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MoP Mastery Discussion

Mists of Pandaria Beta discussion

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Re: MoP Mastery Discussion

Postby Arjuna » Wed May 30, 2012 12:10 am

Omg it's Ica i rutan!
HUZZAH! How many points do I receive? :D
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Re: MoP Mastery Discussion

Postby Newsom » Wed May 30, 2012 3:33 am

Arjuna wrote:Omg it's Ica i rutan!


:D

http://www.youtube.com/watch?v=6Bjky1RZlj8
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Re: MoP Mastery Discussion

Postby danpaladin » Thu May 31, 2012 11:25 pm

I know most people are busy playing Diablo (as am I) but here is the latest build's changes regarding protection paladins:

MMO-Champion wrote:Mastery: Divine Bulwark now increases the damage reduction of your Shield of the Righteous by 8% (was 10%), adds 8% (was 10%) to your Bastion of Glory, and increases your chance to block melee attacks by 8% (was 10%).


Quite frankly, I have no clue what MMO-Champ dug up with these numbers, and what they are saying were the previous values, but there it is.

Back to smashing faces on my barbarian. And by smashing faces, I mean cowardly running away while my CDs come back up, then hitting some stuff with my dagger (sigh) for a few seconds before running away again.
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Re: MoP Mastery Discussion

Postby KysenMurrin » Fri Jun 01, 2012 12:48 am

It just means they nerfed the scaling to 1% per Mastery (since base Mastery is 8.).
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Re: MoP Mastery Discussion

Postby benebarba » Fri Jun 01, 2012 5:52 am

KysenMurrin wrote:It just means they nerfed the scaling to 1% per Mastery (since base Mastery is 8.).


I'm more happy about the fact that mastery now affects DR, in addition to BOG and block chance - they'll tweak numbers before they release (raid haven't even been tested yet)... so I'm not too worried about only getting 1% per mastery atm, especially since that means we may get pretty sizable DR boosts for SOTR.
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Re: MoP Mastery Discussion

Postby KysenMurrin » Fri Jun 01, 2012 6:03 am

It affecting damage reduction has been intended for a while now, just not implemented; that is pretty much just a tooltip clarity change (instead of saying its "effectiveness").
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Re: MoP Mastery Discussion

Postby Meloree » Fri Jun 01, 2012 8:37 am

1% damage reduction on SotR per point of mastery is a lot more reasonable, and might still be too high. Remember that baseline raidbuffed Mastery is 13, even without a single point on gear, so as it stands we're looking at 43% DR on SotR, realistically at least 50% even in starter gear. That's pretty sizeable.
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Re: MoP Mastery Discussion

Postby benebarba » Fri Jun 01, 2012 9:34 am

KysenMurrin wrote:It affecting damage reduction has been intended for a while now, just not implemented; that is pretty much just a tooltip clarity change (instead of saying its "effectiveness").


it being implemented is what I am referring to - it being intended didn't mean much prior to that.
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Re: MoP Mastery Discussion

Postby theckhd » Tue Jun 05, 2012 7:11 am

Just FYI, calculations based on the new SotR mechanics are up on my blog (if the link doesn't work yet, it should in ~20 minutes).
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Re: MoP Mastery Discussion

Postby Newsom » Mon Jun 11, 2012 8:06 am

Latest build:

Image

30% + 29% from mastery.
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Re: MoP Mastery Discussion

Postby Klaudandus » Mon Jun 11, 2012 9:06 am

Newsom wrote:Latest build:

Image

30% + 29% from mastery.


I guess that's why divine protection is mostly magic damage unless glyphed.

I still feel warriors might be ahead with their shield barrier though.
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Re: MoP Mastery Discussion

Postby Newsom » Mon Jun 11, 2012 9:23 am

Klaudandus wrote:I guess that's why divine protection is mostly magic damage unless glyphed.


It's exactly the same as on live, only the glyph is reversed.
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Re: MoP Mastery Discussion

Postby theckhd » Mon Jun 11, 2012 9:26 am

The glyph change is sort of logical. It's more useful for ret/holy as a magic damage reduction skill. We're the only ones who frequently want it in its (current) unglyphed form.
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Re: MoP Mastery Discussion

Postby Klaudandus » Mon Jun 11, 2012 9:27 am

Newsom wrote:
Klaudandus wrote:I guess that's why divine protection is mostly magic damage unless glyphed.


It's exactly the same as on live, only the glyph is reversed.

That is what i meant. Mop dp is magic unless glyphed.
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Re: MoP Mastery Discussion

Postby Meloree » Mon Jun 11, 2012 11:55 am

Klaudandus wrote:
I still feel warriors might be ahead with their shield barrier though.


Shield barrier is stronger than WoG - as it should be. Ability to ability comparisons aren't really all that useful, though, unless you can establish that the rest of the kit is well balanced in the absence of those abilities. Balance depends on the complete toolset.

EDIT: What I meant to say is, can you support that assertion with further reasoning?
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