Jan 25, 2009 10:21 pm

Flex wrote:
Majiben wrote:Near the end of phase 2 Arthas goes into a hallway and gets himself surrounded. Behind him there are two caster dragonkin that should be picked up with a consecrate and HotR. In front of him are two melee dragonkin. He can survive a few hit hit from them so securing the casters behind him is more important. Once you have the casters under control you can taunt off of Arthas and/or use AS to pull them off him.
Pre-Consecrate where the casters spawn, AS the far melee and back up. Everything ends up nice and neat.
Consecrate doesn't stand a chance of holding threat off your dps. Arthas is sturdier than he looks and can take the hits. Better to get a decent threat lead for your dps and pick up the melee adds 1.5 seconds later.

Also arthas can be buffed by the group, no don't give him kings but might will up his dps some and other buff classes can help too.
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Re: [H] The Culling of Stratholme guide v1.0. By Threatco.

Postby Sarima » Mon Jan 26, 2009 8:46 am

Worldie wrote:p.s. you are missing a I in your sign :P

Orly? 8)
Worldie wrote:Aww i wanted to write that as well :<

Aparantly the brandamage has slowed your post skills... :wink:
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Postby Kelaan » Mon Jan 26, 2009 9:56 am

Majiben wrote:Near the end of phase 2 Arthas goes into a hallway and gets himself surrounded. Behind him there are two caster dragonkin that should be picked up with a consecrate and HotR. In front of him are two melee dragonkin. He can survive a few hit hit from them so securing the casters behind him is more important. Once you have the casters under control you can taunt off of Arthas and/or use AS to pull them off him.


The way I've always handled this,and it seems to work well, is to drop a consecrate at the entrance to that hallway (where the casters spaw), and then Avenger's Shield the spawns on the side of the boss's room. Then, I run back to the casters and burn down all 4. Sometimes one will get stuck on arthas or an overzealous DPS member, but a taunt will help with that. All 4 usually die very quickly.

edit: The difficulty of this is different if you consider the drake or not. I'd consider this a 1 or a 2 difficulty -- with the only challenge being healing on Meathook, perhaps, if you had a poorly geared or skilled healer. (And, MalGanis' shadowbolts can hurt. Sacred Shield helps, at least.) However, when you want to do the timed gauntlet, you need top notch DPS, and usualy no deaths. (We lost a timer as someone disconnected and died. We should have 4-manned while he corpse-ran, I guess... except that would've screwed him out of a badge. Or not, ifwe got the drake - wish I'd thought of that at the time.)

Still, as far as complexity, I'd say a 3 or 4. My only challenge is that I bite off just a bit too much on the final gauntlet -- LOH and bubble wall and oh-shit-buttons for the healer and I both. I think partly it's because our timers are always close, and so I feel rushed. Don't make this mistake, as I've nearly wiped the group doing it, which WOULD screw any chance at the drake.
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Postby Flex » Mon Jan 26, 2009 12:06 pm

Majiben wrote:Consecrate doesn't stand a chance of holding threat off your dps. Arthas is sturdier than he looks and can take the hits. Better to get a decent threat lead for your dps and pick up the melee adds 1.5 seconds later.


Consecrate gets initial aggro on the casters, you AS the two melee at the far end then you back up and HotR the two casters. From there on it is pretty much like every dragon pull in that part of the instance.
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Postby majiben » Mon Jan 26, 2009 12:13 pm

Holding aggro off your healer is not the same as holding off your dps. Run with any melee class or if a caster decides to do a quick nuke and you will have aggro torn from you if you don't put some direct threat on those forward mobs.
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Postby Threatco » Tue Jan 27, 2009 12:45 am

drop a consecrate at the entrance to that hallway (where the casters spaw), and then Avenger's Shield the spawns on the side of the boss's room. Then, I run back to the casters and burn down all 4.


Is going to work 99% of the time, other times, some dps is going to get 2 shot. I've seen it.

Holding aggro off your healer is not the same as holding off your dps. Run with any melee class or if a caster decides to do a quick nuke and you will have aggro torn from you if you don't put some direct threat on those forward mobs.


This is it. There is 0 reason why you should risk the lives of your team when arthas is 100% capable of tanking those 2 melee. My gusse is he could go 40-60sec.


Get aggro/half kill the casters and you will be able to taunt off arthas way way before he is 50% hp. If you want, taunt the melee right early, but all tps should be on the casters at first.

The exact style doesen't matter. I just want to discourage set it and forget it concencrating in this case of the 2 casters.
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Postby Wolvar » Tue Jan 27, 2009 7:04 am

I just AS the 2 casters, judge then hammer the 2 melee on arthas and run them over to the casters and drop cons. Works with even the most trigger happy dps.
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