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Seal of Corruption now destroys SoR :(

All things related to the expansion

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Postby Eneru » Thu Jul 31, 2008 12:54 pm

PsiVen wrote:So do we train Martyr/Corruption at 64 now, or at some point in Northrend?


I had SoCorruption via trainer when I copied my character to beta servers. So I guess it's somewhere below 70
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Postby Vanifae » Thu Jul 31, 2008 12:55 pm

PsiVen wrote:So do we train Martyr/Corruption at 64 now, or at some point in Northrend?

Trainable at 66.
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Postby Lemondish » Thu Jul 31, 2008 6:44 pm

jere wrote:Don't forget that for all intensive purposes, SoR's coefficients are reduced my your chance to have your swings dodge/parry/miss, where SoV is almost completely immune once the five stack is up. This will lower the coefficients for SoR somewhat.


There is nothing intensive about a purpose.

That is all.
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Postby Levantine » Thu Jul 31, 2008 11:22 pm

Lemondish wrote:
jere wrote:Don't forget that for all intensive purposes, SoR's coefficients are reduced my your chance to have your swings dodge/parry/miss, where SoV is almost completely immune once the five stack is up. This will lower the coefficients for SoR somewhat.


There is nothing intensive about a purpose.

That is all.


Ownt, tbh.
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Postby Candiru » Fri Aug 01, 2008 2:59 am

Remember that with the sheath of light ret will have some spelldamage, SoC scales with that while SoB dose not.

Also, ret have 2 instant strikes, both of which will proc seals! If you have a slow enough weapon, SoC will start doing more damage than SoB.

Quite how slow this has to be I haven't worked out, but I imagine 3.8ish will probably be better for SoC.

Of course with WF totem + haste gear SoB will be back in front. But it won't necessarily always be best!
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Postby Borknagar » Fri Aug 01, 2008 4:18 am

Does Seal of Corruption now make belf paladins immune to Seed of Corruption?

If that's the case, they should rename the alliance paladins seal too.
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Postby Vanifae » Fri Aug 01, 2008 4:59 am

Borknagar wrote:Does Seal of Corruption now make belf paladins immune to Seed of Corruption?

If that's the case, they should rename the alliance paladins seal too.

I assume thisis a joke, but no.
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Postby Snake-Aes » Fri Aug 01, 2008 5:04 am

Would be so useless anyway o.o at 70 the person with the seed only takes 1030 damage. It's when the seed explodes and hurts the others, consuming it.
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Postby Dianora » Fri Aug 01, 2008 9:23 am

Vanifae wrote:Yeah it took a bit to wrap my head around this but I quickly got the hang of it; 2k crit Judgments with Seal of Corruption is pretty nice for leveling and the fact that HotR keeps it up on multiple mobs makes it fantastic for multi-mob grinding and tanking.

I dare say I really really like these changes when I play live I feel so gimped compared to my Beta character; the Judgment change is well done and yeah once you get that full stack up you can do some serious damage with Corruption/Vengeance.


I've always use it for dailies due to its mana efficiency. That is, until I decided to level a mage to do the dailies.
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Postby Fridmarr » Fri Aug 01, 2008 10:45 am

Vanifae wrote:Yeah it took a bit to wrap my head around this but I quickly got the hang of it; 2k crit Judgments with Seal of Corruption is pretty nice for leveling and the fact that HotR keeps it up on multiple mobs makes it fantastic for multi-mob grinding and tanking.


Will HotR apply SoV on multiple targets if the stack is not already in place?
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Postby Snake-Aes » Fri Aug 01, 2008 10:49 am

Fridmarr wrote:
Vanifae wrote:Yeah it took a bit to wrap my head around this but I quickly got the hang of it; 2k crit Judgments with Seal of Corruption is pretty nice for leveling and the fact that HotR keeps it up on multiple mobs makes it fantastic for multi-mob grinding and tanking.


Will HotR apply SoV on multiple targets if the stack is not already in place?
From what he says, HotR procs seals just like a melee swing. So yeah each HotR is up to 3 sov applications/damage
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Postby Jellypop » Fri Aug 01, 2008 11:17 am

you know what this means?

HotR + SoV > Consercration in Heroics when mobs die in less then 8 seconds!



jokes aside, i can't wait till I can use Seal of Blood to actually gain mana on soft hitting mobs.



i bet there will be one or two gimmick boss fights where we have to pick up adds that comes constantly...
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Postby Isabelli » Fri Aug 01, 2008 11:36 am

I did some number crunching and SoR still provides more TPS than SoV even as your gear progresses. SoV though is great if you can tag multiple mobs every few seconds.
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Postby honorshammer » Fri Aug 01, 2008 11:41 am

Isabelli wrote:I did some number crunching and SoR still provides more TPS than SoV even as your gear progresses. SoV though is great if you can tag multiple mobs every few seconds.


I appreciate your post, but understand that on these boards, unless you provide the 'number crunching', statements like that will carry very little weight.
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Postby Isabelli » Fri Aug 01, 2008 11:44 am

Honorshammer wrote:
Isabelli wrote:I did some number crunching and SoR still provides more TPS than SoV even as your gear progresses. SoV though is great if you can tag multiple mobs every few seconds.


I appreciate your post, but understand that on these boards, unless you provide the 'number crunching', statements like that will carry very little weight.


I didnt want to repost the excel sheet in this topic, just search this sub-forum for "WotLK" Paladin Threat Calc.
Last edited by Isabelli on Fri Aug 01, 2008 11:54 am, edited 1 time in total.
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