Hero MgT can be easy!
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Hero MgT can be easy!
For some people the title of this thread is obvious, but ever since I started attempting Hero MgT I've had a run of bad experiences.
First was a run with a guild shammy healer who asked me to come along in a group with no CC - he said it would be easy because I'm a pally tank. We failed a lot - I kept aggro, but died on most pulls.
Next few runs I put the group together and always tried to bring 2 CC. Lots more failure in many different forms.
Finally last night I got an invite from a mage who said he had a good group going, just needed a tank. I didn't have high hopes, but I can honestly say the group (2 mages, 1 enhance shammy, and priest healer) made the instance look stupidly easy. We even had the warrior, rogue, and shaman in the priestess' group.
It's no secret that good players can solve a lot of problems in instances, but I've never seen such a stark difference as hero MgT with bad players (or ppl just not trying) vs. ones who know their class and take it seriously.
First was a run with a guild shammy healer who asked me to come along in a group with no CC - he said it would be easy because I'm a pally tank. We failed a lot - I kept aggro, but died on most pulls.
Next few runs I put the group together and always tried to bring 2 CC. Lots more failure in many different forms.
Finally last night I got an invite from a mage who said he had a good group going, just needed a tank. I didn't have high hopes, but I can honestly say the group (2 mages, 1 enhance shammy, and priest healer) made the instance look stupidly easy. We even had the warrior, rogue, and shaman in the priestess' group.
It's no secret that good players can solve a lot of problems in instances, but I've never seen such a stark difference as hero MgT with bad players (or ppl just not trying) vs. ones who know their class and take it seriously.
- Gabrion
- Posts: 42
- Joined: Sun Dec 16, 2007 8:41 pm
A lot of Magisters rely on your DPS to actually pay attention, apply some critical thinking, and be able to function appropriately. This however is very challenging in and of itself, as finding three DPS that understand "Kill Skull, then X, Then Triangle" and getting them all in the same group is apparently so amazingly difficult it makes my head spin...
Vex, Priestess, Kael all are more fights based on the DPS than the tank/healer; which is different than most other instances and fights. Spell interupts are important, as are dispels/spell steals. Watch what the group blames the wipe on. There is (With the exception of Priestess) no really random elements to the instance. Vex and Kael are both very predictable, as is all the trash.
Vex, Priestess, Kael all are more fights based on the DPS than the tank/healer; which is different than most other instances and fights. Spell interupts are important, as are dispels/spell steals. Watch what the group blames the wipe on. There is (With the exception of Priestess) no really random elements to the instance. Vex and Kael are both very predictable, as is all the trash.
- Senador
- Posts: 453
- Joined: Wed Aug 06, 2008 10:55 am
Read the other post in 5 Mans / Heroics not too far down.
Heroig MGT wipe after wipe.
Tons of ideas in there.
Heroig MGT wipe after wipe.
Tons of ideas in there.
- VikrumthePally
- Posts: 701
- Joined: Tue Apr 01, 2008 10:17 am
First time I did MgT heroic I just started on heroics. I barely had more then 12k HP and we managed fine. It is all about what to CC, how to corner pull (there are a ridiciouls lot of corners) and to use your HoJ and arcane torment on every single cooldown.
The 2-3 first packs my group will be confused with me pulling and then running half the hall back for that corner but after that they get used to it and simply wait for the mobs to come.
The 2-3 first packs my group will be confused with me pulling and then running half the hall back for that corner but after that they get used to it and simply wait for the mobs to come.

- Dendrah
- Posts: 398
- Joined: Wed Jun 25, 2008 11:07 pm
True, SP can offtank some mob effectively CC'ing and damaging two of them at onceAndryana wrote:If you can get a Shadow Priest to Mind Control those Warlocks it makes the instance a whole lot easier with their 2k incinerates
Though that SP would probably do more damage on his own than with the MC'd mob. Good that those pulls aren't a dps race.
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hoho - Posts: 2445
- Joined: Sun Sep 07, 2008 12:02 pm
- Location: Estonia
hoho wrote:True, SP can offtank some mob effectively CC'ing and damaging two of them at onceAndryana wrote:If you can get a Shadow Priest to Mind Control those Warlocks it makes the instance a whole lot easier with their 2k incinerates
Though that SP would probably do more damage on his own than with the MC'd mob. Good that those pulls aren't a dps race.
I can assure you in every way shape form and fashion.
The best thing to do with MC is to just let the MC pet die. It takes on mob out of the equation.
Right when the pet it about 3-4% life I throw my shield.
But to your statement no the priest wouldn't. Those MC'd pets are VERY high dmg output.
- VikrumthePally
- Posts: 701
- Joined: Tue Apr 01, 2008 10:17 am
How about this:VikrumthePally wrote:The best thing to do with MC is to just let the MC pet die. It takes on mob out of the equation.
Priest MC's and afks
mob is about to die -> throw shield
Priest MC's another mob
...
win!
As for the damage output, I might be a bit spoiled in my priests gear and being able to dot everything that moves
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hoho - Posts: 2445
- Joined: Sun Sep 07, 2008 12:02 pm
- Location: Estonia
My monitor doesen't show the purple of the anti-magic spheres very well, especialy when im standing in them. Healer get VERY mad when the tank does not move out of these promptly.
This is the single reason why I don't run it unless I have a good reason to. Tired of having my group spam MOVE MOVE MOVE MOVE in chat then thinking im a noob. I just am too poor to buy a new flat screen!
This is the single reason why I don't run it unless I have a good reason to. Tired of having my group spam MOVE MOVE MOVE MOVE in chat then thinking im a noob. I just am too poor to buy a new flat screen!
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Threatco - Posts: 1618
- Joined: Tue Oct 21, 2008 5:54 am
- Location: Moncton, NB
what i always did was have an spriest MC one of the blood knights and use that aggro for the "pull" then i'd throw my shield a few seconds later and AE tank the 3-4 that i grabbed. the knights or watever they are make great tanks =p
Again. What grim vision this? Blood stained tomb, beer cans, and piss. This. Is no life...for a god.
Stokpile/Zurathustra of Ysera-US, Horde
Makin the WoW gold blog http://theahpile.blogspot.com/
I have 2 million gold. http://theahpile.blogspot.com/2011/05/i-have-2-million-gold.html
Total as of 5-3-11: 2,064,000g
Stokpile/Zurathustra of Ysera-US, Horde
Makin the WoW gold blog http://theahpile.blogspot.com/
I have 2 million gold. http://theahpile.blogspot.com/2011/05/i-have-2-million-gold.html
Total as of 5-3-11: 2,064,000g
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daemonym - Posts: 2322
- Joined: Mon Sep 01, 2008 10:05 pm
- Location: With Cats on Mars
Re: Hero MgT can be easy!
I solo'd up to the Ethereal and almost downed him, but I'm thinking my strat needs some kind of adjustment. Anyone else attempt to solo MGT?
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Irascibly - Posts: 12
- Joined: Wed Jul 01, 2009 4:49 am
- Location: Colorado Springs, CO
Re: Hero MgT can be easy!
by Xfighter » Fri Nov 14, 2008 12:24 am
by Irascibly » Tue Jul 14, 2009 3:34 pm
Do you spot the problem?
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Nikachelle - Maintankadonor
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- Location: Toronto, Canada
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