My synopsis of Paladin glyphs. (TL;DR: CRAP.)
Moderators: Fridmarr, Worldie, Aergis
I'll also point out those numbers assume the boss can parry. Several bosses have parry removed (lynx, brutallus, mother). It's likely to be a continuing option in wotlk.
edit: On another note, can someone change the darn title of this so we don't bump "tl;dr CRAP" all the time?
edit: On another note, can someone change the darn title of this so we don't bump "tl;dr CRAP" all the time?
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Elsie - Posts: 3819
- Joined: Sat Jan 12, 2008 11:12 pm
True, but the 8k-10k per hit paradigm seems about standard for Naxx bosses; figure the numbers will go up from there. I'm just trying to point out a generalized boss case, and given how rough some of the numbers I used are, it may not even be entirely accurate. In retrospect, I didn't account for the parried hit being blocked either. I was just trying to make a point that parry haste generates a non-trivial difference in damage income.
-Splug
-Splug
Active raid character: http://www.wowarmory.com/character-shee ... an&n=Spyte
255 characters is not enough to fit my alts' armories in.
255 characters is not enough to fit my alts' armories in.
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Splug - Maintankadonor
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Splug wrote:True, but the 8k-10k per hit paradigm seems about standard for Naxx bosses; figure the numbers will go up from there. I'm just trying to point out a generalized boss case, and given how rough some of the numbers I used are, it may not even be entirely accurate. In retrospect, I didn't account for the parried hit being blocked either. I was just trying to make a point that parry haste generates a non-trivial difference in damage income.
-Splug
I'd be shocked if we were really getting parried every other GCD, without looking at hard numbers I believe it is much, much more infrequent than that. Anyone have a good WWS or something that would give us a nice average parry per minute for a tier 6 pally against a raid boss that can parry?
- Kilthanas
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Splug wrote:10 expertise is going to be trickier. Figuring one autoattack per 2.5 sec, and one parryable special attack every other GCD, a 1-second window has .733 attacks (repeating, of course). Assuming a parry generates an additional attack for .24 normal swing damage (functually equivalent to generating .24 extra swings), and the delta in parry chance is 2.5%, there is 0.025 * 0.733 * .24 * 10,000 = 44 damage per second saved from avoided parries before player avoidance.
More like 4,4 damage. Remember, parries do not happen this often, with expertise or not. It's not good math to assume it does and comparing from there.
Edit: I usually get parried 2-4 times a minute by a boss. THis...makes 10 expertise as a potential mitigation stat incredibly neglectable. It's good threat though.
- Macha
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Splug wrote:10 expertise is going to be trickier. Figuring one autoattack per 2.5 sec, and one parryable special attack every other GCD, a 1-second window has .733 attacks (repeating, of course). Assuming a parry generates an additional attack for .24 normal swing damage (functually equivalent to generating .24 extra swings), and the delta in parry chance is 2.5%, there is 0.025 * 0.733 * .24 * 10,000 = 44 damage per second saved from avoided parries before player avoidance.
So people are on page:
0.0025 = parry removed by 10 expertise at 80
0.733 = numbers of attacks per second
0.24 = portion of normal damage dealt for a parry
0.24 is drawn from a parry granting you either 0, or 20-40% swing reduction (which was done on tankspot).
Where 20% the time you get no reduction, 40% the time a 40% reduction, and 40% the time a 20-40% reduction.
Last edited by Elsie on Wed Oct 15, 2008 3:23 pm, edited 1 time in total.
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Elsie - Posts: 3819
- Joined: Sat Jan 12, 2008 11:12 pm
I may have made a mistake in my understanding of the paladin tanking rotation. Every other GCD is either Shield of Righteousness or Hammer of the Righteous, which are parryable attacks, correct? Judgement, Holy Shield, and Consecration cannot provoke parries, so the 9-second cooldown skills don't count toward number of parryable attacks generated.
Hrm, re-reading your question, let me clarify: what I was counting were attacks which can be parried, not actual parries.
EDIT: Yeah, what Elsie said.
-Splug
Hrm, re-reading your question, let me clarify: what I was counting were attacks which can be parried, not actual parries.
EDIT: Yeah, what Elsie said.
-Splug
Active raid character: http://www.wowarmory.com/character-shee ... an&n=Spyte
255 characters is not enough to fit my alts' armories in.
255 characters is not enough to fit my alts' armories in.
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Splug - Maintankadonor
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- Joined: Tue Oct 23, 2007 10:16 am
To compare the hypothetical number I had to your observed parry count, .7333 parryable attacks per second extrapolates to 44 parryable attacks per minute. I'm not sure what you're using in the way of expertise, but at ~20 expertise skill a player would have roughly a 10% chance to be parried by a boss-entity (significantly lower against entities which are not +3 levels). This would generate 4.4 parries per minute, which is slightly higher than the numbers you're observing. Are your parries-per-minute using WotLK rotations or TBC rotations (Re: No parry-provoking instants)? It's also possible I just have the rotation wrong, due to replacing hammer/shield with exorcism...Macha wrote:Edit: I usually get parried 2-4 times a minute by a boss. THis...makes 10 expertise as a potential mitigation stat incredibly neglectable. It's good threat though.
-Splug
Active raid character: http://www.wowarmory.com/character-shee ... an&n=Spyte
255 characters is not enough to fit my alts' armories in.
255 characters is not enough to fit my alts' armories in.
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Splug - Maintankadonor
- Posts: 2381
- Joined: Tue Oct 23, 2007 10:16 am
Splug wrote:I may have made a mistake in my understanding of the paladin tanking rotation. Every other GCD is either Shield of Righteousness or Hammer of the Righteous, which are parryable attacks, correct? Judgement, Holy Shield, and Consecration cannot provoke parries, so the 9-second cooldown skills don't count toward number of parryable attacks generated.
Hrm, re-reading your question, let me clarify: what I was counting were attacks which can be parried, not actual parries.
EDIT: Yeah, what Elsie said.
-Splug
Hammer doesn't seem to be parryable, it gets deflected. Autoattack and ShoR are about it I think.
- Fridmarr
- Global Mod
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Hrm, I suppose that's true. Do we know whether that increases autoattack speed? I saw a few threads on that, but none with a conclusive decision on the matter.
-Splug
-Splug
Active raid character: http://www.wowarmory.com/character-shee ... an&n=Spyte
255 characters is not enough to fit my alts' armories in.
255 characters is not enough to fit my alts' armories in.
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Splug - Maintankadonor
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- Joined: Tue Oct 23, 2007 10:16 am
Splug wrote:Hrm, I suppose that's true. Do we know whether that increases autoattack speed? I saw a few threads on that, but none with a conclusive decision on the matter.
-Splug
Not that I know of, it's still a bit of a mystery as to the exact details.
- Fridmarr
- Global Mod
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bah...gotta just rant for a second and QQ about every single list i see is mixed together minor and major...wtb separate major and minor lists so i can arrange my thoughts (and i've been too lazy to write them down myself)
gonna write these down when i get home and sort'em for myself ^_^
gonna write these down when i get home and sort'em for myself ^_^
- Jaydin
- Posts: 427
- Joined: Thu Jun 14, 2007 11:16 am
Minor Glyphs
Having several glyphs do the exact same thing to a different spell is silly.
Glyph of Blessings
-50% mana cost of all blessing spells.
Glyph of Grinding
+20min to all non-greater blessings.
Glyph of PennyPinching
No reagent costs.
Glyph of the FryingPan
Hammer of the Righteous has a chance to create "Bacon of Light"(1/1 unique) when you strike an enemy. If you eat the bacon of light, you gain 10str and hammer of the Righteous will now make a sizzling sound when used for the next 30mins.
Major Glyphs
Glyph of High 25
+25% duration to all hand spells, +25% resistance chance to hand being dispelled, +25% additional cooldown
Glyph of Tanking with no mana.
If you are at 100% hp and under 5% mana, your next consecration is mana free and reseals your weapon with seal of wisdom.
60sec internal cooldown.
Glyph of Nelson
Shield of the Righteous grants you immunity from mana burn for 6sec. You will automatically emote a point and laugh if a target tries to manaburn you during this time.
(*yes its powerful, and holy might even use it...but it requires being in melee range and recasting every 6sec)
Yes, I'm bored at work.
Having several glyphs do the exact same thing to a different spell is silly.
Glyph of Blessings
-50% mana cost of all blessing spells.
Glyph of Grinding
+20min to all non-greater blessings.
Glyph of PennyPinching
No reagent costs.
Glyph of the FryingPan
Hammer of the Righteous has a chance to create "Bacon of Light"(1/1 unique) when you strike an enemy. If you eat the bacon of light, you gain 10str and hammer of the Righteous will now make a sizzling sound when used for the next 30mins.
Major Glyphs
Glyph of High 25
+25% duration to all hand spells, +25% resistance chance to hand being dispelled, +25% additional cooldown
Glyph of Tanking with no mana.
If you are at 100% hp and under 5% mana, your next consecration is mana free and reseals your weapon with seal of wisdom.
60sec internal cooldown.
Glyph of Nelson
Shield of the Righteous grants you immunity from mana burn for 6sec. You will automatically emote a point and laugh if a target tries to manaburn you during this time.
(*yes its powerful, and holy might even use it...but it requires being in melee range and recasting every 6sec)
Yes, I'm bored at work.
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DeadMilliken - Posts: 596
- Joined: Tue Aug 28, 2007 7:19 am
DeadMilliken wrote:Glyph of the FryingPan
Spatula of the Righteous has a chance to create "Bacon of Light"(1/1 unique) when you strike an enemy. If you eat the bacon of light, you gain 10str and hammer of the Righteous will now make a sizzling sound when used for the next 30mins.
Fixed.
Clearly what WoW lacks is the never ending sizzle of bacon.
Current Raiding Toon:
80 Troll Death Knight - http://www.wowarmory.com/character-sheet.xml?r=Lightning's+Blade&n=Faligard
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Falibard - Posts: 323
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