I Want to See Big Numbers too!
Moderators: Fridmarr, Worldie, Aergis, _Chloe
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I Want to See Big Numbers too!
Alright, so here's an idea. Maybe it's already been thought of, I didn't find anything using the Search tool.
Very simple. Instead of showing my DAMAGE done to mobs, when I, say, use Exorcism or Judgement, it just multiplies it by the threat multiplier and shows my THREAT! Not a huge change, but I think it'd not only making tanking a little more exciting, but make it easier to see TPS and how much threat is generated by what techniques.
If this exists, what is it? If not, would you use it? I think it'd be a fun and helpful mod to use.
Very simple. Instead of showing my DAMAGE done to mobs, when I, say, use Exorcism or Judgement, it just multiplies it by the threat multiplier and shows my THREAT! Not a huge change, but I think it'd not only making tanking a little more exciting, but make it easier to see TPS and how much threat is generated by what techniques.
If this exists, what is it? If not, would you use it? I think it'd be a fun and helpful mod to use.
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- moduspwnens
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Gotwa wrote:Hmm sounds partially complicated yet somewhat not. I'd definitely use it
Well, I don't code addons, but I'd assume you'd find wherever it says "print 'damage variable' above mob's head" to, yaknow, "print 'get threat variable(damage)' above mob's head", and then just make some method to multiply holy damage by 1.9 if the talents are taken and buff is active, and Holy Shield a little more.
Know what I mean? Maybe it's a lot more complicated than that.
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- moduspwnens
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moduspwnens wrote:Gotwa wrote:Hmm sounds partially complicated yet somewhat not. I'd definitely use it
Well, I don't code addons, but I'd assume you'd find wherever it says "print 'damage variable' above mob's head" to, yaknow, "print 'get threat variable(damage)' above mob's head", and then just make some method to multiply holy damage by 1.9 if the talents are taken and buff is active, and Holy Shield a little more.
Know what I mean? Maybe it's a lot more complicated than that.
It's possible; I think the mod would have be able to take into account when you have AW active, recognize if the target has misery; things like that.
- Gotwa
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Gotwa wrote:moduspwnens wrote:Gotwa wrote:Hmm sounds partially complicated yet somewhat not. I'd definitely use it
Well, I don't code addons, but I'd assume you'd find wherever it says "print 'damage variable' above mob's head" to, yaknow, "print 'get threat variable(damage)' above mob's head", and then just make some method to multiply holy damage by 1.9 if the talents are taken and buff is active, and Holy Shield a little more.
Know what I mean? Maybe it's a lot more complicated than that.
It's possible; I think the mod would have be able to take into account when you have AW active, recognize if the target has misery; things like that.
Nah, those all increase damage. Only values that change threat would need to be considered. Right? I mean, if the mob's taking 5% more spell damage, it's getting hit by your spells 5% harder, so that would already be taken into account by the multiplier.
Anyway, if any of you know Lua, write this! I'd love it.
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- moduspwnens
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Fivelives wrote:Maybe see if Chloe would code this as a plugin for tankadin? Seems like it'd be a pretty good plugin on its own, and it'd be something that the palatank thief wouldn't have.
Yes! I use Tankadin, that'd be a great addition. The other tanking classes might want something similar, though.
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- moduspwnens
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_Chloe wrote:STT - Scrolling Threat Text?
Well, sorta. That wouldn't be bad, but I already have my incoming hits and incoming heals in scrolling texts. I'd much rather just have the damage done to mobs that normally appears over their heads be the threat done to those mobs.
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- moduspwnens
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moduspwnens wrote:Well, sorta. That wouldn't be bad, but I already have my incoming hits and incoming heals in scrolling texts. I'd much rather just have the damage done to mobs that normally appears over their heads be the threat done to those mobs.
As far as I know thats impossible the UI doesn't have access to change those values, your best compromise would be a SCT like mod with threat numbers.
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