castsequence macro Buggy
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castsequence macro Buggy
Here's a VERY simple castsequence macro:
/castsequence reset=5 Crusader Strike, Judgement of Light
If I hit the macro, wait 5 seconds, then hit it again, it will chain cast Crusader Strike
If I spam the macro, it will cast CS, JoL, CS, JoL, ...
UNTIL
the CS cooldown catches up with JoL:
0: CS, 1.5: JoL, 6: CS, 9.5: JoL, 12: CS, 17.5: JoL, 19: CS ...
At this point, the macro should reset @ 24, and cast CS again.
But IT NEVER DOES.
The 5 second reset doesn't work when spammed like this. It continually tries to cast JoL, until finally @ 25.5: JoL is cast again, and CS @ 27. Needless to say, CS never again resets before JoL, and never gets priority, eventhough the castsequence should reset and allow CS to take priority again.
I have tried this with reset=3, and I have the same problem.
What gives?
/castsequence reset=5 Crusader Strike, Judgement of Light
If I hit the macro, wait 5 seconds, then hit it again, it will chain cast Crusader Strike
If I spam the macro, it will cast CS, JoL, CS, JoL, ...
UNTIL
the CS cooldown catches up with JoL:
0: CS, 1.5: JoL, 6: CS, 9.5: JoL, 12: CS, 17.5: JoL, 19: CS ...
At this point, the macro should reset @ 24, and cast CS again.
But IT NEVER DOES.
The 5 second reset doesn't work when spammed like this. It continually tries to cast JoL, until finally @ 25.5: JoL is cast again, and CS @ 27. Needless to say, CS never again resets before JoL, and never gets priority, eventhough the castsequence should reset and allow CS to take priority again.
I have tried this with reset=3, and I have the same problem.
What gives?
Cordelia, Council Member of Unleashed
TankadinPoints Theory & Breakdown
TankadinPoints Theory & Breakdown
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cordelia - Posts: 630
- Joined: Tue Oct 09, 2007 3:33 am
Re: castsequence macro Buggy
The "reset=5" will only happen if you don't push the button for 5 seconds. If you're spamming it, even if nothing is successfully casting, it will not reset.
I'm not sure if that's what you're doing but it would explain the problem you're having.
I'm not sure if that's what you're doing but it would explain the problem you're having.
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Jasari - Posts: 2195
- Joined: Sun Apr 27, 2008 12:32 am
- Location: Boston, MA
Re: castsequence macro Buggy
Maybe try:
/cast CS
/cast JoL
Not sure if that will work and I didn't include the commands to turn off error checking but it should cast CS on the first press, try to cast CS (which is on cooldown so it can't) and cast JoL instead. So no matter what if CS is off of cooldown it will fire over JoL. I haven't tried this (and do not have a pally to try it on) so just an idea.
/cast CS
/cast JoL
Not sure if that will work and I didn't include the commands to turn off error checking but it should cast CS on the first press, try to cast CS (which is on cooldown so it can't) and cast JoL instead. So no matter what if CS is off of cooldown it will fire over JoL. I haven't tried this (and do not have a pally to try it on) so just an idea.
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vertinog - Posts: 141
- Joined: Mon Mar 02, 2009 7:15 am
Re: castsequence macro Buggy
vertinog wrote:Maybe try:
/cast CS
/cast JoL
Not sure if that will work and I didn't include the commands to turn off error checking but it should cast CS on the first press, try to cast CS (which is on cooldown so it can't) and cast JoL instead. So no matter what if CS is off of cooldown it will fire over JoL. I haven't tried this (and do not have a pally to try it on) so just an idea.
Won't work. You can't create a priority list in a macro.
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Jasari - Posts: 2195
- Joined: Sun Apr 27, 2008 12:32 am
- Location: Boston, MA
Re: castsequence macro Buggy
Alternately, you could use /castrandom spell1,spell2
It picks randomly between whichever spells are not on cooldown. As long as you are ok with leading off with a random spell if they both are available, it works pretty well.
It picks randomly between whichever spells are not on cooldown. As long as you are ok with leading off with a random spell if they both are available, it works pretty well.
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jere - Posts: 2877
- Joined: Fri May 11, 2007 5:12 pm
Re: castsequence macro Buggy
Jasari wrote:The "reset=5" will only happen if you don't push the button for 5 seconds. If you're spamming it, even if nothing is successfully casting, it will not reset.
I'm not sure if that's what you're doing but it would explain the problem you're having.
Has this always been the behavior? It seems very counterintuitive to the way the castsequence macro _should_ work. But I remember having issues with castsequence macros in the past and not being able to figure out why. This would explain it.
Cordelia, Council Member of Unleashed
TankadinPoints Theory & Breakdown
TankadinPoints Theory & Breakdown
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cordelia - Posts: 630
- Joined: Tue Oct 09, 2007 3:33 am
Re: castsequence macro Buggy
I'm not sure if you need a reset in the castsequence in this specific instance. I haven't slept in a bit so I may be misunderstanding the topic, but I'm pretty sure the macro will automatically reset at the end of the sequence without a reset, which means it'll continue in the sequence you want as soon as the first spell in the sequence is off CD.
I may be mistaken but you may just want to try dropping the reset=5.
I may be mistaken but you may just want to try dropping the reset=5.
Rhetoric of the Nightfall - Alterac Mountains (US)
Guild Master, Virulent // www.virulentam.wowstead.com // www.twitter.com/virulentam
Guild Master, Virulent // www.virulentam.wowstead.com // www.twitter.com/virulentam
- Kezia
- Posts: 75
- Joined: Mon Aug 04, 2008 2:39 pm
Re: castsequence macro Buggy
cordelia wrote:Jasari wrote:
Has this always been the behavior? It seems very counterintuitive to the way the castsequence macro _should_ work. But I remember having issues with castsequence macros in the past and not being able to figure out why. This would explain it.
Yes, this has always been the case.
Kezia wrote:I'm not sure if you need a reset in the castsequence in this specific instance. I haven't slept in a bit so I may be misunderstanding the topic, but I'm pretty sure the macro will automatically reset at the end of the sequence without a reset, which means it'll continue in the sequence you want as soon as the first spell in the sequence is off CD.
I may be mistaken but you may just want to try dropping the reset=5.
Both abilities have different cooldowns. Eventually, you are going to want to hit CS twice in a row, which you cannot do with this macro if you are spamming it.
/castrandom takes care of that though, and doesn't require a reset.
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jere - Posts: 2877
- Joined: Fri May 11, 2007 5:12 pm
Re: castsequence macro Buggy
with castrandom you can spam that button and it will STILL not use that ability. Tried it and took 7s to get it to fire off my second ability at one time.
- Seloei
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