Hearthstone

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Re: Hearthstone

Postby KysenMurrin » Sun Jul 13, 2014 1:15 am

...Wisp?
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Re: Hearthstone

Postby Passionario » Sun Jul 13, 2014 3:28 am

Yeah, I'm trying out Freegold3's Wispect deck.

It's an aggressive Miracle variant that foregoes cycling cards like Shiv, FoK and Azure Drake in favor of seizing tempo advantage and overwhelming the opponent in the early game.
In addition to the standard Auctioneer/Leeroy/Shadowstep shenanigans, it has a second win condition in form of huge Vancleef/Questings backed by double Conceal.

I kinda like it so far. It's faster and more explosive than cookie cutter Miracle build, but not as random as variants with Mana Addicts.
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Re: Hearthstone

Postby KysenMurrin » Wed Jul 16, 2014 2:15 pm

I hit rank 1 for the first time today, then immediately fell back out.

Edit: As of the morning after, I'm now one loss away from falling back into rank 3. :(
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Re: Hearthstone

Postby Jabari » Thu Jul 17, 2014 1:09 pm

Keep at it! You're good enough to get there and there's still plenty of time left this month. :)
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Re: Hearthstone

Postby KysenMurrin » Thu Jul 17, 2014 2:00 pm

Apparently Naxxramas has a release date: 22nd July. (Next Tuesday.)

Edit: My launcher says July 23rd, so I guess EU is a day late like WoW patches. Even though they haven't really done that in Hearthstone so far. Hmm, in fact it doesn't make sense, since both sides use the same client. Must be a mistake somewhere.
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Re: Hearthstone

Postby Kai » Thu Jul 17, 2014 11:33 pm

any idea how kripp is launching 2 clients? unfortunatley can't log the same bnet account into both US and EU. playing 2-3 games at the same time would be pretty nice.
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Re: Hearthstone

Postby Worldie » Thu Jul 17, 2014 11:43 pm

Playing 2-3 HS games at same time would annihilate my brain lol :D

Also I'm sad, not having any Preparation really hurts my chances at playing any sort of "miracle" rogue deck :( I wanted to try out the Wisp deck but I lack both preparations and Van Cleef :< :< :<
theckhd wrote:Fuck no, we've seen what you do to guilds. Just imagine what you could do to an entire country. Just visiting the US might be enough to make the southern states try to secede again.

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Re: Hearthstone

Postby Worldie » Fri Jul 18, 2014 4:12 am

Third King Crush i disenchant, pls drop me a proper legendary :(

Crafted the first Ancient of War with it at least, 1200 more dusts for a proper druid deck I guess >_>
theckhd wrote:Fuck no, we've seen what you do to guilds. Just imagine what you could do to an entire country. Just visiting the US might be enough to make the southern states try to secede again.

halabar wrote:Noo.. you don't realize the problem. Worldie was to negative guild breaking energy like Bolvar is to the Scourge. If Worldie is removed, than someone must pick up that mantle, otherwise that negative guild breaking energy will run rampant, destroying all the servers.
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Re: Hearthstone

Postby KysenMurrin » Sat Jul 19, 2014 8:34 am

So Naxx is providing a very strong counter to Miracle:

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Re: Hearthstone

Postby Kai » Sat Jul 19, 2014 12:46 pm

that's probably an auto include in every deck. should be good vs a lot of other stuff too.
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Re: Hearthstone

Postby Nooska » Sat Jul 19, 2014 1:27 pm

Regarding Naxx; Does anyone have any insight in reards to aquiring it. Obviously we get first wing free from just going in and picking it up when it launches.
As for the rest, everything I've read says to buy it witmh money for best efficiency (and use the gold for packs or arenas) - buying it with money is a 1.6:1 - 2:1 efficiency to buying with gold is my impression - what are you guys going to do?
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Re: Hearthstone

Postby Ironshield » Sat Jul 19, 2014 2:51 pm

I've just saved up 700 gold and I plan to just stay ahead of each wing.

They say there will be about enough quest gold in each wing to open the next one, so why spend actual money on it? but then I'm tight...
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Re: Hearthstone

Postby KysenMurrin » Sat Jul 19, 2014 2:52 pm

I don't think you can really make conparisons like that? Since, you know, one involves paying for it, and the other involves it being free. I'm paying in gold. I have 1700 now, and up to four (five?) weeks to collect the rest - including gold rewards from the wings themselves.
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Re: Hearthstone

Postby Nooska » Sun Jul 20, 2014 12:08 am

Well, using gold isn't exactly free either - it has an opportunity cost, being what you could spend the gold on otherwise.

I agree, there is a mitigating circumstance for the opportunity cost in that it isn't pocke out of money, so its really only a question if you are willing ti drop some cash for something or the other - I know I'm not principally opposed to dropping money on something like this (expansion), but I think I'll stick to not dropping money on packs, as tat ould be a slippery slope since you can always buy one more pack.

Still not sure what I'll do (though 18€ isn't THAT much, I don't think).
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Re: Hearthstone

Postby Passionario » Sun Jul 20, 2014 1:24 am

I just lost to an all-basic deck in Ranked.

That's it. I'm uninstalling HS because I'm clearly too stupid to play it. :(
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Re: Hearthstone

Postby Kai » Sun Jul 20, 2014 1:58 am

probably a good idea to never touch any games that include dice or card drawing then.
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Re: Hearthstone

Postby Passionario » Sun Jul 20, 2014 3:30 am

I wish I could tell myself that it was a matter of luck.

I drew an excellent opening hand (Innervate, Wild Growth and stuff to accelerate into) with a well-polished deck that I've been playing for hundreds of games, and I still got badly outplayed by someone running Booty Bay Bodyguards and Reckless Rocketeers.
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Re: Hearthstone

Postby Kai » Sun Jul 20, 2014 5:49 am

the best players in the highest level MtG tournaments have match win ratios of 65%. the best hand in HE poker still loses slightly more then 12% of the time against the worst possible hand. shit happens. If you are convinced you could've sequenced your cards differently and won easily, well, that would be kind of sad. at least when it was just 'bad' what you ended up doing and not just a judgement call.
still there aren't all that many super tough decisions to make in HS, especially when playing vs a rather straight forward deck. And I doubt you faced something super fancy when your opponent played basic cards. Means it most likely came down to him just hitting his curve better and drawing a perfect card here and there ...
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Re: Hearthstone

Postby Ironshield » Mon Jul 21, 2014 1:28 am

Finally got to play a legendary card that I (thought stole from my opponent). I was destroying him somewhat up and got a Sylvanas and another good card. But once I got it down on the board I figured a nice way to kill his taunt card, then kill my own Sylvanas and steal is other 4-4 card and finish him off with what I had down, only I jumped the gun and killed Sylvanas before using her, stole the wrong card and had to was the turn clearing the taunt. He managed to hold on for several more rounds with pathetic taunts before I finally finished him off. Face ... meet palm.
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Re: Hearthstone

Postby Worldie » Mon Jul 21, 2014 2:05 am

I'm having a issue.

There's a lot of shit I want to put in my deck, but obviously only 30 cards.

This is how my ranked deck looks atm:
Image
Atm I'm feeling I'm lacking a third big threat to force removals on (got the 6/6 priest and ragnaros), and another card draw (second thoughtsteal?) but... I wouldn't really know what to remove.
I feel I have exagerated with board clear, but then again so many people play zoo-like decks.

Ideas? Atm sitting at rank 13 with 50%ish winratio.
theckhd wrote:Fuck no, we've seen what you do to guilds. Just imagine what you could do to an entire country. Just visiting the US might be enough to make the southern states try to secede again.

halabar wrote:Noo.. you don't realize the problem. Worldie was to negative guild breaking energy like Bolvar is to the Scourge. If Worldie is removed, than someone must pick up that mantle, otherwise that negative guild breaking energy will run rampant, destroying all the servers.
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Re: Hearthstone

Postby KysenMurrin » Mon Jul 21, 2014 2:19 am

Never really played Priest, so can't help you there, sorry. It's generally considered the weakest class on the ladder.


Right now I'm wondering which cards will come with wing 1 of Naxxramas. Nerubian Egg seems obvious, but they haven't revealed any other clearly Arachnid-wing Neutral cards. We have no idea what Maexxna's card will look like. The Rogue class card is a spider, but I don't know if their class challenge will be available - the Hunter card is also a spider but their class challenge is known to be Loatheb. So there's really no information on the cards from this first wing...

(And apparently EU and US will have separate releases for Naxx. Which makes no sense to me, as you can switch regions with the same client.)
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Re: Hearthstone

Postby Jabari » Mon Jul 21, 2014 8:58 am

Worldie wrote:I'm having a issue.

There's a lot of shit I want to put in my deck, but obviously only 30 cards.

<...>

Atm I'm feeling I'm lacking a third big threat to force removals on (got the 6/6 priest and ragnaros), and another card draw (second thoughtsteal?) but... I wouldn't really know what to remove.
I feel I have exagerated with board clear, but then again so many people play zoo-like decks.

Ideas? Atm sitting at rank 13 with 50%ish winratio.


That's not bad at all - it looks a bit scattered right now (a lot of 1-ofs that should be either 0 or 2), but fairly similar in spirit to what I run.

I call it a Tiger Priest - this is what it looks like right now:
2*Circle of Healing
2*Northshire Cleric
2*Power Word: Shield
2*Shadow Word: Pain
2*Sunfury Protector
2*Injured Blademaster
2*Earthen Ring Farseer
2*Shadow Word: Death
2*Auchenai Soulpriest
2*Chillwind Yeti
2*Defender of Argus
2*Stranglethorn Tiger
2*Holy Nova
2*Azure Drake
2*Temple Enforcer

The basic idea is to just play stuff on-curve, beat up smaller things with your bigger things and then heal them back up. Tigers are awesome because they stick around a turn to get buffed (T5 Tiger->T6 Enforcer gives you a 5/8 and 6/6 on board, which is hard for a lot of decks to handle). Naked T2 Protectors are fine as you don't have any other 2 drops.

I'm still tinkering with it a bit - the questionable spots (and stuff I keep changing around) are the DoAs and Drakes. Just added the Defenders (had Holy Fire there before). I also wanted some kind of card draw - Drakes are kind of silly with Nova being the only spell to buff - could use Thoughtsteal there if you like those instead, or maybe your Rag/MC are fine in those spots too (I don't have Rag - if I were to make that change it'd be to TBK/MC).

As a warning - the Handlock matchup is incredibly bad - 2 SW:D isn't enough and Twilight Drakes suck. It's been pretty good for me against most everything else though.
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Re: Hearthstone

Postby Worldie » Mon Jul 21, 2014 9:36 am

I noticed that, I met a handlock for the first time today and I got massacred. Didn't help that I didn't draw a single SW:D or Holy fire either in whole match.
On that, I actually had SW:D in the first draft... threw it away cause I was expecting the standard zoo lock <.<



KysenMurrin wrote:Right now I'm wondering which cards will come with wing 1 of Naxxramas. Nerubian Egg seems obvious, but they haven't revealed any other clearly Arachnid-wing Neutral cards. We have no idea what Maexxna's card will look like.


Image
theckhd wrote:Fuck no, we've seen what you do to guilds. Just imagine what you could do to an entire country. Just visiting the US might be enough to make the southern states try to secede again.

halabar wrote:Noo.. you don't realize the problem. Worldie was to negative guild breaking energy like Bolvar is to the Scourge. If Worldie is removed, than someone must pick up that mantle, otherwise that negative guild breaking energy will run rampant, destroying all the servers.
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Re: Hearthstone

Postby KysenMurrin » Mon Jul 21, 2014 10:43 am

Yeah, I just saw the new cards that went up. Probably the only new card from Arachnid quarter we know of after the Egg, though - the rest today look like they're from other wings.

Some of these new cards are weird.

Zombie Chow seems like a straight up bad card - I'm wondering if it gets summoned by Gluth rather than played out itself (that'd make Gluth a very interesting card, if it summons enemy minions that heal you).
Deathlord adds an enemy minion at random into the board, which is a hell of a downside, even for an 8 health 3 mana minion.
Echoing Ooze is probably the strongest card of the lot, though. Not only is it two 1/2s for 2, the wording suggests if you play this out and buff it the copy will have those buffs.
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Re: Hearthstone

Postby Worldie » Mon Jul 21, 2014 11:02 am

the ooze is going to be insane in decks that can buff minions (exp paladin / druid)
theckhd wrote:Fuck no, we've seen what you do to guilds. Just imagine what you could do to an entire country. Just visiting the US might be enough to make the southern states try to secede again.

halabar wrote:Noo.. you don't realize the problem. Worldie was to negative guild breaking energy like Bolvar is to the Scourge. If Worldie is removed, than someone must pick up that mantle, otherwise that negative guild breaking energy will run rampant, destroying all the servers.
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