I Want to See Big Numbers too!
Moderators: Fridmarr, Worldie, Aergis, _Chloe
51 posts
• Page 4 of 4 • 1, 2, 3, 4
Yes, a filter based on incoming threat would be nice. I'd put it somewhere around 15 or 20. It's also be cool to be able to have the spell's name beside it.
I rule.
- moduspwnens
- Moderator
- Posts: 6211
- Joined: Tue Nov 06, 2007 12:28 pm
- Location: Shattered Hand
Sadly with the way it gets the threat data right now I can't determine directly what spell caused it, or who threat was created on. These are limitations I have in using Threat-2.0.
I think it would be possible if Threat-2.0 itself was modified some.
Anyway, I've uploaded a new version which should be available for download soon.
I've added two new options, one to set a minimum threat to report, and another to enable it showing when not grouped.
I think it would be possible if Threat-2.0 itself was modified some.
Anyway, I've uploaded a new version which should be available for download soon.
I've added two new options, one to set a minimum threat to report, and another to enable it showing when not grouped.
- Vividd
- Posts: 9
- Joined: Tue Jul 22, 2008 4:07 pm
You can take my code from TankadinTps, it's published under the GPL
TtpsCombatEvents.lua
TtpsClass.lua
TtpsPaladin.lua
TtpsDebug.lua
are the relevant files. Change every call to TtpsData to a method in your addon and you'll get the threat, unit GUID, spell ID etc.
TtpsCombatEvents.lua
TtpsClass.lua
TtpsPaladin.lua
TtpsDebug.lua
are the relevant files. Change every call to TtpsData to a method in your addon and you'll get the threat, unit GUID, spell ID etc.
- Zappi
- Posts: 93
- Joined: Fri Apr 04, 2008 12:14 pm
51 posts
• Page 4 of 4 • 1, 2, 3, 4
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