Wowhead item weighting

Get help with your character's gear

Moderators: Fridmarr, Worldie, Aergis, Sabindeus, majiben, lythac, Digren

Wowhead item weighting

Postby Robbert » Mon Jun 16, 2008 4:19 pm

So Wowhead has added a new 'item weighting' feature and I'm looking over how the're viewing prot pally itemization. They're using relative weighting values to generate item scores. Here are the values they're currently using;

Defense Rating = 100
Stamina = 98
Dodge Rating = 94
Parry Rating = 88
Agility = 81
Block Rating = 63
Spell Damage = 38
Expertise = 25
Intellect = 25
Block Value = 25
Spell Hit = 19
Armor = 8

Parry, Agility, and Intellect seem a bit high to me while Armor seems a bit low. It also seems like threat stats are being undervalued with these weights. I'm thinking this is looking at a very generic gear set.

Has anyone else looked this over yet?

Edit: hoping this direct link works showing the scores for plate breastplates.

http://www.wowhead.com/?items=4.4&filter=sl=5;ub=2;preset=2.pve.prot;gm=4
Last edited by Robbert on Mon Jun 16, 2008 4:21 pm, edited 1 time in total.
Image
Robbert
 
Posts: 267
Joined: Tue Oct 02, 2007 2:34 pm

Postby Levantine » Mon Jun 16, 2008 4:21 pm

Can't you make your own weights?

On inspection, it seems you can make your own weights. Nothing to see here folks.
Last edited by Levantine on Mon Jun 16, 2008 4:23 pm, edited 1 time in total.
User avatar
Levantine
 
Posts: 10818
Joined: Fri Oct 26, 2007 6:48 pm
Location: NQ, Aus

Postby Robbert » Mon Jun 16, 2008 4:22 pm

Levantine wrote:Can't you make your own weights?


Yup...those were the default 'prot pally' weights.
Image
Robbert
 
Posts: 267
Joined: Tue Oct 02, 2007 2:34 pm

Postby Levantine » Mon Jun 16, 2008 4:24 pm

Robbert wrote:
Levantine wrote:Can't you make your own weights?


Yup...those were the default 'prot pally' weights.


So? Just because those are the defaults doesn't mean you have to use them. I know no one here would. They're terrible.
User avatar
Levantine
 
Posts: 10818
Joined: Fri Oct 26, 2007 6:48 pm
Location: NQ, Aus

Postby Invisusira » Mon Jun 16, 2008 4:30 pm

In before "I think you're missing the point."

oh wait
User avatar
Invisusira
Moderator
 
Posts: 9021
Joined: Sat Oct 06, 2007 6:23 pm
Location: alt-tabbed

Postby Fridmarr » Mon Jun 16, 2008 4:31 pm

I did look at it. Armor is probably near where it should be, 1 armor is worth almost nothing. What makes it work out ok is that you have can easily have a couple hundred difference in armor value between 2 pieces of gear. So even though it has a low weight, it's a big number that the weight is being applied to.

By default I think it does a reasonable job, but you can tweak the numbers to your needs, which is excellent.
Fridmarr
Global Mod
 
Posts: 9668
Joined: Sun Apr 08, 2007 1:03 am

Postby Levantine » Mon Jun 16, 2008 4:31 pm

*shrug*

I didn't think there was much of a point to miss. Someone should fill me in.
User avatar
Levantine
 
Posts: 10818
Joined: Fri Oct 26, 2007 6:48 pm
Location: NQ, Aus

Postby jere » Mon Jun 16, 2008 4:37 pm

Bear in mind those weightings also take into consideration 'quantity' of stats as well as quality. AC is low because you typically have hundreds to thousands of it on gear, while stamina is typically in the tens.

I used the default params and did a search for helms using their weightings. Theses are the results:

http://www.wowhead.com/?items=4&filter= ... .prot;gm=3
Image
User avatar
jere
 
Posts: 2980
Joined: Fri May 11, 2007 5:12 pm

Postby Dorvan » Mon Jun 16, 2008 4:44 pm

On the whole, that weight set looks decent: it correctly pans the 2.4 pally badge chest for example. However, it's still no substitute for actually knowing what you're lacking in your gear: whether stamina, avoidance, or threat.
Image

WHAT WOULD BEST DESCRIBE YOUR PERSONALITY?
Moonlight Sonata Techno Remix
Scriggle - 85 Fire Mage
Fizzmore - 81 Mut Rogue
Adorania - 80 Disc Priest
User avatar
Dorvan
Maintankadonor
 
Posts: 8462
Joined: Wed Apr 04, 2007 3:28 pm

Postby Eanin » Mon Jun 16, 2008 7:13 pm

They're interesting. As far as a "balanced" set goes, that's about how I'd weight them, though I'd probably put magic damage a little higher.

There are a couple omissions. +hit isn't there at all. +hit isn't great for us, but it's certainly better than zero. Armor also seems high. Guilded Thorium Cloak higher than Pepe's? I think not.

I think the main issue is that, once you reach a certain point, you really stop using "balanced" sets at all. Every fight has its own requirements. I have a "tank" set, an "aoe" set, a "threat" set, an "Azlagor adds" (+5% stun resist hat and my Medallion of Karabor) set etc...
Image
Image
User avatar
Eanin
 
Posts: 858
Joined: Tue Nov 20, 2007 11:47 am

Postby Mishdorf » Mon Jun 16, 2008 8:00 pm

Yeah my only issue with this is that it does seem to weigh armour a tad too high and spell damage a bit too low.

For an automated process it does do a fine job of giving a new tank a good idea of what to aim at.

Still, it pays to understand uncritable/uncrushable and effective hitpoints.
Image

"mana efficiency is for people who aren't tanking enough mobs" - Knaughty
Mishdorf
 
Posts: 298
Joined: Mon Apr 07, 2008 7:11 pm


Return to Gear Discussions and Advice

Who is online

Users browsing this forum: No registered users and 1 guest

Who is online

In total there is 1 user online :: 0 registered, 0 hidden and 1 guest (based on users active over the past 5 minutes)
Most users ever online was 380 on Tue Oct 14, 2008 6:28 pm

Users browsing this forum: No registered users and 1 guest