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macro to bring outside sound into game

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macro to bring outside sound into game

Postby Minnerva » Sun Sep 06, 2009 2:45 pm

trying to make my character say something when i Hammer or play a sound other than wow sounds, what would i need to set up the macro for?
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Re: macro to bring outside sound into game

Postby tuberon » Tue Sep 08, 2009 9:11 am

PlaySoundFile works for things like mp3's just as well as wow sounds. You just need to have them in a place that can be accessed by the system.

http://www.wowwiki.com/API_PlaySoundFile has information on that route.

Or, you could use ThatJustHappened and point to your custom file. The wowwiki link does help on path name syntax, though.
Warning: Above poster makes no claims to validity or sanity of said post.

Also... cake.
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Re: macro to bring outside sound into game

Postby Ballnut » Mon Oct 12, 2009 10:07 pm

or you can extract the sound files from the mpq, place them in the appropriate path and filename, and edit the wav file to what you want.

EG..

..\World of Warcraft\Data\Sound\Spells\HammerOftheRighteousImpact.wav
..\World of Warcraft\Data\Sound\Spells\HammerOftheRighteousPreCast.wav

If these wav's exist then Wow will play them instead of what is in common.mpq

I used this to get rid of the annoying Sithilid Wasp Hunter Pet loop that one of our raiders insists on using.

Use something like MyWarCraftStudio to view and extract the mpq.

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