[25] Razuvious + Shadow Resist Aura = Fail
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[25] Razuvious + Shadow Resist Aura = Fail
I just wanted to stop in and tell everyone, the Paladin shadow resist aura will cause your priests Mind Controls to break early, over and over. This may result in multiple wipes and heated arguments about priests needing more hit rating, trying to position the raid other places, and concerns about priests being hit with jagged knife throw.
Note: Do not run shadow resist aura.
Note: Do not run shadow resist aura.
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majorwoo - Posts: 478
- Joined: Tue May 20, 2008 7:24 am
- Location: Atlanta, GA, USA
Known bug - now picture urself as an Undead Priest with Shadow resist up and the aura..
Making sure the MC priests clicked off shadow resist and there was no aura up made this fight easy compared to wipe after wipe from breaking mc's.
Making sure the MC priests clicked off shadow resist and there was no aura up made this fight easy compared to wipe after wipe from breaking mc's.
- Sarutankah
- Posts: 440
- Joined: Thu Feb 14, 2008 1:44 pm
- Location: New Zealand
Mark of the wild doesn't cause a problem here - its the add who gets MC'd and turns friendly and then gains the Aura from the paladin and now starts resisting the MC and breaking it early. (The shadow resist on characters is fine - its when the MC'd mob gains it we have issues - (so if someone case shadow fort/mark on the mob after MC I guess that would break it too)
(For a known bug, I sure had a hard time finding anything on it while we were wiping to it back then)
(For a known bug, I sure had a hard time finding anything on it while we were wiping to it back then)
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majorwoo - Posts: 478
- Joined: Tue May 20, 2008 7:24 am
- Location: Atlanta, GA, USA
majorwoo wrote:Mark of the wild doesn't cause a problem here - its the add who gets MC'd and turns friendly and then gains the Aura from the paladin and now starts resisting the MC and breaking it early. (The shadow resist on characters is fine - its when the MC'd mob gains it we have issues - (so if someone case shadow fort/mark on the mob after MC I guess that would break it too)
(For a known bug, I sure had a hard time finding anything on it while we were wiping to it back then)
Incorrect.
The known bug is that the MC mob inherits your SR at the time of original MC. This includes resistances from gear, buffs and auras.
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Mead Hall Pirates - The Scryers US
Dmor: 80 Prot Paladin | Dmok: 80 MM Hunter | Dmos: 80 Disc Priest | Dmoz: 80 Unholy DK
Mead Hall Pirates - The Scryers US
Dmor: 80 Prot Paladin | Dmok: 80 MM Hunter | Dmos: 80 Disc Priest | Dmoz: 80 Unholy DK
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