A Call to Arms - MoP Mechanics Testing

Warning: Theorycraft inside.

Moderators: Fridmarr, Worldie, Aergis, theckhd

Re: A Call to Arms - MoP Mechanics Testing

Postby theckhd » Sat Jun 23, 2012 2:11 pm

tlitp wrote:@Theck :
1. Please update #29 again (sorry). As the lovely Dal.Sword got changed to 1.8 in MoP, the fastest weapon purchasable from vendors is now Tomahawk. Please add it as a requirement for this test suite, as we want to get as many swings as possible within a given time frame.
2. Remove #31, as it's been covered here.


Done and done.

Klaud: IIRC, SotR does holy damage, so you only need to use it on the low-level dummy test.

The parry data is still giving me trouble. I'm fairly certain the STR component of parry isn't subject to DR (or if it is, the cap is something ludicrous like 200+). However, the modeling is giving me a very low cap for the rating component of parry (something like 15, which seems unlikely). I'm pretty sure this is just a case of not having enough data to get a solid surface fit, so I'll wait for more data points.

Edit: at this point, it looks like you get 0.0011%*strength as parry, so every ~909 strength gives you 1% parry.
"Theck, Bringer of Numbers and Pounding Headaches," courtesy of Grehn|Skipjack.
Simcraft 6.x, Call to Arms 6.0, Talent Spec & Glyph Guide 6.x, Blog: Sacred Duty
User avatar
theckhd
Moderator
 
Posts: 8029
Joined: Thu Jul 31, 2008 3:06 pm
Location: Harrisburg, PA

Re: A Call to Arms - MoP Mechanics Testing

Postby Klaudandus » Sat Jun 23, 2012 5:14 pm

Parry data, yet again

Parry rating of 1191 adds 1.15%

Str 1350
Parry chance 5.85%

Str 2236
Parry chance 6.87

Str 2870
Parry chance 7.60

Str 3631
Parry chance 8.46

Str 4602
Parry chance 9.56

Str 5236
Parry chance 10.27

Str 5870
Parry chance 10.98

Str 6386
Parry chance 11.55

Str 7056
Parry chance 12.28

Str 7817
Parry chance 13.12

Str 8578
Parry chance 13.94

Str 9548
Parry chance 14.99

Str 10309
Parry chance 15.80

I'll start working on #28
The Element of Forum Hyperbole
Image
---
Flüttershy - Draenei Protection Paladin, Aerie Peak
Klaudandus - BE Protection Paladin, Feathermoon (Semi-retired)
User avatar
Klaudandus
 
Posts: 11259
Joined: Thu Apr 02, 2009 7:08 am
Location: Texas' Armpit

Re: A Call to Arms - MoP Mechanics Testing

Postby Klaudandus » Sat Jun 23, 2012 6:26 pm

#28 -- first 3 sets (CS/HotR) against lvl 93 dummy. No Glyphs, no enchants, no procs, no debuffs, no buffs. There might be some white noise, there was a lvl 80 dummy next to the raiding lvl dummy and HotR was hitting it. Just so you know. It was the best I could do since I had to go to Undercity to find dummies not in use .

1st
Str 3804
AP 7858
SP 3929
Haste 0
Hit 1.73
Crit 6.16
Exp 1.08

2nd
Str 5192
AP 10634
SP 5397
Haste 1.07
Hit 1.73
Crit 6.16
Exp 3.31

3rd
Str 6720
AP 13690
SP 6720
Haste 3.38
Hit 1.73
Crit 6.97
Exp 3.31

Will start working on two more sets once i return from my jog.
Attachments
#28 - first set.zip
(119.82 KiB) Downloaded 50 times
The Element of Forum Hyperbole
Image
---
Flüttershy - Draenei Protection Paladin, Aerie Peak
Klaudandus - BE Protection Paladin, Feathermoon (Semi-retired)
User avatar
Klaudandus
 
Posts: 11259
Joined: Thu Apr 02, 2009 7:08 am
Location: Texas' Armpit

Re: A Call to Arms - MoP Mechanics Testing

Postby Klaudandus » Sat Jun 23, 2012 8:06 pm

4th set
Str 8170
AP 16590
SP 8295
Haste 3.38
Hit 2.87
Crit 8.14
Exp 3.31

5th set
Str 9819
AP 19885
SP 9944
Haste 4.51
Hit 2.87
Crit 9.60
Exp 3.31

There might be some extra noise in the last set, a mage and a lock decided to nuke the lvl 80 dummy i was cleaving with HotR -- I hope it doesnt affect too much.
Attachments
#28 4th set.zip
(114.22 KiB) Downloaded 48 times
The Element of Forum Hyperbole
Image
---
Flüttershy - Draenei Protection Paladin, Aerie Peak
Klaudandus - BE Protection Paladin, Feathermoon (Semi-retired)
User avatar
Klaudandus
 
Posts: 11259
Joined: Thu Apr 02, 2009 7:08 am
Location: Texas' Armpit

Re: A Call to Arms - MoP Mechanics Testing

Postby Klaudandus » Sat Jun 23, 2012 8:10 pm

if you need more granularity, I'll provide those later on.

As for the ones required the lvl 85 dummy -- I'm out of luck at the moment trying to find a dummy no one else is hitting...
The Element of Forum Hyperbole
Image
---
Flüttershy - Draenei Protection Paladin, Aerie Peak
Klaudandus - BE Protection Paladin, Feathermoon (Semi-retired)
User avatar
Klaudandus
 
Posts: 11259
Joined: Thu Apr 02, 2009 7:08 am
Location: Texas' Armpit

Re: A Call to Arms - MoP Mechanics Testing

Postby Klaudandus » Sun Jun 24, 2012 6:07 am

#28 (J, HW, Cons, SotR, AS vs lvl 85 dummy)

1st
Str 3804
AP 7858
SP 3929
Haste 0
Hit 1.73
Crit 6.16
Exp 1.08

2nd
Str 5192
AP 10634
SP 5397
Haste 1.07
Hit 1.73
Crit 6.16
Exp 3.31

3rd
Str 6720
AP 13690
SP 6720
Haste 3.38
Hit 1.73
Crit 6.97
Exp 3.31
Attachments
#28b - 2.zip
(143.08 KiB) Downloaded 48 times
The Element of Forum Hyperbole
Image
---
Flüttershy - Draenei Protection Paladin, Aerie Peak
Klaudandus - BE Protection Paladin, Feathermoon (Semi-retired)
User avatar
Klaudandus
 
Posts: 11259
Joined: Thu Apr 02, 2009 7:08 am
Location: Texas' Armpit

Re: A Call to Arms - MoP Mechanics Testing

Postby Klaudandus » Sun Jun 24, 2012 6:08 am

#28 (J, HW, Cons, SotR, AS vs lvl 85 dummy)


4th set
Str 8170
AP 16590
SP 8295
Haste 3.38
Hit 2.87
Crit 8.14
Exp 3.31

5th set
Str 9819
AP 19885
SP 9944
Haste 4.51
Hit 2.87
Crit 9.60
Exp 3.31
Attachments
#28b - 4.zip
(131.59 KiB) Downloaded 52 times
The Element of Forum Hyperbole
Image
---
Flüttershy - Draenei Protection Paladin, Aerie Peak
Klaudandus - BE Protection Paladin, Feathermoon (Semi-retired)
User avatar
Klaudandus
 
Posts: 11259
Joined: Thu Apr 02, 2009 7:08 am
Location: Texas' Armpit

Re: A Call to Arms - MoP Mechanics Testing

Postby theckhd » Thu Jun 28, 2012 5:19 am

Klaud, quick question: For the parry data, are all of those values unbuffed? I.e. you didn't use Kings or other buffs to increase STR? Just purely gear?

<edit> also, what race was that character?
<edit> nevermind, I see it's BE. Can someone (anyone) tell me what the base (naked, unbuffed) dodge and parry values are for a level 90 BE on beta. Literally take off all gear and cancel all buffs, and just read off the base dodge/parry values from the character sheet.
"Theck, Bringer of Numbers and Pounding Headaches," courtesy of Grehn|Skipjack.
Simcraft 6.x, Call to Arms 6.0, Talent Spec & Glyph Guide 6.x, Blog: Sacred Duty
User avatar
theckhd
Moderator
 
Posts: 8029
Joined: Thu Jul 31, 2008 3:06 pm
Location: Harrisburg, PA

Re: A Call to Arms - MoP Mechanics Testing

Postby Klaudandus » Thu Jun 28, 2012 8:16 am

i never had any buffs with me. i can get more parry sets data later today, once i get out of the office.

also, let me see if i can get some sets with zero parry rating and full str, including trinkets, would that help?
The Element of Forum Hyperbole
Image
---
Flüttershy - Draenei Protection Paladin, Aerie Peak
Klaudandus - BE Protection Paladin, Feathermoon (Semi-retired)
User avatar
Klaudandus
 
Posts: 11259
Joined: Thu Apr 02, 2009 7:08 am
Location: Texas' Armpit

Re: A Call to Arms - MoP Mechanics Testing

Postby theckhd » Thu Jun 28, 2012 8:36 am

Klaudandus wrote:i never had any buffs with me. i can get more parry sets data later today, once i get out of the office.

also, let me see if i can get some sets with zero parry rating and full str, including trinkets, would that help?


I think at this point, I have it pretty much nailed down, so it's not necessary. I did some testing this morning with an 85 premade, and convinced myself that STR->parry is affected by diminishing returns (using the same test you just proposed - naked to full ret gear with 0 parry or dodge rating).

Using the data from that 85 premade, I figured out the dodge/parry formulas at 85. Armed with that knowledge, I went back to your data sets and figured out how things work at 90. The one missing piece of the puzzle that could confirm or refute the formula I have is the base amount of parry a naked level 90 BE paladin has. So if anyone can give me that value (guess: 3.18ish), I'd appreciate it.
"Theck, Bringer of Numbers and Pounding Headaches," courtesy of Grehn|Skipjack.
Simcraft 6.x, Call to Arms 6.0, Talent Spec & Glyph Guide 6.x, Blog: Sacred Duty
User avatar
theckhd
Moderator
 
Posts: 8029
Joined: Thu Jul 31, 2008 3:06 pm
Location: Harrisburg, PA

Re: A Call to Arms - MoP Mechanics Testing

Postby Klaudandus » Thu Jun 28, 2012 9:07 am

do u need more granularity for #28 tests? i really need to know cuz some dummies are only available really early in the morning.
The Element of Forum Hyperbole
Image
---
Flüttershy - Draenei Protection Paladin, Aerie Peak
Klaudandus - BE Protection Paladin, Feathermoon (Semi-retired)
User avatar
Klaudandus
 
Posts: 11259
Joined: Thu Apr 02, 2009 7:08 am
Location: Texas' Armpit

Re: A Call to Arms - MoP Mechanics Testing

Postby theckhd » Thu Jun 28, 2012 9:22 am

I haven't had time to look at the data sets yet, so I really can't give you an answer yet. I should be able to get to them some time tomorrow though. In the meantime, don't feel obligated to gather any more data.
"Theck, Bringer of Numbers and Pounding Headaches," courtesy of Grehn|Skipjack.
Simcraft 6.x, Call to Arms 6.0, Talent Spec & Glyph Guide 6.x, Blog: Sacred Duty
User avatar
theckhd
Moderator
 
Posts: 8029
Joined: Thu Jul 31, 2008 3:06 pm
Location: Harrisburg, PA

Re: A Call to Arms - MoP Mechanics Testing

Postby Klaudandus » Thu Jun 28, 2012 9:26 am

ok, just let me know... i got all week off next week.
The Element of Forum Hyperbole
Image
---
Flüttershy - Draenei Protection Paladin, Aerie Peak
Klaudandus - BE Protection Paladin, Feathermoon (Semi-retired)
User avatar
Klaudandus
 
Posts: 11259
Joined: Thu Apr 02, 2009 7:08 am
Location: Texas' Armpit

Re: A Call to Arms - MoP Mechanics Testing

Postby theckhd » Thu Jun 28, 2012 9:29 am

Klaudandus wrote:ok, just let me know... i got all week off next week.

Will do. Until then, if you would kindly log in and get nekkid at your earliest convenience... I could really use that base parry value.
"Theck, Bringer of Numbers and Pounding Headaches," courtesy of Grehn|Skipjack.
Simcraft 6.x, Call to Arms 6.0, Talent Spec & Glyph Guide 6.x, Blog: Sacred Duty
User avatar
theckhd
Moderator
 
Posts: 8029
Joined: Thu Jul 31, 2008 3:06 pm
Location: Harrisburg, PA

Re: A Call to Arms - MoP Mechanics Testing

Postby Klaudandus » Thu Jun 28, 2012 9:38 am

and i thought u wanted me naked for my body.
The Element of Forum Hyperbole
Image
---
Flüttershy - Draenei Protection Paladin, Aerie Peak
Klaudandus - BE Protection Paladin, Feathermoon (Semi-retired)
User avatar
Klaudandus
 
Posts: 11259
Joined: Thu Apr 02, 2009 7:08 am
Location: Texas' Armpit

PreviousNext

Return to Advanced Theorycraft and Calculations

Who is online

Users browsing this forum: No registered users and 1 guest

Who is online

In total there is 1 user online :: 0 registered, 0 hidden and 1 guest (based on users active over the past 5 minutes)
Most users ever online was 380 on Tue Oct 14, 2008 6:28 pm

Users browsing this forum: No registered users and 1 guest