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Reckoning

All things related to the expansion

Moderators: Fridmarr, Worldie, Aergis

Postby Worldie » Tue Oct 14, 2008 12:22 am

Includes all threat gains, even white damage.
theckhd wrote:Fuck no, we've seen what you do to guilds. Just imagine what you could do to an entire country. Just visiting the US might be enough to make the southern states try to secede again.

halabar wrote:Noo.. you don't realize the problem. Worldie was to negative guild breaking energy like Bolvar is to the Scourge. If Worldie is removed, than someone must pick up that mantle, otherwise that negative guild breaking energy will run rampant, destroying all the servers.
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Postby Seraphia » Tue Oct 14, 2008 12:24 am

All the +threat stances/auras/buffs had an additional 30+% of bonus threat tacked on to everything. So it adds some weight threat wise, to our auto attacks.

Instead of giving the raid the Salv buff and decreasing their threat, they just made the tanks increase their threat out put by roughly the same amount.

Like Defensive stance for a warrior, isn't just 10% increase as listed, it's 10% + the 'salv' mod.

For us, we still have our Giant Holy damage threat increase and now this more universal 'salv' mod threat increase, which applies to all our damage, not just holy.


-edit- I post slow :(
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Postby Arees » Tue Oct 14, 2008 12:25 am

kk - good to know. I had assumed it, but didn't know if it was a right assumption or not.

This still wouldn't make reckoning worth it. Seals of the Pure would give a bigger increase in threat for the same amount of points. If I have talents to spare at 80, I may put 1 point in, which is what I have now on live, and I actually see it proc a fair bit.
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Postby Seraphia » Tue Oct 14, 2008 12:37 am

That's probably correct (but I'm no number cruncher), but it's also boring :wink:
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Postby Seraphia » Wed Oct 15, 2008 3:53 am

Can anyone see on Beta if Reckoning is Proc'ing Judge/Seal's again? I remember someone mentioning Reckoing bonus attacks weren't Proc'ing Judges/Seal's... but on Live now (with the new 3.0 patch) it is proc'ing both again.

Was a welcome surprise. 8)
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Postby Worldie » Wed Oct 15, 2008 4:38 am

It wasn't in last beta build, and i cba spending money to check on live :O
theckhd wrote:Fuck no, we've seen what you do to guilds. Just imagine what you could do to an entire country. Just visiting the US might be enough to make the southern states try to secede again.

halabar wrote:Noo.. you don't realize the problem. Worldie was to negative guild breaking energy like Bolvar is to the Scourge. If Worldie is removed, than someone must pick up that mantle, otherwise that negative guild breaking energy will run rampant, destroying all the servers.
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Postby Snake-Aes » Wed Oct 15, 2008 4:51 am

Reckoning, today, is the equivalent to that old smelly, blind and deaf dude in the streets, that kids pick and dogs piss on.

that's how valuable it is now.
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Postby Kinrain » Wed Oct 15, 2008 5:48 am

Don't hold back Snake, tell us what you really think!
:lol:
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Postby Snake-Aes » Wed Oct 15, 2008 5:50 am

Reckoning can also be represented by any of the beggars killed in the Gantz episode of the statues' fight.
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Postby Zironic » Wed Oct 15, 2008 5:53 am

If it required less points in prot it would be a good ret talent.
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Postby Belarkan » Wed Oct 15, 2008 6:12 am

Songblade wrote:I see, sounds good.


Basicaly, the 43% more threat is just equivalent to 30% less threat to the dps.

Tank <-> DPS
100 <-> 70
143 <-> 100

Back on the topic, even if not interupting, being able to stun mobs every 30 sec may help me with some healers having hard time at the beginning of the fights (might be more a leveling spec than a 80 men raiding one).
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Postby Garwin » Wed Oct 15, 2008 6:21 am

Reconing procing vengence dots still though right ?
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Postby Snake-Aes » Wed Oct 15, 2008 6:29 am

Garwin wrote:Reconing procing vengence dots still though right ?
Reckoning does exactly what it always did

BUT
SoV doesn't proc anymore. It's a granted stacking per hit.
And the damage it does when refreshing a 5-stack is on the lines of... 5 damage.
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