ThatJustHappened: Combat Event Announcement Mod

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Re: ThatJustHappened: Combat Event Announcement Mod

Postby Alppha » Fri Aug 14, 2009 12:02 pm

moduspwnens wrote: I've personally tried multiple ways to get Brundir's Overload to announce with no luck. Let us know how it works out.



I have it working since some time. I will try to remember to post it here when I get home, since I usually read these forums at work. =D
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Re: ThatJustHappened: Combat Event Announcement Mod

Postby Alppha » Sat Aug 15, 2009 11:40 am

Alppha wrote:
moduspwnens wrote: I've personally tried multiple ways to get Brundir's Overload to announce with no luck. Let us know how it works out.



I have it working since some time. I will try to remember to post it here when I get home, since I usually read these forums at work. =D



There you go.

SPELL_AURA_APPLIED;Stormcaller Brundir;;Overload;;YELL;OVERLOAD!!!!!

It triggers at begin and at end of cast, so you will have 2 warnings per oveload
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Re: ThatJustHappened: Combat Event Announcement Mod

Postby Darkler » Mon Aug 17, 2009 2:30 am

why does it trigger 2 times?

my
/tjh rule SPELL_AURA_APPLIED;Stormcaller Brundir;Stormcaller Brundir;Overload;;RW;Overload! RUN!;
only triggers once every overload.

only way i can see it should trigger twise is if it hits someone. looking at the combat log below for first example is brundir getting the buff (ie "casting" overload), and the second one the overload hitting a pet.
Code: Select all
SPELL_AURA_APPLIED 0xF1300080590043DD Stormcaller Brundir 0x8000a48 0xF1300080590043DD Stormcaller Brundir 0x8000a48 61869 Overload 0x8 BUFF

Code: Select all
SPELL_AURA_APPLIED 0xF1300080590043DD Stormcaller Brundir 0x8000a48 0xF14041AFE300017D Devil 0x1112 61878 Overload 0x8 DEBUFF


hope that helps!
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Re: ThatJustHappened: Combat Event Announcement Mod

Postby Alppha » Mon Aug 17, 2009 6:51 am

Maybe cuz I dont use target in rule and you do. Anyway, the working rule is there. :mrgreen:
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Re: ThatJustHappened: Combat Event Announcement Mod

Postby Cerbul » Wed Nov 04, 2009 6:59 am

The part with Divine Sacrifice Announcement can be done easily by more addons. However, my problem is that I am looking for an addon to be used by paladin classmaster in my case, and which should be able to announce in paladin chanel, when Divine Sacrifice Fades from ppl. I can do that for myself, considering that I am alive everytime aura is removed. But in case I may be dead at that time, I would like some rule that sounds like this:

Announce "Players X Divine Sacrifice Faded", but only once, not for every single person in raid. So would be something like announce only once when Divine Sacrifice faded.
Anyone can help on this?
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Re: ThatJustHappened: Combat Event Announcement Mod

Postby Arees » Wed Nov 04, 2009 10:05 am

Cerbul wrote:The part with Divine Sacrifice Announcement can be done easily by more addons. However, my problem is that I am looking for an addon to be used by paladin classmaster in my case, and which should be able to announce in paladin chanel, when Divine Sacrifice Fades from ppl. I can do that for myself, considering that I am alive everytime aura is removed. But in case I may be dead at that time, I would like some rule that sounds like this:

Announce "Players X Divine Sacrifice Faded", but only once, not for every single person in raid. So would be something like announce only once when Divine Sacrifice faded.
Anyone can help on this?


You could easily do it with two rules and setting the delay to the duration of DS. I'm not sure what the cd of DS is, but lets just say 10 seconds. Make one rule to announce when it is cast, and another one that triggers when its cast, but is delayed for 10 seconds before happening.
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Re: ThatJustHappened: Combat Event Announcement Mod

Postby Belarkan » Thu Nov 05, 2009 11:49 pm

Has anyone a list of rules for trial of the crusader for TJH ?
I wasn't using it but since I switched to deus vox I miss a few informations that bigwigs used to gave me. For example, I don't know who got the poison or fire debuff on the worms. Deus would just tell me where to go.
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Re: ThatJustHappened: Combat Event Announcement Mod

Postby Darkler » Fri Nov 06, 2009 6:12 am

Cerbul wrote:The part with Divine Sacrifice Announcement can be done easily by more addons. However, my problem is that I am looking for an addon to be used by paladin classmaster in my case, and which should be able to announce in paladin chanel, when Divine Sacrifice Fades from ppl. I can do that for myself, considering that I am alive everytime aura is removed. But in case I may be dead at that time, I would like some rule that sounds like this:

Announce "Players X Divine Sacrifice Faded", but only once, not for every single person in raid. So would be something like announce only once when Divine Sacrifice faded.
Anyone can help on this?


Hm, this is a hard one to solve..

To announce it when its cast is easy
/tjh rule SPELL_CAST_SUCCESS;;;Divine Sacrifice;;ChannelName;Divine Sacrifice is up!

but to get it to show when it goes down.. hm, Im not sure if this works, but it might be worth a shot. I know you can use things like *target and *source in announce, maybe it works as target too?

Im not at home atm, but please try
/tjh rule SPELL_AURA_REMOVED;;*source;Divine Sacrifice;;ChannelName;*source Divine Sacrifice faded!

If it works as Id like it to do, it would trigger the event when the buff falls off the original caster. Apart from that I cannot think of any way to solve this, except putting a 10s delay message, which can be totaly incorrect if the buff breakes early. Hope it helps. I sure will try when I get home :)

Belarkan wrote:Has anyone a list of rules for trial of the crusader for TJH ?

I have some, not all though. But I can put them up here when I get home.
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Re: ThatJustHappened: Combat Event Announcement Mod

Postby Darkler » Sat Nov 07, 2009 12:47 am

I checked now, and
/tjh rule SPELL_AURA_REMOVED;;*source;Divine Sacrifice;;ChannelName;*source Divine Sacrifice faded!
does not work >_<

So I cannot find a good way to use TJH to tell when all paladins sacrifices ends.

Following are the rules I use for ToTC:

/tjh rule SPELL_AURA_APPLIED;Gormok the Impaler;;Impale;raid;RW;*spell on *target!;
/tjh rule SPELL_AURA_APPLIED;;;Fire Bomb;raid;*target;*spell on you, move!;
/tjh rule SPELL_CAST_SUCCESS;;;Slime Pool;;RW;Poison Cloud dropped.;
/tjh rule SPELL_AURA_APPLIED;Dreadscale;;Burning Bile;raid;RAID;- *target got *spell -;
/tjh rule SPELL_AURA_APPLIED;Acidmaw;;Paralytic Toxin;raid;RAID;- *target got *spell -;
/tjh rule SPELL_AURA_APPLIED;Icehowl;;Ferocious Butt;raid;SAY;*target stunned for 2.5 sec.;
/tjh rule SPELL_AURA_APPLIED;Lord Jaraxxus;;67009;;RW;*source got Nether Power!;
/tjh rule SPELL_AURA_APPLIED;Lord Jaraxxus;;Touch of Jaraxxus;raid;RAID;- *target got *spell. Dont get close! -;
/tjh rule SPELL_AURA_APPLIED;;;Legion Flame;raid;*target;*spell on you!;
/tjh rule SPELL_AURA_APPLIED;Lord Jaraxxus;;Incinerate Flesh;raid;RW;*spell on *target!;
/tjh rule SPELL_AURA_APPLIED;;;Mistress' Kiss;;*target;Kiss on you!;
/tjh rule SPELL_AURA_REMOVED;;;Incinerate Flesh;;RAID;- *target is SAFE -;
/tjh rule SPELL_AURA_APPLIED;;;Penetrating Cold;raid;RAID;- *target got *spell -;

I have a gut feeling now that I see them all, that not every rule is working, like the Touch of Jaraxxus one, but at least most of the others works just fine. The rules are for 10man, so change the spell ID 67009 to the correct one if you go for 25man. Also, I have not made any rules for Twin Valks, as the DBM ones are great as they are.
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Re: ThatJustHappened: Combat Event Announcement Mod

Postby guillex » Sat Nov 07, 2009 6:44 am

I'm just looking at your rules (bear in mind, I haven't used TJH yet, so I may be off with this one...), and is there any reason that you have a trailing semi-colon?

From what I was seeing in the OP, there's no semi-colon after you plug in your "spam" message.

moduspwnens wrote:/tjh rule EVENT_NAME;SourceName;TargetName;SpellName;Affiliation;Channel;Spam


Or does that matter anymore?
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Re: ThatJustHappened: Combat Event Announcement Mod

Postby Darkler » Sat Nov 07, 2009 9:36 am

Yeah, well, its there because of me using an excel sheet makeing them, and the last one is there in case I want to add delays in the messages.

Delays were added in a later version of the addon, than whats explained at the first page, so the "real" should look like

/tjh rule EVENT_NAME;SourceName;TargetName;SpellName;Affiliation;Channel;Spam;Delay

For example, Im using

/tjh rule SPELL_CAST_START;Algalon;;Big Bang;;RW;Bang in 5!;3
/tjh rule SPELL_CAST_START;Algalon;;Big Bang;;RW;Bang in 4!;4
/tjh rule SPELL_CAST_START;Algalon;;Big Bang;;RW;Bang in 3!;5

to try to tell the raid when to enter the black holes on the Algalon fight. And when no delay is entered in the excelsheet, it just turns out as an empty "left-over" semi-colon. It doesnt change the outcome of the other rules though.
:)
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Re: ThatJustHappened: Combat Event Announcement Mod

Postby tobinbereznak » Thu Nov 19, 2009 11:13 am

Anyone know if the current version of TJH works on the 3.3 PTR? New patches sometimes mean interface changes, and combatlog may not be the same there.


Also, I thought I'd share these rules because I've found them useful and I haven't seen them in this thread. They announce when and to who rogues/hunters use their threat transfer abilities:

/tjh rule SPELL_CAST_SUCCESS;;;Tricks of the Trade;raid;RAID;*source Tricks -> *target;
/tjh rule SPELL_CAST_SUCCESS;;;Misdirection;raid;RAID;*source MD -> *target;
Penji on Mal'Ganis
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Re: ThatJustHappened: Combat Event Announcement Mod

Postby towelliee » Sun Nov 29, 2009 12:11 am

ugh that am I doing wrong...and can i just copy and paste the premades ones anywhere?

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Re: ThatJustHappened: Combat Event Announcement Mod

Postby Grehn|Skipjack » Sun Nov 29, 2009 7:11 am

You can put the premade ones on the first page right into the chat box. Just make sure that TJH is enabled first. It's confusing because the mod starts disabled by default. You enable it by pressing the "Disabled" button and making sure it changes to "*Enabled*"
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Re: ThatJustHappened: Combat Event Announcement Mod

Postby Arees » Tue Dec 01, 2009 8:08 am

Also, you have the group affiliation set to target. Unless you target yourself when you tank, you should change that to self.
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Re: ThatJustHappened: Combat Event Announcement Mod

Postby Methodis » Thu Feb 04, 2010 3:44 pm

Do you change YOURNAME to YOURNAME? Sorry for the dumb question :P
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Re: ThatJustHappened: Combat Event Announcement Mod

Postby Sarkan-ZdC » Sun Feb 07, 2010 1:04 pm

For the CHANNEL Argument, is it possible to have it reporting in a custom channel? Our Healers want the Healing CDs (Guardian Spirit or Shield Wall) in there Channel so they see them better then in the raidchat.

Possible?
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Re: ThatJustHappened: Combat Event Announcement Mod

Postby aureon » Sun Feb 07, 2010 2:14 pm

is there any way to add a debuff number to SPELL_AURA_APPLIED?
specified, i need to announce when some retard got 3 stacks on rotface.
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Re: ThatJustHappened: Combat Event Announcement Mod

Postby Arees » Mon Feb 08, 2010 8:52 am

Sarkan-ZdC wrote:For the CHANNEL Argument, is it possible to have it reporting in a custom channel? Our Healers want the Healing CDs (Guardian Spirit or Shield Wall) in there Channel so they see them better then in the raidchat.

Possible?


Yes. Our healers have their own private chat as well and I join it and use TJH to announce things for them. Just put the name of the channel in for the argument.
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Re: ThatJustHappened: Combat Event Announcement Mod

Postby Arees » Mon Feb 08, 2010 8:54 am

aureon wrote:is there any way to add a debuff number to SPELL_AURA_APPLIED?
specified, i need to announce when some retard got 3 stacks on rotface.


Not with the TJH you download from curse. Modus modified TJH a little to give it the capability to track stacks and its somewhere in this thread.

He also wrote his own implementation of TJH, which I believe he has a link to in his signature. I'm pretty sure it counts stacks, but I just have never had the time to try and convert my TJH rules over to his mod and try it out.
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Re: ThatJustHappened: Combat Event Announcement Mod

Postby Meebo » Sat Mar 06, 2010 10:50 pm

I've been doing a little investigating into why some of the mods I use where stuffing up and got around to doing some full taint logging; "/console taintLog 2" command, and I got this with TJH:

Code: Select all
3/7 15:45:51.534  Global variable TJH_timeDelay tainted by ThatJustHappened - Interface\AddOns\ThatJustHappened\ThatJustHappened.lua:218 TJH_OnEvent()
3/7 15:45:51.534      ThatJustHappened:OnEvent()
3/7 15:45:51.534  Global variable TJH_timeDelay tainted by ThatJustHappened - Interface\AddOns\ThatJustHappened\ThatJustHappened.lua:218 TJH_OnEvent()
3/7 15:45:51.534      ThatJustHappened:OnEvent()
3/7 15:45:51.534  Global variable TJH_timeDelay tainted by ThatJustHappened - Interface\AddOns\ThatJustHappened\ThatJustHappened.lua:218 TJH_OnEvent()
3/7 15:45:51.534      ThatJustHappened:OnEvent()
3/7 15:45:51.534  Global variable TJH_timeDelay tainted by ThatJustHappened - Interface\AddOns\ThatJustHappened\ThatJustHappened.lua:218 TJH_OnEvent()
3/7 15:45:51.534      ThatJustHappened:OnEvent()
3/7 15:45:51.534  Global variable TJH_timeDelay tainted by ThatJustHappened - Interface\AddOns\ThatJustHappened\ThatJustHappened.lua:218 TJH_OnEvent()
3/7 15:45:51.534      ThatJustHappened:OnEvent()
3/7 15:45:51.534  Global variable TJH_timeDelay tainted by ThatJustHappened - Interface\AddOns\ThatJustHappened\ThatJustHappened.lua:218 TJH_OnEvent()
3/7 15:45:51.534      ThatJustHappened:OnEvent()
3/7 15:45:51.534  Global variable TJH_timeDelay tainted by ThatJustHappened - Interface\AddOns\ThatJustHappened\ThatJustHappened.lua:218 TJH_OnEvent()
3/7 15:45:51.534      ThatJustHappened:OnEvent()
3/7 15:45:51.534  Global variable TJH_timeDelay tainted by ThatJustHappened - Interface\AddOns\ThatJustHappened\ThatJustHappened.lua:218 TJH_OnEvent()
3/7 15:45:51.534      ThatJustHappened:OnEvent()
3/7 15:45:51.534  Global variable TJH_timeDelay tainted by ThatJustHappened - Interface\AddOns\ThatJustHappened\ThatJustHappened.lua:218 TJH_OnEvent()
3/7 15:45:51.534      ThatJustHappened:OnEvent()
3/7 15:45:51.534  Global variable TJH_timeDelay tainted by ThatJustHappened - Interface\AddOns\ThatJustHappened\ThatJustHappened.lua:218 TJH_OnEvent()
3/7 15:45:51.534      ThatJustHappened:OnEvent()
3/7 15:45:51.534  Global variable TJH_timeDelay tainted by ThatJustHappened - Interface\AddOns\ThatJustHappened\ThatJustHappened.lua:218 TJH_OnEvent()
3/7 15:45:51.534      ThatJustHappened:OnEvent()
3/7 15:45:51.534  Global variable TJH_timeDelay tainted by ThatJustHappened - Interface\AddOns\ThatJustHappened\ThatJustHappened.lua:218 TJH_OnEvent()
3/7 15:45:51.534      ThatJustHappened:OnEvent()
3/7 15:45:51.534  Global variable TJH_timeDelay tainted by ThatJustHappened - Interface\AddOns\ThatJustHappened\ThatJustHappened.lua:218 TJH_OnEvent()
3/7 15:45:51.534      ThatJustHappened:OnEvent()
3/7 15:45:51.534  Global variable TJH_timeDelay tainted by ThatJustHappened - Interface\AddOns\ThatJustHappened\ThatJustHappened.lua:218 TJH_OnEvent()
3/7 15:45:51.534      ThatJustHappened:OnEvent()
3/7 15:45:51.534  Global variable TJH_timeDelay tainted by ThatJustHappened - Interface\AddOns\ThatJustHappened\ThatJustHappened.lua:218 TJH_OnEvent()
3/7 15:45:51.534      ThatJustHappened:OnEvent()
3/7 15:45:51.534  Global variable TJH_timeDelay tainted by ThatJustHappened - Interface\AddOns\ThatJustHappened\ThatJustHappened.lua:218 TJH_OnEvent()
3/7 15:45:51.534      ThatJustHappened:OnEvent()
3/7 15:45:51.534  Global variable TJH_timeDelay tainted by ThatJustHappened - Interface\AddOns\ThatJustHappened\ThatJustHappened.lua:218 TJH_OnEvent()
3/7 15:45:51.534      ThatJustHappened:OnEvent()
3/7 15:45:51.534  Global variable TJH_timeDelay tainted by ThatJustHappened - Interface\AddOns\ThatJustHappened\ThatJustHappened.lua:218 TJH_OnEvent()
3/7 15:45:51.534      ThatJustHappened:OnEvent()
3/7 15:45:51.534  Global variable TJH_timeDelay tainted by ThatJustHappened - Interface\AddOns\ThatJustHappened\ThatJustHappened.lua:218 TJH_OnEvent()
3/7 15:45:51.534      ThatJustHappened:OnEvent()
3/7 15:45:51.534  Global variable TJH_timeDelay tainted by ThatJustHappened - Interface\AddOns\ThatJustHappened\ThatJustHappened.lua:218 TJH_OnEvent()
3/7 15:45:51.534      ThatJustHappened:OnEvent()
3/7 15:45:51.534  Global variable TJH_timeDelay tainted by ThatJustHappened - Interface\AddOns\ThatJustHappened\ThatJustHappened.lua:218 TJH_OnEvent()
3/7 15:45:51.534      ThatJustHappened:OnEvent()
3/7 15:45:51.534  Global variable TJH_timeDelay tainted by ThatJustHappened - Interface\AddOns\ThatJustHappened\ThatJustHappened.lua:218 TJH_OnEvent()
3/7 15:45:51.534      ThatJustHappened:OnEvent()
3/7 15:45:51.534  Global variable TJH_timeDelay tainted by ThatJustHappened - Interface\AddOns\ThatJustHappened\ThatJustHappened.lua:218 TJH_OnEvent()
3/7 15:45:51.534      ThatJustHappened:OnEvent()
3/7 15:45:51.534  Global variable TJH_timeDelay tainted by ThatJustHappened - Interface\AddOns\ThatJustHappened\ThatJustHappened.lua:218 TJH_OnEvent()
3/7 15:45:51.534      ThatJustHappened:OnEvent()
3/7 15:45:51.534  Global variable TJH_timeDelay tainted by ThatJustHappened - Interface\AddOns\ThatJustHappened\ThatJustHappened.lua:218 TJH_OnEvent()
3/7 15:45:51.534      ThatJustHappened:OnEvent()
3/7 15:45:51.534  Global variable TJH_timeDelay tainted by ThatJustHappened - Interface\AddOns\ThatJustHappened\ThatJustHappened.lua:218 TJH_OnEvent()
3/7 15:45:51.534      ThatJustHappened:OnEvent()
3/7 15:45:51.534  Global variable TJH_timeDelay tainted by ThatJustHappened - Interface\AddOns\ThatJustHappened\ThatJustHappened.lua:218 TJH_OnEvent()
3/7 15:45:51.534      ThatJustHappened:OnEvent()
3/7 15:45:51.534  Global variable TJH_timeDelay tainted by ThatJustHappened - Interface\AddOns\ThatJustHappened\ThatJustHappened.lua:218 TJH_OnEvent()
3/7 15:45:51.534      ThatJustHappened:OnEvent()
3/7 15:45:51.534  Global variable TJH_timeDelay tainted by ThatJustHappened - Interface\AddOns\ThatJustHappened\ThatJustHappened.lua:218 TJH_OnEvent()
3/7 15:45:51.534      ThatJustHappened:OnEvent()
3/7 15:45:51.534  Global variable TJH_timeDelay tainted by ThatJustHappened - Interface\AddOns\ThatJustHappened\ThatJustHappened.lua:218 TJH_OnEvent()
3/7 15:45:51.534      ThatJustHappened:OnEvent()
3/7 15:45:51.534  Global variable TJH_timeDelay tainted by ThatJustHappened - Interface\AddOns\ThatJustHappened\ThatJustHappened.lua:218 TJH_OnEvent()
3/7 15:45:51.534      ThatJustHappened:OnEvent()
3/7 15:45:51.534  Global variable TJH_timeDelay tainted by ThatJustHappened - Interface\AddOns\ThatJustHappened\ThatJustHappened.lua:218 TJH_OnEvent()
3/7 15:45:51.534      ThatJustHappened:OnEvent()
3/7 15:45:51.534  Global variable TJH_timeDelay tainted by ThatJustHappened - Interface\AddOns\ThatJustHappened\ThatJustHappened.lua:218 TJH_OnEvent()
3/7 15:45:51.534      ThatJustHappened:OnEvent()
3/7 15:45:51.534  Global variable TJH_timeDelay tainted by ThatJustHappened - Interface\AddOns\ThatJustHappened\ThatJustHappened.lua:218 TJH_OnEvent()
3/7 15:45:51.534      ThatJustHappened:OnEvent()
3/7 15:45:51.534  Global variable TJH_timeDelay tainted by ThatJustHappened - Interface\AddOns\ThatJustHappened\ThatJustHappened.lua:218 TJH_OnEvent()
3/7 15:45:51.534      ThatJustHappened:OnEvent()
3/7 15:45:51.534  Global variable TJH_timeDelay tainted by ThatJustHappened - Interface\AddOns\ThatJustHappened\ThatJustHappened.lua:218 TJH_OnEvent()
3/7 15:45:51.534      ThatJustHappened:OnEvent()
3/7 15:45:51.534  Global variable TJH_timeDelay tainted by ThatJustHappened - Interface\AddOns\ThatJustHappened\ThatJustHappened.lua:218 TJH_OnEvent()
3/7 15:45:51.534      ThatJustHappened:OnEvent()
3/7 15:45:51.534  Global variable TJH_timeDelay tainted by ThatJustHappened - Interface\AddOns\ThatJustHappened\ThatJustHappened.lua:218 TJH_OnEvent()
3/7 15:45:51.534      ThatJustHappened:OnEvent()
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Re: ThatJustHappened: Combat Event Announcement Mod

Postby chinoquezada » Wed Apr 21, 2010 2:16 pm

Kinda thread-necro. But I really find this addon extremely useful for my raids.
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Re: ThatJustHappened: Combat Event Announcement Mod

Postby Arees » Thu Apr 22, 2010 11:49 am

chinoquezada wrote:Kinda thread-necro. But I really find this addon extremely useful for my raids.


Me too. The dps in my raids tend to develop tunnel vision and ignore the environment, so I set it up to whisper people on fights such as Jaraxxus when they get legion flame, when they are being pursued by anub, or festergut when they become a spore, and especially on rotface to let them know they are infected and to run to me since I kite the big ooze around.

Thats just a few examples, but I have a ton of rules that I create as I see a need for them. A few more simple ones I did is announce in /rw when a fish feast or jeeves has been dropped.
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Re: ThatJustHappened: Combat Event Announcement Mod

Postby hellomynameis » Thu May 20, 2010 6:30 am

Hi all, I just wanted to post the rules on my Paladin, you might find someone them helpful for pvp.
Code: Select all
TJH_Rules = {
   "SPELL_CAST;Moorabi;;Transformation;;SAY;Interrupt it!;", -- [1]
   "SPELL_MISSED;Buffer;;Righteous Defense;self;RAID_WARNING;Taunt failed on *target.;", -- [2]
   "SPELL_CAST_SUCCESS;;Buffer;Righteous Defense;;SELF;*source taunted from me.;", -- [3]
   "SPELL_CAST_SUCCESS;;;Divine Intervention;raid;SELF;*source has cast *spell on *target!;", -- [4]
   "SPELL_CAST_START;;;Redemption;self;AUTO;Rezzing %t;", -- [5]
   "SPELL_AURA_APPLIED;Buffer;;Nitro Boosts;;EMOTE;sprints like a maniac;", -- [6]
   "SPELL_AURA_APPLIED;Buffer;Buffer;Avenging Wrath;;EMOTE;/train;", -- [7]
   "SPELL_CAST_START;Kael'thas;;Pyroblast;;YELL;INC PYROBLAST!;", -- [8]
   "SPELL_AURA_APPLIED;;Buffer;Polymorph;;WUBBZY;I'm a sheep.;", -- [9]
   "SPELL_AURA_APPLIED;;Buffer;Freezing Trap;;WUBBZY;I'm cold.;", -- [10]
   "SPELL_AURA_APPLIED;;Buffer;Sap;;YELL;Sapped.;", -- [11]
   "SPELL_DISPEL;;;Divine Shield;Target;PARTY;Bubble dispelled from *target, ty *source.;", -- [12]
   "SPELL_DISPEL_FAILED;;;Divine Shield;Target;PARTY;Dispelling *spell failed;", -- [13]
   "SPELL_DISPEL;;;Divine Protection;Target;PARTY;Bubble dispelled from *target, ty *source.;", -- [14]
   "SPELL_DISPEL_FAILED;;;Divine Protection;Target;PARTY;Dispelling *spell failed;", -- [15]
   "SPELL_DISPEL;;;Hand of Protection;Target;PARTY;Bubble dispelled from *target, ty *source.;", -- [16]
   "SPELL_DISPEL_FAILED;;;Hand of Protection;Target;PARTY;Dispelling *spell failed;", -- [17]
   "SPELL_AURA_APPLIED;Buffer;;Hand of Protection;;*TARGET;I gave you *spell!;", -- [18]
   "SPELL_CAST_START;;Wubbzy;Mana Burn;;YELL;*source is Mana burning *target!;", -- [19]
   "SPELL_CAST_START;;Wubbzy;Mana Burn;;*TARGET;You're getting Mana Burned by *source!;", -- [20]
   "SPELL_CAST_START;;Foom;Mana Burn;;YELL;*source is Mana burning *target!;", -- [21]
   "SPELL_CAST_START;;Foom;Mana Burn;;*TARGET;You're getting Mana Burned by *source!;", -- [22]
   "SPELL_AURA_APPLIED;;Buffer;Intimidating Shout;;YELL;I'm scared by *spell!;", -- [23]
   "SPELL_AURA_APPLIED;;Buffer;65543;;YELL;I'm scared by *spell!;", -- [24]
   "SPELL_AURA_APPLIED;;Buffer;6215;;YELL;I'm scared by *spell!;", -- [25]
   "SPELL_AURA_APPLIED;;Buffer;Howl of Terror;;YELL;I'm scared by *spell!;", -- [26]
   "SPELL_AURA_APPLIED;Buffer;Wubbzy;Hand of Freedom;;*TARGET;You got *spell! Run! Run!;", -- [27]
   "SPELL_AURA_APPLIED;Buffer;Wrakk;Hand of Freedom;;*TARGET;You got *spell! Run! Run!;", -- [28]
   "SPELL_AURA_APPLIED;Buffer;Foom;Hand of Freedom;;*TARGET;You got *spell! Run! Run!;", -- [29]
   "SPELL_AURA_APPLIED;Buffer;Gizminator;Hand of Freedom;;*TARGET;You got *spell! Run! Run!;", -- [30]
   "SPELL_AURA_APPLIED;Buffer;Crazygizka;Hand of Freedom;;*TARGET;You got *spell! Run! Run!;", -- [31]
   "SPELL_AURA_APPLIED;;;Divine Shield;enemy;YELL;Paladin used Divine Shield(12secs), swap target!;", -- [32]
   "SPELL_AURA_APPLIED;;;Dispersion;enemy;YELL;Shadowpriest used Dispersion(6secs), swap target!;", -- [33]
   "SPELL_AURA_APPLIED;;;Divine Protection;enemy;YELL;Paladin used Divine Protection(12secs), swap target!;", -- [34]
   "SPELL_AURA_APPLIED;;;Hand of Protection;enemy;YELL;Hand of Protection(10secs) on *target , swap target!;", -- [35]
   "SPELL_AURA_APPLIED;;;Evasion;enemy;YELL;Rogue used Evasion(15secs), swap target!;", -- [36]
   "SPELL_AURA_APPLIED;;;Anti-Magic Shell;enemy;YELL;Death Knight used Anti-Magic Shell(5secs), hold nuke for 5 secs!;", -- [37]
   "SPELL_AURA_APPLIED;;;Shield Wall;enemy;YELL;Warrior used Shield Wall(12secs), swap target!;", -- [38]
   "SPELL_AURA_APPLIED;;;Shield Block;enemy;YELL;Warrior used Shield Block(10secs), swap target!;", -- [39]
   "SPELL_AURA_APPLIED;;;Deterrence;enemy;YELL;Hunter used Deterrence(5secs), hold nuke for 5 secs!;", -- [40]
   "SPELL_AURA_APPLIED;;;Ice Block;enemy;YELL;Mage used Ice Block(10secs), swap target!;", -- [41]
   "SPELL_AURA_APPLIED;;;Pain Suppression;enemy;YELL;Pain Suppression(8secs)on *target, swap target!;", -- [42]
   "SPELL_AURA_APPLIED;;;Barkskin;enemy;YELL;Druid used Barkskin(12secs), swap target!;", -- [43]
   "SPELL_AURA_APPLIED;;;Hand of Salvation;enemy;YELL;Paladin used Hand of Salvation(10secs), swap target!;", -- [44]
   "SPELL_AURA_APPLIED;;;Hand of Sacrifice;enemy;YELL;Hand of Sacrifice(12secs) on *target, swap target!;", -- [45]
   "SPELL_AURA_APPLIED;;;Shamanistic Rage;enemy;YELL;Shaman used Shamanistic Rage(15secs), swap target!;", -- [46]
   "SPELL_AURA_APPLIED;;;Icebound Fortitude;enemy;YELL;Death Knight used Icebound Fortitude(12secs), swap target!;", -- [47]
   "SPELL_AURA_APPLIED;;;Cloak of Shadows;enemy;YELL;Rogue used Cloak of Shadows(5secs), hold nuke for 5 secs!;", -- [48]
   "SPELL_AURA_APPLIED;;;Vampiric Blood;enemy;YELL;Death Knight used Vampiric Blood(10secs), CC him!;", -- [49]
   "SPELL_AURA_APPLIED;;;Frenzied Regeneration;enemy;YELL;Druid used Frenzied Regeneration(10secs), swap target!;", -- [50]
   "SPELL_AURA_APPLIED;;;Invisibility;enemy;YELL;Mage used Invisibility(20secs)!;", -- [51]
   "SPELL_AURA_APPLIED;;;Vanish;enemy;YELL;Rogue used Vanish!;", -- [52]
   "SPELL_AURA_REMOVED;;;Divine Shield;enemy;YELL;Divine Shield over, nuke Paladin!;", -- [53]
   "SPELL_AURA_REMOVED;;;Dispersion;enemy;YELL;Dispersion over, nuke Shadowpriest!;", -- [54]
   "SPELL_AURA_REMOVED;;;Divine Protection;enemy;YELL;Divine Protection over, nuke Paladin!;", -- [55]
   "SPELL_AURA_REMOVED;;;Hand of Protection;enemy;YELL;Hand of Protection over, nuke *target!;", -- [56]
   "SPELL_AURA_REMOVED;;;Evasion;enemy;YELL;Evasion over, nuke Rogue!;", -- [57]
   "SPELL_AURA_REMOVED;;;Anti-Magic Shell;enemy;YELL;Anti-Magic Shell over, nuke Death Knight!;", -- [58]
   "SPELL_AURA_REMOVED;;;Shield Wall;enemy;YELL;Shield Wall over, nuke Warrior!;", -- [59]
   "SPELL_AURA_REMOVED;;;Shield Block;enemy;YELL;Shield Block over, nuke Warrior!;", -- [60]
   "SPELL_AURA_REMOVED;;;Deterrence;enemy;YELL;Deterrence over, nuke Hunter!;", -- [61]
   "SPELL_AURA_REMOVED;;;Ice Block;enemy;YELL;Ice Block over, nuke Mage!;", -- [62]
   "SPELL_AURA_REMOVED;;;Pain Suppression;enemy;YELL;Pain Suppression over, nuke *target!;", -- [63]
   "SPELL_AURA_REMOVED;;;Barkskin;enemy;YELL;Barkskin over, nuke Druid!;", -- [64]
   "SPELL_AURA_REMOVED;;;Hand of Salvation;enemy;YELL;Hand of Salvation over, nuke Paladin!;", -- [65]
   "SPELL_AURA_REMOVED;;;Hand of Sacrifice;enemy;YELL;Hand of Sacrifice over, nuke *target!;", -- [66]
   "SPELL_AURA_REMOVED;;;Shamanistic Rage;enemy;YELL;Shamanistic Rage over, nuke Shaman!;", -- [67]
   "SPELL_AURA_REMOVED;;;Icebound Fortitude;enemy;YELL;Icebound Fortitude over, nuke Death Knight!;", -- [68]
   "SPELL_AURA_REMOVED;;;Cloak of Shadows;enemy;YELL;Cloak of Shadows over, nuke Rogue!;", -- [69]
   "SPELL_AURA_REMOVED;;;Vampiric Blood;enemy;YELL;Vampiric Blood over, nuke Death Knight!;", -- [70]
   "SPELL_AURA_REMOVED;;;Frenzied Regeneration;enemy;YELL;Frenzied Regeneration over, nuke Druid!;", -- [71]
   "SPELL_AURA_REMOVED;;;Invisibility;enemy;YELL;Mage is visible again, nuke!;", -- [72]
}


Some of them is about whispering teammates in arena 5v5, some are just plain yelling out when we should switch nuketargets. Some of the first ones are from this thread, but about 60 of them are "homemade".
I found that yelling when people use defensive CD and when its over, gets very spammy in battlegrounds. :) But hey, they work great in arena atleast.
hellomynameis
 
Posts: 2
Joined: Wed Oct 21, 2009 6:21 am

Re: ThatJustHappened: Combat Event Announcement Mod

Postby qdesh » Sun Jul 25, 2010 8:16 am

Hi

Is this addon working after latest patch (Ruby Sanctum one)?

I tried today but i gave up after 1 hour trying.

/Q
qdesh
 
Posts: 1
Joined: Thu Sep 10, 2009 2:39 pm

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