embedding textures (Photoshop + Eepanels)
Moderators: Fridmarr, Worldie, Aergis, _Chloe
18 posts
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embedding textures (Photoshop + Eepanels)
Hi there
i thought i might write a startup-guide for creating custom textures
and making them show up ingame..
eepanels can be found here http://files.wowace.com/sw-e.html
this will absolutly not go into details.. just the pure basics. you might have
many unanswered questions after doing those first steps, and i might not
be able to answer properly (i will try however.. but put it simple since engl.
isnt my first language
)
-
(note: you might want to set the "border color" and "background color" alpha to "0")

i thought i might write a startup-guide for creating custom textures
and making them show up ingame..
eepanels can be found here http://files.wowace.com/sw-e.html
this will absolutly not go into details.. just the pure basics. you might have
many unanswered questions after doing those first steps, and i might not
be able to answer properly (i will try however.. but put it simple since engl.
isnt my first language
-
(note: you might want to set the "border color" and "background color" alpha to "0")

-

Lave - Posts: 187
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You can find Lave's UI here
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Shamora - Posts: 1389
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Invisusira - Moderator
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really easy to follow guide lave
thanks for doing that, tiz much appreciated
thanks for doing that, tiz much appreciated
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I Am Rumpole - Posts: 64
- Joined: Mon Jan 07, 2008 6:14 am
/cry
K. Is there some sort of size limit?
Using Photoshop CS3.
I created my new image, which is 1680x266 pixels, and pasted it onto a black background that is 1680x840 pixels(multiple of 2).
I then created the alpha. Then used the layers selection to select my UI. Then switched to the alpha and filled in the area where my UI is with white.
I then saved it in my "World of Warcraft\Interface\" folder as a 32-bit TGA with Alpha Channels checked.
Here is the picture and its alpha.
When I log in to WoW and create a new panel then in the options menu go to "Background Texture -> Background Texture Custom Texture" and enter the filename after the "Interface\" nothing happens. The new panel is still a semi-transparent black box(I have tried putting the filename with and without the ".tga").
I am probably dumbtarded and missed something very, very simple.
Edit: Yeah. I'm guessing it's the size. I just made a simple one using a photo of me and made it 128x64 and it worked.
K. Is there some sort of size limit?
Using Photoshop CS3.
I created my new image, which is 1680x266 pixels, and pasted it onto a black background that is 1680x840 pixels(multiple of 2).
I then created the alpha. Then used the layers selection to select my UI. Then switched to the alpha and filled in the area where my UI is with white.
I then saved it in my "World of Warcraft\Interface\" folder as a 32-bit TGA with Alpha Channels checked.
Here is the picture and its alpha.
When I log in to WoW and create a new panel then in the options menu go to "Background Texture -> Background Texture Custom Texture" and enter the filename after the "Interface\" nothing happens. The new panel is still a semi-transparent black box(I have tried putting the filename with and without the ".tga").
I am probably dumbtarded and missed something very, very simple.
Edit: Yeah. I'm guessing it's the size. I just made a simple one using a photo of me and made it 128x64 and it worked.
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Skwigelf - Posts: 635
- Joined: Sun Apr 13, 2008 6:07 am
Skwigelf wrote:1680x840 pixels
wont work.. maybe i didnt make clear what i mean by saying multiples :<
512, 1024 & 2048 will.. 2*2*2*2 stuff.. dont know the english term for that
i recommend you to use 512*1024 and resize your original image to that
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Lave - Posts: 187
- Joined: Fri Aug 10, 2007 6:50 am
- Location: Berlin, Germany
Lave wrote:Skwigelf wrote:1680x840 pixels
wont work.. maybe i didnt make clear what i mean by saying multiples :<
512, 1024 & 2048 will.. 2*2*2*2 stuff.. dont know the english term for that
i recommend you to use 512*1024 and resize your original image to that
Powers of two.
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Levantine - Posts: 10802
- Joined: Fri Oct 26, 2007 6:48 pm
- Location: NQ, Aus
Skwigelf wrote:/cry
K. Is there some sort of size limit?
Using Photoshop CS3.
I created my new image, which is 1680x266 pixels, and pasted it onto a black background that is 1680x840 pixels(multiple of 2).
I then created the alpha. Then used the layers selection to select my UI. Then switched to the alpha and filled in the area where my UI is with white.
I then saved it in my "World of Warcraft\Interface" folder as a 32-bit TGA with Alpha Channels checked.
Here is the picture and its alpha.
When I log in to WoW and create a new panel then in the options menu go to "Background Texture -> Background Texture Custom Texture" and enter the filename after the "Interface" nothing happens. The new panel is still a semi-transparent black box(I have tried putting the filename with and without the ".tga").
I am probably dumbtarded and missed something very, very simple.
Edit: Yeah. I'm guessing it's the size. I just made a simple one using a photo of me and made it 128x64 and it worked.
go go show us the final result!
- Marker
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- Joined: Tue Jan 08, 2008 2:57 am
_Chloe wrote:The max size wow will allow is 512x512. So in order to get that to show you have to splice your image into 512x512 sections then place them net to each other in WoW.
Yeah. I tried 1024x512 and it didn't show. I figure I'll break it up into multiple panels. Have the bar/parchment be one panel and have the box be a separate panel.
Either way that was just something I threw together in a couple minutes by copy/pasting some stuff from other images I found in GIS.
If I can figure out all my errors and get it working then I'll try and actually put some effort into making one, instead of putting all the effort into trying to get it to work.
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Skwigelf - Posts: 635
- Joined: Sun Apr 13, 2008 6:07 am
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