Values were taken from Theck's MATLAB model, r211.
The caclulated pull sequences are:
- The Inq-AS pull: DP-Inq-AS-(939)
- The EXO-J-SotR pull: DP-Exo-J-SotR-(939 with a 0.5sec delay to use Judgement again before the next SotR)
These two pulls lay at the base of the project, since I had an argument with another paladin about which of our pull sequences were better threat.
-The Inq-Exo-AS pull: DP-Inq-Exo-AS-(939)
-The Exo-AS-SotR pull: DP-Exo-AS-SotR-(939)
-The Exo-AS-Double SotR pull: EXO-AS-(939 with a DP-SotR after the first SotR)
-The Exo-J-AS-Double SotR pull 1: EXO-J-AS-(939 with a DP-SotR after the first SotR)
-The Exo-J-AS-Double SotR pull 2: EXO-J-AS-(939 with a 0.5sec delay to use Judgement again before the first SotR, and with a DP-SotR after the first SotR)
-The Inq-Exo-J-AS Pull: DP-Inq-Exo-J-AS-(939 with HW>Cons while Inq is up)
These three pulls take 3 seconds from first damage landing to melee contact.
Below is a graph comparing the last 3 pulls for the first 15 seconds.

As you can see, Inq beats SotR and double SotR by quite a significant margin. So there's some use to that ability anyway.
A few things I have noticed while working on the model:
-HW is not so bad at low Vengeance, but gets worse very fast.
-Double SotR is not very good. You're wasting a GCD to use an ability that's actually lower damage than CS+any other ability you could cast (except HW at high Vengeance). Also, the second SotR will never benefit from a possible SD proc.
-Inq has the advantage of guaranteeing your Holy Shield buff being up.
Thanks to Theck and tlitp for helping me make sense of it all and providing me with the numbers.






