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SimCraft Q: Is DP bugged, or am I doing it wrong?

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SimCraft Q: Is DP bugged, or am I doing it wrong?

Postby Shahei » Fri Jun 14, 2013 12:00 pm

Hello!

So thanks to our mighty overlord, I have a new toy to play with. BUT!
I get dramatically less SotR uptime with DP, than with HA. Which shouldn't be possible.

I use the following priority list, which while ain't perfect. It shouldn't cause much of a issue.

Code: Select all
actions=/auto_attack
actions+=/execution_sentence,if=talent.execution_sentence.enabled&buff.fabled_feather_of_jikun.stack=10
actions+=/avenging_wrath
actions+=/holy_avenger,if=talent.holy_avenger.enabled
actions+=/shield_of_the_righteous,if=holy_power=5
actions+=/shield_of_the_righteous,if=holy_power>2&buff.holy_avenger.up
actions+=/hammer_of_the_righteous,if=target.debuff.weakened_blows.down
actions+=/crusader_strike
actions+=/judgment
actions+=/avengers_shield,if=buff.grand_crusader.up
actions+=/shield_of_the_righteous,if=talent.divine_purpose.enabled&buff.divine_purpose.up
actions+=/sacred_shield,if=talent.sacred_shield.enabled&target.dot.sacred_shield.remains<5
actions+=/execution_sentence,if=talent.execution_sentence.enabled&buff.fabled_feather_of_jikun.down
actions+=/avengers_shield
actions+=/shield_of_the_righteous,if=holy_power>=3
actions+=/holy_prism,if=talent.holy_prism.enabled
actions+=/holy_wrath
actions+=/consecration
actions+=/sacred_shield,if=talent.sacred_shield.enabled


The SotR from the DP doesn't seem to apply the damage reduction buff in my opinion, but I'm not sure if the problem is in my end, or not.
Shahei
 
Posts: 7
Joined: Tue Mar 26, 2013 12:30 pm

Re: SimCraft Q: Is DP bugged, or am I doing it wrong?

Postby theckhd » Sun Jun 16, 2013 12:13 am

There shouldn't be any difference between a SotR from DP or a SotR from any other source, because they all call the same SotR functions. However, it looks like the SotR buff uptime reporting isn't working when you extend SotR (i.e. refresh it). I'll get that fixed as soon as I can figure out why it's broken.

You can easily check that both talents are working though by looking at the number of SotR casts rather than the buff uptimes. They both give me ~30% more casts, though it obviously varies a bit based on RNG.
"Theck, Bringer of Numbers and Pounding Headaches," courtesy of Grehn|Skipjack.
MATLAB 5.x, Simcraft 6.x, Call to Arms 6.0, Talent Spec & Glyph Guide 5.x, Blog: Sacred Duty
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theckhd
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Re: SimCraft Q: Is DP bugged, or am I doing it wrong?

Postby theckhd » Sun Jun 16, 2013 12:28 am

Aha: found the problem. Will be fixed in version 530-4
"Theck, Bringer of Numbers and Pounding Headaches," courtesy of Grehn|Skipjack.
MATLAB 5.x, Simcraft 6.x, Call to Arms 6.0, Talent Spec & Glyph Guide 5.x, Blog: Sacred Duty
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Posts: 7710
Joined: Thu Jul 31, 2008 3:06 pm
Location: Harrisburg, PA


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