(3.0.3.9183) WotLK TPS Weapons Spreadsheet
Moderators: Fridmarr, Worldie, Aergis, theckhd
Wasn´t healing and spell damage changed to sipmle "Spell power" in WotLK?
Iirc on that, then i´d guess that the mace you linked is simply a pure healer mace.
Int+mp5+spellpower(Healing). no points in stamina even.
Healer weapon, especially to shaman and paladin (both gain from int, neither are spirit based so mp5 instead, everyone needs spellpower).
Iirc on that, then i´d guess that the mace you linked is simply a pure healer mace.
Int+mp5+spellpower(Healing). no points in stamina even.
Healer weapon, especially to shaman and paladin (both gain from int, neither are spirit based so mp5 instead, everyone needs spellpower).
- Khayne
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yeah
The question is whether it out-performs more appropriate tanking weapons for threat generation.
If necessity is the mother of invention, laziness must be the father.
Mavrix
Dalaran
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Mavrix
Dalaran
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Mavrix - Posts: 875
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Lore wrote:Salamandra wrote:That war mace is hardly well itemized. Loads of int and mp5... no stamina.
So, yes, it is poking fun at us.
It's itemized for healers.
I know that, and very well itemized it is for that purpose.
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Salamandra - Posts: 373
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I noticed you put in lvl 70 weapons...how does the badge healing mace do?
http://www.wowhead.com/?item=34896
Did you take stamina > spell power into account? I looked for it in your stuff, but quite possibly just missed it.
http://www.wowhead.com/?item=34896
Did you take stamina > spell power into account? I looked for it in your stuff, but quite possibly just missed it.

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Melathys - Posts: 1879
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I'll put in the others, but if you can open the spreadsheet you can easily add another weapon. Just punch them in on another line.
Aye, Stam->SP is taken into account, along with SotP and Templar. SS isn't as it doesn't currently affect strength and I've never seen a weapon with SBV.
[Edit] Added a few more weapons.
Aye, Stam->SP is taken into account, along with SotP and Templar. SS isn't as it doesn't currently affect strength and I've never seen a weapon with SBV.
[Edit] Added a few more weapons.
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85 Dru, 85 Mage, 85 DK, 70 War, 70 Pal, 60 Priest, 60 Lock, 64 Rogue
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PsiVen - Moderator
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Can you add some ability to use this spreadsheet for lvl 70. It looks like that in our current +dmg gear the difference between ....
Syphon of the Nazreim
Gavel of Naaru Blessings
Is something around 25 TPS, but Im not 100% sure of that. The reason I am asking is that our current weapons are 40 dps. And the Syphon is 100.2, that at least makes me want to see if having a high dmg 2.8 speed weapon will be worth it come 3.0 patch.
Syphon of the Nazreim
Gavel of Naaru Blessings
Is something around 25 TPS, but Im not 100% sure of that. The reason I am asking is that our current weapons are 40 dps. And the Syphon is 100.2, that at least makes me want to see if having a high dmg 2.8 speed weapon will be worth it come 3.0 patch.
- Widdox
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moduspwnens wrote:If it is the case that a healing mace is superior to the warrior weapon, it needs to be made clear to the developers. It's contrary to the design, and it's (like the ranged slot in TBC) stats that a warrior will always have over a Paladin. Better to nip this one in the bud.
QFMMFT
Get on this folks, this is not right and needs to be changed.
- Dragonzbane
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Dragonzbane wrote:moduspwnens wrote:If it is the case that a healing mace is superior to the warrior weapon, it needs to be made clear to the developers. It's contrary to the design, and it's (like the ranged slot in TBC) stats that a warrior will always have over a Paladin. Better to nip this one in the bud.
QFMMFT
Get on this folks, this is not right and needs to be changed.
Been on it.
http://forums.worldofwarcraft.com/threa ... 9&sid=2000
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Vanifae - Posts: 7123
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To be fair, an item with no stat points spent in defensive stats should generate more threat than an item with stat points invested in avoidance/stamina. I understand the ideological issue of Blizzard intending to phase out spellpower weapons and not quite making the cut (especially since it sounds like there's itemization that's spent on neither threat nor mitigation), but how big is the gap on threat between the healing stick and an equal-ilevel alternative?
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-Splug
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Splug - Maintankadonor
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Splug wrote:To be fair, an item with no stat points spent in defensive stats should generate more threat than an item with stat points invested in avoidance/stamina. I understand the ideological issue of Blizzard intending to phase out spellpower weapons and not quite making the cut (especially since it sounds like there's itemization that's spent on neither threat nor mitigation), but how big is the gap on threat between the healing stick and an equal-ilevel alternative?
-Splug
No offense, but did you bother to examine the data posted? Look at the 2 Titansteel Weapons. They have the same stamina, and neither has any other defensive stats. Or the fixer upper and cranium crusher, they are rewarded from the same quests and the fixer upper spend stats on the ever expensive mp5, yet it comes out on par. In the epic case the +dam weapon is beating the melee weapon by about 60 tps from the graphs in the first post. When a major push in WotLK is to get us onto melee-based stats for our threat, this is a clear design flaw.

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Dorvan - Maintankadonor
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I saw the graphs, but I didn't have time to check the stats on the items being compared - abnormally busy at the office today. I just saw discussion about a weapon with zero stamina being better as an insult, and was responding to that. I understand the ideological issue with the caster weapons still being better, and that clearly still needs work. My point was that simply because a weapon has no stamina doesn't mean it should also be a completely incompetant threat weapon - in fact, the inverse should be true. I think I phrased my first post a bit poorly; I didn't have time to read it over like I usually do.
-Splug
-Splug
Active raid character: http://www.wowarmory.com/character-shee ... an&n=Spyte
255 characters is not enough to fit my alts' armories in.
255 characters is not enough to fit my alts' armories in.
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Splug - Maintankadonor
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Splug wrote:I saw the graphs, but I didn't have time to check the stats on the items being compared - abnormally busy at the office today. I just saw discussion about a weapon with zero stamina being better as an insult, and was responding to that. I understand the ideological issue with the caster weapons still being better, and that clearly still needs work. My point was that simply because a weapon has no stamina doesn't mean it should also be a completely incompetant threat weapon - in fact, the inverse should be true. I think I phrased my first post a bit poorly; I didn't have time to read it over like I usually do.
-Splug
The crux of the issue is what the points that would be given to stam are actually devoted to.
If necessity is the mother of invention, laziness must be the father.
Mavrix
Dalaran
http://www.wowarmory.com/character-shee ... n&n=Mavrix
Mavrix
Dalaran
http://www.wowarmory.com/character-shee ... n&n=Mavrix
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Mavrix - Posts: 875
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I really don't agree that it's an itemization issue for us to use spell power weapons still. We're still using Strength gear, we still want slow weapons. If we had weapons that sacrificed this much DPS for pure strength they would be insanely overpowered (I checked, it'd be about 300 TPS higher than the Guardian is now).
The existence of healing weapons without stamina means nothing when there are quite clearly spell power weapons itemized for us at 80. The relative worth of weapon DPS itself is a bit of an issue, but that in particular is not.
The existence of healing weapons without stamina means nothing when there are quite clearly spell power weapons itemized for us at 80. The relative worth of weapon DPS itself is a bit of an issue, but that in particular is not.
Gladiator Psiven, 90 Tankadin
85 Dru, 85 Mage, 85 DK, 70 War, 70 Pal, 60 Priest, 60 Lock, 64 Rogue
Longtime addict of Space - Glory Through Conquest
85 Dru, 85 Mage, 85 DK, 70 War, 70 Pal, 60 Priest, 60 Lock, 64 Rogue
Longtime addict of Space - Glory Through Conquest
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PsiVen - Moderator
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For me it's the general issue that depending on both AP and SP is much more likely to lead to unintended balance issues than simply one or the other, and we've already seen that in the case of Ret Pallies for example. After seeing all the ways Blizzard's screwed up hybrid melee/spell mecanics over the past 3 years, I'm ready to jump completely on board with one framework or the other, and since AP seems to be the decision from Blizzard, the more distance we put between ourselves and SP the better imo.

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Dorvan - Maintankadonor
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PsiVen wrote:I really don't agree that it's an itemization issue for us to use spell power weapons still. We're still using Strength gear, we still want slow weapons. If we had weapons that sacrificed this much DPS for pure strength they would be insanely overpowered (I checked, it'd be about 300 TPS higher than the Guardian is now).
The existence of healing weapons without stamina means nothing when there are quite clearly spell power weapons itemized for us at 80. The relative worth of weapon DPS itself is a bit of an issue, but that in particular is not.
And that's all well and good up until/if they decide to put out some real tanking weapons based on the "melee" style (high DPS, slow speed, stam, str, and a defensive stat).
At that point in time we will be losing out on mitigation "yet again" to use a caster weapon because it's so much better.
<I already know what the replies will be>
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