Imp SoR

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Imp SoR

Postby Nikolaos » Fri Apr 13, 2007 7:28 am

"Improved Seal of Righteousness": The percentage increase in damage from this talent is now applied after all bonuses from items and effects which increase your spell damage.


Worth it now?
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Postby Lore » Fri Apr 13, 2007 7:39 am

Possibly, I'm not sure where I'd fit it into my build though.
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Postby Baelor » Fri Apr 13, 2007 9:56 am

I feel like its more for the hybrid-specced tank to increase threat generation. The full out tank (prot/ret) will probably have to settle for 1H spec.
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Postby Lore » Fri Apr 13, 2007 9:58 am

1h spec is far better than imp SoR, I'd "settle" for it any day :P
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Postby Kathryn » Fri Apr 13, 2007 10:05 am

I don't have enough points to include 1h spec in my build anymore...

:(
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Postby Baelor » Fri Apr 13, 2007 10:13 am

Lore wrote:1h spec is far better than imp SoR, I'd "settle" for it any day :P

Sorry should have put some notation of sarcasm in there. Yes, 1H spec is nice, and with all the threat buffs, and the initially high threat level of paladin tanks, I don't think Imp SoR will be missed among the prot/ret tanks among us. I'm considering joining that camp, myself, with the impending Illumination nerf. I'm thinking my 5 points in Illumination aren't worth it if it's an unpredictable "sometimes" return on a "sometimes" crit chance heal.
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Postby Lore » Fri Apr 13, 2007 10:17 am

Baelor wrote:
Lore wrote:1h spec is far better than imp SoR, I'd "settle" for it any day :P

Sorry should have put some notation of sarcasm in there. Yes, 1H spec is nice, and with all the threat buffs, and the initially high threat level of paladin tanks, I don't think Imp SoR will be missed among the prot/ret tanks among us. I'm considering joining that camp, myself, with the impending Illumination nerf. I'm thinking my 5 points in Illumination aren't worth it if it's an unpredictable "sometimes" return on a "sometimes" crit chance heal.


I think you misread the illumination change, it returns 50% mana now instead of 100%, but it still always returns mana when you crit a heal.
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Postby Selye » Fri Apr 13, 2007 10:18 am

Isn't Illumination just 100% chance still, but 50% mana cost of the spell, instead of 100% chance and 100% mana cost of the spell?
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Postby Baelor » Fri Apr 13, 2007 10:28 am

Selye wrote:Isn't Illumination just 100% chance still, but 50% mana cost of the spell, instead of 100% chance and 100% mana cost of the spell?

Whoops! I RED GUD! I NO ENGRISH!
Please disregard my inability to read and comprehend.
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Postby Maulininis » Tue Apr 17, 2007 8:05 am

I did a little basic math comparing speccing from Imp SoR, to Imp judgement . (having minor tree as ret or holy)

(this assumes that without Imp SoR, you swing at 2.0 speed, 100 holy dmg per swing, and you judge for 400. (so post patch, imp SoR would be 115 holy dmg per swing, 460 judgements, as i udnerstand post patch, the extra 15% will be the final calculation applied to SoR's and JoR's dmg)

Over 40 seconds, with Imp judgment the total holy damage dealt is 4k, with 2000 form both swings and judgments. With imp righteousness, and not imp judgment, you deal 4140 holy damage, 2300 from swings, and 1840 from judgments.

This is perhaps a little too rudimentary, crude and basic to be taken at face value as gospel. But it makes removes the question of threat generation from deciding parry/imp judgement from Imp SoR, because they are markedly comparable.

(Hope this hasnt made a bad impression for my first real post :P)
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