A Call to Arms - MoP Mechanics Testing
Moderators: Fridmarr, Worldie, Aergis, theckhd
Re: A Call to Arms - MoP Mechanics Testing
when using warrior 85 beta dodge data:
That gave me the feeling k was still 0.956. So with k fixed:
Parry with k = 0.956
- Code: Select all
d2_try1_fit =
General model:
d2_try1_fit(x) = 1./(1./C+k./x)
Coefficients (with 95% confidence bounds):
C = 88.64 (86.4, 90.87)
k = 0.9541 (0.9524, 0.9558)
d2_try1_gof =
sse: 7.1744e-05
rsquare: 1.0000
dfe: 9
adjrsquare: 1.0000
rmse: 0.0028
That gave me the feeling k was still 0.956. So with k fixed:
- Code: Select all
d2_try2_fit =
General model:
d2_try2_fit(x) = 1./(1./C+0.956./x)
Coefficients (with 95% confidence bounds):
C = 91.09 (90.31, 91.86)
d2_try2_gof =
sse: 1.2137e-04
rsquare: 1.0000
dfe: 10
adjrsquare: 1.0000
rmse: 0.0035
Parry with k = 0.956
- Code: Select all
p1_try3_fit =
General model:
p1_try3_fit(x) = 1./(1./C+0.956./(x./243.7))
Coefficients (with 95% confidence bounds):
C = 238.7 (238.5, 239)
p1_try3_gof =
sse: 1.3492e-05
rsquare: 1.0000
dfe: 14
adjrsquare: 1.0000
rmse: 9.8169e-04
- mythor
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Re: A Call to Arms - MoP Mechanics Testing
mythor wrote:Playing around with matlab files provided by Theck I find the following for 85 prot war to make the results fit:
- Code: Select all
k = 0.956
Cp = 238.7
Cd = 91
k still seems to be the cataclysm value. Cp is not that far off but Cd seems to be pretty different. I think I need more data. Is there more warrior data available somewhere?
Just took some of my own data on beta with a L85 pre-made warrior:
https://docs.google.com/spreadsheet/ccc ... vSlE#gid=4
Confirmed that your dodge formula is different, and still using the cataclysm k coefficient:
- Code: Select all
General model:
f(x) = 1/(1/C+0.956/x)
Coefficients (with 95% confidence bounds):
C = 91.57 (91.06, 92.07)
Goodness of fit:
SSE: 0.0001821
R-square: 1
Adjusted R-square: 1
RMSE: 0.003606
Parry data shows the same k discrepancy, given the known value of str->parry conversion factor. It's not clear if the parry cap is subtly different than the paladin one, or if we're just limited by noise and a small data set.
- Code: Select all
General model:
f(x,y) = 1/(1/C+k/(x/243.9+y))
Coefficients (with 95% confidence bounds):
C = 238.4 (236.8, 239.9)
k = 0.9556 (0.9551, 0.9562)
Goodness of fit:
SSE: 0.0001639
R-square: 1
Adjusted R-square: 1
RMSE: 0.003551
"Theck, Bringer of Numbers and Pounding Headaches," courtesy of Grehn|Skipjack.
MATLAB 5.x, Call to Arms 5.x, Talent Spec & Glyph Guide 5.x, Blog: Sacred Duty
MATLAB 5.x, Call to Arms 5.x, Talent Spec & Glyph Guide 5.x, Blog: Sacred Duty
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theckhd - Moderator
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Re: A Call to Arms - MoP Mechanics Testing
theckhd wrote:Parry data is giving me:
- Code: Select all
General model:
f(x,y) = 1/(1/C+0.885/(x/a+y))
Coefficients (with 95% confidence bounds):
C = 237.2 (234, 240.4)
a = 243.8 (243.3, 244.3)
Goodness of fit:
SSE: 0.0546
R-square: 1
Adjusted R-square: 1
RMSE: 0.03649
That doesn't really narrow down C much better than our earlier data sets though. If we knew a exactly that would help - didn't GC give us that number?
Not sure when they'll be shutting down the beta (assuming tuesday), but I can try to get some more data, if you think it'll help. Not sure what kind of spread I can get, or if you have a particular area that's poorly fit I can try to construct sets with numbers in that range.
- benebarba
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Re: A Call to Arms - MoP Mechanics Testing
sept 11, if I recall correctly
The Element of Forum Hyperbole

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Flüttershy - Draenei Protection Paladin, Aerie Peak
Klaudandus - BE Protection Paladin, Feathermoon (Semi-retired)

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Flüttershy - Draenei Protection Paladin, Aerie Peak
Klaudandus - BE Protection Paladin, Feathermoon (Semi-retired)
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Klaudandus - Posts: 9049
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Re: A Call to Arms - MoP Mechanics Testing
Klaudandus wrote:sept 11, if I recall correctly
That is indeed the date they've announced as their expected shutdown (subject to change)
Main Characters:
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Nooska, Blood Elf BM/SV Hunter on Argent Dawn (EU)
Morosin, Bloody freezing orc death knight on Argent Dawn (EU)
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Keeper of the BM hunters guide on ElitistJerks and the wowhead version untill Patch 5.3.
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Nooska - Posts: 847
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Re: A Call to Arms - MoP Mechanics Testing
benebarba wrote:theckhd wrote:Parry data is giving me:
- Code: Select all
General model:
f(x,y) = 1/(1/C+0.885/(x/a+y))
Coefficients (with 95% confidence bounds):
C = 237.2 (234, 240.4)
a = 243.8 (243.3, 244.3)
Goodness of fit:
SSE: 0.0546
R-square: 1
Adjusted R-square: 1
RMSE: 0.03649
That doesn't really narrow down C much better than our earlier data sets though. If we knew a exactly that would help - didn't GC give us that number?
Not sure when they'll be shutting down the beta (assuming tuesday), but I can try to get some more data, if you think it'll help. Not sure what kind of spread I can get, or if you have a particular area that's poorly fit I can try to construct sets with numbers in that range.
The more data at the extremes, the better. Here's the surface fit plot I have right now:

The places for improvement would be:
1) high parry rating, low str (i.e. 9%+ parry from rating, <2k str, maybe holy gear reforged/gemmed for parry) - basically to fill out the predrparry axis
2) high parry rating, increasing STR (i.e. take the above gear set and start swapping in prot/ret pieces) - fills out the last side of the square
3) push for maximum parry - get as much high-parry, high-str gear as possible to try and push your overall parry% as high as possible. This could include using the Deathwing stacking STR trinket and parry on-use trinkets. I may try and do a little of this today, if I can find a parry on-use trinket.
4) fill in more data points in the center - not as useful, but every little bit helps
"Theck, Bringer of Numbers and Pounding Headaches," courtesy of Grehn|Skipjack.
MATLAB 5.x, Call to Arms 5.x, Talent Spec & Glyph Guide 5.x, Blog: Sacred Duty
MATLAB 5.x, Call to Arms 5.x, Talent Spec & Glyph Guide 5.x, Blog: Sacred Duty
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theckhd - Moderator
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Re: A Call to Arms - MoP Mechanics Testing
My google-fu is failing me this morning... Can anyone find the blue post that gave us the exact STR->Parry conversion at L85? Or am I misremembering, and there was never such a post?
"Theck, Bringer of Numbers and Pounding Headaches," courtesy of Grehn|Skipjack.
MATLAB 5.x, Call to Arms 5.x, Talent Spec & Glyph Guide 5.x, Blog: Sacred Duty
MATLAB 5.x, Call to Arms 5.x, Talent Spec & Glyph Guide 5.x, Blog: Sacred Duty
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theckhd - Moderator
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Re: A Call to Arms - MoP Mechanics Testing
theckhd wrote:My google-fu is failing me this morning... Can anyone find the blue post that gave us the exact STR->Parry conversion at L85? Or am I misremembering, and there was never such a post?
I'm only finding the 4.2 change to 27% (up from 25) of strength to parry rating.
- benebarba
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Re: A Call to Arms - MoP Mechanics Testing
Level 85 Draenei Paladin premade
Holy Gear (all gear reforged to parry, parry gemmed):
Strength: 165
Mastery: 1139 (+6.35%)
Stam: 7380
Dodge: 0 rating, 5.01%
Parry: 1839 rating, 11.26%
Block: 27.62%
Half Holy half Prot gear (all gear reforged to parry, parry gemmed):
Strength: 1738
Mastery: 1112 (+6.20%)
Stam: 7380
Dodge: 547 rating, 7.26%
Parry: 2643 rating, 20.87%
Block: 27.62%
Adding in some Ret gear (all gear reforged to parry, parry gemmed):
Strength: 2760
Mastery: 921 (+5.14%)
Stam: 7380
Dodge: 623 rating, 7.56%
Parry: 2549 rating, 24.54%
Block: 26.50%
More Ret gear (all gear reforged to parry, parry gemmed):
Strength: 3461
Mastery: 1260 (+7.03%)
Stam: 7380
Dodge: 920 rating, 8.71%
Parry: 2587 rating, 27.34%
Block: 28.25%
Ret/Prot gear (all gear reforged to parry, parry gemmed):
Strength: 4234
Mastery: 1146 (+6.39%)
Stam: 7380
Dodge: 920 rating, 8.71%
Parry: 2594 rating, 30.23%
Block: 27.66%
<edit> I was going to copy my Pally over again so I could have it at level 85 with all the DS hm gear but the character copy looks to be broken atm.
Want we to use the level 86 copy I have already for the high strength gear sets or will doing it with a Level 86 just make it over complicated?
Holy Gear (all gear reforged to parry, parry gemmed):
Strength: 165
Mastery: 1139 (+6.35%)
Stam: 7380
Dodge: 0 rating, 5.01%
Parry: 1839 rating, 11.26%
Block: 27.62%
Half Holy half Prot gear (all gear reforged to parry, parry gemmed):
Strength: 1738
Mastery: 1112 (+6.20%)
Stam: 7380
Dodge: 547 rating, 7.26%
Parry: 2643 rating, 20.87%
Block: 27.62%
Adding in some Ret gear (all gear reforged to parry, parry gemmed):
Strength: 2760
Mastery: 921 (+5.14%)
Stam: 7380
Dodge: 623 rating, 7.56%
Parry: 2549 rating, 24.54%
Block: 26.50%
More Ret gear (all gear reforged to parry, parry gemmed):
Strength: 3461
Mastery: 1260 (+7.03%)
Stam: 7380
Dodge: 920 rating, 8.71%
Parry: 2587 rating, 27.34%
Block: 28.25%
Ret/Prot gear (all gear reforged to parry, parry gemmed):
Strength: 4234
Mastery: 1146 (+6.39%)
Stam: 7380
Dodge: 920 rating, 8.71%
Parry: 2594 rating, 30.23%
Block: 27.66%
<edit> I was going to copy my Pally over again so I could have it at level 85 with all the DS hm gear but the character copy looks to be broken atm.
Want we to use the level 86 copy I have already for the high strength gear sets or will doing it with a Level 86 just make it over complicated?
Daishan @ Saurfang EU
"I'll be more enthusiastic about encouraging thinking outside the box when there's evidence of any thinking going on inside it." -- Terry Pratchett
"I'll be more enthusiastic about encouraging thinking outside the box when there's evidence of any thinking going on inside it." -- Terry Pratchett
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daishan - Maintankadonor
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Re: A Call to Arms - MoP Mechanics Testing
daishan wrote:<edit> I was going to copy my Pally over again so I could have it at level 85 with all the DS hm gear but the character copy looks to be broken atm.
Want we to use the level 86 copy I have already for the high strength gear sets or will doing it with a Level 86 just make it over complicated?
Can't use 86 data - the STR->Parry conversion will be different, and I don't know the ratio.
Could you give me the naked info for that Dranei paladin though?
"Theck, Bringer of Numbers and Pounding Headaches," courtesy of Grehn|Skipjack.
MATLAB 5.x, Call to Arms 5.x, Talent Spec & Glyph Guide 5.x, Blog: Sacred Duty
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theckhd - Moderator
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Re: A Call to Arms - MoP Mechanics Testing
While you're at it with that Holy set (which I assume has a lot of haste), could you spec EF and take a quick log of a couple EF casts with high haste? I don't think the tick interval is affected by spell haste, but I don't know that I've seen a confirmation of that either way.
"Theck, Bringer of Numbers and Pounding Headaches," courtesy of Grehn|Skipjack.
MATLAB 5.x, Call to Arms 5.x, Talent Spec & Glyph Guide 5.x, Blog: Sacred Duty
MATLAB 5.x, Call to Arms 5.x, Talent Spec & Glyph Guide 5.x, Blog: Sacred Duty
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theckhd - Moderator
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Re: A Call to Arms - MoP Mechanics Testing
Level 85 Draenei Paladin premade
Naked
Strength: 165
Mastery: 0 (+0.00%)
Stam: 179
Dodge: 0 rating, 5.01%
Parry: 0 rating, 3.68%
Block: 21.52%
<edit>
EF Logs http://www.worldoflogs.com/reports/rt-s ... details/3/
1st and 2nd EF casts with zero haste on gear 3rd and 4th EF casts with 2326 (+18.16%) haste
According to the in game tooltip that much haste reduces the tick interval to 2.54 sec.
Naked
Strength: 165
Mastery: 0 (+0.00%)
Stam: 179
Dodge: 0 rating, 5.01%
Parry: 0 rating, 3.68%
Block: 21.52%
<edit>
EF Logs http://www.worldoflogs.com/reports/rt-s ... details/3/
1st and 2nd EF casts with zero haste on gear 3rd and 4th EF casts with 2326 (+18.16%) haste
According to the in game tooltip that much haste reduces the tick interval to 2.54 sec.
Daishan @ Saurfang EU
"I'll be more enthusiastic about encouraging thinking outside the box when there's evidence of any thinking going on inside it." -- Terry Pratchett
"I'll be more enthusiastic about encouraging thinking outside the box when there's evidence of any thinking going on inside it." -- Terry Pratchett
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daishan - Maintankadonor
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Re: A Call to Arms - MoP Mechanics Testing
moar dataz!
human 85 protection pally, Holy gear (no strength)
Strength: 164
Parry: 301 rating, 4.95%
Parry: 538 rating, 5.94%
Parry: 733 rating, 6.75%
Parry: 953 rating, 7.66%
Parry: 1014 rating, 7.91%
Parry: 1455 rating, 9.71%
Adding strength+parry pieces:
Str: 737, Parry: 1609 rating, 12.81%
Str: 1451, Parry: 1923 rating, 17.03%
Str: 1964, Parry: 2056 rating, 19.62%
I'll add more as I get it
human 85 protection pally, Holy gear (no strength)
Strength: 164
Parry: 301 rating, 4.95%
Parry: 538 rating, 5.94%
Parry: 733 rating, 6.75%
Parry: 953 rating, 7.66%
Parry: 1014 rating, 7.91%
Parry: 1455 rating, 9.71%
Adding strength+parry pieces:
Str: 737, Parry: 1609 rating, 12.81%
Str: 1451, Parry: 1923 rating, 17.03%
Str: 1964, Parry: 2056 rating, 19.62%
I'll add more as I get it
- benebarba
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Re: A Call to Arms - MoP Mechanics Testing
With the new data points, along with the exact str->parry conversion ratio at L85 (243.6), this is what the fit looks like:

So our best estimate of the parry cap Cp is 236.1 +/- 0.7
- Code: Select all
General model:
f(x,y) = 1/(1/C+0.885/(x/243.6+y))
Coefficients (with 95% confidence bounds):
C = 236.1 (235.4, 236.8)
Goodness of fit:
SSE: 0.07522
R-square: 1
Adjusted R-square: 1
RMSE: 0.03483

So our best estimate of the parry cap Cp is 236.1 +/- 0.7
"Theck, Bringer of Numbers and Pounding Headaches," courtesy of Grehn|Skipjack.
MATLAB 5.x, Call to Arms 5.x, Talent Spec & Glyph Guide 5.x, Blog: Sacred Duty
MATLAB 5.x, Call to Arms 5.x, Talent Spec & Glyph Guide 5.x, Blog: Sacred Duty
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theckhd - Moderator
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Re: A Call to Arms - MoP Mechanics Testing
After plugging in some more data from a level 85 warrior from beta:
Cp_paladin and Cp_warrior are so close I want them to be the same. After 5.0.4 hits EU I'll use a fresh dataset to confirm these findings.
- Code: Select all
General model:
dodge_fit(x) = 1 / (1 / Cd + 0.956 / x)
Coefficients (with 95% confidence bounds):
Cd = 91.42 (91.01, 91.83)
dodge_fit_GoF =
sse: 3.1974e-04
rsquare: 1.0000
dfe: 24
adjrsquare: 1.0000
rmse: 0.0037
- Code: Select all
General model:
parry_fit(x) = 1 / (1 / Cp + 0.956 / (x / 243.6))
Coefficients (with 95% confidence bounds):
Cp = 237.1 (237.1, 237.2)
parry_fit_GoF =
sse: 1.5810e-06
rsquare: 1.0000
dfe: 14
adjrsquare: 1.0000
rmse: 3.3604e-04
Cp_paladin and Cp_warrior are so close I want them to be the same. After 5.0.4 hits EU I'll use a fresh dataset to confirm these findings.
- mythor
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