Theck's MATLAB TPS analysis - WotLK/3.x
Moderators: Fridmarr, Worldie, Aergis, theckhd
Re: Theck's MATLAB TPS analysis (A Jonesy derivative work)
Then again, the T2.245 has more stamina than the T9.245 or the emblem helm.
For DK's it also has more stamina, purely based on the fact that it has a blue socket.
Warriors kinda got the shaft on stamina for the T2.245 helm.
So decide which helm you use based on the encounter.
For DK's it also has more stamina, purely based on the fact that it has a blue socket.
Warriors kinda got the shaft on stamina for the T2.245 helm.
So decide which helm you use based on the encounter.
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Thels - Posts: 720
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Re: Theck's MATLAB TPS analysis (A Jonesy derivative work)
Racolus wrote:?_? WTH, aren't hit supposed to be the better threat stat than BV? I put the T2.245 helm first on my wish list, grrrr...
Theck can only do so much and can only go so far with with all this, at some point you're going to need to use your eyes and look at the numbers on the gear.
10 SIN
20 GOTO HELL
20 GOTO HELL
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æ - Posts: 213
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Re: Theck's MATLAB TPS analysis (A Jonesy derivative work)
æ wrote:Racolus wrote:?_? WTH, aren't hit supposed to be the better threat stat than BV? I put the T2.245 helm first on my wish list, grrrr...
Theck can only do so much and can only go so far with with all this, at some point you're going to need to use your eyes and look at the numbers on the gear.
It's that or trust him blindly. Frankly, trusting him blindly will take you pretty far.
If you can't see why a piece would be higher threat (as the above said, using your eyes) AND you won't just believe him when he tells you it is, AND you can't be bothered to read his lengthy but mathematically complete and accurate explanations of why different stats affect threat differently... then we can't help you.
Your choices are simple: Faith in Theck, Understanding of Theck's reasoning, or Logical reasoning of your own. pick one, at least.
- Zothor
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Re: Theck's MATLAB TPS analysis (A Jonesy derivative work)
Meh, think I overlooked the str in the item like someone overlooked the armor provided in the ardent defender.
Personally I'll use the 2.245 helm if I can get one, I like the hit it gives and I find missing a taunt annoying.
Thanks for the huss and burning at stake, anyway.
Personally I'll use the 2.245 helm if I can get one, I like the hit it gives and I find missing a taunt annoying.
Thanks for the huss and burning at stake, anyway.
- Racolus
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Re: Theck's MATLAB TPS analysis (A Jonesy derivative work)
Thank you for supplying the tender and matches
By the way has anyone tried to do some weightings for TPS stuff for wowhead? Here is what I made but so far im having issues filtering out the purely DPS junk. I could force it to have def only but not all good tank TPS gear has def so you lose good stuff and thats bad.
http://www.wowhead.com/?items&filter=mi ... :28.9:28.9
By the way has anyone tried to do some weightings for TPS stuff for wowhead? Here is what I made but so far im having issues filtering out the purely DPS junk. I could force it to have def only but not all good tank TPS gear has def so you lose good stuff and thats bad.
http://www.wowhead.com/?items&filter=mi ... :28.9:28.9
10 SIN
20 GOTO HELL
20 GOTO HELL
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æ - Posts: 213
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- Location: Santa Barbara
Re: Theck's MATLAB TPS analysis (A Jonesy derivative work)
æ wrote:Thank you for supplying the tender and matches![]()
By the way has anyone tried to do some weightings for TPS stuff for wowhead? Here is what I made but so far im having issues filtering out the purely DPS junk. I could force it to have def only but not all good tank TPS gear has def so you lose good stuff and thats bad.
http://www.wowhead.com/?items&filter=mi ... :28.9:28.9
Instead of forcing stuff, try to set certain values, suck as Armor Penetration to 0. That's the way WoW-Heroes does it to filter out DPS gear when you look for tank upgrades.
And there's a good reason for taking the T2.245 head, which is EH, not Threat.
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Thels - Posts: 720
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Re: Theck's MATLAB TPS analysis (A Jonesy derivative work)
Hit is also the only stat which will help you in the first few seconds of pickup where missing a couple of attacks in a row can be fatal.
I don't want hit for sustained TPS, I want it to avoid missing with HoR, AS, ShoR picking up adds / bosses.
WTB more hit.
I don't want hit for sustained TPS, I want it to avoid missing with HoR, AS, ShoR picking up adds / bosses.
WTB more hit.
- Candiru
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Re: Theck's MATLAB TPS analysis (A Jonesy derivative work)
Thels wrote:Instead of forcing stuff, try to set certain values, suck as Armor Penetration to 0. That's the way WoW-Heroes does it to filter out DPS gear when you look for tank upgrades.
I only forced out Int and resilience gear. Anything not listed in the weights are assumed to have a weighting of 0. Ive attempted to let the actual tank gear become more extracted by adding defense to the weightings.
http://www.wowhead.com/?items&filter=mi ... :28.9:28.9
Candiru wrote:I don't want hit for sustained TPS, I want it to avoid missing with HoR, AS, ShoR picking up adds / bosses.
I want it for both. Besides that its extremely rare to miss a Boss pull (Exo/AD/HoR/RD). The more likely thing that would happen is that DPS slowly starts to catch up on a long kill.
10 SIN
20 GOTO HELL
20 GOTO HELL
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æ - Posts: 213
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Re: Theck's MATLAB TPS analysis (A Jonesy derivative work)
Candiru wrote:Hit is also the only stat which will help you in the first few seconds of pickup where missing a couple of attacks in a row can be fatal.
I don't want hit for sustained TPS, I want it to avoid missing with HoR, AS, ShoR picking up adds / bosses.
WTB more hit.
Glyph Taunt and you won't need it.
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Soralin - Posts: 107
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Re: Theck's MATLAB TPS analysis (A Jonesy derivative work)
Glyph is only +9% hit, but spellmiss is 17% on bosses. So you need quite a lot of hit still.
- Candiru
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Re: Theck's MATLAB TPS analysis (A Jonesy derivative work)
Actually glyph is +8% hit for taunts.
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Radience - Posts: 73
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Re: Theck's MATLAB TPS analysis (A Jonesy derivative work)
But we have 2 taunts, so if one taunt misses, we can always press the 2nd taunt right after. Chances of both taunts missing is pretty slim.
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Thels - Posts: 720
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Re: Theck's MATLAB TPS analysis (A Jonesy derivative work)
Actually, they moved taunts to melee special ability hit (8%) quite awhile ago.
- daiceman
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Re: Theck's MATLAB TPS analysis (A Jonesy derivative work)
daiceman wrote:Actually, they moved taunts to melee special ability hit (8%) quite awhile ago.
Recent testing seems to indicate otherwise, as people with capped melee hit still get taunt resists on the training dolls.
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Thels - Posts: 720
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Re: Theck's MATLAB TPS analysis (A Jonesy derivative work)
daiceman wrote:Actually, they moved taunts to melee special ability hit (8%) quite awhile ago.
They never did that. What they did was allow melee hit to increase it. It was never on a melee miss chance though. It has always missed with 17% against bosses, base.
http://www.tankspot.com/forums/f14/5098 ... ssion.html
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jere - Posts: 2877
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