Right balance of Block Vs Straight Mitigation?

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Right balance of Block Vs Straight Mitigation?

Postby Mortehl » Fri Jun 15, 2007 5:40 am

Take a fight like Gruul. What kind of premium would you place on pure avoidance versus damage mitigation?

IE a very high avoidance (Miss/Dodge/Parry) versus very low avoidance resulting in more hits with a relatively higher damage mitigation (Say 500ish blocked damage per hit).

This question applies to bosses with blockable attacks. I'm less concerned about building threat here as I don't have a "shield slam" type attack and more worried about overall survivability on hard slow hitting bosses.


Last night after tanking Gruul, I was alarmed by the higher amount of damage that I took compared to one of the prot warriors a couple weeks ago. The WWS analysis showed that I took over 150k more damage then he did I've been trying to build up a high mitigation gear build while still maintaining a decent hp level (13k unbuffed at the moment).
43327
My Damage in: 574045 (22338 from shatters)
His Damage in: 413,575 (13665 from shatters)

His Defensive Stats:
Dodge: 14.75%
Parry: 17.07%
Block: 31.31%

My Defensive Stats:
Dodge: 20.94%
Parry: 15.89%
Block: 22.98%


Difference: 160470

Granted, his fight took 1 minute longer due to the different raid grouping, which probably means a few more growths, but 27% is a huge freaking number. Even if you take off the 10% difference in defensive (which would make it 144423) and another 30% to account for the time difference (101096), we're still talking 100k+ more damage.

That's a serious fricking gap to plug.
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Postby Lore » Fri Jun 15, 2007 6:34 am

When you were tanking, was another warrior keeping Thunder Clap up? It's pretty often overlooked.
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Postby Mortehl » Fri Jun 15, 2007 6:43 am

Lore wrote:When you were tanking, was another warrior keeping Thunder Clap up? It's pretty often overlooked.


I only see it 11 times in the analysis so I guess he wasn't keeping it up during the whole fight for me.
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Postby Lore » Fri Jun 15, 2007 6:50 am

It's pretty huge, 20% attack speed debuff = 20% less damage you take.
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Postby Mortehl » Fri Jun 15, 2007 6:54 am

Lore wrote:It's pretty huge, 20% attack speed debuff = 20% less damage you take.


That still leaves approximately 80K damage I need to account for. I'll definitely factor that in for the future.
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Postby Lore » Fri Jun 15, 2007 7:03 am

If he wasn't keeping Thunder Clap up, he probably wasn't keeping Demoralizing Shout up either. I'm not sure exactly how the math works out on it (it's not as big of a reduction as TC), but it's more damage you don't need to take.
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Postby Mortehl » Fri Jun 15, 2007 7:16 am

He was keeping Demo shout up. I'm really not sure why he wasn't using thunderclap to be honest.
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Postby Amaegor » Fri Jun 15, 2007 9:18 am

which mod where you using to get these numbers? just curious. is there also a mod that will show you your %dodge/parry/miss/blocked/crushed/crit etc?

Did you take any damage from cave ins? crushing blows?
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Postby Mortehl » Fri Jun 15, 2007 11:54 am

Amaegor wrote:which mod where you using to get these numbers? just curious. is there also a mod that will show you your %dodge/parry/miss/blocked/crushed/crit etc?

Did you take any damage from cave ins? crushing blows?


No crushes. Bit of damage from one cave in. Edit: Yeah I did take a couple of crushes apparently. Hmm. Stupid holy shield lag.

http://www.lossendil.com/wws/?report=bc ... -4956&a=16
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Postby Aergis » Fri Jun 15, 2007 12:17 pm

What was his and your armor compared? If he was going for all mitigation ( which from his low dodge it looks like ) he's probably 1-2k more armor than you. He could have also been chugging stoneshield / ironshield pots, another 2k+ more armor. Also what are the differences in block values?

This is what I've been noticing as well. I used to have 25% dodge unbuffed, and was having a hard time tanking nightbane, maulgar, etc. It could be done, but felt really "proc" based and inconsistant. I swapped to HP / armor / block val gear build and have been noticing far better results. HP wise I now have exactly 13 less HP when fully buffed than our full T4 prot war ( yeah, I almost made up the full 1200 difference ). He's got a bit more armor and dodge than me, stupid aldori shield, but overall we are almost identical in stats. Except..... thunderclap and demo shout... /cry
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Postby Eloff » Fri Jun 15, 2007 5:47 pm

I was just about to say the exact same thing. +Armor is absolutely the way to go on Gruul and his growths. (with armor pots.)
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