Ardent Defender Tracking mod.
Moderators: Fridmarr, Worldie, Aergis, _Chloe
18 posts
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Ardent Defender Tracking mod.
I've seen a few people wondering just how effective Ardent Defender is, and I've wondered it myself, so I wrote a little mod to tell me how much damage it mitigated:
http://wrong.nu/~james/files/ArdentDefenderTracker.zip
I ran it tonight through SSC, and it seemed to give fairly accurate answers. The only thing I haven't tested is the "deaths avoided" feature, because I didn't have time before raid to grab a healer and solo something that hit me hard enough.
I'd love any feedback or feature requests, though I'm not planning to make it do much more than the name implies.
Thanks!
(For reference, my figures were that it generally worked out at about 5% mitigation on trash. We killed Solarian yesterday, I sat out for VR, and tanked adds on Al'ar, so I didn't get a chance to test it on a boss - again, feedback would be much appreciated.)
http://wrong.nu/~james/files/ArdentDefenderTracker.zip
I ran it tonight through SSC, and it seemed to give fairly accurate answers. The only thing I haven't tested is the "deaths avoided" feature, because I didn't have time before raid to grab a healer and solo something that hit me hard enough.
I'd love any feedback or feature requests, though I'm not planning to make it do much more than the name implies.
Thanks!
(For reference, my figures were that it generally worked out at about 5% mitigation on trash. We killed Solarian yesterday, I sat out for VR, and tanked adds on Al'ar, so I didn't get a chance to test it on a boss - again, feedback would be much appreciated.)
- Jonesy
- Posts: 418
- Joined: Fri Jul 13, 2007 1:23 am
I am very much looking forward to giving this a try on next week's raid. If this mod does what you say, you would have done the tankadin community a great service. This information will also be valuable to maybe help convince a few more guild leaders about the value of a tankadin
~insert flashy signature here~
"Error: Armory link not found" ... Tankadin no more
"Error: Armory link not found" ... Tankadin no more
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Aalryn - Posts: 1583
- Joined: Fri Oct 26, 2007 12:06 pm
- Location: Bay Area, CA
hmm I haven't used lua before but the line:
looks like it might be assuming AD was unleapfrogable.
If the new health after damage is <=35% of max health then ... is what the line appears to do to me, which means the NEXT hit you take if you don't receive healing will be mitigated by AD, while your code seems to be adding the damage from that hit as well.
If i've misunderstood then sorry, just making sure you weren't accidentally making AD appear much better than it is!
- Code: Select all
if ((UnitHealth("player") - arg2) / UnitHealthMax("player") <= 0.35) then
looks like it might be assuming AD was unleapfrogable.
If the new health after damage is <=35% of max health then ... is what the line appears to do to me, which means the NEXT hit you take if you don't receive healing will be mitigated by AD, while your code seems to be adding the damage from that hit as well.
If i've misunderstood then sorry, just making sure you weren't accidentally making AD appear much better than it is!
- Candiru
- Posts: 2479
- Joined: Mon May 28, 2007 12:21 pm
Keylogger!
Hehe, will try it today
Hehe, will try it today
Facebook Maintankadin Group
theckhd wrote:Fuck no, we've seen what you do to guilds. Just imagine what you could do to an entire country. Just visiting the US might be enough to make the southern states try to secede again.
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Worldie - Global Mod
- Posts: 11937
- Joined: Sun Sep 02, 2007 1:49 pm
- Location: Italy
Blah, thanks Candiru, of course you're right. If you delete the "- arg2" you'll have the code doing the right thing. I've updated the version on the server.
It's not a keylogger (though of course I would say that), if people like I can unzip it on the server as three text files.
It's not a keylogger (though of course I would say that), if people like I can unzip it on the server as three text files.
- Jonesy
- Posts: 418
- Joined: Fri Jul 13, 2007 1:23 am
Might want to post this under the addons forum area. Looks like a neat mod.
Also, Candiru's name gives me nightmares
http://www.google.com/search?q=candiru
Shudder.........
Also, Candiru's name gives me nightmares
http://www.google.com/search?q=candiru
Shudder.........
http://www.ardentdefender.com - A combat log parsing API
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Neuron - Posts: 716
- Joined: Mon Aug 27, 2007 8:26 am
- Location: Nail Salon
Neuron wrote:Might want to post this under the addons forum area. Looks like a neat mod.
Also, Candiru's name gives me nightmares
http://www.google.com/search?q=candiru
Shudder.........
neat!
course, i'm also the guy that isnt bothered by leeches either so....
also, just installed it. is there an icon that shows up anywhere? or does it just yell at ya when AD kicks in?
Aplus wrote:Yeah every time I get a big head, I go and try to solo a warlock.brings me back down to earth pretty fast

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Oramac - Posts: 721
- Joined: Wed Sep 12, 2007 10:16 am
Neuron wrote:Might want to post this under the addons forum area. Looks like a neat mod.
Sure, have done. Thanks.
Oramac wrote:also, just installed it. is there an icon that shows up anywhere? or does it just yell at ya when AD kicks in?
Just get into combat...at the end of combat it'll print a little message telling you how much damage AD mitigated, as a figure and a percentage, and how many times it stopped you dying.
- Jonesy
- Posts: 418
- Joined: Fri Jul 13, 2007 1:23 am
Hmm, is there anyway to make it only active if you are a Paladin? saves me from having to disable it for all my alts!
It also seems to reveal AD to be a little rubbish, over a TK run involving all three normal bosses and trash it was mitigating mostly 0.0% (healers on the ball). The only time it seemed to do anything was when we wiped after a bad pull of 2 robots and an AoE pack of casters on the way to Solarian where it saved my life 3 times before I died.
I might ditch AD and keep the mod running, then when I die and it says "AD saved your life" you know it WOULD have saved your life.
It also seems to reveal AD to be a little rubbish, over a TK run involving all three normal bosses and trash it was mitigating mostly 0.0% (healers on the ball). The only time it seemed to do anything was when we wiped after a bad pull of 2 robots and an AoE pack of casters on the way to Solarian where it saved my life 3 times before I died.
I might ditch AD and keep the mod running, then when I die and it says "AD saved your life" you know it WOULD have saved your life.
- Candiru
- Posts: 2479
- Joined: Mon May 28, 2007 12:21 pm
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